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Cold Front is a mercenary campaign for In Harm's Way: Wild Blue. Set in the Republic of Georgia, after thee South Ossetian War in 2008, Cold Front supplies the GM with a premade company, Jade Solutions Inc., and a contract to negotiate with the PCs. An airbase and a combined ground/riverine base are included as sweetners. There are training, counter-terroriasm, infiltration, air defense, an... [click here for more] |
Better Mousetrap Games |
$3.00
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Cold Space Vehicle Design Guide Now you can create your own vehicles for Cold Space. The VDG uses the modify-and-balance method of creating new vehicles from standards used in the StarCluster 2 Weapon Design Guide. Knocking out a new vehicle is a matter of minutes. With the VDG you can adjust the parameters of a vehicle - either one of the stock vehicles supplied or real world vehicles ... [click here for more] |
Better Mousetrap Games |
$2.00
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 Far Shore by Daniel Potter for StarCluster 2E Its an old story. Two cultures war, one culture creates an ultimate weapon, weapon blows up in everybodys face. -Xie Di, SaVaHuTa consultant on Far Shore affairs Far Shore was settled by two xenophobic cults - the fanatic Neo-Japanese under their cloned Emperor, and the world-shunning ultra-religious Votom, who interact through teleo... [click here for more] |
Better Mousetrap Games |
$8.00
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The Forward... to Adventure! Gamemasters' Notebook!
This book is a sourcebook for the Forward… to Adventure! RPG, containing a wide variety of articles for enhancing your “FtA!” game. What you will find is a wide variety of optional material. In the FtA!GN! you will find:
New optional PC races
New optional classes (and outlines for how to use xisting... [click here for more] |
Better Mousetrap Games |
$10.00
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Havoc
Havoc is a standalone combat game for two or more players, in which each player takes the part of a dragon. It is based on the setting of Hoard, 2nd Edition.
Each dragon has "reserves" - this tracks their energy as well as their health. At the end of each round, any dragon whose reserves are empty is eliminated. The last dragon in the air wins. Note that it is possi... [click here for more] |
Better Mousetrap Games |
FREE
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Levi Kornelsen's "Light" variant of OHMAS (On Her Majesty's Arcane Service) - an astonishingly rich and flavorful game with a simpler, elegant chargen and ruleset. Download this for free with Levi's and clash's compliments! ... [click here for more] |
Better Mousetrap Games |
FREE
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Levi Kornelsen's "Light" variant of OHMAS (On Her Majesty's Arcane Service) - an astonishingly rich and flavorful game with a simpler, elegant chargen and ruleset. Download this for free with Levi's and clash's compliments! ... [click here for more] |
Better Mousetrap Games |
FREE
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In Harm's Way is a roleplaying game about being a naval officer and a gentleman during the Napoleanic Wars. In Harm's Way is designed to emulate the feel of the historical naval adventures of Forster, O'Brian, Parkinson, Lambdin, Pope, and many others rather than the actual history. As such, it's heavy on the adventure and romance, and light on the blockade and convoy duty.
In Harm's W... [click here for more] |
Better Mousetrap Games |
$10.00
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In Harm's Way: Dragons! is set in an alternate Naploeonic era, where dragons and men fight together against the enemy. In Harm's Way: Dragons uses the air-to-air combat system pioneered in In Harm's Way: Aces in Spades and developed in In Harm's Way: Aces And Angels and In Harm's Way: Wild Blue.
In Harm's Way: Dragons! uses the StarCluster 2.5 System, with some significant differences: ... [click here for more] |
Better Mousetrap Games |
$10.00
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Winner of the Best Setting category from the Gaming Genius Awards!
Military Roleplaying in the Cluster
Flying Mice's StarCluster and In Harm's Way game lines are merged in this game. You play members of the SaVaHuTa military involved in hot spots around the Cluster
* Play Navy, Army, Marines, and Planetary Defense characters
* Compete against other... [click here for more] |
Better Mousetrap Games |
$10.00
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In Harm's Way: Wild Blue is a roleplaying game about modern mercenaries, the world they live in, and the things they do.
In Harm's Way: Wild Blue uses the StarCluster 2.5 System, with some significant differences:
Play Fighter, Strike, Slick, or Gunship pilots, or SpecOps, Infantry, Armored, or Brown Water Navy characters.
Play characters with Army, Marine, Air Force, or Naval backg... [click here for more] |
Better Mousetrap Games |
$12.00
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A dream of what could have been. Outremer is an alt-historical game, set in a world where the crusader states have lasted into the 16th century. This game can be played with or without magic as desired. If you want magic, there are nine Paths of Power, flying carpets, Djinn, Kabbalah, Sufi mystics, Half-angels, and the power of the archangels. Along with 3 major religions with various sects, po... [click here for more] |
Better Mousetrap Games |
$10.00
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Papageniopolis Station is a small town in space, the property of the Papageniopoulos family, and a tiny independent state. The station was built out of junk, not only the flattened wrecks of hull metal molded and welded into shape, but built on the proceeds of scavenging a rich and populous system. A small fleet of tugs and ships roam the system, gleaning the wreckage of others' misfortune. At... [click here for more] |
Better Mousetrap Games |
$3.00
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The StarCluster Biotechnology Guide opens up new areas of interest for your campaign with an overview of biotechnological science in the StarCluster universe. In this guide, we explore biotech advances tech level by tech level, including genetic augmentation allowing characters to enhance characteristics, add abilities, and change their shape or appearance. The guide then moves on to Androids - co... [click here for more] |
Better Mousetrap Games |
$2.50
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What the heck? A Science Fiction guide to religion? Everybody in SF is an atheist or agnostic, right? Nobody in the future will have any religions! OK, so we're crazy. We did it anyway. In the StarCluster, many of the old religions of earth have been warped and twisted, shattered and combined in the face of the Diaspora and destruction of Earth, and the separation of cultures during the lon... [click here for more] |
Better Mousetrap Games |
$3.00
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The StarCluster 2 Guide to Starship Crew focuses in on the most important part of any starship: her crew. A crew on a starship is not just a group of individuals doing their job. The ideal starship crew is almost a family, a tightly knit team of specialists, each working for and with the others in a synergy. The crew live together in cramped quarters for years at a time, and personality is as imp... [click here for more] |
Better Mousetrap Games |
$3.00
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 The StarCluster 2 Robot Design Guide features a flexible, component-based system for creating robots for your StarCluster 2 game. The Guide allows you to select brains, torsos, manipulators, locomotors, surfaces, senses, and skill programs for your robot. Sentient (self-aware) robots can be created and used for player characters or NPCs. Some robot brains are self-programming, learning skills by d... [click here for more] |
Better Mousetrap Games |
$5.00
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 This Guide replaces both the Engineer's Guide and the Starship Design Guide, but is different from either. If you have both the EG and the SDG, you will gain little except ease of reference in building ships. Please do not purchase this product without careful consideration. The Starship Construction and Engineer's Guide integrates the Engineer's Guide with the Starship Desi... [click here for more] |
Better Mousetrap Games |
$8.00
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The StarCluster 2 Vehicle Design Guide is a component-based system allowing you to design and modify StarCluster Vehicles. The Guide allows you to build a wide variety of wheeled, tracked, legged, winged, and A-Grav vehicles, along with crew positions and weapons. It also features a simple and fast vehicle combat system. ... [click here for more] |
Better Mousetrap Games |
$2.50
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SF Roleplaying in the Cluster
Flying Mice's StarCluster game gets updated in a big way with the new third edition game.
* Play human, humanoid, alien, robotic, uplifted, or bioroid characters
* Create your own Company to pursue whatever aims interest you.
* Work with other player characters from the company to get the job done
* Use spaceships, planetary ... [click here for more] |
Better Mousetrap Games |
$13.00
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Flying Mice's StarCluster game gets updated in a big way with the new third edition game. This is the Light Edition, with Chargen, Equipment, and Resolution Sub-Systems.
* Play human, humanoid, alien, robotic, uplifted, or bioroid characters
* Use morphing active plasteel equipment
* Create your own Weapons
* Four different Task Resolution sub-systems
The... [click here for more] |
Better Mousetrap Games |
FREE
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SF Roleplaying in the Cluster
Flying Mice's StarCluster game gets updated in a big way with the new third edition game.
* Play human, humanoid, alien, robotic, uplifted, or bioroid characters
* Create your own Company to pursue whatever aims interest you.
* Work with other player characters from the company to get the job done
* Use spaceships, planetary ... [click here for more] |
Better Mousetrap Games |
$12.00
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"Sweet Chariot 2", a self-contained StarCluster role-playing game. Sweet Chariot is set on the world Chariot, where down is death and up is life, and the airships fly in between.
A refugee laden colony ship - a desperate hijack attempt - landers thrown together from ceramic scrap - a thick, narcotic atmosphere - blazing, deadly heat - civilizations scattered on mountain peaks - 500 year... [click here for more] |
Better Mousetrap Games |
$12.00
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The Tools of Ignorance are the mask, pads, and shinguards a catcher wears to protect themselves from injury. It is also a roleplaying game about baseball players and their lives - how they work as a team and what makes a team successful.
Unlike in most roleplaying games, the characters in ToI don't face combat, or terrors in the night, or magic. Instead they have to fight their battles ... [click here for more] |
Better Mousetrap Games |
$5.00
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