| Product Name |
Fabricante |
Precio |
Book 0- Introduction To Traveller. Introduction To Traveller presents basic information about role-playing for the novice player. This book was included in Deluxe Traveller, as well as being sold separately.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on T... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Traveller Book 1- Characters and Combat. The core character rules... character generation using Traveller's unique prior career system, plus personal combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independen... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Traveller Book 2- Starships. The core rules for starship design and operation, interstellar travel, and space combat.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pages and may be used independently or together, but all requir... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Traveller Book 3. Worlds and Adventures. The core rules for creating worlds using Traveller's unique Universal World Profile, plus animal encounters, and adventure creation.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Book 4- Mercenary. Mercenary set the stage for Traveller's continuing emphasis on the military. It was a natural expansion of two character types: Army and Marines, and led ultimately to the Traveller miniatures rules set: Striker.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on speci... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Book 5- HighGuard. High Guard applies the Mercenary expanded character generation concepts to the interstellar navy, plus an expanded ship design and ship combat system.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pa... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Book 6- Scouts. Scouts addressed in detail the Imperial Interstellar Scout Service: its organization, duties, and operations, plus an expanded star system generation sequence.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books run 48 to 56 pag... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Book 7- Merchant Prince. Merchant Prince expanded the merchant character generation system, plus a detailed trade and commerce system and with details on how merchant companies are organized.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, expanding on Traveller's basic concepts. Books ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Book 6- Robots. Robots addressed an aspect of the future which Traveller had acknowledged, but rarely covered. Based on material in the first three issues of Travellers' Digest, it expanded and elaborated on the concepts.
For Classic Traveller, the term Books has a special meaning: Books present additional rules on specific subjects, exp... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Deluxe Traveller. GDW published Deluxe Traveller as a larger format boxed game (primarily to be more visible on the shelf in game stores).
The box included the basic Books 1, 2, and 3, plus Book 0 Introduction to Traveller, and an Introductory Adventure, plus a poster map of the Spinward Marches. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$30.00 $22.50
|
Classic Traveller Adventure 0- The Imperial Fringe.
The beginning adventure included in Deluxe Traveller. This adventure was not sold independently. This adventure includes the Spinward Marches Map. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 1- The Kinunir
The first published Traveller adventure: a series of situations dealing with an imperial Battle Cruiser. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 2-Research Station Gamma. An expedition to an Imperial research station. This adventure introduced the Chirpers. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 3-Twilight's Peak. An oversized 64-page adventure in search of a strange alien outpost. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 4- Leviathan. Explorations in the Pax Rulin subector (beyond the Spinward Marches) aboard the MSS Leviathan. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 5-Trillion Credit Squadron. With a budget of a trillion credits, build a fleet of ships (using High Guard rules). ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 6- Expedition to Zhodane. A desperate expedition into the heart of the enemy Zhodani Consulate, aboard a small asteroid ship! ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 7-Broadsword. An 800-ton Mercenary Cruiser... and its on-board military unit for hire. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 8-Prison Planet. Sentenced to slow death on backwater Imperial prison world. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 9-Nomads of the World Ocean. On a water world, corporate misdeeds force the characters to act. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 10- Safari Ship. Deck plans for a Safari Ship, and a hunting expedition that encounters a previously unknown alien race. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 11- Murder on Arcturus Station. A murder mystery on a remote deep space station. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 12-Secret of the Ancients. Revealed at last, the details of the long-dead Ancients. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Adventure 13-SignalGK. Signal GK is the Vilani equivalent of SOS or Mayday! In this adventure, a liner becomes a deathtrap. Who would have thought that this adventure contains the seeds of the dreaded Virus in Traveller: The New Era! ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$5.00 $3.76
|
Alien Module 1- Asan. Adventure and Intrigue with a proud warrior race. The first of the Traveller alien modules, dealing with the feline Aslan and their massive empire spinward of the Imperium. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 2- K'kree. Encounters with the enigmatic centaurs. The second Traveller alien module, dealing with the herbivore K'kree and their empire trailing the Imperium. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 3- Vargr. Freebooting encounters with the wolves of space. The third alien module addressed the Vargr: uplifted dogs from Terra. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 4- Zhodani. Encounters with the psionic masters. The Zhodani alien module profiles the vast human empire lying spinward of the Imperium. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 5- Droyne. The last of the Ancients. Information about the reptilian droyne and their caste structure. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 6- Solomani. Self-proclaimed champions of human supremacy. Coverage of the humans of Earth and their Earth-centered empire. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 7- Hivers. Encounters with the Manipulators. Details of the truly alien hivers and their social structure. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
Alien Module 8- The Darrians. The secret of the Star Trigger. The history of the Darrians... high-tech humans in the Spinward Marches. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$8.00 $6.00
|
FASA Adventure Class Ships, Volume 1- For Traveller
Valor Missile Corvette
Maru Merchant Vessel
Stedlas Zhodani SDB
Lucifer Destroyer Escort
Condor Freedonian SDB
Desiree Keah Private Yacht
Ninz Zhodani Scout
Chameleon Commerce Raider
Chati... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$20.00 $7.50
|
FASA Adventure Class Ships, Volume 2- For Traveller
Lord Somerset Subsidized Liner
Kiiallum Patrol Frigate
Fanzhienz Far Trader
Stayaow Aslan Combat Scout
Kurgulash Medical Scout
Port of Call Free Trader
Lady of Shallot Yacht
Eshpadir Orbital Insta... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$20.00 $7.50
|
Carrying diplomats, rich citizens, and the most important people in the Imperium, the King Richard, a luxury liner of the first class, is bound to be the center and/or target of murder, assassination plots, theft, hijack, terrorism, kidnapping, and more. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
A band of scientists and adventurers must probe the mysteries of a gigantic asteroid starship, home of the mysterious race of interstellar vikings known only as the Sky Raiders. Awaiting them in the immense man-made world are threats and puzzles, old enemies and new problems, wealth untold, and the final solution of the mystery of... the Sky Raiders.Last of the Sky Raiders trilogy. Fate of the ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
The Sky Raiders . . . They pillaged a dozen worlds sometime in the distant past, then vanished. Who were they? A beautiful archaeologist leads a band of adventurers into the swamps of the planet Mirayn, searching for their secrets... and their lost treasure hoard, join in the search... the expedition seeking the truth behind... The Legend of the Sky Raiders. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
As the Fifth Frontier War locks the Spinward Marches in mortal combat, a band of adventurers journeys outside the Imperium on a mission of vital importance. Their destination: ESHAAR, a dangerous and hostile world where temperatures average 150°C... where sulfuric acid takes the place of water . . . where enigmatic aliens hold the key to success or failure for the Imperium, The mission: dis... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
The mission seemed simple: rescue an abducted merchant Prince from the hands of a rival corporation in time to avert an interstellar war. The one month deadline seemed to be more than enough time to complete the mission. That is until the adventurers arrive at the planet where the prince is being held. Galatea, a world made up of thousands of islands and very severe weather made the mission a l... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
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Game Designers' Workshop (GDW) |
$6.95 $5.22
|
This adventure takes place on Desaekhe (0104-C663739-9) the
capital of a small, militaristic realm: the Descarothe Hegemony. Desaekhe is
a small rugged world only recently unified and propelled to interstellar
improtance. Now capital of the third most powerful state in the Jungleblut
subsector of th... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$4.50 $3.38
|
An artifact from a run-down Startown bar... a sinister, powerful merchant searching for the secrets of a lost civilization... a kidnapping and a night attack in a peaceful city. these are just a few of the problems encountered as a band of adventurers begins a search that will take them down the TRAIL OF THE SKY RAIDERS.The second of the Sky Raiders campaign, TRAIL OF THE SKY RAIDERS follows th... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Across the desert of a distant planet, the daring and tactical genius of a handful of adventurers alone can thwart a dictator's invasion. Join these guerilla leaders, the Uragyad'n of the Seven Pillars, to free a people and decide the fate of a world. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|

From the navigational computer files of the Imperium comes A Pilot's Guide to the Drexilthar Subsector, a detailed examination of a single subsector of Reavers’ Deep on the Imperial frontiers. This supplement presents background information on the Deep and on the Drexilthar subsector (setting for the Gamelords, Ltd. adventures The Drenslaar Quest and Duneraiders). Each world in the subsec... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Lady Sandra Lockhart was rich, famous... and bored. A thrill-seeker and daredevil, she was always on the lookout for new horizons to conquer. Now she has set her sights on the triple peaks of Anekthor.Anekthor, the majestic, unconquered mountain, shrouded in snow and mystery. Anekthor, home of the enigmatic Windstalkers, creatures of legend whose howls are said to signal the death of climbers. ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
The journals of the noted galactic wanderer Aramais P. Lee have now been converted into a referee's aid suitable for use in any Traveller campaign. LEE'S GUIDE (Vol. 1) provides full planetary specifications and detailed plot outlines for 10 worlds in which the situations taking place on the planet form the basis for a varied range of adventure opportunities, suitable for both small parties and... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Startown… the rough and tumble district on any world where travellers can find anything from entertainment to the worst sorts of crime and corruption. Condemned by the majority of honest citizens, exploited by the criminal subculture, and visited by starship crews and other travellers looking for entertainment, information, jobs, or almost anything else, this is "a wretched hive of scum ... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
The Desert Environment is a Traveller supplement dealing with the particular situations and problems of travel and survival in a desert climate. Included are specific rules systems designed to simulate all aspects of desert survival, explanations of equipment available for use in such terrain, and guidelines for setting up specific desert situations, special events and encounters, and adventure... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Adventure awaits on the watery world of Yarhfahl, as players join the race to salvage a valuable cargo from the Drenslaar, a sunken star freighter. But will they elude detection by hostile forces long enough to complete their task?The Drenslaar Quest is a complete adventure for Traveller, This scenario makes use of rules and information presented in The Undersea Environment, a Traveller supplem... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|

The Mountain Environment is a Traveller supplement dealing with the particular situations and problems of travel and survival in rugged terrain. Included are specific rules systems designed to simulate mountaineering and other activities and hazards found in mountain terrain, explanations of equipment available for use in such terrain, and a guide to constructing specific mountain situations, s... [pulse aquà para ver más] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|