| Product Name ▲ |
Publisher |
Price |
21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus.
In addition, 21 Organizations also includes career tracks for The Hub Federation Navy, bounty hunters, and The Casc... [click here for more] |
Gypsy Knights Games |
$5.99
|
Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.
Like all our products, the main intention of this book is to provide ... [click here for more] |
Gypsy Knights Games |
$4.99
|
Running a Traveller game can often be challenging.
Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players.
Whatever the reason, we're here to help!
Much... [click here for more] |
Gypsy Knights Games |
$4.99
|
Have you ever wondered what was in our 21 Plots series? Have you purchased our 21 Plots series and can't always remember which adventure was in what book?
Need to find an adventure dealing with redemption? We've got it! Characters stuck without cargo? We can fill their cargo bay! Need a passenger? No problem. We'll have t... [click here for more] |
Gypsy Knights Games |
FREE
|
The newest in our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents 21 planet based situations with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the playe... [click here for more] |
Gypsy Knights Games |
$4.99
|
You, American Marshal Obadiah Thomas, have been assigned to capture Felix Berthold. When the Ann Arbor arrived at Earth’s orbital station, all passengers going on to Tirane transferred to the New Orleans, another passenger liner. You have joined them undercover as a nanoelectronics parts salesman. The New Orleans will be in Earth orbit for only another six hours, fini... [click here for more] |
Mongoose |
$2.99 $2.39
|
The players are hired to perform a simple survey mission; however, the presence of a downed French satellite, trigger-happy militia, and the machinations of governments at the highest level will ensure this mission turns out to be anything but simple. Fleeing for safety, the players will have to avoid the governments of Beta Canum-4 as they try to get off-world. ... [click here for more] |
Mongoose |
$2.99 $2.39
|
At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape.
With two... [click here for more] |
Mongoose |
$14.99 $11.99
|
Once again you are contacted by the enigmatic Professor Elsie Itcher. This time her strange pronouncements send you on a wild goose chase. But if the goose chase pays off, it could make your career!
Ancient Trails, Witness to History is a Mongoose Traveller adventure set in the Twilight Sector Campaign Setting. This adventure will test your science and problem solving skills... [click here for more] |
Terra-Sol Games LLC |
$0.00
|
Download these free audio enhancements for the Beyond the Open Door Adventure Campaign. Bring the adventure to life and treat your players to a whole new level of campaign immersion. ... [click here for more] |
Terra-Sol Games LLC |
FREE
|
Cascadia Adventures 1: Save Our Ship is the first in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.
A "whale ship". That's what the casinos on Chance call a starship sent to ferry back a wealthy gambler. The Razz Casino dispatched their "whale ship", Royal Flush, to pick up an influential politicia... [click here for more] |
Gypsy Knights Games |
$4.99
|
Cascadia Adventures 2: The Lost Girl is the second in a set of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.
A daughter lost. It tugs at the heart of any parent.
Khalil Moskalawicz, a former card dealer at The Razz Casino, has lost contact with his only daughter, Frida. When no one else will help, Khalil turns to his former bo... [click here for more] |
Gypsy Knights Games |
$4.99
|
Cascadia Adventures 3: Fled is the final chapter in a trilogy of adventures by Gypsy Knights Games set in the Cascadia subsector of the Clement Sector.
Thousands of credits stolen from the Razz Casino on Chance is just the beginning!
Milton "The Monk" Hawthorne, security officer, has robbed the Razz Casino and fled the system. Carrie O'Malley, owner of the ... [click here for more] |
Gypsy Knights Games |
$4.99
|
Welcome to Clement Sector!
In 2210, scientists discovered a wormhole allowing travel to the opposite side of the Milky Way galaxy. Once across, exploration teams discovered worlds far more suited to human habitation than those in star systems nearer to Earth. Were they terraformed by some unknown race? Are they just a coincidence in th... [click here for more] |
Gypsy Knights Games |
$15.99
|
Carrying diplomats, rich citizens, and the most important people in the Imperium, the King Richard, a luxury liner of the first class, is bound to be the center and/or target of murder, assassination plots, theft, hijack, terrorism, kidnapping, and more. ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
A band of scientists and adventurers must probe the mysteries of a gigantic asteroid starship, home of the mysterious race of interstellar vikings known only as the Sky Raiders. Awaiting them in the immense man-made world are threats and puzzles, old enemies and new problems, wealth untold, and the final solution of the mystery of... the Sky Raiders.Last of the Sky Raiders trilogy. Fate of the ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
The Sky Raiders . . . They pillaged a dozen worlds sometime in the distant past, then vanished. Who were they? A beautiful archaeologist leads a band of adventurers into the swamps of the planet Mirayn, searching for their secrets... and their lost treasure hoard, join in the search... the expedition seeking the truth behind... The Legend of the Sky Raiders. ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
As the Fifth Frontier War locks the Spinward Marches in mortal combat, a band of adventurers journeys outside the Imperium on a mission of vital importance. Their destination: ESHAAR, a dangerous and hostile world where temperatures average 150°C... where sulfuric acid takes the place of water . . . where enigmatic aliens hold the key to success or failure for the Imperium, The mission: dis... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
The mission seemed simple: rescue an abducted merchant Prince from the hands of a rival corporation in time to avert an interstellar war. The one month deadline seemed to be more than enough time to complete the mission. That is until the adventurers arrive at the planet where the prince is being held. Galatea, a world made up of thousands of islands and very severe weather made the mission a l... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
|
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
This adventure takes place on Desaekhe (0104-C663739-9) the
capital of a small, militaristic realm: the Descarothe Hegemony. Desaekhe is
a small rugged world only recently unified and propelled to interstellar
improtance. Now capital of the third most powerful state in the Jungleblut
subsector of th... [click here for more] |
Game Designers' Workshop (GDW) |
$4.50 $3.38
|
An artifact from a run-down Startown bar... a sinister, powerful merchant searching for the secrets of a lost civilization... a kidnapping and a night attack in a peaceful city. these are just a few of the problems encountered as a band of adventurers begins a search that will take them down the TRAIL OF THE SKY RAIDERS.The second of the Sky Raiders campaign, TRAIL OF THE SKY RAIDERS follows th... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|
Across the desert of a distant planet, the daring and tactical genius of a handful of adventurers alone can thwart a dictator's invasion. Join these guerilla leaders, the Uragyad'n of the Seven Pillars, to free a people and decide the fate of a world. ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.00 $4.50
|

From the navigational computer files of the Imperium comes A Pilot's Guide to the Drexilthar Subsector, a detailed examination of a single subsector of Reavers’ Deep on the Imperial frontiers. This supplement presents background information on the Deep and on the Drexilthar subsector (setting for the Gamelords, Ltd. adventures The Drenslaar Quest and Duneraiders). Each world in the subsec... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Lady Sandra Lockhart was rich, famous... and bored. A thrill-seeker and daredevil, she was always on the lookout for new horizons to conquer. Now she has set her sights on the triple peaks of Anekthor.Anekthor, the majestic, unconquered mountain, shrouded in snow and mystery. Anekthor, home of the enigmatic Windstalkers, creatures of legend whose howls are said to signal the death of climbers. ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Riches, danger, and mystery lie within the arid wastes of Tashrakaar, a desert world peopled by the savage and enigmatic Dune-raiders. The players soon learn that desert nomads and desert heat aren't the only enemies they face when they find themselves trapped in the midst of vicious inter-corporate war!Duneraiders is a complete adventure for Traveller. This scenario makes use of rules and info... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
The journals of the noted galactic wanderer Aramais P. Lee have now been converted into a referee's aid suitable for use in any Traveller campaign. LEE'S GUIDE (Vol. 1) provides full planetary specifications and detailed plot outlines for 10 worlds in which the situations taking place on the planet form the basis for a varied range of adventure opportunities, suitable for both small parties and... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Startown… the rough and tumble district on any world where travellers can find anything from entertainment to the worst sorts of crime and corruption. Condemned by the majority of honest citizens, exploited by the criminal subculture, and visited by starship crews and other travellers looking for entertainment, information, jobs, or almost anything else, this is "a wretched hive of scum ... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Adventure awaits on the watery world of Yarhfahl, as players join the race to salvage a valuable cargo from the Drenslaar, a sunken star freighter. But will they elude detection by hostile forces long enough to complete their task?The Drenslaar Quest is a complete adventure for Traveller, This scenario makes use of rules and information presented in The Undersea Environment, a Traveller supplem... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
From the want ads of a starport news service come 20 short adventure situations for use with Traveller. Job opportunities abound for adventurers in this collection of scenarios which can lead a band of characters into anything from a luxury cruise to a mercenary expedition.Ideal for referees who need quick inspiration or a way of enlivening an ongoing campaign, this Traveller supplement makes a... [click here for more] |
Game Designers' Workshop (GDW) |
$6.95 $5.22
|
Five colonies on the edge of civilized space!
The Dade Colonies are located on the far frontier of the Clement Sector. The last stops before heading into the unknown!
Arnemuiden - The refuge of a disgraced politician and his followers from The Hub Federation. Have they established a political utopia or simply become a haven for pirates?
Dade - An underground ... [click here for more] |
Gypsy Knights Games |
$6.99
|
Dawn Adventures 1: The Subterranean Oceans of Argos Prime is the first in a set of adventures by Gypsy Knights Games set in the colonies of the Dawn subsector of Tranquility Sector, located to trailing of Clement Sector.
On the fringes of colonized space, settlers struggle on recently discovered worlds for land to call their own. One such planet is Argos Prime, where the dangers o... [click here for more] |
Gypsy Knights Games |
$5.99
|

This edition of the Denizen’s series
concentrates on the more than two legged
citizens. Each new world has thousands of
species that out number the bipeds by
thousands to one. This book is a start at
introducing a few of these species.
Inside you will find 20 new ... [click here for more] |
K Studio |
$22.00 $14.00
|

DREDAN is an RPG Campaign Setting that crashes Science Fiction and Fantasy together in a concise volume for DMs and Players alike. A detailed rule set mixing ancient and futuristic play within 28 planetary systems encompassing 70+ planetary bodies. You are no longer limited to one world within a material plane.
DREDAN campaign sourcebook uses a mixture of the futuristic rules from the p... [click here for more] |
Metal & Myth, LLC |
$21.95 $9.95
|

Out towards the rim of the Milky Way galaxy, a thousand parsecs away from Old Earth, far from that little yellow sun called Sol, lays a region of space known as the Azri Drakara sector!
Flynn's Guide To Azri Drakara: A Primer is a campaign resource and sourcebook for Traveller that introduces a complete game setting which can be used with the Traveller ... [click here for more] |
Samardan Press |
$9.99 $4.99
|
Flynn's Guide To Azri Drakara: Rodan Subsector is campaign resource and sourcebook for Traveller that provides a complete game setting which can be used with the Traveller system, or even other science fiction rules sets. This book focuses on the 40 primary worlds located within a single subsector on the frontier of the Azri Drakara sector. It provides astrogr... [click here for more] |
Samardan Press |
$9.99 $4.99
|
Welcome to The Hub Federation!
The Hub Federation provides an interstellar nation full of adventure opportunities. The six worlds of The Hub Federation are detailed, as is the government which holds them together.
The Hub Federation can be used in part or as a whole to add worlds to any existing Traveller setting. In addition, information and history are provided to ... [click here for more] |
Gypsy Knights Games |
$7.99
|
CORSAIRS OF THE TURKU WASTES
32-page adventure. Contains details on the planet Mellansel, the Space Pirates and Corsairs operating in the sector, and the hidden pirate base. Details and deck plans for a Hellbeast Type P Corsair Starship. Plus four scenarios. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.98 $4.48
|
MAROONED ON GHOSTRING
32-page book with 22"x34" color map details a planet in the Maranatha-Alkahest Sector of the Gateway Quadrant. Complete details are given on the planet Ghostring, as well as on its sapien native race, the Hawklings. One major scenario is given with several additional variants. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.98 $4.48
|
 TANCRED
48-page booklet detailing the Tancred system in Ley Sector. Includes is a complete description of an entire civilized planet as well as other significant installations on other planets. Centerfold contains an 11"x17" two color map of the planet. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.98 $4.48
|
 WASPWINTER
32-page adventure as Space Pirates scourge the starlanes and vicious mind control devices enslave hapless captives. Five subject races are listed along with encounter tables for the life and land of the planet. 32-page book with 22"x34" color map of the planet. ... [click here for more] |
Game Designers' Workshop (GDW) |
$5.98 $4.48
|
"Tell Norris I'm sorry"This is Emperor Strephon's last message, given to the crew of ISS Arrival Vengeance to take back with them to the Domain of Deneb. Strephons was the last stop on Arrival Vengeance's three-year mission to save a civilization. It is 1126 Join the crew of Arrival Vengeance, be a custodian of the future of the Domain of Deneb-Perhaps that of the en... [click here for more] |
Game Designers' Workshop (GDW) |
$7.50
|
Fight the Good FightIn the Wake of the rebellion, chaos rules over the once proud Imperium. Bands of corsairs stalk the spaceways, crippling the trade that had linked over 11,000 worlds. Without some force to permit the safe passage of trade, interstellar society cannot help but collpase.Even in these dark times, people can still be found to shoulder the burdens of civilization. Among these are... [click here for more] |
Game Designers' Workshop (GDW) |
$7.50
|
I don't exactly remember when it all started to change, when each starport looked a little more rundown than the last, when starships became fewer and further between. It was sometime after 1120. Now starports are in tatters and starmercs are in demand when you can trust em. Still, you need the escort,cause theres no shortage of pirates or stat-sanctioned pri... [click here for more] |
Game Designers' Workshop (GDW) |
$12.00 $9.00
|
Caught up in the battles of the Rebellion itself, innocent traders are captured as prisoners of war, then eacape to become fugitives fleeing the forces of the Rebellion. Clues they gather during their flight hint at a fabulous pre-Imperium lost city of high tech wonders. Can this city\'s treasures give one side the advantage that will win the Rebellion? Eight scenarios, plus assorted... [click here for more] |
Game Designers' Workshop (GDW) |
$10.00 $7.50
|
THE YEAR IS 2159 AND THE FRONTIER NEEDS YOU.
Written by Omer Golan-Joel with Richard Hazlewood, with art by David Redington and Michael Thomas, Outer Veil is a completely new game universe for Traveller, set in 2159 AD in the space around So... [click here for more] |
Spica Publishing |
$2.99
|
![Pegasus - The Classic Twelve [BUNDLE]](images/31/84063-thumb100.gif)
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Pegasus Magazine I (Apr-May 1981) Regular price: $2.75 Bundle price: $1.50
The Premier Issue - April/May 1981 is a 96-page magazine scanned in black & white for compression. It includ... [click here for more] |
Judges Guild |
$33.00 $18.00
|

Karnataka is a dry world with a few small seas. It is controlled by two rulers who have divided the power between themselves equally. Or have they?
Come to Karnataka. Search for the elusive Mulki Monster. Sample the Portis fruit. Avoid the Gadag. Keep your spirit balanced.
Quick Worlds 21: Karnataka has been designed with the busy Referee in m... [click here for more] |
Gypsy Knights Games |
$3.99
|

Minerva is a world almost covered in water. Its islands are ruled by a dictator driven to build a better world.
Come to Minerva! Join the massive building programs. Search out the mysterious base in the inner system. Learn about the Manly Trunion incident.
Quick Worlds 22: Minerva has been designed with the busy Referee in mind. Minerva is meant to ... [click here for more] |
Gypsy Knights Games |
$3.99
|
Welcome to Ararat!
Ararat is a world almost completely covered in water. The local population, however, is terrified of The Deep and live in fear of the ocean. Visit a world where the people are huddled on 7% of the world's surface.
Come to Ararat! Avoid the storms! Dodge a landslide! See the Grand Hall of the Triumvirate!
And get an additio... [click here for more] |
Gypsy Knights Games |
$3.99
|