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An adventure designed for 1 GM and 1 player (Level 8-10 Wizard)This module includes 20 adventure-packed pages, complete with locations and maps, forming a ready-made adventure. It has been crafted for one GM and 1 player (Level 8-10 Wizard), although with some minor scaling, Legacy of Darkness is suitable for use with four 6th level player characters. Sehvain Malual is renow... [click here for more] |
Expeditious Retreat Press |
$6.00
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This excerpt from A Magical Medieval Society: Western Europe is the winner of 2 ENnies awards! "Best Electronic Product" and "Best Free Product". Since the release of A Magical Medieval Society: Western Europe, we at Expeditious Retreat Press have fielded more questions concerning cities than other questions combined. Because of this tremendous interest in city creation and ... [click here for more] |
Expeditious Retreat Press |
FREE
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This second edition adds an entirely new chapter about magical medieval warfare and expands upon two other chapters. A total of 22 new pages of material are contained in the 2nd edition. The below quote was said about the 1st Edition of A Magical Medieval Society: Western Europe. "... [click here for more] |
Expeditious Retreat Press |
$15.00
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The Second Edition of A Magical Medieval Society: Western Europe is now available for sale here and contains this new chapter on Western European Warfare in addition of expanded chapters. Magical Medieval Society: Western European Warfare is a 19 page PDF discussing how medieval people regarded and engaged in war and how to integrate magic while maintaining the fabric of medieval life.Whi... [click here for more] |
Expeditious Retreat Press |
$6.00
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What is an aggressive ecology? It’s a new type of challenge for your players, a monster with many faces, a web of interrelated challenges that can together form a complex encounter-in-depth. It is a world-building device based upon a magical interrelationship between disparate, yet connected creatures. It is, in short, something not seen before and something not quickly forgotten.There are f... [click here for more] |
Expeditious Retreat Press |
$6.00
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This free pdf is a 37-page peek into A Magical Society: Ecology and Culture. A collection of the three mapping sections in MS:EC, A Magical Society: Guide to Mapping is a stand alone that helps people make maps for plausible worlds. Taken from a macro prospective, the mapping guide goes through nine steps, each step illustrated with examples, supporting text, and a sample world map. If you want to... [click here for more] |
Expeditious Retreat Press |
FREE
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Advanced Adventures #10: The Lost Keys of Solitude is an OSRIC(TM) module designed for 6-8 adventurers of levels 6-10.
While traveling through the foothills of the Garvain Mountains, your party found refuge for the night in a hermit's cave. In the morning, you wake to find the hermit and all his possessions gone, all except for two golden tiles: one embossed with the image of a bull wit... [click here for more] |
Expeditious Retreat Press |
$7.00
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The Conqueror Worm is An OSRIC(tm) module designed for 6-8 adventurers of levels 10-14.
Over five centuries ago, there came unto the arctic lands of the North from a far removed dimension an elder being of unfathomable menace. The White Worm, as it was called by the scholars, was a colossal creature with rubbery, corpse-white skin. The primitive humans the foul beast encountered were il... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Barrow Mound of Gravemoor is An OSRIC(tm) module designed 4-6 adventures of levels 5-7.
The Highlands are aflame with the fires of rebellion! Barely submissive at the best of times, the restless clans have risen up in arms against the rule of good king Oldavin. What began a few years ago as local disturbances has flared into widespread revolt that saw Oldavin's rule over the Highlan... [click here for more] |
Expeditious Retreat Press |
$6.00
|
White Dragon Run is An OSRIC(tm) module designed for 4-6 adventures of levels 2-4
The little village of White Dragon Run is at the edge of civilization - the place where monsters are a constant threat and adventurers thrive. It is here that reputations are made or broken, and deeds are performed only to be set in verse decades after the real story is long lost. On this thin line between... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Verdant Vault of Malakum is An OSRIC(tm) module designed for 4-6 adventures of levels 8-10
Well over 2,000 years ago, there existed a vast jungle kingdom ruled by a man called Malakum, who was descended from a long line of mage-kings. Like his regal forebears, Malakum ruled with a stern hand and possessed a pitiless, cruel nature. The sadistic liege was greatly feared by his subject... [click here for more] |
Expeditious Retreat Press |
$6.00
|
Stonesky Delve is An OSRIC(tm) module designed for 6-10 adventures of levels 4-7.
Giant Stonesky Mountain has been a spiritual home for the Dwarves since the first clan received the 4 Pillars of the Underearth from Motsognir. The voice of the dwarven deity purified the halls and caves under Stonesky and the mountain has been a sanctified place for all the various dwarven peoples. And no... [click here for more] |
Expeditious Retreat Press |
$7.00
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Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12.
Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed of... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5.
A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange desi... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14.
The ancient and fragile map found in the party's latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What typ... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5.
The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the s... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10.
The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslav... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011.
Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two nati... [click here for more] |
Expeditious Retreat Press |
$7.00
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Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3.
The tiny town of Stonepick Crossing sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest com... [click here for more] |
Expeditious Retreat Press |
$6.00
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Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your guide into the dark unknown will soon be tested. Hopefully what is written is accurate, but if it is no... [click here for more] |
Expeditious Retreat Press |
$7.00
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The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind, the party continues to find the mouth of the Shadowvein. What lies ahead is surely dangerous, but the lu... [click here for more] |
Expeditious Retreat Press |
$7.00
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Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers freq... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Witch Mounds is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-6.Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The site is known as the Witch Mounds by the locals, and it is shunned, for evil lurks within, a place of old M... [click here for more] |
Expeditious Retreat Press |
$6.00
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Bitteroot Briar is an OSRIC(tm) module designed for 4-8 adventures of levels 2-4.The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does the forest itself whisper in the blowing of the trees or the babbling of a brook, beckoning to its center? ... [click here for more] |
Expeditious Retreat Press |
$6.00
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Redtooth Ridge is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3.The plain wooden cup the dryad Aralina needs for her great oak’s rebirth has been stolen by creeping foul things! Small, man-like, creatures with great heads assaulted her and, in the confusion, pick-pocketed the cup before fleeing towards Redtooth Ridge. Without her cup, her tree with die before it can repr... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Doom of Red Rauthim is an OSRIC(tm) module designed for 4-8 adventurers of levels 7-9.Red Rauthim, adventurer and ruler of the city Erastavim, decided to right a wrong from his past. Nearly twenty years ago, Red and his adventuring party learned of the location of a great fire giant temple. Ever one to see a golden opportunity, Red thought it a great chance to slay some of the most wicked c... [click here for more] |
Expeditious Retreat Press |
$6.00
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Advanced Adventures #3: The Curse of the Witch Head is a 12-page OSRIC(TM) module designed for 4-6 adventurers of levels 6-10.Over two cenuries ago, the Duke Ithinge ordered an underground complex to be built to house the Witch Head and keep it from those who would use its powers for evil. The construction of the complex was performed in a remote and secret place, its chambers and corridors fil... [click here for more] |
Expeditious Retreat Press |
$6.00
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Advanced Adventures #4: The Prison of Meneptah is a 32-page OSRIC(TM) module designed for 4-7 adventurers of levels 8-10.
When news came that an army led by a secretive cabal of war wizards failed in their attempt to unseat one of the rulers of Hell, the leader of the arcane order rallied his remaining forces so that another assault could be put into motion. In preparation... [click here for more] |
Expeditious Retreat Press |
$7.00
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Advanced Adventures #5: The Flaming Footprints of Jilanth is an OSRIC(TM) module designed for 6-8 adventurers of levels 3-5. A short time ago, the Lord Admiral of Ranste suddenly disappeared. Now the streets of this thriving trade port are filled with bare footprints that dance with ghostly green flames, the signature of the long-dead pirate Firebeard. Has the dreaded buccaneer come back ... [click here for more] |
Expeditious Retreat Press |
$6.00
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Advanced Adventures #6: The Chasm of the Damned is an OSRIC(TM) module designed for 4-6 adventurers of levels 6-10. Every Inn hearth is ringing with chatter and every guildhall is silently watching and preparing. Nobles are equipping adventuring parties, and religious orders are hiring sword arms to be at the ready. All of this activity centers around one fact: this is the mont... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Sarcophagus Legion is An OSRIC(tm) module designed for 4-6 adventurers of levels 2-4.
Sultan Mehmet rules his desert kingdom with absolute power, save for the trackless wastes of the interior where the authority of his army and bureaucrats holds no sway. The nomadic dervishes that call this inhospitable sea of sand their home recognize no authority greater than the warlord w... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Seven Shrines of Nav'k-Qar is An OSRIC(tm) module designed for 6-8 adventurers of levels 8-12.
Nav'k-Qar! A name lost to antiquities and feared only by scholars who know of the dread toad god's former power... once surrounded by a cult which performed the most vile and evil acts in his honor. Now that all of his followers are long dead and the temples of the Gray One completely dest... [click here for more] |
Expeditious Retreat Press |
$6.00
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The Lost Pyramid of Imhoptep is An OSRIC(tm) module designed for 4-6 adventurers of levels 4-7.
Several months back, a small boy from the village of Ab-Amon happened upon a buried column while playing out in the surrounding desert. He reported to the village elders that the column bore strange and frightening symbols that he, in his youthful exuberance, insisted were curses. Being as th... [click here for more] |
Expeditious Retreat Press |
$6.00
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Advance your 4th Edition Dungeons & Dragons game with Advanced Player's Guide, written by one of the most experienced Dungeons & Dragons writers Ari Marmell. Prepare yourself for 112 pages of 3 new races, 5 new classes, 20 new paragon paths, new feats, new rituals, optional rules for crafting and lingering wounds, and over 300 new powers! click here for more] |
Expeditious Retreat Press |
$12.00
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 Advanced Player's Guide Power Card Pack contains all the new powers found in the Advanced Player's Guide, including racial powers, class features and powers, and paragon path powers. The color-coded cards are 2.5 inches wide and 3.5 inches tall, sized to fit card holders for easy storage and durability. Each card contains a blank notes section, where players can ... [click here for more] |
Expeditious Retreat Press |
$7.00
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Awmrie is composed of several dozen islands forming an extended archipelago stretching almost 200 miles over crystal clear, blue water. None of the islands are very large, the largest being only 300 or so square miles. In general, the islands of Awmrie tend towards flatness, sloping gently upwards towards their centers. Most islands are lined with sandy beaches shaded by palms of all sorts. Awm... [click here for more] |
Expeditious Retreat Press |
$2.00
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The children of Oaktown are disappearing in the night! Despite parents' precautions and the hamlet's patrols, they are no where to be found. While fear and despair grips the adults of Oaktown, the remaining children are locked away until the unseen threat passes.However a group of older siblings and cousins all receive a mysterious dream. What does this dream mean? Where will it lead th... [click here for more] |
Expeditious Retreat Press |
$6.00
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Your Guide for Half-Races in Your 4e Game!
Castoffs and Crossbreeds is 24 pages packed with tools for using half-breeds in your 4e game, including:
12 new half-races from the usual suspects to unique conceptsTools to introduce countless others of your own designThe Demiurge, a potent source for any number of half-breed races in your campaign ... [click here for more] |
Expeditious Retreat Press |
$7.00
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After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
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After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
|

After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
|

After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
|

After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
|

After the cracking of the moon and before the rise of Atlantis the world was a place strange to the thoughts of honest men. The death throes of science amid the birth of magic sculpted new generations of conquerors who strode the lands forging civilizations of steel, sinew, and sorcery from the decrepit hulks of the ones that fell before. Tyrannical wizards, amoral super-scientists, charismatic... [click here for more] |
Expeditious Retreat Press |
$3.00
|

Deave is composed of two large islands (The Isle of the Dead and Chernivisti), one secondary island (Caerlaen), and a handful of tertiary islands called the Inner Islands. The lands are mountainous in their center and hilly on the periphery. There are numerous valleys, but tend towards smallness. The only real flatlands in Deave are found along the east coasts of Chernivisti and Caerlaen, where... [click here for more] |
Expeditious Retreat Press |
$2.00
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Avast ye scurvy dogs and prepare your game to be boarded by the Freeport Companion compatible with the 4th Edition of Dungeons & Dragons! Complementing the Pirate's Guide to Freeport published by Green Ronin in 2007, this 176 paged tome will make Freeport accessible for 4e campaigns, complete with races, the corsair class, equipment, monsters, an insanity system, magic items and rituals, no... [click here for more] |
Expeditious Retreat Press |
$18.00
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Gryce is a warm, tropical archipelago. It is composed of ten significant islands and many islands of smaller size. The islands tend towards the mountainous and there are many hidden valleys. The islands of Gryce have about them the feeling of the primordial— the beaches, when you can find them between the many mangrove swamps, are welcoming and wide, but the interior lands are ruggedand m... [click here for more] |
Expeditious Retreat Press |
$2.00
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Lands of Darkness #1: The Barrow Grounds is designed for parties levels 1-3. Explore the mysteries and monsters within the vast burial grounds. Lands of Darkness is a series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each... [click here for more] |
Expeditious Retreat Press |
$6.00
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Lands of Darkness is a new series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each encounter is tailored for multiple levels wi... [click here for more] |
Expeditious Retreat Press |
$6.00
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There can be no points of light without Lands of Darkness. Lands of Darkness is a new series of location-based encounters ripe for exploration, gold, and glory! Each Lands of Darkness explores a larger area that can easily be dropping into existing campaigns with set encounters within a level range. Each encounter is tailored for multiple levels within the range, designed to advance the a... [click here for more] |
Expeditious Retreat Press |
$6.00
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