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In the city of Corvis an accursed man alone walks the besieged streets seeking salvation between the pages of a forbidden book. Dwelling within his shadow is an implacable evil that plagues him and seeks to draw him ever deeper into a circle of mysteries that would turn him into a tool for corrupt and damnable unearthly powers. His only salvation lies within a ritual inscribed upon the pages of... [click here for more] |
Privateer Press |
$5.00
|
 The Port of Five Fingers Awaits
Enter the city of Five Fingers at your own risk. Though it is a place of vibrant trade and rampant opportunity, it is also a haven for pirates, thieves, and dark cultists. One day you could be socializing with the political elite, and the next day you could be running for your life from enforcers demanding tribute. Five Fingers is an active port city filled with... [click here for more] |
Privateer Press |
$34.99 $24.99
|
Enter the Iron KingdomsTM
Embark upon a journey into the realm of "Full Metal FantasyTM," a land where battle-hardened characters gird themselves in scarred mail and metal and take up their saw-toothed blades and smoking forgelock pistols, where steamjacksTM belch ash and steam upon the battlefields and the cobbled streets of cities and strongholds, and where steam power is fu... [click here for more] |
Privateer Press |
$39.99 $29.99
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Welcome to western Immoren
Step into the realm of the Iron Kingdoms with the official Iron Kingdoms™ World Guide: Full Metal Fantasy, Volume Two. This guide further details life in western Immoren by exploring the Iron Kingdoms, meeting their inhabitants, and studying their history. Immerse yourself in our exhaustively detailed world of grit, sorcery, and steam where the tides of ... [click here for more] |
Privateer Press |
$39.99 $29.99
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Master the Forces of Steam and Steel
The Liber Mechanika is your handbook to the arcane art of mechanikal artifice and steam-foolery in the Iron Kingdoms. This game supplement adds further detail to the fusion of magic and mechanical science to produce inventions of spectacular and wondrous power. Within awaits a series of wonders reasdy to be revealed to the inquiring and inventice min... [click here for more] |
Privateer Press |
$24.99 $19.99
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"For generations men have feared the shadows of our realm, told tales of things that go bump in the dark, and cowered behind locked doors through the cold, lonely hours of night. I have stalked the wide expanses of Immoren now for several years hunting these shadows and sounds, and I have come to one conclusion: we're all going to need some bigger locks."
—Professor Vi... [click here for more] |
Privateer Press |
$29.99 $22.99
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"The invasion of the skorne and the blighting of the frozen north are events that have brought the terrors of the wilderness to our doorstep. If there is one lesson you will learn from this book, it is that you were never safe cowering behind lock and key. The shadows bumping in the night have grown long and bold. They openly stalk even the bravest of men in the kingdoms. An ignorant mai... [click here for more] |
Privateer Press |
$39.99 $29.99
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Your guide for how to Play Like You've Got A Pair™. The debut issue! No Quarter #1 looks at mercenary contracts for WARMACHINE, pistols and duleing in the Iron Kingdoms, and a story featuring two sisters at odds: Haley and Denegrah. No Quarter Magazine brings you the latest news for HORDES, WARMACHINE, Formula P3, the Iron Kingdoms, and every Privateer Press game. Never miss an issu... [click here for more] |
Privateer Press |
$5.99
|
Your guide for how to Play Like You've Got A Pair™. No Quarter #2 introduces two new mercenary warcasters to WARMACHINES, an inside look at the Order of Illumination, and the dangerous, if lucrative, business of cortex smuggling in the Iron Kingdoms. No Quarter Magazine brings you the latest news for HORDES, WARMACHINE, Formula P3, the Iron Kingdoms, and every Privateer Press game. N... [click here for more] |
Privateer Press |
$5.99
|

Your guide for how to Play Like You've Got A Pair™. No Quarter #3 delves into the past of the Witchfire, looks at the 'jacks and troops for Superiority, and advice on picking your HORDES faction. No Quarter Magazine brings you the latest news for HORDES, WARMACHINE, Formula P3, the Iron Kingdoms, and every Privateer Press game. Never miss an issue! ... [click here for more] |
Privateer Press |
$5.99
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Your guide for how to Play Like You've Got A Pair™. No Quarter #4 previews HORDES, dissects the Spriggan and Hammersmith warjacks, the lucrative business of cigars in the Iron Kingdoms, and a mini-adventure! No Quarter Magazine brings you the latest news for HORDES, WARMACHINE, Formula P3, the Iron Kingdoms, and every Privateer Press game. Never miss an issue!
... [click here for more] |
Privateer Press |
$5.99
|
Alexia isn't evil She's just misunderstood
She was an child when she saw her mother executed for the crime of witchcraft.
She only wants to have her mother back. Is that so wrong?
However, sometimes if you want to get something done, you have to knock down a city with a horde of undead.
The Witchfire Trilogy provides the perfect entry point to the p... [click here for more] |
Privateer Press |
$34.99 $24.99
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