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Book of Battle 2nd Edition
Book of Battle 2nd Edition
by Nocturnal

A Stunning Update to a 5-Star Rated product! With brand new graphics, layout and design.

Deadly, brutal mass mayhem at the behest of his lord is a knight’s duty. When thousands of men gather to kill and die, your knight can now lead the way. Battle is the never-ending scenario, the adventure that is repeated a hundred times, different every time.


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A Hero's Journey (DnD 4e)

A Hero's Journey (DnD 4e)


"A Hero's Journey" is a short delve for a group of of level 0 characters, compatible with the Dungeons and Dragons 4th Edition game system.

Characters must be created using the guidelines published in the article "A Hero's First Steps" by Philippe-Antoine Menard  in Dragon issue #403, available on the Wizards of the Coast w...   [click here for more]

Darklight Interactive  $2.99 $1.99

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A Slice of Life - A Murphy's World Adventure

A Slice of Life - A Murphy's World Adventure


The Gods of Domino are hungry again... can you deliver?

A Slice of Life is a full color 14 page introductory adventure for use with Murphy's World (or any other game system and/or Characters from any other roleplay game). This is a fast-paced adventure that while referencing some material from the Murphy's World book, such references are not critical a...   [click here for more]

Peregrine  $2.99

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A Trick on the Tain (C&C)

A Trick on the Tain (C&C)


Adventure module for 4-6 characters of Levels 1-3 Enter a harsh and unforgiving tundra known as the Tain where traveling these lands means certain death for most. The party of adventurers become caught up in the the plight of the native inhabitants and the cruel designs of an evil hag. The actions of these heroes could bring about the end of a people or save them depending on the choice they make...   [click here for more]
Brave Halfling Publishing  $9.95 $5.95

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Abandon All Hope

Abandon All Hope


In the 27th century, after generations of war, Terra has finally entered a Golden Age. With the rise of a new global regime, and the installment of a Pan-Terran Meritocracy, efforts are made to stamp out crime and violence permanently. The solution: the ruthless rounding up of all murderers, vice offenders, dissidents and anarchists and loading them onto the colossal prison hulk, Gehenna. The c...   [click here for more]

RPG Objects  $25.95 $12.95

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Abandon All Hope: Seeds of Rage

Abandon All Hope: Seeds of Rage


Seeds of Rage is an introductory adventure for the horror role-playing game, Abandon All Hope. In Seeds of Rage the players will be introduced to the Gehenna, setting of Abandon All Hope, as survivors of the opening phases of Perdition itself. Throughout the adventure the characters will be motivated by the need to stay one step ahead of their enemies, evade the bizarre phenomena of Perd...   [click here for more]

RPG Objects  $10.95 $4.95

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Abandon All Hope: Sins of the Past

Abandon All Hope: Sins of the Past


Sins of the Past is an adventure for the sci-fi horror role-playing game, Abandon All Hope

Having survived Perdition and managing to keep themselves alive since, the player characters find that there’s more at stake than just survival. Various forces are moving towards an enigmatic goal, one which seems threatening at best, apocalyptic at worst. With the help of old allies the cha...   [click here for more]

RPG Objects  $10.95 $4.95

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Abandon All Hope: Somewhere In Between

Abandon All Hope: Somewhere In Between


Somewhere In Between is an adventure for the sci-fi horror role-playing game, Abandon All Hope

In Somewhere In Between the characters explore a part of Gehenna that was originally set aside for the criminally insane. But it appears that the "sanitarium" has been turned on its head since Perdition. During the course of their exploration the characters must make their way through a comp...   [click here for more]

RPG Objects  $10.95 $4.95

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Abandon All Hope: The Right to Live

Abandon All Hope: The Right to Live


In The Right To Live the characters have located an alleged "safe-zone" set up by the Jailhouse Giants, which has begun to attract survivors of Perdition from all over the Gehenna. The 'Giants plan on making a stand against the "demons" that have begun infiltrating the ship, and when the characters arrive it soon becomes clear they need all the help they can get.

The Right To Live is an...   [click here for more]

RPG Objects  $5.95

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Achtung! Cthulhu - Zero Point  - Three Kings - PDQ Core Rule Book

Achtung! Cthulhu - Zero Point - Three Kings - PDQ Core Rule Book


Wartime roleplaying……with tentacles!

Achtung! Cthulhu brings you a two-fisted wartime roleplaying game setting packed full of fiendish Nazis, terrifying ancient mysteries, legendary war machines, and enough writhing tentacles to fill ten Reichstags!

Three Kings PDQ is a fully standalone roleplaying ...   [click here for more]

Modiphius  $19.99 $14.99

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Act Ten Art Files volume 1

Act Ten Art Files volume 1


By popular demand, This is the Act Ten: Art Files volume 1! Now you can see all the art from the Core Rules book, the Act Ten Role Playing Network and never before seen concept art. This volume comes in at 40 high resolution pages, with over 100 pieces of art. You can read thoughts from the artist about going through the creative proces...   [click here for more]

Act Ten Role Playing Network  $14.99 $3.99

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Act Ten Directors Reference (evolve)

Act Ten Directors Reference (evolve)


The best evolving resource for the Act Ten Director! This special release through Drive Thru RPG, the Directors resource, Will give you access to all these features:

Evolving documentation. With every source book that comes out in the Act Ten first edition line, this document, as well as the included Directors Screen files will be ...   [click here for more]
Act Ten Role Playing Network  $10.00 $1.99

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Act Ten Directors Screen

Act Ten Directors Screen


The Act Ten Role Playing Network proudly presents the Directors Screen! This digital file gives you everything you need to make being an Act Ten Director even easier! You will get:

Interior pages, filled with all the tables you need to quickly reference game information. Exterior color pages, Showcasing the corporate logos o...   [click here for more]
Act Ten Role Playing Network  $5.00 $1.00

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Action Hero, D6 Version

Action Hero, D6 Version


 

Cars race through the streets and bullets fly endlessly in the world of thrilling fights and non-stop action.<o:p></o:p>

click here for more]

Avalon Game Company  $5.99

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Action Scenes: Museum Mayhem (ICONS)

Action Scenes: Museum Mayhem (ICONS)


Vigilance Press announces: Action Scenes!

Cut to the chase with this line of encounters, giving you a climactic scene and all the characters and maps you need to run it! Written by Mike Lafferty and Daniel Gallant for ICONS, this first installment is Museum Mayhem. Your players must stop an evil sorceror's attempt to become a Demi-God before things get much, much worse.

...   [click here for more]
Vigilance Press  $3.99

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Advanced Adventures #16: Under Shattered Mountain

Advanced Adventures #16: Under Shattered Mountain


Under Shattered Mountain is An OSRIC(tm) module designed for 5-8 adventures of levels 9-12.

Shattered Mountain... an evil landmark looming over the countryside. In ages past, the mountain roared as a volcano and rendered the surrounding area uninhabitable, and then suddenly went quiet. Centuries later, investigation by adventurers revealed the volcano's core to be mysteriously sealed of...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #17: The Frozen Wave Satsuma

Advanced Adventures #17: The Frozen Wave Satsuma


The Frozen Wave Satsuma is An OSRIC(tm) module designed for 6-8 adventures of levels 3-5.

A bank of frigid fog rolls down the northern coasts, bringing seaborne raiders sacking villages and temples along the way. Survivors wail of strange-speaking men in stranger armor, wielding weapons unseen in civilized lands. All know that the fog must hide a larger ship of some equally strange desi...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #18: The Forsaken Sepulcher

Advanced Adventures #18: The Forsaken Sepulcher


The Forsaken Sepulcher is An OSRIC(tm) module designed for 4-6 adventures of levels 10-14.

The ancient and fragile map found in the party's latest treasure tells of a pocket dimension, of the blasted and barren planetoid within, and of the spectacular mausoleum upon the forbidding rock. The treasure was hard won and the map obviously kept with some care, but could such be true? What typ...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #19: The Secret of the Callair Hills

Advanced Adventures #19: The Secret of the Callair Hills


The Secret of the Callair Hillsis An OSRIC(tm) module designed for 4-6 adventures of levels 3-5.

The Callair Hills are a true frontier region. Bounded to the east by impassable mountains, to the southeast by dark forests, and to the north by goblin lands, these windy hills are largely cut off from more civilized realms. If it were not for the rich veins of silver that lie close to the s...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #20: The Riddle of Anadi

Advanced Adventures #20: The Riddle of Anadi


The Riddle of Anadi is an OSRIC(tm) module designed for 5-7 adventures of levels 6-10.

The ancient name of Anadi is legendary among sages, mystics, and wizards throughout the land. It was the Great Sage herself who researched countless magical rituals and spells commonly used today. Yet none know what ultimately became of Anadi; rumors abound that she ascended to godhood, she was enslav...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #21: The Obsidian Sands of Syncrates

Advanced Adventures #21: The Obsidian Sands of Syncrates


The Obsidian Sands of Syncrates is an OSRIC(tm) module designed for 6-10 adventures of levels 4-7. It was the tournament adventure at GenCon Indy 2011.

Returning from a successful trading voyage to far-away lands, the party's ship is stranded in the doldrums. After two days without any wind, the sky darkens and small particles of black ash fall like a dark snow. The party's two nati...   [click here for more]

Expeditious Retreat Press  $7.00

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Advanced Adventures #22: Stonepick Crossing

Advanced Adventures #22: Stonepick Crossing


Stonepick crossing is an OSRIC(tm) module designed for 6-10 adventurers of levels 1-3.

The tiny town of Stonepick Crossing sits on top of an old dwarven dam holding built some 500 years ago to end a long war. Recognizing the futility of direct assault, the dwarves built the dam to flood the goblin caves, flushing the foul creatures out of their caves and into the slaughter of honest com...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #23: Down the Shadowvein

Advanced Adventures #23: Down the Shadowvein


Down the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.You carefully load your canoes and launch into the fast-moving waters of the underground river named Shadowvein. The Pod-Caverns of the Sinister Shroom behind you, the veracity of the map that is to be your guide into the dark unknown will soon be tested. Hopefully what is written is accurate, but if it is no...   [click here for more]

Expeditious Retreat Press  $7.00

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Advanced Adventures #24: The Mouth of the Shadowvein

Advanced Adventures #24: The Mouth of the Shadowvein


The Mouth of the Shadowvein is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.The depths of the underearth weigh heavily upon the party as they delve deeper into the cold, hard stone. Every river has an end, even those that never see the light of day. Many adventures behind, the party continues to find the mouth of the Shadowvein. What lies ahead is surely dangerous, but the lu...   [click here for more]

Expeditious Retreat Press  $7.00

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Advanced Adventures #25: The Heart of Empire

Advanced Adventures #25: The Heart of Empire


Beneath the Heart of Empire is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-5.The capital of the Venirian Empire has been re-located back to Venir, and a thriving city has been built above the swallowed ruins of the old city. Various connections to the old city can be found in the sewers, cellars, and other underground portions of the rebuilt city of Venir, and adventurers freq...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #26: The Witch Mounds

Advanced Adventures #26: The Witch Mounds


The Witch Mounds is an OSRIC(tm) module designed for 6-10 adventurers of levels 3-6.Near the southern verge of the Yoros Forest, rests a series of grass-covered barrows arranged in a horseshoe shape. Ten smaller barrows and one known as the Great Mound sit facing inward at each other. The site is known as the Witch Mounds by the locals, and it is shunned, for evil lurks within, a place of old M...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Adventures #27: Bitteroot Briar

Advanced Adventures #27: Bitteroot Briar


Bitteroot Briar is an OSRIC(tm) module designed for 4-8 adventures of levels 2-4.The small village of Ipwich has been plagued by mystery for years. Why do some people, last seen decades ago, come stumbling out of the woods looking as young as the day they disappeared, raving mad? Why does the forest itself whisper in the blowing of the trees or the babbling of a brook, beckoning to its center? ...   [click here for more]

Expeditious Retreat Press  $6.00

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Advanced Edition Companion (Labyrinth Lord, Italian)

Advanced Edition Companion (Labyrinth Lord, Italian)


Gioca come una volta... pochi numeri, molta fantasia!Con questo supplemento per LABYRINTH LORDTM puoi giocare all'edizione "advanced" del GdR fantasy più famoso del mondo usando le stesse regole del gioco base. Combina una maggiore varietà di razze e di classi, usa più incantesimi, affronta altri mostri e scopri altri tesori senza alcun problema di compatibilit&agrav...   [click here for more]

Goblinoid Games  $5.95

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Advanced Encounters: Alternate Objectives (4e)

Advanced Encounters: Alternate Objectives (4e)


Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents.

...   [click here for more]
Sneak Attack Press  $5.95

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Advanced Encounters: Terrain Toolbox (4e)

Advanced Encounters: Terrain Toolbox (4e)


Terrain Toolbox is the first in a planned series of books that offer advice and tools for DMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic.

The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrai...   [click here for more]

Sneak Attack Press  $4.95

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Adventure Companion

Adventure Companion


Every Hero Needs a Good Companion

Frodo had Sam and Conan had Subotai, but neither of them had this ultimate companion. Whether you're battling demons in the harsh and savage land of Epoch, exploring the mysterious ruins and rivers of Sunchaser, engaged in high stakes fantasy intrigue and espionage in Cloak & Dagger, or just looking for some new ways to s...   [click here for more]

Crafty Games  $24.99 $14.99

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Adventures in the Yucatan

Adventures in the Yucatan


This booklet contains two brief adventures and additioinal source material for our After the Bomb adventure/sourcebook Mutants fo the Yucatan! It also contains a Quick Roll Villain table for both the TMNT RPG and After the Bomb.

...   [click here for more]
Palladium Books  $11.95 $6.00

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After Hours Espionage

After Hours Espionage (audio product)


After Hours EspionageCopyright 2010 Winged Warrior Publishing (ASCAP).  All Rights Reserved!Song Length = 4:19Audio = Stereo MP3Sample Rate = 44,100 Samples/SecondBit Rate = 192 Bits/Second

Style = Cinematic / SoundtrackTheme = Just another night on the job for our heroes.

After Hours Espionage, written and produced by Stratos, is the third release from Spy...   [click here for more]

Bailey Records  $0.99

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After the Bomb Book 1

After the Bomb Book 1


Four generations after World War III, after the nuclear winter, after the plague and after the collapse of humanity a "new" breed of creatures lay claim to much of the world: intelligent mutant animals!After the Bomb® provides rules and background material for going beyond the original TMNT or Heroes Unlimited™ games on to a world ruled by mutant animals! Player characters can ...   [click here for more]
Palladium Books  $9.95 $4.99

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After the Bomb Book 2 - Road Hogs

After the Bomb Book 2 - Road Hogs


Adventures in the post-holocaust world of mutant animals continue as we travel to the west coast, where the highways and the byways have become the domain of mutated, animal bikers and savage gangs. Players will likely be aligned with the peaceful New Americorp, fighting off the evil forces of the Road Hogs Gang, Human Supremacists, or the Enslavers.

New rules are provided for vehicular...   [click here for more]

Palladium Books  $9.95 $4.99

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After the Bomb Book 3: Mutants Down Under

After the Bomb Book 3: Mutants Down Under


This thrilling sourcebook takes you to the fabulous outback of Australia. It is a very different world than the savage Americas. Man and animal live in peace, but a new threat from the north threatens that peace.

The Jakartan government from Malaysia has invaded. Their airships rove the skies, seeding the outback with horrible, mutant, man-eating plants, while their army of humans and m...   [click here for more]

Palladium Books  $9.95 $4.99

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After the Bomb Book 4: Mutants of the Yucatan

After the Bomb Book 4: Mutants of the Yucatan


Mutants of the Yucatan covers the wonders and horrors of the Yucatan Peninsula, that mysterious and exotic geographical flange just off the Gulf of Mexico. Includes mutant animals and insects, rampaging army ants, the enigmatic gene-molded cats, killer flamingos, the power of the Quantum, and the sinister Empire of Humanity.

• Over twenty new mutant animals peculiar to the Yucata...   [click here for more]

Palladium Books  $9.95 $4.99

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After the Bomb Book 5: Mutants in Avalon

After the Bomb Book 5: Mutants in Avalon


 King Arthur is back! And he's a mutant!The island of England is mapped and described. Much has changed after the bomb struck. Human life is nearly extinct and Britain is now divided into eight kingdoms, all ruled by intelligent mutant animals. But all is not well. Feuding between the kingdoms promises civil war, then there are the rumors about a human army invading the Waste Lands. The r...   [click here for more]
Palladium Books  $16.95 $8.49

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After the Bomb Book 6: Mutants in Orbit

After the Bomb Book 6: Mutants in Orbit


Three Glitter Boys - new and improved!Cybeworks and A.R.C.H.I.E.-7.The Steel Dragon and other robots.Giant mutant insects.Killer Satallites.Ranom Mutation Tables.The Empire of HumanityAdventures ... and much more.Compatible with Heroes unlimited, TMNT, Ninjas & Superspies, Beyond the Supernatural, Robotech, Rifts and teh entire Palladium Megaverse....   [click here for more]
Palladium Books  $16.95 $8.49

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AL 2: Sepulcher of the Mountain God [DCC]

AL 2: Sepulcher of the Mountain God [DCC]


Purple Duck Games Presents!

AL 2: Sepulcher of the Mountain God by Paul Wolfe.

Braving the hidden tomb of an ancient tribal king, the adventurers become embroiled in a quest directly from Ira, the Mountain God – find the Skull of Vyache and his magic club, Alceon, that were stolen by Bashkim and the twisted minions of Gelihedres.

...   [click here for more]

Purple Duck Games  $3.25

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AL1: Bone Hoard of the Dancing Horror [DCC]

AL1: Bone Hoard of the Dancing Horror [DCC]


Purple Duck Games Presents!

AL 1: Bone Hoard of the Dancing Horror by Daniel J. Bishop (Raven_Crowking).

Terrible horrors lurk in the workshop of Dellspero the Philosopher. Though Dellspero has been missing for ages, does his lair still contain the secret magics he worked with?

What terrible dancing horrors did Dellspero unleash when he offended...   [click here for more]

Purple Duck Games  $2.75

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AL3: Through the Cotillion of Hours [DCC]

AL3: Through the Cotillion of Hours [DCC]


Purple Duck Games Presents!

AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking).

Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearl...   [click here for more]

Purple Duck Games  $3.51

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All the Treasures of the World: JEWELS

All the Treasures of the World: JEWELS


Impress the barmaid when you casually lay your hand on the bar and your massive gold ring catches the torchlight. Command respect from shopkeepers as your half-dozen silver armbands advertise your wealth. Gain an audience with the Baron when they notice your bronze medal of valor from the hand of the King himself. Everyone who's anyone wears jewels, from the mightiest ruler with his crown of ni...   [click here for more]

Faster Monkey Games  $2.00

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Amazing Stories of WWII: Homefront Heroes (ICONS)

Amazing Stories of WWII: Homefront Heroes (ICONS)


Homefront Heroes is the next in Vigilance Press' popular line of USHER Universe supplements set in WWII!

In the Golden Age of comics, most comics were set on the "homefront" and centered on heroes who, for a variety of reasons, were left behind from the war effort. Homefront Heroes shows what was happening on this crucial front during the war, fighting 5th column subversives a...   [click here for more]

Vigilance Press  $2.99 $1.99

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Amazing Stories of WWII: Homefront Heroes (MM 3e)

Amazing Stories of WWII: Homefront Heroes (MM 3e)


Homefront Heroes is the next in Vigilance Press' popular line of USHER Universe supplements set in WWII!

In the Golden Age of comics, most comics were set on the "homefront" and centered on heroes who, for a variety of reasons, were left behind from the war effort. Homefront Heroes shows what was happening on this crucial front during the war, fighting 5th column subversives a...   [click here for more]

Vigilance Press  $2.99 $1.99

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Amazing Stories of WWII: Homefront Villains ICONS

Amazing Stories of WWII: Homefront Villains ICONS


STAY VIGILANT!! The enemies of Freedom are at your back door!

While our soldiers fight the enemy on the Front Lines of this Great War, our Homefront is under attack by Saboteurs, Gangsters, and Super-powered Criminals of all types! Who will stand up to these Homefront Villains!?

Jump into the action and defend America’s Homefront during W...   [click here for more]

Vigilance Press  $9.99

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An Echo, Resounding: A Sourcebook for Lordship and War

An Echo, Resounding: A Sourcebook for Lordship and War


Let Them Know Your Fame In Hell.

In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of t...   [click here for more]

Sine Nomine Publishing  $19.99 $9.99

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Anderia

Anderia


Further explore the world introduced in "The Dragon Reaches of Marakush".  Enter the region of Anderia, partake of the lush and verdant geography, marvel at the inhabitants and their Machiavellian politics.

Intended for use with Chivalry and Sorcery and all other fantasy role-playing games.

 

...   [click here for more]
Brittannia Game Designs Ltd  $14.95 $3.00

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Appendix N Adventures #2: "The Vile Worm"

Appendix N Adventures #2: "The Vile Worm"


A Level 1 Adventure for the Dungeon Crawl Classics RPG

By Jimm Johnson with art by Andy Taylor, Mark Allen & Steve Zieser 

The product includes:

Bookmarked Digest & Letter Sized PDFs Map and Player's Handouts PDF Bookmarked Text PDF for Tablets and E-Readers System-Neutral Template

Deep within t...   [click here for more]

Brave Halfling Publishing  $4.95 $2.95

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Arcane Cultures: the Valok

Arcane Cultures: the Valok


Evil bards. Do I really have to say more? Bards are jovial jesters, the butt of everyone's jokes, barely mechanically competent and certainly not personally imposing. But what if all that charisma were turned to a less friendly purpose? What if that power over others, the ability to influence moods with music and magic, was used to enslave rather than entertain? And just what would happen to ...   [click here for more]

Chaotic Shiny Productions  $2.95

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Arcane Flavor

Arcane Flavor


Mysterious, powerful, deadly in the right hands or the wrong ones. Magic can shape destinies. So why not cultures?

Where did you learn magic? Were you a street urchin, adopted by [beloved mentor] after [crime gone wrong], and now out for [unspecified vengeance] upon their death? Were you an academic at the prestigious [oddly-named magic school] who grew tired of her dusty tom...   [click here for more]

Chaotic Shiny Productions  $12.95

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