Catalyst Game Labs $14.99 The great experiment that was the Republic of the Sphere has failed. Withdrawn behind the Fortress walls, the once-great power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once more rages across the Inner Sphere, new equipment strides across ancient battlefields. Technology, o |
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Green Ronin $1.29 Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of re |
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Frog God Games
$19.99 $16.99 An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback
The Heart of the Razor, includes four adventures:
Jungle Fever by Owen KC Stephens: An island hopping adventure of greed, betrayal, and undead vengeance for three to five characters of 11th–12th level. When a supernatural plague strikes down brothel workers in the cargo pit of Sharkjaw D |
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Arc Dream Publishing
$39.99 $9.99 A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take |
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Purple Duck Games $1.00 In 2011, 4 Winds Fantasy Gaming released the Tome of Monsters for the Pathfinder Roleplaying Game System. If there is one thing that I really love its monster books. That is why I worked with Stefen Styrsky and Tricky Owlbear Publishing to create Forgotten Foes. However, it seems that a lot of monsters that get create |
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Rite Publishing $5.99 Use your favorite monsters but change the game!
Make your monster new again without changing its Challenge Rating. No templates to apply, just switch out the monsters existing abilities for the new ones. This saves you time while instilling a sense of dread and wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. Do more than just |
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BRW Games $9.95 What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game?
Adventures Dark and Deep attempts to answer that question.
We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (a |
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Mystic Bull Games
$15.00 $10.00 The Mermaids from Yuggoth Attack!
Your players have ransacked dungeons and slain mighty beasts, rescued the helpless and thwarted the sinister plans of demons. But they have never seen anything like the strange items, blasphemous rituals, or horrors that await within these pages.Lurking herein are twelve short encounters for the Dungeon Crawl Classics roleplaying game. Judges can |
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