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This was White Wolf Publishing's April Fool's joke for 2009. However, so many people liked it that we're keeping it available for future customers. Enjoy!
On the bed, on the floor, by a demon ‘til your sore, in the tub, in the hall, up against the temple wall…Mastery of the arts of the bedchamber and playroom comes not easily to all. Does the sound of cries echoing in your ... [click here for more] |
White Wolf |
FREE
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In the Courts, On the BattlefieldsThe year is 1230, the hour is midnight, and all is not well. In the courts, princes chafe for territory. In the gardens, ladies manipulate love into games of life and death. In the cloisters, zealots of God and heresy turn on one another. In the shadows, vampires walk and feed, but at great peril. There are stranger things than themselves in the Dark Med... [click here for more] |
White Wolf |
$9.99
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Against the Odds
The Ascension War sputtered to an end thanks to human apathy. The Council of Nine Traditions now sits on a cusp, as certain mages try once more to re-ignite hope in themselves and others -- not just hope, but a striving for something, anything. Others want things to stay the same, to maintain the current, feeble status ... [click here for more] |
White Wolf |
$11.99
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The World of Darkness is terrifying, broken place. It has all of the problems and tragedies of our own, familiar world, but monsters also lurk in the shadows. Their presence makes the world more dangerous in a plethora of ways. Some of the supernatural beings prey on people in a literal sense — vampires drink the blood of the unwary, for instance, and crazed beasts hunt down people for th... [click here for more] |
White Wolf |
$5.99
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For centuries, terrors have existed just outside our understanding. The public may know or even suspect creatures of the night exist, but millions have managed to go on with their lives, focusing on the mundane, the safe. We’ve passed off the truth as a child’s fairy tale or the ramblings of crazed lunatics. We’ve ignored the realityin order to survive.
Thanks to the a... [click here for more] |
White Wolf |
$5.99
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Demons Rush In
The gates of Hell are broken and the souls of mankind are forfeit. In the boardrooms and back alleys of cities across the world, the former champions of mankind plot to enslave humanity and set the world alight. Only a handful of lost souls have the strength to rise above their demonic nature and defy the lords of the Abyss. Are you one of them?
Where Angels Fear to T... [click here for more] |
White Wolf |
$11.99
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Dreams of the Future
Since the rise of High King David and the signing of the Treaty of Concordia, a tenous peace has settled between the realm's nobles and commoners. Yet some commoners - particularly those connected to the Shadow Court - still resent noble rule. Trouble brews in the shadows and hidden places of David's lands. But now that the High King is missing, not... [click here for more] |
White Wolf |
$11.99
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Relics of Legendry and Infamy
From amulets, flying carpets and magic wands to cold fusion generators and ray guns, magical tools have always fascinated the popular imagination. They also fascinate mages, for they can actually make these daydreams real. But the universe no longer accepts powerful magic. Where wizards once forged swords that could cleave mountains, now th... [click here for more] |
White Wolf |
$10.99
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A Chronicle Companion for Werewolf the ForsakenTM
You come with me, you're on a journey. You leave this safe and boring world and strap into a wild ride. You won't know where you're going. That's okay-because I don't know where I'm taking you. All I know is that life is short, but my teeth and my claws are long. The night awaits us, and I am hungry. Aren't you hungry, too?- Anna Koren, ... [click here for more] |
White Wolf |
$9.99
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The Holy City Gone Mad In 1099, the
victorious Crusaders captured Jerusalem and then embarked on an epic
frenzy of slaughter and destruction. Now, a century later, the seeds
watered by that bloody harvest finally blossom. A madman stalks the
nights. An ancient vampire stirs in his slumber. A holy spring weeps
tears of blood. Unless someone can learn Jerusalem's darkest secret,
the ... [click here for more] |
White Wolf |
$7.95 $4.78
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Chosen by the Wyrm.
Pentex wants to speed up the process of human evolution. If nature won't do it quick enough, then Pentex will have to do it instead. Thus, the fomor: a sick, corrupt combination of Bane and human, a superpowered freak unfit for human society, blessed with deadly powers yet cursed with terrible diseases - and now you can play one of these things!
Abandoned by ... [click here for more] |
White Wolf |
$12.00 $7.20
|
 Imagine a research company capable of manipulating and combining the genetic structure of any animal. Now imagine that company under the control of a maniacal genius with an intense hatred of all superheroes and the desire to wipe them from the face of the Earth. Welcome to the From the Files of Matthews GenTech: a collection of custom-made creatures (complete with Tri-Stat and d20 System... [click here for more] |
White Wolf |
$9.95 $5.97
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It's the Savage West, Tenderfoot!The world of Werewolf: the Wild West is a fearsome and dangerous place. Texas Tarantulas and Storm Eater spirit minions are everywhere, while the Enlightened Society of the Weeping Moon converts its followers under night skies. How's a Storyteller supposed to tie all the elements of the Savage West together? With the help of Frontier Sec... [click here for more] |
White Wolf |
$15.00 $9.00
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The Paw of the Little Gods is Vast From the farthest reaches of the Elemental Poles to the heartland of the Realm, the world of Exalted teems with spirits, elementals and demons. Some still serve the Celestial Bureaucracy or are held in check by the Immaculate Order. Where the powers that restrain them are weak, the little gods rule men as princes, and their demands for worship... [click here for more] |
White Wolf |
$17.95 $10.78
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The Garou remember.
The werewolves tell the tales of their greatest heroes, keeping alive the ways. Stories as old as time and even older, stories stretching back to the dim mists of prehistory and stories as new as yesterday.
The Garou must remember. For when the stories are no longer told, then the Dying Race will die ... [click here for more] |
White Wolf |
$12.00 $7.20
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The prophecies of Gehenna were true. The world teeters on the brink of an undead apocalypse, the night when the progenitors of the vampire race rise to consume their childer amid a rain of blood and fire. As the fated Armageddon for the Kindred arises, what can they do?
FOR THE DAMNED
Drawing the Vampire Line to a close, GEHENNA brings about the conclusion of Vampire's World of ... [click here for more] |
White Wolf |
$14.99
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The Continent of Ghelspad
Playground of titans, battlefield of gods, land of empires and magic: Ghelspad is a vivid and exciting setting for your fantasy campaign. This volume details the lands, peoples, cultures, gods, and history of Ghelspad, from the ancient titanic epochs to the horrors of the Divine War and the tumultuous recent years, when the empire of Calastia has risen to threa... [click here for more] |
White Wolf |
$24.95 $11.24
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Ghost Towns Ain't All Deserted
The Savage West is dotted with numerous sites that wraiths call home. Of course, when those wraiths start becoming a problem for the local Garou, relations between werewolves and ghosts sometimes get ugly. Just how ugly depends on what town you're talking about, and which particular pack of Garou...
click here for more] |
White Wolf |
$15.00 $9.00
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Thralls of the Damned
Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix."
Bound to the Night
... [click here for more] |
White Wolf |
$16.19 $16.19
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This volume is the Year of the Ally supplement for Vampire: The Masquerade. This invaluable sourcebook provides heretofore unrevealed details on vampires' closest friends, confidants, servants, and lovers-and, at times, deadliest enemies.
Includes a detailed character creation system that enables gamers to play retainers, independents, revenants, and even szlachta. Plus, information on ... [click here for more] |
White Wolf |
$7.99
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The Cities are the Kindreds Domain
The Kindred are hidden masters of cities, growing sated on the blood of the vessels within. Their domains are built on the backs of the mortals they prey upon, their fortunes made by proxies, their havens visited by the famous to the infamous. The night belongs to those who can take what it has to offer.
As Well As Their Prisons... [click here for more] |
White Wolf |
$9.99
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THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Glories of the Most High: LunaMSRP: $4.19BUNDLE PRICE: $5.99
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae h... [click here for more] |
White Wolf |
$11.99
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The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
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The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
|
The Secrets of the Incarnae Revealed
The Exalts of the Unconquered Sun, Luna, and the Maidens of Destiny have always known that the Incarnae have had an interest in them, but what is really known about the Incarnae themselves? The "Glories of the Most High" series reveals many secrets of these higher powers, and a slew of new materials to use in your Exalted series.
A PDF-Exclusive ... [click here for more] |
White Wolf |
$6.99 $4.19
|
Let the buyer beware
Every freehold knows of at least one. Some seem to have grown up almost overnight, like a ring of small white mushrooms. Others seem to have run for millennia, outliving the rise and fall of the freeholds that surround them. They’ll never go away entirely, despite the dangers of their wares. Someone always needs something you can only get at a Goblin Market.>... [click here for more] |
White Wolf |
$6.99
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A Guide to the Fair Ones Denizens of the Wyld that surrounds Creation, the raksha continue to wage war on shaped reality. Taking on physical form, becoming the very thing they despise, the so-called Fair Folk prey on the the fringes of Creation, biding their time until the next great crusade rides forth from the formless madness beyond the world’s poles to finally end the blasphemy... [click here for more] |
White Wolf |
$17.99 $17.99
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Words of PowerHidden within the covers of innocuous books, written in fire on pages of brass, uttered in ancient tongues on mysterious recordings — the power of the Supernal can be trapped in physical form. For those who unlock the secrets of the grimoires, great majesty and great peril await.Grimoire of Grimoires includes:• 18 new grimoires offering great power and great dang... [click here for more] |
White Wolf |
$16.99
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Home Sweet Home Werewolves would give
their lives to keep the sacred places of Gaia from being defiled. They
draw lines of battle, readying themselves to fight, bleed and die in
defense of their homes. Their conviction is absolute; they fully
believe that their homes must be defended for the good of the world.
Now find out why.
Trespassers Will Be Mauled!
Ever wonde... [click here for more] |
White Wolf |
$15.95 $9.58
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"Who are we? Don't ask for secrets if you cannot keep them. Do you wish to take this step? Good. We are the secret police of the Awakened, charged with our task by the kings of lost Atlantis. We watch and judge the Gifted for any sign of malpractice of their Art, for we knew of old that the Abyssal taint of miscast spells risks the very universe. To remain pure, magic must be kept secr... [click here for more] |
White Wolf |
$18.99
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Break the Walls Down Kindred society is stagnant, and it favors the priveledged. Elders claim domain over rights that, by their nature, belong to all of Caine's childer. Princes and archbishops alike abuse the very social contract that gives them the power they wield. What's the answer? Open revolution. Bring down the system! ... [click here for more] |
White Wolf |
$14.99
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The end of the millennium is at hand. The Final Nights are here. The proud Camarilla is beset by doubt, betrayal and the rage of its enemies. The Masquerade has worn dangerously thin. Not even the most powerful Justicars are safe. But this is not the end, for the wounded beast is the most dangerous. The elders of the Camarilla will not let their dream die without a fight.
The New Face o... [click here for more] |
White Wolf |
$9.99
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The Sabbat are depraved monsters, reveling in their Damned state and herding the kine like cattle. Or so it would seem to the uninitiated. In truth, the Sabbat wage a secret war on the elders, struggling night after night to free themselves from the tyranny of the dread Antediluvians and the Jyhad itself. But are their tactics effective or simply horrific?
Cast by the Fires of the Packs... [click here for more] |
White Wolf |
$9.99
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Embracing Science for All Mankind
We are the Greatest scientific minds of the world. We influence every aspect of human society. We protect the Earth from the aliens without and the deviants within. Through order, science and technology, our conventions shape the course of the furure and catalog the wonders of the cosmos. We are there whenever someone ... [click here for more] |
White Wolf |
$15.99
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Keeping the World's Magic Alive
We keep alive the old ways. We remember the days when magic flowed across the Earth and dreams strode in hosts with spirits. For every person who believes in a world beyond reason, we are the illumination, teacher and guardian. Although beset by unbelief and torn by dissent, we stand together as guides to the shining. As... [click here for more] |
White Wolf |
$15.99
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Waking from centuries of slumber, the Gurahl — the werebears — rise again.
Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the f... [click here for more] |
White Wolf |
$10.99
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The Children of the Living and the Dead
They are born with the torment of Yomi in their veins and the hatred of
the living as their birthright. They are destined to be servants to
those who should call them kin, and monsters to those who should
embrace them. But they will not be denied their birthright.
Their Age Is Here
What does it take to be one of the mortal children of... [click here for more] |
White Wolf |
$13.95 $8.37
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This book explores the history, beliefs, methods and suspicious of mortals who probe secrets best left alone. Halls of the Arcanum is a crossover book for all Storyteller games including: Vampire: the Masquerade, Werewolf: the Apocalypse, Mage: the Ascension, etc. ... [click here for more] |
White Wolf |
$12.00 $7.20
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Living Metal and Thundering Bone
A silver knife twists in mid-blow, striking unerringly at a foe's heart as if it were alive. A dagger made from a great beast's fang bites deeper into a wound. A whirling bullroarer calls up a thunderstorm, and a simple reed flute lulls a monster into sleep. With the help of the spirits, the impossible becomes easy. With the right fetish in hand, ... [click here for more] |
White Wolf |
$11.99
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Shrouded from Mortal Eyes...
Since the world began, certain places have been claimed by death, whispered by the Quick to be sites of terrors unimaginable. It is said that in these places the Shroud between the worlds of the Quick and the Dead grow thin, allowing ghostly forms to manifest as they will.
The Dance of Death Goes On!
From Portugal to Providence, the Restless have ... [click here for more] |
White Wolf |
$15.00 $9.00
|
Where the Undead Stay
Almost every Kindred has a haven, and those who dont are a sorry lot indeed. From a princes sprawling estate to the steam-tunnel nest of a Nosferatu, havens say much about their owners. This collection of unique havens looks at the specific needs of the Kindred who maintain them and gives advice for how to incorporate them into a story.>... [click here for more] |
White Wolf |
$8.99
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The Courts of the Beasts
My cousin, you seem confused. Did you truly expect that our ways would be as your own? Did you think that we fight your battles against thisWyrm? Cousin, you have much to learn. Perhaps we shall share our wisdom and ways with you. Then again, perhaps not.
One with Gaia, but a World Apart
If you want to see how the Changing Breeds are different in the E... [click here for more] |
White Wolf |
$20.00 $12.00
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This is Not Your Land, Gai-jin
For centuries, the hengeyokai - the secretive shapeshifters of the East - have resisted the incursions of the Western world. Tales of goblin spiders, mischievous fox-women, chattering ravens and mighty dragons abound from Indias rivers to the islands of Japan. But as the West and its creatures invade the sacred homelands, the hengeyokai watch the Wheel of Ages gr... [click here for more] |
White Wolf |
$9.99
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The Mad Dance For centuries, the
Quincunx has advocated its truths as absolute and without peer,
destroying all those who would refute its ways. For centuries, however,
a handful of dharmas have survived the Quincunx's tyranny, following
belief structures alien to the Middle Kingdom. Now, with the Sixth Age
nigh, the so-called heretical dharmas grow in strength. Do they herald
an e... [click here for more] |
White Wolf |
$19.95 $11.97
|
From our Archives... to your table: a pack of mystick goodies.
A Storyteller's work is never done. A few helpful charts, secrets and reference sheets, however, can make his (or her) life a whole lot easier.
All the charts you need for your Mage chronicle can be found within this fold-out screen incl... [click here for more] |
White Wolf |
$15.00 $9.00
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As the Mythic Ages fell, a group of magi convened to create a monumental Realm, Horizon. This detailed sourcebook contains the Nodes, geography, politics, celebrities and ecology of this matchless place, plus new rules for arch-magi. ... [click here for more] |
White Wolf |
$15.00 $9.00
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REQUIRES THE USE OF THE DUNGEONS & DRAGONS® PLAYER'S HANDBOOK, THIRD EDITION, PUBLISHED BY WIZARDS OF THE COAST®. Sword and Sorcery™ books are published under the Open Gaming License and are 100% compatible with 3rd edition rules. A WOOD AWASH IN BLOOD Mormo, Lady of Serpents, was defeated at the height of the Divine War. He... [click here for more] |
White Wolf |
$17.95 $8.08
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Hot Rods and Gun Bunnies - the ideal supplement for running Big Eyes, Small Mouth campaign adventures within the "guys-with-cars and girls-with-guns" Japanese anime and Hong Kong action film genre. Specific genre character types include police officers, army personnel, bounty hunters, skip tracers, drivers, pilots, government agents, hackers, private detectives, thieves... [click here for more] |
White Wolf |
$15.95 $9.57
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Throw Open the Gate of Ceoris
High in the Transylvanian Alps sits Ceoris, the home of Tremere and his Usurpers. From its battlements they plot against magi and Cainites alike, send their Gargoyle slaves against the Tzimisce and increase their power nightly. One of the most secret and protected places in Cainite world, Ceoris shelters Tremere himself as well as teh most powerful a... [click here for more] |
White Wolf |
$11.99
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We Have Been Slaves too Long Proud and skillful warriors, descended from a war-god by blood and marriage, the inhabitants of Harborhead have never been easy for the Realm to govern. These unExalted persist in slaveholding, and the Cult of Ahlat has prospered for centuries despite the stern warning of the Immaculates. Now, with the disappearance of the Empress, the people of ... [click here for more] |
White Wolf |
$21.99 $13.19
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