| Product Name ▲ |
Publisher |
Price |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [click here for more] |
Super Genius Games |
$1.50 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [click here for more] |
Super Genius Games |
$1.50 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic w... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [click here for more] |
Super Genius Games |
$1.50 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Aasimar: Heirs of Glory is a Pathfinder Roleplaying Game compatible PLAYER'S RESOURCE supplement by Landon Bellavia.
Born as scions of celestial spirits, aasimar stand as proof that the mortal world is infused with touches of the divine. From relentless adversaries of evil to eccentric benefactors of justice, aasimars have developed many traits and techniques unique to the heirs of the ... [click here for more] |
Raging Swan Press |
$4.99
|
Adventurers Wanted!
Need an adventure quick? Is your party unsure where to go next? Need an excuse to get them to the town where your next big adventure kicks off? Adventurers Wanted gives you everything you need for a quick, one session adventure complete with a player hand-out (The cover!) and enough notes and plot hooks to expand from a single session into a full blown multi-s... [click here for more] |
Skortched Urf' Studios |
$0.75
|
Introducing firearms into a fantasy setting requires more than just gunpowder used by Orcs and Elves. Draksmoke adds that fantasy element to the simple discovery that charcoal, sulfur and saltpeter go BOOM when you mix and ignite them.
Draksmoke is fantasy gunpowder. Made from the burning liquid dragons use to make their deadly flames, Draksmoke is a dragon's breath weapon in powdered f... [click here for more] |
Skortched Urf' Studios |
$10.99 $4.99
|
A Pathfinder Roleplaying Game compatible adventure for 5th-level PCs by Ron Lundeen
Catastrophe strikes the frontier village of Swallowfeld! With a grinding groan, the town’s mill slews into the Kilian River and breaks through the ceiling of an ancient subterranean dungeon. This accident frees a long-imprisoned evil to prey upon the shocked townsfolk. When several Swallowfel... [click here for more] |
Raging Swan Press |
$4.99
|
Allied with a power-hungry wyrm obsessed with finding and claiming her birthright, the Fellowship of the Blackened Oak lurk in the shadowed depths of the forest. A powerful alliance of convenience and mutual interests, woe betide any who invade the Fellowship's woodland home.
The Fellowship of the Blackened Oak comprises:
Aurakraul (LE female young adult green dragon): Crafty and mig... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game compatible GM's Resource by Ben Kent
Ploughing through the water like a frozen leviathan, the Icy Heart is an immense pirate vessel carved from an iceberg. With a crew of frost giants, the Icy Heart is a ship like no other, capable of seizing the richest and most powerful vessels. The Icy Heart’s only weakness lies in its leadersh... [click here for more] |
Raging Swan Press |
$3.99
|

Welcome to Houserule Handbooks: Spellpoints Compilation, the first in a new line of compiled Houserule Handbooks. Each of these products is designed to present the full rules compiled from several Houserule Handbooks pdfs, introducing a set of carefully balanced, developed, and playtested houserules for campaigns using the Pathfinder Role... [click here for more] |
Super Genius Games |
$9.99 $7.99
|
A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell
Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible?
Then Iconic Characters is for you! Iconic Characters pre... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell
Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible?
Then Iconic Characters is for you! Iconic Characters p... [click here for more] |
Raging Swan Press |
FREE
|
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Ben Kent
Each cast out from their own societies, Kai's Scoundrels have become a tightly-knit band of smugglers without peer, famed for the transport of illicit wares. The Scoundrels comprise:
"Killer" Kai (N female human magus 7/rogue 1) is the driven young human woman who leads the Scoundrels whil... [click here for more] |
Raging Swan Press |
$3.99
|
In the cloying dark of a dwarven hold long lost to fang and claw, two degenerate tribes of furtive kobolds fight a brutal war of deadly traps and sudden ambush. Driven relentlessly on by their draconic masters, only the utter annihilation of one tribe will end this decades-long rivalry. Kobolds of the Fallen Halls includes:
Eight new feats
Four new spells
Two complete dragon... [click here for more] |
Raging Swan Press |
$2.99
|
Welcome to the tenth book in the Loot 4 Less line, in which we deal exclusively with items that have a cost to consumer of 2,500 gp or less. And to increase the level of difficulty in terms of providing you with low-cost items, we also don’t deal in one-shot (or even two- or three-shot) magic items.
Here in Volume X: Fezzes Are Cool, we’re looking at a narrow range of... [click here for more] |
Super Genius Games |
$4.99 $2.98
|
A Pathfinder Roleplaying Game GM'S RESOURCE by Ben Kent
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Hill Encounters is for you!
... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE by Davd Posener
Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Marsh Encounters is for ... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game adventure by Creighton Broadhurst for four 1st-level PCs In the frozen depths of winter, murderous winds mercilessly batter the crumbling Priory of Cymer. Within, trapped by their duty and the heaped snowdrifts that render travel near impossible, the few remaining faithful huddle together and tend the sacred places of their forbears. With the weather worsening, ner... [click here for more] |
Raging Swan Press |
$7.99
|
A Pathfinder Roleplaying Game GO PLAY adventure for four 3rd-level PCs by Creighton Broadhurst
Centuries ago, the Tuath were a mighty folk who strove against the goblins of the Tangled Wood for dominion over that ancient place. Defeated by treachery and their feral, warlike enemies the Tuath's civilisation was thrown down. Their settlements were sacked, their places of strength broken o... [click here for more] |
Raging Swan Press |
$6.99
|
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.
As well as over 20 pages of new material including new villains and minions, Scions... [click here for more] |
Raging Swan Press |
$13.99
|
A Pathfinder Roleplaying Game compatible adventure for 1st-level PCs by Creighton Broadhurst A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in a mist-wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest's great boles and footprints have appeared on the single, overgrown track le... [click here for more] |
Raging Swan Press |
$9.99
|
A Pathfinder Roleplaying Game compatible adventure for 1st-level PCs by Creighton Broadhurst
A ruined monument to folly and ego, the Shadowed Keep stands atop an isolated bluff deep in a mist-wreathed forest. Sacked by marauding goblins decades ago the place was thought abandoned, but shadows now creep among the forest's great boles and footprints have appeared on the single, overgrown ... [click here for more] |
Raging Swan Press |
FREE
|
A Pathfinder Roleplaying Game supplement for PCs level 1-5 by Creighton Broadhurst
The village of Swallowfeld stands hard against the turbulent waters of the Lonely Coast and the forbidding depths of a trackless, primeval forest. A hard, frontier place hemmed in by danger without and threatened by a lurking darkness within the village is in dire need of doughty protectors.
Swall... [click here for more] |
Raging Swan Press |
$4.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Andrw J. Martin
Rather incongruously named, Thanegar's Horde by their embittered and crippled half-orc warlord these goblin marauders plague country villages and wandering travellers alike. Held together by the will of their broken lord, the horde comprises the disparate remnants of several goblin tribes along with bugbear and hu... [click here for more] |
Raging Swan Press |
$3.99
|
Sometimes a GM wants to spark some interest and mystery via some object the player characters find. Even without handing out a major magic item, a GM can make a world seem more in-depth by providing some colorful items that suggest they have a back-story behind them.
To assist in such efforts, this second volume of The Genius Guide to What’s in M... [click here for more] |
Super Genius Games |
$4.99 $3.99
|
For the first time, TRIBES Anthology I gathers together details of five of the most popular tribes from the first ten instalments of the line! TRIBES Anthology I presents:
Bleached Skull Gnolls: Feral denizens of the deep woods and their terrible allies, the bloodspawn treants. Hobgoblins of the Mailed Fist: The skilled, disciplined mercenaries of the Mailed Fist and their elder bat m... [click here for more] |
Raging Swan Press |
$10.99
|
A Pathfinder Roleplaying Game compatible TRIBES supplement by John Bennett, Ben Kent, David Posener and Pierre van Rooden
TRIBES: Anthology III presents the following tribes:
Bugbears of the Frozen Tears: Lurking in the White Cliffs, the Bugbears of the Frozen Tears revel in terrifying their foes to death.
Cultists of Havra Zhoul: Law-obsessed cultists who follow the teachings... [click here for more] |
Raging Swan Press |
$12.99
|
Wizards are portrayed, both in descriptive materials within the game rules, and in most fantasy fiction, as scholars and learned masters of mystic powers who have access to lore and magic tricks second to none. However, in most campaigns there is nothing a wizard can do that a sorcerer cannot. The wizard does gain considerable versatility, in the form of an unlimited number of spells known, but... [click here for more] |
Super Genius Games |
$4.00 $2.99
|
Cruising the sea lanes in search of loot, captives and reputation corsairs’ predations strike fear into the hearts of merchantmen and sailors alike. So often, though, the sea wolves themselves are little more than one-dimensional enemies that exist only to fall before the PCs’ blades. Villainous Pirates banishes this problem by presenting 30 Pirates of Note and nine Pirates of Ren... [click here for more] |
Raging Swan Press |
$5.99
|
A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Julian Neale and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains III presents ten low-level malign foes to challenge and bedevil your PCs.
Each villain benefits from an exten... [click here for more] |
Raging Swan Press |
$3.99
|
![[PFRPG] Adventurer's Atlas: Outpost Qether](images/97/93072-thumb100.jpg)
Adventurer's Atlas: Outpost Qether is a generic location set on the borders of any two nations with a tense relationship. The outpost is home to all sorts: traders, criminals, farmers, and military men. It's a place where hope is fading fast now that distant rulers have decided that the fifty-year-old installation has outlived its usefulness. Unless someone finds a good reason for... [click here for more] |
Super Genius Games |
$3.99 $2.98
|
![[PFRPG] Codex Draconis: Green Menace of the Woodlands](images/97/92381-thumb100.jpg)
Welcome to the third Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the third volume of our line, we present options and alternatives for a dozen green dragons, covering every age category of the jade rulers of sylvan spaces. Each age category also has three pregenerated treasur... [click here for more] |
Super Genius Games |
$5.98 $2.98
|
Welcome to the first product in our new GM’s Options line. This entry, GM’s Options: NPCs I – Barbarians, Bards, and Clerics, presents the GM with two barbarians, two bards, and two clerics ready to use in their games. Each character is also presented at three different levels – 1st, 5th, and 10th – giving eighteen different choices for NPCs!
... [click here for more] |
4 Winds Fantasy Gaming |
$1.99 $1.98
|
Welcome to the second product in our new GM’s Options line. This entry, GM’s Options: NPCs 2 – Druids, Fighters, and Monks, presents the GM with two barbarians, two bards, and two clerics ready to use in their games. Each character is also presented at three different levels – 1st, 5th, and 10th – giving eighteen different choices for NPCs!
... [click here for more] |
4 Winds Fantasy Gaming |
$1.99
|
In the Pathfinder Roleplaying Game, every time a character takes a level in a favored class, he or she gains a bonus. Under the core rules, that bonus is either an additional skill point or an extra hit point. However, the Advanced Player’s Guide introduced a new set of racial favored class options. Members of specific races can get these benefits when they gain a level in a... [click here for more] |
Super Genius Games |
$5.98 $2.98
|