| Product Name ▲ |
Publisher |
Price |
Got skills?
101 New Skill Uses gives you – yes, you guessed it – 101 New Skill Uses, that will help you roll the dice on a new way of doing things.
From leaping charges into battle, to intricate seductions that leave you with a willing informant, to skill uses that suppress cursed magic items, along with a way to get magic items to activate faster, and us... [click here for more] |
Rite Publishing |
$5.99
|
21 Organizations provides 21 new and varied groups to use in a Traveller campaign. Each has its own unique history, motives, and goals. Read about groups as varied as Solar Purity, The Cascadia Colonization Authority, and the Loyal Order of the Mystic Platypus.
In addition, 21 Organizations also includes career tracks for The Hub Federation Navy, bounty hunters, and The Casc... [click here for more] |
Gypsy Knights Games |
$5.99
|
Using a familiar format for Traveller players, 21 Plots presents 21 situations with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the players stray from the anticipated path.
Like all our products, the main intention of this book is to provide ... [click here for more] |
Gypsy Knights Games |
$4.99
|
Running a Traveller game can often be challenging.
Perhaps your campaign isn't quite ready. Maybe the last campaign finished a session or two early. Maybe your players have strayed from the expected path. Or maybe you're looking for a short session idea to introduce Traveller to a new group of players.
Whatever the reason, we're here to help!
Much... [click here for more] |
Gypsy Knights Games |
$4.99
|
The newest in our popular 21 Plots series, 21 Plots: Planetside is the first of a series of scenarios targeted to a theme. 21 Plots: Planetside presents 21 planet based situations with 6 possible outcomes for the Referee to use with a gaming group.
These can be useful not only when planning a short diversion from the main campaign, but also on those occasions where the playe... [click here for more] |
Gypsy Knights Games |
$4.99
|
In the near-future, an unexpected technological renaissance is sweeping the globe. Who (or what) is responsible?
A campaign module and rule supplement for the Pangenre RPG System™. The story arc and adventures are adaptable to other systems.
First Day, New Job
The room was mostly silent, although more than one whispered conversation was in progress. Bet... [click here for more] |
Pangenre, LLC |
$5.00
|
What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game?
Adventures Dark and Deep attempts to answer that question.
We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (... [click here for more] |
BRW Games |
$9.95
|
Sixty pages of combined archetypes, alternate class features, and feats is a pretty weighty book unto itself. Just shy of 300 feats, spanning a further sixty pages, is hardly anything to sneeze at, either. And when you add a further sixty-five pages of magic items of all sorts, and well over 200 additional spells, you have a sourcebook of truly tit... [click here for more] |
Necromancers of the Northwest |
$9.99
|
You Just Have to Be Born With It
Everyone knows that the source of a sorcerer’s magic is in his blood. Most sorcerers have arcane lineages that tend to fall into fairly straightforward and easy to define categories. This sorcerer is descended from a dragon, and has a draconic bloodline. That sorcerer is descended f... [click here for more] |
Necromancers of the Northwest |
$4.99
|

Hot on the Trail of Adventure!
It’s not easy being green, and, even more than druids, rangers suffer from a split personality in Pathfinder. Somewhere between fighters and druids, with more than a dash of rogue, it can sometimes be hard to say what being a ranger is all about, other than that ... [click here for more] |
Necromancers of the Northwest |
$5.99
|
Barbarians, Fighters, and Rogues, Rejoice!
It seems that there are really two ways to go about playing Pathfinder and similar d20 games: you can be a spellcaster, and have all kinds of crazy options to choose from, or you can be a more mundane, martial character, and, well…not. Sure, barbarians get rage powers and... [click here for more] |
Necromancers of the Northwest |
$4.99 $2.50
|
A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe.
Visit New Places, Make En... [click here for more] |
White Wolf |
$11.99
|
It is an invaluable resource for Adventure, Exploration, Spec-Ops and Scientific Expeditions.
The AAR-5 "Advantage" starship offers your adventurers a capable and dependable ship, rich adventure possibilities, enigmatic aliens and challenges. The ship's incredible versatility has guaranteed the vehicle a prominent position in serving fleet needs and recognition as a mainstay i... [click here for more] |
Scaldcrow Games |
$7.99
|
The Dragon’s Talon Existence is war. The Exarchs’ power cannot be thrown off by calm words and gentle gestures. The Banishers won’t relent if they see you’re harmless. Sometimes you need to fight harder than you’ve ever fought before — swift and unbreakable, like arrows made of adamantine. A Character Book for Mage: The Awakening™
... [click here for more] |
White Wolf |
$18.99
|
ADMIRAL o' the HIGH SEAS - naval combat supplement for use with the world's most popular roleplaying games.
For centuries, the boldest adventurers of all were sailors. If you want adventure, why limit yourself to dry land and dungeons when you can crew a tall ship and set sail for the end of the world?
Produced with the support of dozens of Kickstarter backers, this books contai... [click here for more] |
EN Publishing |
$12.99
|
Behold, the ultimate resource: The guide to Advanced Dimensional Green Ninja Educational Preparatory Super Elementary Fortress 555, the best cartoon series there never was! Between these two gloriously colorful covers, every piece of information that fans of the show could gather together has been collated, codified, cross-referenced and other verbs starting with the letter C. Every chara... [click here for more] |
Windmill Game Co. |
$30.00 $10.00
|
Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the DM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. ... [click here for more] |
Sneak Attack Press |
$5.95
|
Alternate Objectives is the latest of the Advanced Encounters series. Like all books in the series, it provides advice and tools for the GM to create more memorable encounters. Alternate Objectives focuses on creating battles where they PCs have goals beyond slaying the bad guys: things like rescuing prisoners or obtaining a powerful artifact before the opponents. ... [click here for more] |
Sneak Attack Press |
$5.95
|
Terrain Toolbox is the first in a planned series of books that offer advice and tools for DMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic.
The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrai... [click here for more] |
Sneak Attack Press |
$4.95
|
Terrain Toolbox is the first in a planned series of books that offer advice and tools for GMs to create more memorable encounters. Terrain Toolbox is designed to increase the creative use of terrain in your game, making battles more dynamic.
The book begins with general advice for designing terrain effect and powers. It discusses why we use terrain, different things terrai... [click here for more] |
Sneak Attack Press |
$4.95
|
At some point in time, every Games Master will need this adventure - after all, it is the lot of players to constantly get into trouble with the law, and one day they will cross the line. . . Featuring an entire planetary prison, Prison Planet will integrate new arrivals into a life behind bars, working dangerous mines, surviving feuding factions and, possibly, allow an escape.
With two... [click here for more] |
Mongoose |
$14.99 $9.59
|
The one thing that all GMs are going to have to have, if they are planning to run adventures with the Pathfinder Roleplaying Game. The Adventure Planner for the Pathfinder Roleplaying Game includes any and all forms you will need to run adventures and keep order. The Adventure Planner contains the following forms:
Campaign Overview: Including Published PDFs or Sourcebooks Used &... [click here for more] |
LPJ Design |
$5.99
|
Are you ready for adventure?
Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are along for the ride and know you will love what we have to o... [click here for more] |
Rite Publishing |
$19.99 $9.99
|
There’s never enough adventures, right?
Welcome to the second issue of Adventure Quarterly! Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder game from new and established voices in the RPG industry. It is our hope that like us, you feel that there’s just never enough adventure out there!
Within this issue ... [click here for more] |
Rite Publishing |
$19.99 $9.99
|
Who, what, where, why, or how?
Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shaky ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all for your entertainment and patronage.
Inside you will find adventures by Matt B... [click here for more] |
Rite Publishing |
$9.99
|
Born from a conflict eons old, some say the people of Braugh never had a chance. What was intended to be a celestial prison for two warring Gods has become home to a numerous and diverse populace. From the ashes of a great war, the people of Thallorand have rebuild their cities, culture and industry with great respect to their past and an eye on their future. The Age of Lords Campaign Setting h... [click here for more] |
Blackbyrne Publishing |
$15.99 $8.99
|
Born from a conflict eons old, some say the people of Braugh never had a chance. What was intended to be a celestial prison for two warring Gods has become home to a numerous and diverse populace. From the ashes of a great war, the people of Thallorand have rebuild their cities, culture and industry with great respect to their past and an eye on their future. The Age of Lords Campaign Setting h... [click here for more] |
Blackbyrne Publishing |
$15.99 $8.99
|

In the wake of the Lord’s War, the need for soldiers has waned while the recruitment of brave adventurers has flourished! Ancient ruins, hidden crypts, forgotten family tombs, all of these await those who are brave enough to set out into the world and find them. Are you a retired soldier? Perhaps a secret member of a Thief’s Guild? Did you con your way into one of the Lord&rsq... [click here for more] |
Blackbyrne Publishing |
$14.99 $7.99
|
In the wake of the Lord’s War, the need for soldiers has waned while the recruitment of brave adventurers has flourished! Ancient ruins, hidden crypts, forgotten family tombs, all of these await those who are brave enough to set out into the world and find them. Are you a retired soldier? Perhaps a secret member of a Thief’s Guild? Did you con your way into one of the Lord&rsq... [click here for more] |
Blackbyrne Publishing |
$14.99 $7.99
|
AL 4: The Waystation by Dave Przbyla, for the Dungeon Crawl Classics roleplaying game.
The Dwarves of Upanesh were prosperous and widespread; their transport/mining system was efficient and admirable. Their ancient downfall was tragic, but not without its heroes. Minoc Manshield and his mystical hammer Stone Fist, tools of the great god Upan saved many of his people and too... [click here for more] |
Purple Duck Games |
$7.50 $3.51
|
Purple Duck Games Presents!
AL 5: Stars in the Darkness by Daniel J. Bishop (Raven_Crowking).
In millennia past, the ancestors of the elves protected the stars as they followed their courses, for there are wolves in the outer dark. Yet what manner of creature would dare to consume stars as though they were sheep in the field? And what has be... [click here for more] |
Purple Duck Games |
$9.99 $6.99
|
Purple Duck Games Presents!
AL 3: Through the Cotillion of Hours by Daniel J. Bishop (Raven_Crowking).
Sooner or later, characters are going to want to quest to achieve some specific end – to raise a fallen comrade, to regain lost ability points, to discover a new spell, to find some new magic item…the possibilities are nearl... [click here for more] |
Purple Duck Games |
$3.51
|
Paradigm City is known for its heroes, the powerful, colorfully-clad men and women who always swoop in and save the day. You're not one of those people. Sure, you're got a power (or at least a schtick), but it isn't particularly awe-inspiring, or even all that useful. You don't have a fancy crime-mobile, an ultra-modern headquarters, or a high-priced publicist like the big boys. But you've got ... [click here for more] |
Hex Games |
$7.99
|
Which side will you choose? Which weapons will you wield? Earth is torn between the order of science and the chaos of fantasy. These two worlds cannot mix. Venture into lands once claimed by skyscrapers and factories, now overrun by elves, goblins, and dragons. Choose your path and commit to the quest. Monsters will hunt you; machines will track you. No gods will help you; no prophecies will ch... [click here for more] |
Dias Ex Machina Games |
$14.99
|
Let Them Know Your Fame In Hell.
In this Labyrinth Lord-compatible guidebook you'll learn the arts of war and kingly rule in the untamed borderlands. Referees will find all the tools they need to build a savage land of adventure and bloody struggle, carving the foundations of empire into the very bones of their campaign. Players will find new talents as Champions of t... [click here for more] |
Sine Nomine Publishing |
$19.99 $9.99
|
Kiss of the Spider Folk
Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre... [click here for more] |
White Wolf |
$10.99
|

WELCOME TO ANCIENT ECHOES
When Dr. Marcus Gottfried genlifted five bottlenose dolphins to human-level intelligence in 2042, he changed the world forever. For the first time, humans found themselves sharing their planet with another sentient species. Since that time, genlifted bottlenoses—and the other species that joined them—have become influential citizens of both Earth an... [click here for more] |
FASA |
$30.00 $18.00
|
A-Viking We Will Go!
Vikings. These ancient warriors, seafarers, and explorers have left an undisputable mark on the course of western history. Throughout the middle-ages they were feared and hated throughout Europe as an unstoppable scourge of rabid barbarians. In the East, a group of Vikings formed one of the most elit... [click here for more] |
Necromancers of the Northwest |
$4.99 $2.50
|
Hold Sacred Your Past Promises
To build our empire, API forged untold Oaths with silver-tongued demons. These deals were important in the past, but came at a hefty price, one that humanity would likely not make today. We are all in danger if we fail to keep up with these treaties... the only thing keeping the monsters at bay.
...And Never Break Your Word
API Worldwide: E... [click here for more] |
Third Eye Games |
$19.99 $9.99
|

La batalla final.
Ya no queda sito al que huir. El Enemigo ha roto las cadenas y comparece en el campo de batalla definitivo. Las profecías se han cumplido. Los monstruos de las profundidades de la tierra vagan libres por las ciudades en llamas y las estrellas caen del cielo. La civilización humana muere y solo los hombres lobo pueden presentar batalla. Ha llegado el ... [click here for more] |
LaFactoria |
$13.33
|
The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die... [click here for more] |
White Wolf |
$17.99 $17.99
|
Vanguards of the Great Sects
Titles among the Damned arent always primogen or prisci. Somebody has to do the dirty work. From fighting Lupines to hunting rogue Cainites, from enforcing the Traditions to leading a crusade, a few bold vampires step forward to the head of the charge. Those vampires are the unsung champions of the night.
Fighting for Glory and the Cause
The latest... [click here for more] |
White Wolf |
$11.99
|

L’avante-garde des Grandes SectesLes titres des Damnés ne se limitent pas à Primogène et Priscus, Quelqu’un doit faire le sale boulot. Combattre les Lupins, traquer les Caïnites dévoyés, faire respecter les Traditions, mener les croisades, certains vampires courageux en ont la charge. Ces vampires sont les champions tacites de la nuit.Archonte... [click here for more] |
Hexagonal |
$34.01 $13.33
|
"Set... focus... Strike!" A samurai of Rokugan who does not thrill to these words is no samurai at all, and would do well to abandon his swords by the side of the road. Dueling captures many important facets of a samurai's life: skill with a blade, moral and physical courage, personal honor and loyalty to family and clan. It is an experiance which compresses his existence to it... [click here for more] |
Alderac Entertainment Group |
$34.95 $14.95
|

Fantastic Dreams
Genuine Renaissance men, the High Artisans of the Daedalean league master the Arts of Shaping, Forces and Naming. Mingling the disciplines of art, imagination and physical craftsmanship with the mystick theories of Sacred Geometry and elemental correspondence, they fashion great machines, fantastic vehicles and awe-inspiring weaponry.
Fantastic Creations
This ... [click here for more] |
White Wolf |
$8.99
|
The Tenth Sphere Revealed Long have mages sought the elusive Tenth Sphere of Creation. Each Tradition has its own theories about the nature of this ultimate metaphysical truth. To some, it is Unity. To others, Power. Many Masters have battled one another in pursuit of this awesome secret, destroying enemies and friends alike to attain an unproven ideal. To no avail, for the secret has re... [click here for more] |
White Wolf |
$17.99
|
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LaFactoria |
$13.33
|
When the Fire Burns Low Only the Ashes Remain...
The forged in steel chronicle continues: Ordered by Modias, the prince of Gary, to present themselves to Lodin, the Prince of Chicago, a group of neonates find themselves shoved headlong into a maelstrom of Kindred Intrigue. While the characters desperately search for Lodin, the Prince inexplicably disappears, and one of ... [click here for more] |
White Wolf |
$5.99
|
Listen. Can you hear it? The thunder of your soul, roaring within the thousand thousand worlds that exist within you. Gods are there, inside you. Worlds of dream and knowledge, chains of purest gold that bind you to each and every other mind that walks this earth. Sink beneath this base flesh and find the noble self within. Read the words written on your soul. Speak the names you find ther... [click here for more] |
White Wolf |
$17.99
|
All the leaves are yellow,All the grass is brown.All the nights are longer,Sun goes down.Crows are in the branches,Wolves are in the wild.Others in the shadows,Goodbye, child.--AnonymousThis book includes:• Motivations, methods and examples from the antagonist changeling factions• In-depth treatment of the True Fae, complete with new potential Keepers• E... [click here for more] |
White Wolf |
$16.99 $16.99
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