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Ghost War Campaign [BUNDLE]
Ghost War Campaign [BUNDLE]
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A Bigger Problem

A Bigger Problem


When you and your friends agreed to help protect a merchant's wagon on its way to Shield Home in the Keranak Province, none of you expected what lies ahead!  This is a rank 1-2 adventure for the BareBones Fantasy role-playing game.  Although it is set in the Keranak Kingdoms, it could easily be placed anywhere in any setting.  Written by Quinn Conklin, this is the first ...   [Klicken Sie hier für weiteres]

DwD Studios  $1.99

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Apoc Toys: Issue 02 - The Slave Wagon

Apoc Toys: Issue 02 - The Slave Wagon


As society has crumbled and all the convenience of the modern age were lost the need for cheap labor grew and with that the slave markets. One of the most effective and feared slavers out there is known as the Black Sparrow. Her slave carts deliver their cargo to the towns, the tech cultists and the cannibals that make the wastes t...   [Klicken Sie hier für weiteres]

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Apoc Toys: Issue 03 - The Junkyard

Apoc Toys: Issue 03 - The Junkyard


From above a mound of scrap Nani looks down over the Junkyard, D.A.W.G her loyal mechanical companion by her side, the letters don’t stand for anything but Nani know that in the time before all military hardware had dots between after every letter in their name. From where she stands she can not see the wars the Tyrants son’s are fighting in his absence,...   [Klicken Sie hier für weiteres]

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Apoc Toys: Issue 04 - The Poison Jungle

Apoc Toys: Issue 04 - The Poison Jungle


The poison jungles along the shore of the glass sea are home to secrets and peaceful tribe men. Some of those secrets may be coming to the surface soon and the cannibal cults of the Shimer Drift are starting to see the tribes of the poison jungle as a delicacy, or maybe even an addiction. Can your team of wasters keep the secrets or uncover them, save the tribes or ...   [Klicken Sie hier für weiteres]

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Apoc Toys: Issue 05 - The Oasis

Apoc Toys: Issue 05 - The Oasis


In the Red Hills people tell a lot of stories, the talk of a pleasant valley where everything is green and growing, where people have enough water and nobody fights. They all tell stories of a great fiery star crashing to earth during the fall. Some of these stories are true and the people of the Greenvale do seem to have everything they need but lately some of t...   [Klicken Sie hier für weiteres]

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Apoc Toys: Issue 06 - The Glass Sea

Apoc Toys: Issue 06 - The Glass Sea


Cutting through the wastes like a glistening frozen ocean is the glass sea. This vast stretch of glass is filled with sparks and plied by ships which float above the smooth surface on magnetic rails. It is a place where electricity is harvested and cathode city, the biggest port on the glass sea has electric lights all night long.

...   [Klicken Sie hier für weiteres]
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Apoc Toys: Issue 07 - The Cannibal Stronghold

Apoc Toys: Issue 07 - The Cannibal Stronghold


The burn is a dark and ashy place where few people feel comfortable traveling. The discomfort is caused by more than just the dreary ash covered landscape and the occasional charred skeleton, the burn is stronghold of the cannibal cults. This group of leaderless fanatics roam the burn and surrounding wastes looking for either converts or lunch.

...   [Klicken Sie hier für weiteres]
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Apoc Toys: Issue 08 - The Vault

Apoc Toys: Issue 08 - The Vault


The Vault was built to keep humanity safe but it may just have become a prison. The overseer watches every move and makes sure that everyone does what is best for the future of humanity. There are those that think the future may be now from ambitious free traders to repair technicians that have seen the outside world an survived.

...   [Klicken Sie hier für weiteres]
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Apoc Toys: Issue 09 - The Psi Village

Apoc Toys: Issue 09 - The Psi Village


In the days before the world came apart a small group of psychics field a research facility with a special crop of plants. These plants had given them their powers and those powers had shown them what the scientist had in mind for them. Then the world ended but these psychic refuges found a little place to call their own, today the village still grows there ...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Apoc Toys: Issue 10 - Tradertown

Apoc Toys: Issue 10 - Tradertown


No matter how bad thing get there will always be those things people need, and more importantly the things they want, when they cannot get those things anywhere else they always find themselves coming to Tradertown. It is a rolling city of thieves and merchants, pleasure and wonder, pain and debt. If you need something bad enough chance are someone in Trader...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Apoc Toys: Issue 11 - The Island

Apoc Toys: Issue 11 - The Island


Out in the middle of the great Glass Sea there is an island that is home to the old  Flint Hills Research Laboratory. This lab survived the events that brought on the fall of civilization and has continued to experiment and research ways to make the world that remained better. Perhaps you have already seen their handiwork over in the psychic village. But not...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Children of the Giant's Fist

Children of the Giant's Fist


Your mission complete, you await payment in the town of Shield Home and enjoy some well-deserved rest. But adventure waits for no man, and soon you and your companions find yourselves on a mission to save a child who has gone missing. The truth of his disappearance reveals a sinister plot that threatens all children of Shield Home. So much for an earned respite… This is...   [Klicken Sie hier für weiteres]

DwD Studios  $1.99

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Toys for the Sandbox 00: Wizard's Tower

Toys for the Sandbox 00: Wizard's Tower


This issue has 7 pages of good stuff, setting information, maps, 6 plot hooks with 3 ways to twist each them, 4 npcs, a random table of rumors and another chock full of things to find in the wizards basement.

...   [Klicken Sie hier für weiteres]
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Toys for the Sandbox 01: Apothecary

Toys for the Sandbox 01: Apothecary


It is Game Night, you have spent the week developing an adventure for that will blow the party’s mind. Then it happens, they zig when you thought they would zag, and wind up traveling away from the dungeon you spent all week making.

Toys for the Sandbox is here to help. Each one contains a map, named NPCs, rumors, encounter...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 02: Fairy Glade

Toys for the Sandbox 02: Fairy Glade


It is Game Night, you have spent the week developing an adventure for that will blow the party’s mind. Then it happens, they zig when you thought they would zag, and wind up traveling away from the dungeon you spent all week making.

Toys for the Sandbox is here to help. Each one contains a map, named NPCs, rumors, ...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 03: Gambling Gryphon Inn

Toys for the Sandbox 03: Gambling Gryphon Inn


It is Game Night, you have spent the week developing an adventure for that will blow the party’s mind. Then it happens, they zig when you thought they would zag, and wind up traveling away from the dungeon you spent all week making.

Toys for the Sandbox is here to help. Each one contains a map, named NPCs, rumors, ...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 04: Hermit's Island

Toys for the Sandbox 04: Hermit's Island


Out in the storm-lashed waters of the northwestern ocean is a small island not too far off the coast. Years ago the island was home to a monastery until the accident. After that night the monks fled the island never to return. Stories tell of a strange old hermit living on the island. Others speak of seeing camp fires in the night. What secrets does the hermit's Isl...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 05: Secret Library

Toys for the Sandbox 05: Secret Library


For some power comes from money, for others it comes from military might but for those who really understand the workings of the universe they know that knowledge is the fast means to power. In all the land there is no greater accumulation of knowledge then the Secret Library of Ethos.

...   [Klicken Sie hier für weiteres]
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Toys for the Sandbox 06: Cursed Catacombs

Toys for the Sandbox 06: Cursed Catacombs


In a special supersized issue of Toys from the Sandbox we return to the Hermit’s Island. Below the ruins of the old monastery are the old catacombs that once served as a reliquary and burial chamber for the monks who made their home on the island. Now filled and consumed with a dark energy these caverns have many secrets, some of which may soon reach the mainl...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 07: Coachman's Inn

Toys for the Sandbox 07: Coachman's Inn


The Grillina Crossroads is situated between 4 powerful kingdoms, after years of warfare the crossroads sits at the center of a buffer zone. The only permanent structure allowed according to the treaty is the Coachman’s Inn. This has not stopped a slew of less permanent structures from springing up and forming a tent city and bustling market around the inn.

...   [Klicken Sie hier für weiteres]
Occult Moon  $0.99

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Toys for the Sandbox 08: Druid's Grove

Toys for the Sandbox 08: Druid's Grove


High along the eastern face of the Grestilian Mountains sits the druid’s most sacred grove. The Moonsong Grove is home to an order of druids that oversee the grove and mediate disputes between other druidic orders. According to legend this grove contains the first spark of fire, the first breath of wind, the first drops of water and the first oak.

...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 09: Dormant Volcano

Toys for the Sandbox 09: Dormant Volcano


From the steamy green of the southern Jungle the long dormant volcanic cone of Mount Nordelith rises. This once fiery mountain holds many secrets including a shipwreck, tales of the Ghost Dragon and a flying squirrel with a problem.

In the 9th issue of Toys for the Sandbox our exploration of this dormant volcano reveals flavor text, maps, 6 adventure hooks with 3 twists, a lis...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 10: Hamlet Under the Waterfall

Toys for the Sandbox 10: Hamlet Under the Waterfall


Toys for the Sandbox is not a module, it is not a campaign setting, instead what it is intended to be is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back ally and leave it penniless and bleeding. Each week we present a new ...   [Klicken Sie hier für weiteres]

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Toys for the Sandbox 11: The Astral Star

Toys for the Sandbox 11: The Astral Star


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 12: Blacksmith's Shop

Toys for the Sandbox 12: Blacksmith's Shop


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location wit...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 13: The Lost City

Toys for the Sandbox 13: The Lost City


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 14: Weeping Widow Tavern

Toys for the Sandbox 14: Weeping Widow Tavern


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 15: Orc Camp

Toys for the Sandbox 15: Orc Camp


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 16: The Ice Merchant

Toys for the Sandbox 16: The Ice Merchant


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 17: High Keep

Toys for the Sandbox 17: High Keep


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 18: Drek and Bother Pub

Toys for the Sandbox 18: Drek and Bother Pub


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $0.99

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Toys for the Sandbox 19: The Abandoned Mine

Toys for the Sandbox 19: The Abandoned Mine


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 20: The Northern Jail

Toys for the Sandbox 20: The Northern Jail


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 21: Great Bridge

Toys for the Sandbox 21: Great Bridge


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 22: Ritual Space

Toys for the Sandbox 22: Ritual Space


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 23: Pirate Island

Toys for the Sandbox 23: Pirate Island


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 24: The Lost Colony

Toys for the Sandbox 24: The Lost Colony


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 25: Dry Goods Shop

Toys for the Sandbox 25: Dry Goods Shop


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 26: Wandering Wells of the Mistmoor

Toys for the Sandbox 26: Wandering Wells of the Mistmoor


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 27: Jungle of the Were-Tribes

Toys for the Sandbox 27: Jungle of the Were-Tribes


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 28: The Shivering Raven

Toys for the Sandbox 28: The Shivering Raven


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 29: The Lost Graveyard

Toys for the Sandbox 29: The Lost Graveyard


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 30: The Old Pier

Toys for the Sandbox 30: The Old Pier


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 31: Ilalim The Dwarven Mine

Toys for the Sandbox 31: Ilalim The Dwarven Mine


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 32: The Sail Maker's Shop

Toys for the Sandbox 32: The Sail Maker's Shop


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 33: Smoke Horse Roundup

Toys for the Sandbox 33: Smoke Horse Roundup


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

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Toys for the Sandbox 34: The Island Monastery

Toys for the Sandbox 34: The Island Monastery


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 35: The Weary Nomad

Toys for the Sandbox 35: The Weary Nomad


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

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Toys for the Sandbox 36: The Strange Mountain of Pirate Island

Toys for the Sandbox 36: The Strange Mountain of Pirate Island


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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Toys for the Sandbox 37: The Ancient Temple

Toys for the Sandbox 37: The Ancient Temple


Toys for the Sandbox is not a module, it is not a campaign setting, instead it is a framework for GMs to use to reinforce their own imaginations. Sometimes players zig when you expect them to zag, other times they take your plot point into a back alley and leave it penniless and bleeding. Each week we present a new location with a map and some flavor text. In additi...   [Klicken Sie hier für weiteres]

Occult Moon  $1.99

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