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Ancient Echoes (Revised Edition)

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Blue Planet Game Master's Guide (Revised Edition)

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Earthdawn Player's Guide (Revised Edition)

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Fading Suns Player's Guide (Revised Edition)

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A Road So Dark: A Fading Suns Shard

A Road So Dark: A Fading Suns Shard


It is the dawn of the sixth millennium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation—and then squandered it, fought over it, and finally lost it.

A New Dark Age has descended upon humanity, for the greatest of civilizations has fallen and now even the stars are d...   [click here for more]

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A Tear For Jaspree: An Earthdawn Shard (Classic Edition)

A Tear For Jaspree: An Earthdawn Shard (Classic Edition)


THE PLAGUE OF BARSAIVE

Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight f...   [click here for more]

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Access Denied (First Edition)

Access Denied (First Edition)


ACCESS DENIED

Access Denied contains:

A moderator's screen with full color regional maps Twenty-eight new Access Denied adventure hooks A massive, crossreferenced Blue Planet reference An expanded character generation guide Major settlement reference data A complete intersettlement distance chart Easy access damage tables

This is a supplement for the First E...   [click here for more]

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Anarya's Secret: An Earthdawn Novel

Anarya's Secret: An Earthdawn Novel


Kendik Dezelek is a young Swordmaster. He's tall, strong, and well-trained. But when he leaves his home village on the road to adventure, he soon finds that those things will only get you so far. In the land between the Tylon Mountains and the Serpent River, friend and foe are not always as they appear.

In a world still recovering from the Scourge, when Horrors ravaged the land of Barsa...   [click here for more]

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Ancient Echoes (Revised Edition)

Ancient Echoes (Revised Edition)


WELCOME TO ANCIENT ECHOES

When Dr. Marcus Gottfried genlifted five bottlenose dolphins to human-level intelligence in 2042, he changed the world forever. For the first time, humans found themselves sharing their planet with another sentient species. Since that time, genlifted bottlenoses—and the other species that joined them—have become influential citizens of both Earth an...   [click here for more]

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Ancient Echoes: A Sourcebook For Cetacean Characters

Ancient Echoes: A Sourcebook For Cetacean Characters


ANCIENT ECHOES

When Dr. Marcus Gottfried genlifted five bottlenose dolphins to human-level intelligence in 2042, he changed the world forever. For the first time, humans found themselves sharing their planet with another sentient species. Since that time, genlifted bottlenoses—and the other species that joined them—have become influential citizens of both Earth and Po...   [click here for more]

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Arcane Mysteries Of Barsaive

Arcane Mysteries Of Barsaive


ARCANE MYSTERIES OF BARSAIVE

"Friends, Barsaivians, fellow adepts, hear now the virtues of Arcane Mysteries of Barsaive! This book is a treasure-trove of magical knowledge that sages of yore might have envied! New spells to make water burn, build yourself a palace in astral space, or even erase a Horror mark! New talent knacks for every Discipline -- everything fro...   [click here for more]

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Arcane Tech

Arcane Tech


With the Fall of the Second Republic, Science and Technology were brought low. The Church claims that these former monuments of human genius eclipsed the grace of the Pancreator with hubris, that humanity must but worship one god and not be beholden to the false totems of reason. In the New Dark Age, few dare ignite the fires of knowledge, to shed light into the dark places humanity once walked...   [click here for more]

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Archipelago: A Guide To The Islands Of Blue Planet (First Edition)

Archipelago: A Guide To The Islands Of Blue Planet (First Edition)


WELCOME TO THE PACIFICA ARCHIPELAGO...You'd better be packing more than a suitcase, 'cause this ain't no island vacation.

Archipelago is a tour de force, containing:

Regional maps and descriptions detailing the topography and colonial history of the six major regions of the Pacifica Archipelago.

Key maps and detailed descriptions of over twenty colonial, Incorporat...   [click here for more]
FASA  $18.95 $11.99

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Ardanyan's Revenge (Classic Edition)

Ardanyan's Revenge (Classic Edition)


JEALOUSY

When the Scourge was imminent, the people of the town of Ardanyan sought shelter underground, expecting only the Horrors to be a threat. Over the centuries spent confined in the kaer, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan -- if they had only found it......   [click here for more]

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Ardanyan's Revenge (Third Edition)

Ardanyan's Revenge (Third Edition)


JEALOUSY

When the Scourge was imminent, the people of the town of Ardanyan sought shelter in an underground kaer, expecting only the Horrors to be a threat. During the centuries of confinement, small quarrels grew into conflicts, which in turn developed into blood feuds and racial hatred. The Horrors would glady have fed on Kaer Ardanyan—if only they had found it...

...   [click here for more]

FASA  $24.99 $14.99

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Barsaive At War

Barsaive At War


A CALL TO ARMS

The landing of the Theran behemoth atop the Ayodhya Liferock was like a thrown gauntlet to the nations of Barsaive. Now, the Dwarf kingdom of Throal picks up that gauntlet, and attempts to gather the forces of Barsaive in a climactic struggle for independence from Thera.

The Dwarf nation of Throal attempts to gather the political and military support of the...   [click here for more]

FASA  $18.00 $10.80

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Barsaive Campaign Set

Barsaive Campaign Set


Steeped in tales of legendary heroes, Barsaive lies at the heart of the Earthdawn universe. This set includes cards depicting many of the treasures and creatures found in Barsaive, a map of the land, an Explorer's Guide that describes many facets of life in Barsaive, and the Gamemaster's Book, providing gamemasters with what they need to present a fully realized Earthdawn campaign to their p...   [click here for more]

FASA  $25.00 $15.00

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Barsaive In Chaos

Barsaive In Chaos


THE WAR IS OVER

The forces of Thera have been pushed from Barsaive's borders. But what of the aftermath? The Denairastas family holds Jerris in its iron grip. The orks of Cara Fahd continue to struggle as its tribes strive to become a nation in more than just name. Vivane has become a city of the living dead. King Neden of Throal has locked himself away in his chambers. The Horro...   [click here for more]

FASA  $20.00 $12.00

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BattleTech: 20 Year Update

BattleTech: 20 Year Update


The year is 3050.

 

The Fourth Succession War has been over for 20 years. The Rasalhague Military District broke with the Draconis Combine, forming the Free Rasalhague Republic. Houses Steiner and Davion gradually merge to form the Federated Commonwealth. In an unexpected show of strength, the Combine military, under Theodore Kurita, stops the Federated Commonwealth invasio...   [click here for more]

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BattleTech: Classic BattleTech Universe Book

BattleTech: Classic BattleTech Universe Book


Discover the expansive universe of Classic BattleTech!

This free PDF serves as a great introduction to Classic BattleTech, and is the perfect companion to the Classic BattleTech Quick-Start Rules (offered as a free PDF as well).

...   [click here for more]
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BattleTech: Combat Equipment

BattleTech: Combat Equipment


The Cutting Edge!

As wars continue to flare across the Inner Sphere and Clan homeworlds, every faction pushes forward with new military developments, fielding cutting-edge equipment, from new personal weapons to battle armor and ProtoMechs.

Combat Equipment is a companion volume to both Classic BattleTech and Classic BattleTech RPG. Providing a plethroa of new t...   [click here for more]

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BattleTech: ComStar Sourcebook

BattleTech: ComStar Sourcebook


Now It Can Be Told!

 

ComStar has controlled the Inner Sphere's interstellar communications and other technology for centuries. ComStar single-handedly stopped the Clan invasion, then failed in its attempt to take control of the Inner Sphere. Now the organization responsible for keeping the Inner Sphere together has split into two factions.

 ...   [click here for more]

Catalyst Game Labs  $15.00 $10.00

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BattleTech: Dawn of the Jihad

BattleTech: Dawn of the Jihad


Pandora's Box Opened!

November 3067 saw the culmination of work two centuries in the making, work begun by Primus Conrad Toyama of ComStar, successor to Jerome Blake and the man responsible for single-handedly turning ComStar into a pseudo-religious organization with a vision: to lead mankind to the light...by any means necessary.

When the Star League self-destr...   [click here for more]

Catalyst Game Labs  $24.99 $18.00

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BattleTech: DropShips and JumpShips

BattleTech: DropShips and JumpShips


Here is the definitive work describing mankind's method of transportation between the stars. Bound into this single volume are ComStar Intelligence Summary FB-60 and excerpts from the standard DropShips and JumpShips Operations Manual.

ComStar Intelligence Summary

ComStar Intelligence Summary FB-60 discussess the five major types of JumpShips and 20 major types ...   [click here for more]

Catalyst Game Labs  $15.00 $10.00

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BattleTech: Field Manual: Mercenaries Revised

BattleTech: Field Manual: Mercenaries Revised


Had enough of fighting for king and country? Sick of being told what to do and who to kill, and hanging your butt out on the line every day just so some career-climbing general can reap the benefits of your hard work? Do you think you can measure up in the big leagues, and carve your name into the history books for all time? Well, bud, now it’s time to put up or shut up, because not every...   [click here for more]

Catalyst Game Labs  $24.99 $11.20

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BattleTech: Field Manual: Updates

BattleTech: Field Manual: Updates


Review the Troops

 

For five long years the Inner Sphere has known war on a scale not seen in centuries, with the militaries of literally every faction involved in combat to one extent or another. Now, as relative peace appears to be settling over the Inner Sphere, a review of the military forces of the BattleTech universe are in order.

&nb...   [click here for more]

Catalyst Game Labs  $24.99 $12.00

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BattleTech: Handbook: House Marik

BattleTech: Handbook: House Marik


Wings of the Eagle!

 

Wracked for centuries by civil wars, House Marik's Free Worlds League has endured by virtue of the tenacity and diversity of its people. Now, led by the strongest Captain-General in half a millennium, House Marik has stretched its wings, pushing the shadows of its influence across the Inner Sphere. Both by its revitalzied military and...   [click here for more]

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BattleTech: Handbook: House Steiner

BattleTech: Handbook: House Steiner


For centuries, the merchant princes of the Lyran Commonwealth survived as much through economic might as by the cloak and dagger, steadily growing in strength until their influence could be felt across the Inner Sphere. Now emerging from the ruins of a short-lived alliance and a bloody civil war, a bold new identity has taken hold of the people united under the mighty fist of House Steiner.

...   [click here for more]
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BattleTech: Historical: War of 3039

BattleTech: Historical: War of 3039


Beware the Slumbering Dragon!

 

On 20 August 3028, Hanse Davion of the Federated Suns launched the most successful Succession War in history. His goal was to simultaneously capture half the Capellan Confederation, which would sideline the power of House Liao for decades, and launch a union that would lead to the formation of the largest, strongest interstel...   [click here for more]

Catalyst Game Labs  $29.99 $20.00

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BattleTech: Interstellar Players

BattleTech: Interstellar Players


Truth--or Smoke and Mirrors?

 

In a universe spanning more than a thousand light years, the mighty House leaders and Clan Khans rule their star empires with absolute power...or at least they'd like to believe so.

 

Illuminati. Genecaste. Order of Cincinnatus. Irian Corporate Cabal. Behind the House thrones and Clan Halls, a hundred or m...   [click here for more]

Catalyst Game Labs  $24.99 $18.00

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BattleTech: Jihad: Hot Spots: 3070

BattleTech: Jihad: Hot Spots: 3070


For a year, the winds of chaos have scoured the Inner Sphere, as terrorism and weapons of mass destruction are used on a scale not seen since the

A Foul Wind Blows!

First Succession War. Confusion reigns, and each faction finds itself isolated amid its own turmoil. All seems lost. Yet as a new decade dawns, glimpses of the greater whole begin to appear through...   [click here for more]

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BattleTech: Maximum Tech Revised

BattleTech: Maximum Tech Revised


Shift Into High Gear!

 

 

Rediscovered Star League technology gives the Inner Sphere a new edge on the battlefield! But new weapons require new tactics; now as never before, ingenuity counts more than tougher 'Mechs and bigger guns. Maximum Tech brings BattleTech players into this brave new world of warfare, where thinking on your feet can win ...   [click here for more]

Catalyst Game Labs  $24.99 $18.00

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BattleTech: Mercenaries Supplemental

BattleTech: Mercenaries Supplemental


Any Warriors Wanted!

 

Not every interstellar power can afford the likes of the Wolf's Dragoons. Not every world has the resources to hire even a lance from the elite Kell Hounds. That doesn't mean war doesn't come in the form of objective raids, internal power struggles or outright piracy to such factions and backwater worlds. For such, any mercenary goup ...   [click here for more]

Catalyst Game Labs  $24.99 $18.00

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BattleTech: Mercenaries Supplemental II

BattleTech: Mercenaries Supplemental II


Pirate or Merc?

Kell Hounds. Northwind Highlanders. Blue Star Irregulars. Literally a thousand and one mercenary units populate the Inner Sphere, yet these are the house hold names that capitivate the common man. But for every top, there is a bottom. Gray's Ghosts. Kraken Unleashed. Vinson's Vigilantes. Some call them 'pirates,' othhers 'down-on-their-luck,' an...   [click here for more]

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BattleTech: Mercenary's Handbook

BattleTech: Mercenary's Handbook


"Variety is the spice of battle..."

 

By the 31st century, war has raged in the Successor States for over 200 years. In this ongoing conflict, the mercenary soldier has ample opportunity to seek his fortune under the banner of one of the Great Houses--a career fraught with danger but rich in potential rewards.

 

The Mercen...   [click here for more]

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BattleTech: Objective Raids

BattleTech: Objective Raids


A largely game master resource detailing several worlds throughout the Inner Sphere and Clan-held territory as of 3054. Deployments of all known factions in the Inner Sphere and near periphery, plus the locations of major military industries, are given, along with maps of each faction’s borders and member worlds.

...   [click here for more]
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BattleTech: Quick-Start Rules: Classic BattleTech

BattleTech: Quick-Start Rules: Classic BattleTech


Strap yourself into the ultimate suit of armor—the BattleMech. Thirty feet tall and weighing up to a 100 tons, this humanoid engine of destruction is a walking arsenal, with enough firepower to level a city block. The Classic BattleTech game system takes you into the world of the 31st Century, where war has become a way of life as vast empires and tiny factions battle fo...   [click here for more]

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BattleTech: Tales of the Black Widow

BattleTech: Tales of the Black Widow


This supplement is packed with descriptions of one of BattleTech's most elite fighting companies: The Black Widow Company of Wolf's Dragoons. Selling their services to the highest bidder, this mercenary unit is well known throughout the Successor States. Included is a history of the Black Widow Company and her commander, Natasha Kerensky, details of the units that make up the company and the Me...   [click here for more]

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BattleTech: Technical Readout: 2750

BattleTech: Technical Readout: 2750


In the year 2750, humanity was in the midst of a golden age. United under the interstellar government of the Star League, all mankind prospered and enjoyed an improved quality of life made possible by advances in technology, commerce, human rights, and the arts. Humanity had truly inherited the stars. But those same advances also carried a curse, for the engines of war from the Star League era ...   [click here for more]

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BattleTech: Technical Readout: 3026 Revised

BattleTech: Technical Readout: 3026 Revised


The Future of Warfare!

The year is 3026 and war has ravaged the thousands of worlds of the Inner Sphere for centuries. Successor Lords send clashing armies to conquer their neighbors and re-establish the long-lost Star League. Though the BattleMech is the king of the battlefield, it is supported by a much vaster array of conventional vehicles that fight every where from...   [click here for more]

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BattleTech: The Battle For Twycross

BattleTech: The Battle For Twycross


The Clans

 

From beyond known space come the Clans...hightech barbarians bring war and destruction to the Inner Sphere. The Jade Falcons were one of the fiercest and most brutal of these Clans. Preying on the Federated Commonwealth, they mercilessly slaughtered its defending forces. The most successful of the Jade Falcons forces were the Falcon Guards. Led ...   [click here for more]

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BattleTech: The Galtor Campaign

BattleTech: The Galtor Campaign


The Galtor Campaign

 

The inhabitants of Galtor, a sleepy little planet on the Davion/Kurita border, had nothing to interest their neighboring superpowers. Nevertheless, the manipulations of Hanse "The Fox" Davion and the bitter rivalry of two Kurita Military District Commanders engulfed Galtor in one of the largest battles in recent memory.

...   [click here for more]
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BattleTech: Wolf Clan Sourcebook

BattleTech: Wolf Clan Sourcebook


Who are the Clans? Where do they come from? What do they really want? The Wolf Clan Sourcebook reveals the history, culture, and military capabilities of the Wolves, one of the premier Clans. The Clan's military tactics and internal hierarchy are explored and its prominent personalities profiled.

 

The Wolf Clan Sourcebook also includes a detailed discussi...   [click here for more]

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Behind Enemy Lines

Behind Enemy Lines


Crack parachutists decend out of the night. Their target: the bridge vital to the sucess of a spearhead allied attack only hours away. The bridge is wired and mined for detonation and intelligence reports suggest that an SS Panzer Division is in the area. As the paratroops gather in their chutes, ready their gear, and form up their attack, they know that split-second timing and speed are their onl...   [click here for more]
Mystique Enterprises  $13.95 $11.95

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Betrayal's Sting: An Earthdawn Shard (Classic Edition)

Betrayal's Sting: An Earthdawn Shard (Classic Edition)


PARANOIA

Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together — ready to fight for life and ...   [click here for more]

FASA  $3.99

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Blackout: An Earthdawn Shard (Classic Edition)

Blackout: An Earthdawn Shard (Classic Edition)


DEEP TROUBLE

Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Name-giver races. It was an age of heroes, an age of fantastical deeds and mythical stories. In this Age of Legend, bold heroes from all across Barsaive band together—ready to fight for life an...   [click here for more]

FASA  $3.99

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Blades

Blades


Eight We Are, Eight We Shall Be.United, Indivisible, Eternally.In Fear Shall The Foes Of Fahd Be Kept.The Step of Eight Feet In One Footstep.To One Another, Our Fates Are Threaded.To Legendry, Our Tales Be Headed.

So reads the first clue to the mysterious past of the Blades of Cara Fahd, a set of near-identical daggers forged in the time before the Scourge. A quest to learn th...   [click here for more]

FASA  $15.00 $9.00

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Blue Planet Game Master's Guide (Revised Edition)

Blue Planet Game Master's Guide (Revised Edition)


WELCOME TO POSEIDON, 2199 ADPrepare for a compelling journey into humanity’s future on a distant planet, where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an ancie...   [click here for more]

FASA  $39.99 $19.99

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Blue Planet Player's Guide (Revised Edition)

Blue Planet Player's Guide (Revised Edition)


WELCOME TO POSEIDON, 2199 ADPrepare for a compelling journey into humanity’s future on a distant planet, where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with an ancie...   [click here for more]

FASA  $34.99 $19.99

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Blue Planet Rulebook (First Edition)

Blue Planet Rulebook (First Edition)


2199AD - WELCOME TO POSEIDON

The planet...A waterworld, home to a savage ecology and awash in the mystery of an ancient alien past.

The human race...Desperate and dying on a famine-ravaged Earth, reaches hungrily for the once-forgotten colony world and its promise of ultimate survival.

The Long John...Hidden below the ocean floor, a priceless, enigmatic ore that h...   [click here for more]

FASA  $27.95 $16.99

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Blue Planet v2 Moderator's Guide

Blue Planet v2 Moderator's Guide


WELCOME TO POSEIDON, 2199AD

Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with ...   [click here for more]

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Blue Planet v2 Player's Guide

Blue Planet v2 Player's Guide


WELCOME TO POSEIDON, 2199AD

Prepare for a compelling journey into humanity's future on a distant planet where life is hard and dying is easy. A world where GEO Marshals enforce the peace and wired mercs patrol deep waters in deadly fighter subs. A place where corporate greed and human desperation ravage an alien ecology, threatening to plunge humanity into a war of survival with ...   [click here for more]

FASA  $27.95 $16.99

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Burning Desires (Classic Edition)

Burning Desires (Classic Edition)


OSHANE IS BURNING!

For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate o...   [click here for more]

FASA  $24.95 $14.99

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Burning Desires (Third Edition)

Burning Desires (Third Edition)


OSHANE IS BURNING!

For many years, the Inner City of Oshane has been a source of tension in the Kingdom of Throal. The city’s population is heavily ork, while the government is primarily dwarf. The two races have lived together uneasily at best. A combination of poor government and racial tensions have recently sparked race riots in the city. Now, a spate of fires has sent the ...   [click here for more]

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