| Product Name ▲ |
Publisher |
Price |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic we... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
"Our Dragons Are Different."
No creature is so iconic to fantasy roleplaying as the dragon. The dragon is to fantasy Rpgs as the space ship is to science fiction, as the vampire is to horror, as the quick-draw stranger is to the western. There is a reason why its on the cover of the Pathfinder Roleplaying Game Core Rulebook. Only a dragon has that kind of... [click here for more] |
Rite Publishing |
$4.99
|
A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Creighton Broadhurst
Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each insta... [click here for more] |
Raging Swan Press |
$3.99
|
A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale
Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each instalment in... [click here for more] |
Raging Swan Press |
$5.99
|
A Pathfinder Roleplaying Game compatible GM'S RESOURCE by Julian Neale
Got bored with the normal version of a monster and fancy spicing things up a bit? Want to include imaginative and interesting versions of an iconic fantasy monster but don’t have the time to build the stat block yourself? Fear not – the 100% Crunch line is here to save the day! Each inst... [click here for more] |
Raging Swan Press |
$5.99
|
When 1d6 doppelgangers just won't cut it!
It's a big, scary city out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Urban gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the city's criminal underworld.
Enjoy the advanced exemplar h... [click here for more] |
Rite Publishing |
$5.99
|

When 1d6 polar bears just won't cut it!
It's a cold, dark environment out there, and for your players, it's gotten nastier. 101 Not So Random Encounters: Winter gives you more options, more creative flexibility and more ways to just freak out your players with layered encounters with the masters of the ice and snow.
Enjoy the Half-fiend arctic druid&nbs... [click here for more] |
Rite Publishing |
$5.99
|
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 9-12
Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.
The party have a straightforward charge; bring in a rogue wizard!
This adventure takes the PCs into a wizard tower crowned by a strange alien life ... [click here for more] |
Adventureaweek.com, LLP |
$6.99
|
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 5-7
Adventureaweek.com PDFs are fully supported by Hero Lab files (included in download), minimum requirement: Pathfinder core system.
Icecrag Monastery is located atop a towering mountain peak and has long been a haven for those that choose a peaceful and meditative way of life. After receiving ... [click here for more] |
Adventureaweek.com, LLP |
$6.99
|
Rise of the Drow, Part 3 of 3: Usurper of Souls
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of levels 11-15
The massive grand finale of the RISE OF THE DROW TRILOGY.This final installment spans over 250 pages!
by Stephen Yeardley and Jonathan NelsonSpecial Guest Authors: Joshua Gullion, Will Myers, Nathan Land, and Cory Vic... [click here for more] |
Adventureaweek.com, LLP |
$12.99
|
by Michael McCarthy
A Pathfinder/3.5 Compatible Adventure for 4-6 PCs of level 10
A snowstorm ravages the Klavek Kingdom, betraying the forces of nature and blanketing the land in snow and ice, leaving the skeletons of towns in it’s wake. The PCs delve into the snow, only to find omens of worse things to come – a powerful white dragon is manipulating... [click here for more] |
Adventureaweek.com, LLP |
$6.99
|
The power of a witch comes from her patron, a mysterious force that extends this power for its own mysterious purposes. Witches gain bonus spells from their patrons, based on the arena of concern the patron is focused on. However it seems odd that hexes, the lynchpin powers of the witch class, are not affected by a witch’s choice of patron. To add one more level of customi... [click here for more] |
Super Genius Games |
$3.99 $2.99
|
Every Legendary game requires new Legendary Monsters for players to fight or befriend. you do not have time to come up with them all. Book of Beasts: Legendary Monsters 1 bring you 7 fully fleshed out monsters that you can torture your players with. These monsters, initially posted free on JonBrazer.com are bundled up together for easy ref... [click here for more] |
Jon Brazer Enterprises |
$3.99 $2.99
|
Fight the Dark Side
The Book of Beasts: Monsters of the Shadow Plane details the deadly and frightning monsters that go bump in the night. More than 50 brand new monsters for your Pathfinder Roleplaying Game, these monsters will frighten players and challenge their characters in new and exciting ways. This monster... [click here for more] |
Jon Brazer Enterprises |
$13.99 $5.99
|
A Pathfinder Roleplaying Game TRIBES supplement by Creighton Broadhurst
Four vampires in the thrall of the Crimson Altar of Kulan-Wyr - an ancient, bloodstained object crafted in the dim prehistory of the world - work to shatter the barrier holding back Death's legions. Stalking streets and alleyways they prey on the hapless and unwary, spiriting them away to a nameless fortres... [click here for more] |
Raging Swan Press |
$3.99
|

Welcome to Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the fifth volume of our line, we present options and alternatives for a dozen white dragons, covering every age category of the pale hunters of artic mountains, frozen deserts, and chilled tundra. Each age category also has thre... [click here for more] |
Super Genius Games |
$6.00 $2.98
|
A short Pathfinder Roleplaying Game compatible adventure for 5th-level PCs by Ennie Award winning designer Creighton Broadhurst
Lurking in the watery depths of a fallen orc tribe's sacred burial cairn amid the bleached, broken bones of savage warriors, honoured champions and mighty warlords the forest drakes Arduthal and Ingeirmaugh have made themselves a comfortable, ... [click here for more] |
Raging Swan Press |
$3.99
|
“All the luck in the world can't change the past.”
Many dreams are nightmares, and most fairy tales are gruesome tales of blood and betrayal, when you get right down to it. One little boy's ill-fated wish took him away to a land of make-believe and wonder... and, in a realm of madness and lies, that lost boy grew up. Lucky him. Now a tricksy old man in funny clothes walks th... [click here for more] |
Rite Publishing |
$2.99
|
Ever found (or thought about buying) a horn of Valhalla but didn't want to prep the required stat blocks, carry yet another heavy book to the game or muddle through hoping for the best? Horns of Valhalla banishes these problems!
This PLAYER'S RESOURCE contains a detailed write-up of the standard version of this iconic magic item and offers five variants (including full stat blocks of al... [click here for more] |
Raging Swan Press |
$3.99
|
Welcome to Houserule Handbooks: Spell Points, the first in a series of products presenting some of the houserules used at Super Genius Games. Each of these products is designed to introduce a carefully balanced, developed, and playtested version of a popular houserule for campaigns using the Pathfinder Roleplaying Game Core Rulebook. <>... [click here for more] |
Super Genius Games |
$4.99 $3.99
|
TEMERLYTH THE UNDYING - CR 16, Male Lich Alchemist 6, Loremaster 3, Wizard(Enchanter) 6
Temerlyth is one of those rarest of beings, an elven lich. Drinking from the cup of blackest hate, ancient wrath drives him ever on. Accompanied by his ravenous undead children, his tormented wife and her former lover, Temerlyth is a powerful horror stalking the broken ends of the world j... [click here for more] |
Total Party Kill Games |
$2.00 $1.99
|

Rules Set: 3.5 and PRGCFeaturing the D20 Insanity Rules made OPEN GAME CONTENT, Alea Publishing Group presents Insanity Rules: A Game Enhancment with additional design by Joshua Raynack.This file contains a full color version and a printer friendly version. This product is fully bookmarked.Does your character wish to learn That Which Should Not Be Known?Create an atmosphe... [click here for more] |
Alea Publishing Group |
$1.50
|
A Year of Interstellar Enigmas for Stars Without Number Now in Print!
For the benefit of those world-hopping freebooters who prefer their adventures in unpowered formats, Sine Nomine Publishing offers you this convenient 50-page printout of all the Mandate Archive entries published in the year 2011. Within these pages, you'll find...
Bannerjee Construction Solutions-... [click here for more] |
Sine Nomine Publishing |
$9.99 $2.99
|
From the scattered databases of the fallen Terran Mandate comes the second in a sequence of supplementary files for Stars Without Number, the free OSR retro-influenced game of science-fiction adventure. Sample this free file and learn how to add esoteric martial arts styles to your game and equip your PCs with the arts of the open hand.
Contained in this file, you'll find...
... [click here for more] |
Sine Nomine Publishing |
FREE
|
 La Marée Rouge approche
La Marée Rouge a consumé le monde, n'épargnant qu'un petit chapelet d'îles où les derniers vestiges de l'humanité ont trouvé refuge. Pendant trois cent ans, les humains pensaient avoir assuré leur survie, mais aujourd'hui ils sont de plus en plus nombreux à succomber aux songes délét&egra... [click here for more] |
Sine Nomine Publishing |
$29.33 $7.99
|
A Red Tide is Rising
For three hundred years, the last remnants of humanity have clung to the wild green jungles of the Sunset Isles. They have watched the red mist that consumed their world roil a hundred miles off the coast, waiting, a beast at bay. But now the crimson dreams are becoming stronger, and the wild Shou tribes of the west howl their hate at the human invaders... [click here for more] |
Sine Nomine Publishing |
$7.99
|
RISE OF THE DROW TRILOGYA 500 PAGE ADVENTURE!*****Now available as a bundle at a special discount!*****
"Adventureaweek.com's 3-part Rise of the Drow mega-module has set the bar quite high regarding underdark modules!"
-EndzeitgeistPaizo.com
Want t... [click here for more] |
Adventureaweek.com, LLP |
$29.99
|
Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.
As well as over 20 pages of new material including new villains and minions, Scions... [click here for more] |
Raging Swan Press |
$13.99
|
Chaos magic is the eldritch force of pure, churning anarchy, outrageous coincidence, and unrelenting entropy. It is more than spells that draw on the chaotic element of the alignments that define the morals of creatures throughout the multiverse, it also is a way to dip into the pure stuff of madness and creation. Chaos magic requires its practitioners to embrace a lack of contr... [click here for more] |
Super Genius Games |
$4.99 $3.99
|
Fantasy fiction is rife with characters that can call on a hodgepodge of minor techniques, from rogues who apprenticed as wizards in their youth to priests who were once warriors, often fantasy characters break out of the narrow restrictions of a single class. If a player wishes to create similarly flexible characters they often have little choice but to multiclass, often only “level dipp... [click here for more] |
Super Genius Games |
$4.99 $2.98
|
Gruesome undead templates are quick, easy options a GM can add to nearly any undead monster, to create creatures with whole new themes and abilities. A GM can use these as threats that are less familiar to experienced players, clues or elements for a specific background story, or to just have new boss undead to be the focus of a climactic final battle.
Al... [click here for more] |
Super Genius Games |
$3.99 $2.99
|
Beings with powers drawn from the might of the heavens themselves, godlings first appeared in The Genius Guide to the Godling. That product gave us two hero classes, the clever godling and mighty godling, based on the classic Greek heroes and heroines who could claim Olympians as parents or grand-parents. It also offered a godling prestige class, for characters whose divine heritage does... [click here for more] |
Super Genius Games |
$8.00 $7.19
|
They will destroy you completely, body and soul.
Crime is an accepted part of life in most large cities. Generally, such illicit activities are under the jurisdiction of the local Thieves Guild and they tend to punish freelancers harshly. There are those who feel the stranglehold of the guild is too much to bear, that their monopoly on the underworld must be broken. The Cloven... [click here for more] |
Clockwork Gnome Publishing |
$4.00
|
The Sinister Secrets of Silvermote
A hellish 64 page dungeon crawl designed for the Pathfinder RPG and scales for characters of 7th-12th level--an adventure not for the faint of heart! This is the first ever full-length adventure by Total Party Kill Games!
The setting of this adventure is a place called Silvermote, the underground lair of our latest villain in the ... [click here for more] |
Total Party Kill Games |
$7.99
|
The Sinister Secrets of Silvermote (FREE TEASER PDF)
In this nefarious "dungeon crawl," the players (suitable for 7th through 12th level) must hunt for the lair of the half-mad elven lich alchemist Temerlyth the Undying. Be it fame, fortune, glory or revenge, the path to his secrets is wrought with peril. As always, TPK Games delivers a unique and fun ... [click here for more] |
Total Party Kill Games |
FREE
|
A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst
Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you.
Each supplement presents three tribes in rich, flavoursome detail ... [click here for more] |
Raging Swan Press |
$1.99
|
Masterpieces are special performances for bards that represent the abilities of a grand master in a given bardic talent, and were first introduced in Ultimate Magic. Generally taken in place of a feat or spell known, masterpieces serve two useful functions for bard players. First, they give bards some flavor that makes them different than just “banjoplaying sorcerers with ... [click here for more] |
Super Genius Games |
$4.99 $3.99
|
Welcome to the Kingdom of Graves, the second in our line of Mythic Menagerie monster books for use with the Pathfinder Roleplaying Game. Each volume in this line presents a small set of monsters tied to a single theme, but spread over a range of CRs. For the Kingdom of Graves, that theme is undead with a place at court. Rather than a random colle... [click here for more] |
Super Genius Games |
$4.00 $2.98
|
Bardic performances enhance your character's powers, but keeping track of what song does what can be a pain...
Now, with Player's Aid V: Bard Cards, you can easily keep track of all your bardic performances and abilities without having to keep multiple books open in front of you. Player's Aid V: Bard Cards includes all the core bard powers from the Pathfinder Roleplayi... [click here for more] |
4 Winds Fantasy Gaming |
$1.99
|
A mortal with the blood of a god flowing through her veins-a hero with one foot in the world of man and the other in the realm of the divine. This concept was explored in the best-selling Genius Guide to the Godling, but that material hardly exhausted the subject. The godlings in that first volume focused on flesh and blood, brawn and brains, striding the world as paragons of human endea... [click here for more] |
Super Genius Games |
$5.00 $2.98
|