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Monstrous Compendium - Mystara Appendix (2e)
Monstrous Compendium - Mystara Appendix (2e)
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7th Sea: Compendium

7th Sea: Compendium


The secrets of Théah are yours!

This compilation of rules, updates and player information contains details on every aspect of 7th Sea. For new players, it provides an introductory guide to an exciting world of swordsmen and swashbucklers. For experienced players, it contains all the new material from the 7th Sea second printing, allowing you to stay caught up on everything. Wheth...   [cliquer ici pour plus]

Alderac Entertainment Group  $0.00

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All the Days of My Children Hospital

All the Days of My Children Hospital


 

There’s a reason they call it a sleepy town. It’s because everyone dreams of getting out of town. Well, not everyone. Some people have roots here. Deep roots. And some people... well, they’ve spun webs. And those folks, they aren’t going anywhere.

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Avalon

Avalon


"You don't live the story on the Glamour Isles. The story lives you." - Derwyddon

There is a land where the heroes of legend never died. Where magic permeates the very soil of the ground. Where eldritch creatures stalk the countryside, and where three kingdoms emerged from six centuries of bloodshed to challenge the greatest powers in Théah. Welcome to Avalon...   [cliquer ici pour plus]

Alderac Entertainment Group  $19.95 $6.37

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Blood & Honor

Blood & Honor


After ten years, John Wick has returned to the world of samurai!

Blood & Honor: Samurai Tragedy in Old Japan is a new way to tell stories of honor and steel!

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Blood & Tears

Blood & Tears


Blood & Tears is the live action system for John Wick's critically acclaimed Houses of the Blooded roleplaying game.

It includes rules for the guza'dun: the ven parlor game. Equal parts dinner party, improvisational theater, historical re-enactment and always an opportunity to make trouble.

And the ven never turned down an opportunity to make trouble.

T...   [cliquer ici pour plus]

John Wick Presents  $5.00

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Brainradio Illustrated Fiction: Portal Jumper

Brainradio Illustrated Fiction: Portal Jumper


Portals. Interstellar gateways across time and space that lead to other worlds.

For Captain Lance Wilkins, jumping through time and space is just another day on the job. For his Telesma however, this job isn't like every other. This time, fate has something else in store for Captain Lance Wilkins, she can feel it.....

Join Lance and Telesma in this whirlwind tale of interstellar...   [cliquer ici pour plus]

Savage Mojo  $1.99

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Byron Falls: A Little Game about a Lot of Supernatural High School Drama

Byron Falls: A Little Game about a Lot of Supernatural High School Drama


In the small town of Byron Falls, Minnesota, there’s more going on than most suspect. Witches and warlocks, vampires and werewolves, mummies and ghosts haunt every corner. And, of course, brilliant, beautiful young girls who want desperately to fall in love with them.

Byron Falls is the second Little Game from John Wick's forthcoming Big Book of Little Games. P...   [cliquer ici pour plus]

John Wick Presents  $5.00

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Caladon Falls (Savage Worlds)

Caladon Falls (Savage Worlds)


They came out of nowhere and started ripping the world apart, one city at a time. Using power on a scale never before seen, Warlocks, godlike leaders of the Wild army, are rampaging on Austeria with one goal: raise armies and annihilate the entire continent. Set in the fantasy realm of Relic, this book looks at warfare through the eyes of everyday people turned soldiers - soldiers whose side is...   [cliquer ici pour plus]

Savage Mojo  $19.99

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Cat (Revised & Expanded)

Cat (Revised & Expanded)


The Boogeyman is still under the bed.

Bloody Mary is still in the mirror.

All your childhood fears are alive and well, looking for you.

And your only guardian... is Mister Whiskers.

 

...   [cliquer ici pour plus]
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Curse of the Yellow Sign, Act I: Digging for a Dead God

Curse of the Yellow Sign, Act I: Digging for a Dead God


In May of 1939, somewhere in the jungles of Africa, a small band of soldiers have stumbled across something ancient. Something terrible.

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Curse of the Yellow Sign, Act II: Calling the King

Curse of the Yellow Sign, Act II: Calling the King


At the turn of the century In an abandoned hotel In the dead darkness of winter Six actors sit to read a cursed play

Calling the King is the second in a series of Call of Cthulhu scenarios all linked by the Yellow Sign.

The <>...   [cliquer ici pour plus]

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Curse of the Yellow Sign, Act III: Archimedes 7

Curse of the Yellow Sign, Act III: Archimedes 7


Archimedes 7 is a colony ship traveling from our solar system to a distant world. A small piece of tin protecting its inhabitants from the dangers of the void.But the real danger is already inside the ship.

Archimedes 7 is the final chapter in a series ...   [cliquer ici pour plus]

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Eldritch High: A Little Game about Wizards, Witches and Warlocks

Eldritch High: A Little Game about Wizards, Witches and Warlocks


Congratulations, student!

Your acceptance at Alexander Circe's Academy for the Study of the Esoteric and Eldritch Arts ushers you into an elite fraternity of wizards and witches who protect mankind against creatures from the Shadowrealm. You will learn skills you thought were only available in faerie tales. But you will also learn the responsibility of th...   [cliquer ici pour plus]

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Enemy Gods: Mythic Edition

Enemy Gods: Mythic Edition


Enemy Gods: Mythic Edition is an updated and streamlined version of John's classic game of Gods and Heroes.

In Enemy Gods, you take the role of both a mythic Hero and a powerful God. Your God guides your Hero and his compatriots through epic adventures in dangerous lands, winning the favor of mortals who beg for your intervention. As the Heroes' popularity g...   [cliquer ici pour plus]

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Game Master's Pack and Screen: Hare Clan

Game Master's Pack and Screen: Hare Clan


The Game Master’s friend, this three-fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format. Also included are rules for Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to Legacy Of The Forge.

...   [cliquer ici pour plus]
Alderac Entertainment Group  $14.95 $4.79

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Game Master's Pack and Screen: The Silence Within Sound

Game Master's Pack and Screen: The Silence Within Sound


The Game Master’s friend, this four fold screen has all of the necessary charts & tables from the core rule book in an easy to read reference format, featuring ALL NEW exterior art by Clan War Artist, Carl Frank. Also included is an ALL NEW 48 page supplement book including rules for Karma, Maho (Black Magic), GM tips & a three part adventure that can be played by itself or as the prelude to...   [cliquer ici pour plus]
Alderac Entertainment Group  $14.95 $4.79

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Honor's Veil

Honor's Veil


"Truth is not in the eyes that see,but in the tongue that tells ... •- Rokugan proverb

Honor's Veil is the first episode in a series of "StoryPacks" for the Legend of the Five Rings RoleplayingGame. The "I" series presents Game Masters andplayers with stories of intrigue, espionage andmystery, where a samurai's wits can be more valuablethan his skill with a...   [cliquer ici pour plus]

Alderac Entertainment Group  $9.95 $4.99

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Houses of the Blooded

Houses of the Blooded


The new game by the Origins Award-winning author of Legend of the Five Rings and 7th Sea!

Ambition. Lust. Revenge. You cannot have one without the others.

Thousands of years ago, the ven ruled the world. They were a passionate people, obsessed with Romance and Revenge, opera and theater, and all the forbidden delights their decadent culture ...   [cliquer ici pour plus]

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Kobold Quarterly 11

Kobold Quarterly 11


Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more.

Don't believe us? Here's a sampling of the just-a-little-more philosophy at work:

1) An awesome Ecology of the Vampire.... 2) ....plus a ...   [cliquer ici pour plus]

Open Design  $5.99 $4.49

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Kobold Quarterly Magazine 10

Kobold Quarterly Magazine 10


The big 1-0! Double digits! Yes, Kobold Quarterly hits the big Roman numeral X with the Summer issue, which features:

Ed Greenwood's Dwarven Goddess Exclusive: full Pathfinder RPG Shadowdancer class Secrets of the Gelantinous Cube Wicked Fantasy: Twisted Halflings Ecology of the Hill Giant Monte Cook's Game Theories And rampant Elf Lust

This issue is packed wi...   [cliquer ici pour plus]

Open Design  $5.99 $3.59

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Kobold Quarterly Magazine 14

Kobold Quarterly Magazine 14


Most people think of kobolds as small, but when the Summer Gen Con issue rolls around, we're huge! HUGE!

This year's issue is no exception, with 100 pages packed full of:

 

Exclusive Pathfinder content, including two articles by Paizo staff The Ecology of the Tengu-in Golarion and in Zobeck An interview with 4th Edition lead designer Rob Heinsoo 4 Tr...   [cliquer ici pour plus]
Open Design  $7.99 $4.49

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Maelstrom Anthology: Tales of Madness and Horror

Maelstrom Anthology: Tales of Madness and Horror


Savage Mojo's anthology Maelstrom: Tales Of Madness And Horror comes to light on the first anniversary of Hurricane Irene, and is their second venture helping others through storytelling, raising funds for the flooding victims of New York State's Schoharie County, where many were made homeless by Hurricane Irene. Across countries and universes, these stories follows the path of lives changed ov...   [cliquer ici pour plus]

Savage Mojo  $4.99

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Nations of Théah: Book 1: The Pirate Nations

Nations of Théah: Book 1: The Pirate Nations


“When do we go home? We are home.” — Bloody Bonnie McGee, bosun of the Black Dawn

No men are as free as the sons of the sea. The pirates of Théah are not bound by nationality or religion, only a desire for adventure… and profit. Théah’s kings and queens may rule the land, but freedom rules the waves.

The Pirate Nations includes...   [cliquer ici pour plus]

Alderac Entertainment Group  $19.95 $6.37

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No Loyal Knight

No Loyal Knight


This is life in the big city, but no city like you've ever seen before. Here, it isn't liquor that gets you twenty years behind bars, it's magic, and private investigator Jefferson Carter has a license to practice.

But between the demonic femme fatales, the ghoulish gentlemen's clubs and the dead pale mob family with red eyes and sharp teeth, Carter is going to need every bit of magic h...   [cliquer ici pour plus]

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No Quarter: A Roake Heist

No Quarter: A Roake Heist


When the Fat Man saw Roake’s face, he tried to run. The Fat Man didn’t make it.

Roake is no hero. He's a bad man in a bad world. A world of sorcerers, crowded cities, corrupt nobles, eldritch assassins and big payoffs. Someone hired Roake for a simple break in, but the job went sour, and now, Roake is looking for revenge. More than revenge. Roake wants the...   [cliquer ici pour plus]

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Play Dirty

Play Dirty


John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history. 

It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author. 

Lear...   [cliquer ici pour plus]

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Sexcraft: A Little Game with a Lot of Sex

Sexcraft: A Little Game with a Lot of Sex


There is a kind of magic in the world that no one speaks about. It can sway the hearts of men and women, control their every thought and deed.

It has mastered kings and brought down nations. And yet, it is so subtle, its power is nearly invisible.

And the magic is sex.

Sexcraft is a Little Game with a Lot of Sex. It is a meta-game (much like The Flux) that you can pla...   [cliquer ici pour plus]

John Wick Presents  $5.00

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The Aegis Project

The Aegis Project


 

An Epic Science Fiction Game from the Author of Legend of the Five Rings, 7th Sea and Houses of the Blooded. In the middle of the 30th Century, the discovery of interstellar travel allowed mankind to spread its reach to the stars. At the end of the 40th Century, mankind had its first contact with alien life. By the beginning of the 50th Century, mankind was an endangered species...   [cliquer ici pour plus]
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The Flux

The Flux


What if the world died yesterday? What if the world died yesterday and was completely reborn? What if the world died yesterday and was completely reborn and you were the only one who noticed? And what if you could pull skills and abilities and even powers from the old world and use them in this new world?

The Flux is the first "little game" from The Big...   [cliquer ici pour plus]

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The Shotgun Diaries

The Shotgun Diaries


The Shotgun Diaries is John Wick's zombie survival horror roleplaying game. Using all the tropes of zombie horror as game mechanics, it is fast, easy to use and horrifying.

...   [cliquer ici pour plus]
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Waves of Blood

Waves of Blood


The definitive sourcebook for the Théan seas!

The waters surrounding Théah are as deadly as her mainland, where brutal pirates and mighty navies battle for supremacy. Some fight for plunder and glory, while others seek to push the boundaries of human exploration. A sailor’s life contains untold freedoms — and perils to chill the soul. The adventure of a lifetime...   [cliquer ici pour plus]

Alderac Entertainment Group  $28.95 $9.57

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Way of the Scorpion

Way of the Scorpion


Legend of the Five Rings: The Way of the Scorpion

The Way of the Clans: Book Five

Surrounded by shadows, the Scorpion weave a tapestry of lies and deceit, betrayal and treachery, all in the name of the Emperor. To lift the mask of the Scorpion is to look upon the face of truth. If you are ready to learn the darkest secrets of Rokugan, then you are ready to learn the secrets of the Scorpion...   [cliquer ici pour plus]

Alderac Entertainment Group  $14.95 $4.79

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Wicked Fantasy Kobolds: The Invisible Allies

Wicked Fantasy Kobolds: The Invisible Allies


We were defeated. We were without hope. The Enemy took everything from us. Our pride, our dignity. Everything.

We ran. Helpless and alone, we ran from our Enemy, hoping they would forget us. And then, when we were sure we were out of their sight and memory, we realized we should have let them finish what they began. We wandered the world with only our fear to guide us.

We were d...   [cliquer ici pour plus]

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Wicked Fantasy: Elves: Guardians of the Wood

Wicked Fantasy: Elves: Guardians of the Wood


Man’s first encounter with the elves was the source of what historians would later call “the Great Forest Wars.” Lumber was essential to building the Kingdom of Men and when they reached the deep forests of the world, they found the elves waiting for them.

The Wars lasted an entire generation but eventually ended with the elves seeking peace.

...   [cliquer ici pour plus]

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Wicked Fantasy: Gnolls: For the Pack

Wicked Fantasy: Gnolls: For the Pack


This wretched, disease-carrying creature is the result of the mating of a gnome and a troll. Its skin is infected with fungus and its hair is always matted, thick with its own filth.

It is a cowardly, carrion creature that feeds on the kills of others. Its heart is devoid of heroism, preferring to attack lone individuals in groups, using superior numbers to compensate for i...   [cliquer ici pour plus]

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Wicked Fantasy: Gnomes: Shapers of the Land

Wicked Fantasy: Gnomes: Shapers of the Land


Much like their cousins, the uvandir and haffuns, they are a clever people. A clever, quiet people. They live in the wilderness, where they bond with the creatures of the land. They are devoted to peace, but I have seen them urged to violence, and it is a sight that would make even the most blood-thirsty ork think twice.

-- Hoband Ugali, Scholar of Vinnick

...   [cliquer ici pour plus]
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Wicked Fantasy: Gobowins: The World's Worst Blessing

Wicked Fantasy: Gobowins: The World's Worst Blessing


Nobody ever kills a goblin. Better to break seventy-seven mirrors than kill a goblin. That's because goblins -- tiny little green creatures barely taller than a human child -- have the world's worst blessing. Bad luck. The worst kind of luck. And they can throw it...

They are tricksters and con artists, merchants and travelers. The one race that looks absolutely helpless, but may be one...   [cliquer ici pour plus]

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Wicked Fantasy: Haffuns: Seeming Servants

Wicked Fantasy: Haffuns: Seeming Servants


Young Marie Tonsen yawned as she stepped into the kitchen for a midnight drink of water. What she saw was little Weatherby, the family haffun butler, covered in blood, standing over a dead body who looked like he might be some kind of burglar."Mister Weatherby?" the girl asked.Weatherby smiled. "It's a nightmare, child. Go back to sleep." 

...   [cliquer ici pour plus]
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Wicked Fantasy: Orks: Children of Pain

Wicked Fantasy: Orks: Children of Pain


Come closer to the fire, child. Come closer, listen and I will tellyou how we murdered the gods...Wicked Fantasy began as a series of articles in Kobold QuarterlyMagazine reinventing the "standard races" in fantasy roleplaying. Now,those same articles have been expanded and revised (five times theiroriginal size!) and fit with the PATHFINDER Roleplaying Game.

...   [cliquer ici pour plus]

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Wicked Fantasy: Roddun: Scourge of the City

Wicked Fantasy: Roddun: Scourge of the City


The rats? Why complain? What good will it do? What are you gonna do about them? One day, there was nothing, and the next, they were everywhere. Wasn’t like they crept up on us.

It was the plague. That’s what it was. Hit every city like a hammer. They had to burn everything. They burned the clothes, they burned the corpses. They had to burn everything. Left entir...   [cliquer ici pour plus]

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Wicked Fantasy: The Reign of Men

Wicked Fantasy: The Reign of Men


“If we only contemplate on what we are, we will never see what we may become. Philosophy is the beginning of action, not the whole of it.”

— Valir Severin, The Philosophies

Wicked Fantasy began as a series of articles in Kobold Quarterly Magazine reinventing the "standard races" in fantasy roleplaying. Now, those same articles have been expande...   [cliquer ici pour plus]

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Wicked Fantasy: The Reign of Men: Shadows & Secrets

Wicked Fantasy: The Reign of Men: Shadows & Secrets


Men are proud of their Reign. Sometimes, too proud...

The first "downloadable content" for Wicked Fantasy is here! The Reign of Men: Shadows & Secrets details two new organizations for Wicked Fantasy humans as well as a new archetype, a new oracle mystery, new suggestions for rallies and an updated "approved classes" table.

And b...   [cliquer ici pour plus]

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Wicked Fantasy: Uvandir: The Pride of Craftsmen

Wicked Fantasy: Uvandir: The Pride of Craftsmen


Why did the haffuns go to meet humanity first? To sweeten us up for the uvandir.

-- common human joke

If you’ve seen one, you’ve seen them all. They stand four feet tall, just up to your waist, but they’re just as wide. Like square bricks. They have big, thick beards and eyes as wide as saucers. And their hands... hands big enough to hold your head. Ha...   [cliquer ici pour plus]

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Wicked Heroes: Children of the Mirror

Wicked Heroes: Children of the Mirror


In 1724, an obsidian mirror, discovered in the distant lands of South America, was brought back to Spain. The captain of the ship went mad, the mirror went missing, but the seed had already been planted. 

...   [cliquer ici pour plus]

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Wilderness of Mirrors 002 Edition

Wilderness of Mirrors 002 Edition


Was James Bond ever first level? Does Jason Bourne need a Feat to use an automatic weapon? Frustrated by spy games that assume your character needs to go through ten or more levels before he's considered "competent?" Wilderness of Mirrors is a spy-playing game that turns the very things that make the spy genre work into game mechanics. Planning Pl...   [cliquer ici pour plus]

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Yesterday's Tomorrow

Yesterday's Tomorrow


Yesterday's Tomorrow (The Pulp Edition) is the roleplaying game of speculative futures. It answers the question, "What did yesterday think tomorrow would look like?"

YeT provides a set of rules for playing in the exciting worlds of Doc Savage, The Shadow, Buck Rogers, Flash Gordon and all your other favorite pulp/science heroes of yesterday's tomorrows!

...   [cliquer ici pour plus]
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