| Product Name |
Publisher |
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Glories of the Most High: LunaMSRP: $4.19BUNDLE PRICE: $5.99
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae h... [click here for more] |
White Wolf |
$11.99
|
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
|
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
|
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
|
Let the buyer beware
Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market.>... [click here for more] |
White Wolf |
$6.99
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In 2004, the World of Darkness Rulebook introduced a concept that intrigued, tantalized and inspired readers and players, and left them with the question:
What is the God-Machine?
You hold in your hands the book that might answer that question...or might simply complicate it. The... [click here for more] |
White Wolf |
$4.99
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A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Taking on physical form, becoming the very thing they despise, the so-called Fair Folk prey on the the fringes of Creation, biding their time until the next great crusade rides forth from the formless madness beyond the world’s poles to finally end the blasphemy... [click here for more] |
White Wolf |
$17.99 $17.99
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The Holy Grail
Obsessed with the acquiring the Holy Grail for the Lasombra clan, the vampire Montrovant sets out on a quest that leads him through the establishment of the Knights Templar, the lair of an ancient Egyptian evil, and the deserts of the Holy Land. Dark forces are pitted against him, and each ally must be watched in turn, as treachery leads to deceit and back ... [click here for more] |
White Wolf |
$17.85 $10.71
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The Holy Grail Obsessed with the acquiring the Holy Grail for the Lasombra clan, the vampire Montrovant sets out on a quest that leads him through the establishment of the Knights Templar, the lair of an ancient Egyptian evil, and the deserts of the Holy Land. Dark forces are pitted against him, and each ally must be watched in turn, as treachery leads to deceit and back a... [click here for more] |
White Wolf |
$2.95 $1.78
|
The Holy Grail
Still bent on obtaining the Holy Grail generations after his time in the Holy Land, Montrovant receives word that the Knights Templar are about to fall. Whether spurred to action by an old loyalty to the Order that he founded or the rumor that biblical treasures lie hidden in the recesses of the Templars' castle, the vampire known as the Dark One sets off t... [click here for more] |
White Wolf |
$2.95 $1.78
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The Holy Grail At last, after centuries of plotting and scheming, the Holy Grail lies within the reach of the vampire Montrovant - or does it? Montrovant has survived the catastrophic fall of the Knights Templars, defeated his supernatural enemy, the guardian Santos, and pursued the remnants of the Order of the Bitter Ashes to their mountain lair in the French Alps, where they have secur... [click here for more] |
White Wolf |
$2.95 $1.78
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Words of PowerHidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await.Grimoire of Grimoires includes:• 18 new grimoires offering great power and great dang... [click here for more] |
White Wolf |
$16.99
|
Home Sweet Home Werewolves would give
their lives to keep the sacred places of Gaia from being defiled. They
draw lines of battle, readying themselves to fight, bleed and die in
defense of their homes. Their conviction is absolute; they fully
believe that their homes must be defended for the good of the world.
Now find out why.
Trespassers Will Be Mauled!
Ever wonde... [click here for more] |
White Wolf |
$15.95 $9.58
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"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secr... [click here for more] |
White Wolf |
$18.99
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Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system! ... [click here for more] |
White Wolf |
$14.99
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The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight.
The New Face o... [click here for more] |
White Wolf |
$9.99
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The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?
Cast by the Fires of the Packs... [click here for more] |
White Wolf |
$9.99
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Embracing Science for All Mankind
We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone ... [click here for more] |
White Wolf |
$15.99
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Keeping the World's Magic Alive
We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. As... [click here for more] |
White Wolf |
$15.99
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Taste the Hammer and the Flame!
In the darkest heart of Stygia, they wait for you. Do you have what it takes to place another in the flames of soulfire? Can you bring the hammer down and close you ears to the screams? Or even now, are the Legionnaires bringing you to the forges in chains? One way or another, the Artificers' Guild is waiting for you. Guildbook: Artificer... [click here for more] |
White Wolf |
$7.99
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do yOU WaNt tO PlaY wiTh MadNEsS?
Hi, there. I know you're not dead yet, but we're working on it. Anyway, I was wondering if you'd thought about your career prospects once I finally get around to killing you. I was hoping you'd consider coming to work for us. No? You won't even consider it? Oh, wel.. And, yes, Im going to kill you anyway.
And All Pandemonium Breaks Loose!... [click here for more] |
White Wolf |
$7.99
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 Why do you have to keep the face you died with? Odds are, you weren't looking your best when you croaked. that's where the Masquers come in. They can make you look like anyone or anything, or even nothing at all. Masquers are never the same Wraith twice! Included are rules for use of Moliate, among the most potent wraithly powers known. Also, the history and secrets of the Guild that houses the Un... [click here for more] |
White Wolf |
$12.00 $7.20
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Pardoners
Your sins cry to me from the depths of your Shadow. Yield to me, and I will grant you absolution and healing. If you resist, I will still aid you. It's just going to hurt a lot more.
Puppeteers
Hiya, bunky. Guess what? Ypu're a passenger in your own body right now, so sit back and enjoy the ride. I've been watching you for a while, and it's pathetic. ... [click here for more] |
White Wolf |
$18.00 $10.80
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Where Do Dreams Go When They Die?
So little dead man, have you come join our masque? Welcome to the play that never ends, the dream that dreams itself through eternity. Once upon a time, I thought Life was Art and Art was Life. Now I know better. Soon, you will too. - Malaika Singleton, Night Angel of Philadelphia
Only the Living Can Awaken From T... [click here for more] |
White Wolf |
$7.99
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Spooks This is my fist. That is your Fetter. This is your Fetter after I've beaten the living hell out of it with my fist. Any questions? Oracles I am a spider in the web of Fate. You are a fly, caught in it. I walk along the strands, untouched. You are bound. The more you struggle, the worse it will be.
The Spooks: Pathos-runners, Fetter-breakers and bagmen of the Underwo... [click here for more] |
White Wolf |
$10.99
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Waking from centuries of slumber, the Gurahl — the werebears — rise again.
Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the f... [click here for more] |
White Wolf |
$10.99
|
The Children of the Living and the Dead
They are born with the torment of Yomi in their veins and the hatred of
the living as their birthright. They are destined to be servants to
those who should call them kin, and monsters to those who should
embrace them. But they will not be denied their birthright.
Their Age Is Here
What does it take to be one of the mortal children of... [click here for more] |
White Wolf |
$13.95 $8.37
|
This book explores the history, beliefs, methods and suspicious of mortals who probe secrets best left alone. Halls of the Arcanum is a crossover book for all Storyteller games including: Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension, etc. ... [click here for more] |
White Wolf |
$12.00 $7.20
|
Living Metal and Thundering Bone
A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, ... [click here for more] |
White Wolf |
$11.99
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The belief in a supernatural source of evil is not necessary. Men alone are quite capable of every wickedness.
- Joseph Contrad, Under Western Eyes
In the Harvesters, the characters are pitted against a group of kidnappers that prey upon the forgotten people and sell them off to the highest bidder. They visit upon those lost souls any torment that pleases them, so ... [click here for more] |
White Wolf |
$11.99
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Shrouded from Mortal Eyes...
Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will.
The Dance of Death Goes On!
From Portugal to Providence, the Restless have ... [click here for more] |
White Wolf |
$15.00 $9.00
|
Where the Undead Stay
Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story.>... [click here for more] |
White Wolf |
$8.99
|
The Courts of the Beasts
My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not.
One with Gaia, but a World Apart
If you want to see how the Changing Breeds are different in the E... [click here for more] |
White Wolf |
$20.00 $12.00
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This is Not Your Land, Gai-jin
For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages gr... [click here for more] |
White Wolf |
$9.99
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The Ghost Storm Rages
Drawn into a struggle against the forces of darkness, Thea Ghandour encounters and enigmatic figure who shares her same immodest goal: the ultimate destruction of evil. Maxwell Carpenter has tracked an entity of incredible power to an obscure temple in the heart of Chicago. Only with the aid of Thea and her fellow hunters can Carpenter hope to stand agains... [click here for more] |
White Wolf |
$6.50 $3.90
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The Mad Dance For centuries, the
Quincunx has advocated its truths as absolute and without peer,
destroying all those who would refute its ways. For centuries, however,
a handful of dharmas have survived the Quincunx's tyranny, following
belief structures alien to the Middle Kingdom. Now, with the Sixth Age
nigh, the so-called heretical dharmas grow in strength. Do they herald
an e... [click here for more] |
White Wolf |
$19.95 $11.97
|
From our Archives... to your table: a pack of mystick goodies.
A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier.
All the charts you need for your Mage chronicle can be found within this fold-out screen incl... [click here for more] |
White Wolf |
$15.00 $9.00
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REQUIRES THE USE OF THE DUNGEONS & DRAG0NS@ PLAYER'S HANDBOOK, THIRD EDITION, PUBLISHED BY WIZARDS OF THE COAST@. LORDS OF THE DEADIn the shadow of a dormant volcano crouched the dead city of Sumara. Wandering necromancers rediscovered it in the wake of the Divine War, and from the bones of that slain nation, the wizards fashioned a ... [click here for more] |
White Wolf |
$19.95 $8.99
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Welcome to Hong Kong Action Theatre!, where the guns are are always full and the action furious. This role-playing game is a must for anyone who has ever marvelled at the exploits of Hong Kong movies and longed to partake in the action. From two-fisted gunslingers in the modern west of Hong Kong's mean streets to martial masters cleaving entire forests with a single stroke of their blades... [click here for more] |
White Wolf |
$24.95 $14.97
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As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ... [click here for more] |
White Wolf |
$15.00 $9.00
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REQUIRES THE USE OF THE DUNGEONS & DRAGONS® PLAYER'S HANDBOOK, THIRD EDITION, PUBLISHED BY WIZARDS OF THE COAST®. Sword and Sorcery™ books are published under the Open Gaming License and are 100% compatible with 3rd edition rules. A WOOD AWASH IN BLOOD Mormo, Lady of Serpents, was defeated at the height of the Divine War. He... [click here for more] |
White Wolf |
$17.95 $8.08
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Hot Rods and Gun Bunnies - the ideal supplement for running Big Eyes, Small Mouth campaign adventures within the "guys-with-cars and girls-with-guns" Japanese anime and Hong Kong action film genre. Specific genre character types include police officers, army personnel, bounty hunters, skip tracers, drivers, pilots, government agents, hackers, private detectives, thieves... [click here for more] |
White Wolf |
$15.95 $9.57
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Ilse Decameron, a vampire of Clan Tremere, is on a mission to procure a mortal mage. On her trail is Kurt Westphal, a member of the rival Ventrue clan who is seeking to uncover the Tremere's newest threat. He and Ilse uncover a web of betrayal, demonic pacts and a scheme which, if it succeeds, will spell the end of the vampire clans and forever change the face of the World of Darkness.
... [click here for more] |
White Wolf |
$3.99
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Throw Open the Gate of Ceoris
High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful a... [click here for more] |
White Wolf |
$11.99
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We Have Been Slaves too Long Proud and skillful warriors, descended from a war-god by blood and marriage, the inhabitants of Harborhead have never been easy for the Realm to govern. These unExalted persist in slaveholding, and the Cult of Ahlat has prospered for centuries despite the stern warning of the Immaculates. Now, with the disappearance of the Empress, the people of ... [click here for more] |
White Wolf |
$21.99 $13.19
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Angels of Wrath
The seven ages of Creation spawned seven Celestial Houses of angels, each one created to govern its own facet of the cosmos. Fire and wind, the earth and the stars, the seas, the wilds, even life itself was governed by a host of angels mandated by God. Although the fallen turned on heaven and renounced their service to the Creator, the essence of who and what they... [click here for more] |
White Wolf |
$17.99
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An Eye for an Eye
Rise and shine, nightstalkers. The sun is up. We're up. And you're about to be put down for good! Avengers: the bloodthirsty, incensed, outraged and self-righteous among hunters. What makes a normal person go toe to toe with monsters-and win? Insanity? Divine blessing? Driving will? Just ask. Then again, you may not get an answer. Actions speak louder ... [click here for more] |
White Wolf |
$8.99
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The Best Defense
"We know your kind. You stalk and kill innocent human beings for your own amusement. Not on our watch. This is our turf. You're not welcome." Defenders: stalwart, determined, the last line against the monstrous hordes. What drives a person to make herself a veritable shield in the war against the abominations? Passion? Pride? Penance? There's ... [click here for more] |
White Wolf |
$8.99
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Amid the Horrors of the World. . .
Every hunter can attest that there are no certainties on the mission. No one knows who the Messengers are, where monsters come from or why certain people are chosen to be imbued. But now, a new force emerges, a new creed never seen before. Can these strange, distant, isolated people answer the questions on all hunters' lips? Or does th... [click here for more] |
White Wolf |
$8.99
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Let He Without Sin. . .
"Monsters exist. What's so hard to understand? The hard part is helping them. If we don't, we're no better." Innocents: the unabashed, direct and accepting among hunters. The Innocent recognize that monsters were once people; that there's a fine line between human and inhumane, and that even hunters can cross it. Innocents naive? No. As... [click here for more] |
White Wolf |
$8.99
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