| Product Name ▲ |
Publisher |
Price |

The Pit
This entry in the Eat, Drink, and be Merry series describes the Pit. This establishment is widely known for its infernal theme and the questionable nature of the entertainment and dealings that go on there. Although many good people avoid the place it still receives a healthy number of customers, many of whom are members of the underworld or richer folk who beli... [click here for more] |
Faceless Entertainment |
$1.50
|

The inhabitants of the lost land never called it Mandala. The Shard Sages came up with that, peering into the past and finding a strange void where something wonderful should have been. Nor are the ruins at Qalidar the ruins of Mandala. They're shadows, shadows cast by light drawn inward, swirling in the Storm, raging around drifting islands of crumbling matter before plunging into the hole in ... [click here for more] |
Peryton Publishing |
$15.00 $2.99
|

FROM THE SHADOWED PAST Deep in the history of the Scarred Lands, the gods and titans joined forces to destroy the slarecians, a people of strange and terrible power. The full repurcussions of this mighty war remain as much a mystery as its cause. What powers did the slarecians wield? Why were they such a danger that the mightiest beings in all of S... [click here for more] |
White Wolf |
$23.99 $10.79
|
This unique d20 sourcebook includes: A single pay-as-you-go system that allows you to build exactly the game and characters you want, exactly the way you want them. With completely personalized classes you’ll never need to consult another book of prestige classes, feats, or special abilities again!Hundreds of new and expanded character abilities and feats to cover... [click here for more] |
Distant Horizons Games company |
FREE
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AT THE EDGE OF INFINITY, WHERE DWELL THE GODS Even the vast Scarred Lands are tiny compared to the scope of the Great Beyond. From the horrendous wastes of the Apocalypse Abyss to the beautific glories of the Adamantine Heavens, these planar realms are places of mystery and wonder - not in the lease because of the role they played in... [click here for more] |
White Wolf |
$23.99 $10.79
|
Immortal Grace; Undying FuryEldest Sons is the second of Paradigm Concepts' Races of Legend sourcebooks. Designed as a Player's and Game Master's toolkit. Eldest Sons explores the world of the immortal backbone of the fantasy genre, the Elf. Game Masters will challenge players with new twists on traditional archetypes and players will build the more complete character. Go... [click here for more] |
Paradigm Concepts, Inc. |
$9.95
|
Unleash Forgotten PowerUnearth forgotten spells and lost lore in your quest for knowledge and your thirst to conquer the unknown. See magic in a new light as you tap into spells that alter the mind, bend reality, or lay waste to vast stretches of land. Decimate armies to wrest control of a kingdom, or just replace the king with a loyal clone, the choice is yours. The power is here, it aw... [click here for more] |
Necromancer |
$26.99 $15.00
|
THE PREMIERE SPELL POINT SYSTEM FOR 3.5 E DUNGEONS & DRAGONs - ALSO CMOPATIBLE WITH THE PATHFINDER RPG!
Magic defines fantasy. It is the magical that makes a normal story into a fantasy that delights listeners, readers, and gamers by making all the impossibilities we can imagine become real. Dreams of magic can make even the most mundane day something to cherish, like a poem evoking... [click here for more] |
EN Publishing |
$9.95
|
Elements of Magic — Mythic Earth gives you the rules to create magic as it is seen in the myths that are alive in every setting, ancient or modern. Mythic Earth presents rules compatible with both Fantasy d20 and Modern d20, and is an update of the flexible spell creation system of Elements of Magic. Additionally, whether you want to explore the myths of the real world, or you want to play i... [click here for more] |
EN Publishing |
$8.95
|
The sequel to the immensely popular Elements of Magic: Revised is here! (Note that this product is an expansion for Elements of Magic: Revised, EN Publishing's D&D 3.5 and PATHFINDER RPG magic system. Lyceian Arcana is not a stand-alone product.)
In an abandoned classroom in the Lyceum, three mages stand together, channeling ... [click here for more] |
EN Publishing |
$8.95
|
ElfClash: Realm of Lanai, A Player's Guide
Comment from Customer Review:"...a very detailed and imaginative setting."
Written by Maggie McCall.Artwork by Janet Chui, Benjamin D. Richards, Jamie Worthington, Sean V. Murray, and Elijah Bey.
Forget what you know, or think you know, about elves. They are not the fragile, merry creations they are thought to be. This book... [click here for more] |
Khan's Press |
$9.95
|
 Stuck for ideas for your Silver Age Sentinels campaign? Look no further than Emergency Response -- a two-part adventure module set in Empire City. This 32-page book contains "Heads I Win, Tails You Lose," and "Two Heads are Better than One," and includes both d20 and Tri-Stat System game write-ups. Emergency Response ... [click here for more] |
White Wolf |
$9.95 $5.97
|
It's good to be the king.
Description: In d20 fantasy games, characters can gain power with spells, swords, stealth, and supplications. Yet this power rarely extends beyond the character's personal capabilities. Empire introduces rules for founding and building a political realm and carefully tending it from a tiny barony to a sprawling realm. Empire injects a... [click here for more] |
Alderac Entertainment Group |
$24.95 $4.95
|

As with anything that seems purely defensive, the school of abjuration is often thought to be weak. This could not be further from the truth. Magic is a powerful force, capable of slaying a healthy warrior with a single word or laying waste to an entire city. Mundane defences are incapable of repelling just force. Only the spells of abjuration offer resistance to this might, which makes abj... [click here for more] |
Mongoose |
$14.95 $3.99
|

Battle magic is about pushing magic to its absolute destructive limits, turning each arcane phrase into a death sentence and every claw-fingered gesture into a deadly magical assault. Make no mistake – battle magic is about mayhem and death, ensuring your opponents are made to pay for their presumption to challenge your arcane might. Whether you wish to deliver death from afar, firing off... [click here for more] |
Mongoose |
$14.95 $3.99
|

The ancient practice of blood magic has been outlawed in many civilised societies, for though it allows access to staggering levels of magical power the price can be very high. Savage tribes often respect blood magic, though even they tend to fear and avoid it where possible – its power is the stuff of legend, to be invoked only by those who expect to achieve great things or die in the at... [click here for more] |
Mongoose |
$14.95 $3.99
|
Chaos magic is not for the faint hearted - those unwilling or unable to maintain the daring or force of will necessary to harness great, unwieldy energies will find themselves destroyed by the very power they sought. The true unfortunates will end their days locked into forms never meant for mortal eyes, let alone mortal flesh. Many are the failed practitioners of this art, and their wildly def... [click here for more] |
Mongoose |
$14.95 $3.99
|

A forgotten art, a mystery to even the most powerful archmage, chronomancy is a dark corner of magic, in which few dare to tread. Wizards and sorcerers understand chronomancy as the simple manipulation of time through arcane magic. These ignorant fools take the sacred name of chronomancy in vain, having no idea of the forces they could unleash with their meddling. Chronomancy is far more than t... [click here for more] |
Mongoose |
$14.95 $3.99
|
Encyclopaedia Arcane Compendium: Volume I brings together four great Encyclopaedia Arcane titles together for the first time. Demonology, Necromancy, Battle Magic and the all-new Transmutation. Demonology: Taking your mage along the path of summoning beasts from other planes, sworn to do your bidding but intent on taking your soul. Can you skate the line that separates power from disast... [click here for more] |
Mongoose |
$34.95 $5.99
|

This volume presents the first serious study of the long-neglected questions of why material components are used in spells, what logic governs their use and whether or not it is possible to change them. Looking at the typical components used in arcane spells and outlining the key principles on which they work. An exhaustive treatment of the standard arcane spells is then provided which will inj... [click here for more] |
Mongoose |
$14.95 $3.99
|

Conjuration, the art of calling something forth from nothing, is a magic of infinite potential due simply to its very nature. To conjure is to reach past the empty spaces of this world and summon the heart’s desires from beyond. This kind of power can not be overstated or underestimated. To master conjuration is to never be alone, to never face a situation without aid. When one can instan... [click here for more] |
Mongoose |
$14.95 $3.99
|

Golems wait silently in dungeon corridors, ready to apprehend unwary adventurers who dare defile their former master’s sanctum. Shield guardians follow their owners faithfully, interposing themselves between the holder of their amulet and anything that would bring him harm. Homunculi fly forth, powered by their creator’s lifeblood into a grotesque mockery of life. All of these const... [click here for more] |
Mongoose |
$14.95 $3.99
|
An owlbear paces round and round the dry moat encircling the wizard’s castle, seeking any creature foolish enough to have entered the moat willingly or unfortunate enough to have been thrown there by the wizard’s minions. Up in the wizard’s stables a pair of night-black pegasi nicker nervously, as they always do when they hear the owlbear’s hungry cries. Their oversized ... [click here for more] |
Mongoose |
$14.95 $3.99
|

Welcome, mortal, to the Dark Road. Within these secret pages you will find the most forbidden knowledge of all - that of summoning, binding and ultimately controlling the demons, devils and fiends of the infernal planes. This book is not for the faint of heart for only the strongest of wills may dare to dabble in the blackest art of all. The perils are great and the dangers terrifying but for t... [click here for more] |
Mongoose |
$14.95 $3.99
|

There are many schools of magic. Some, such as Evocation, are combat oriented and the province of wizards who hurl deadly fire at their foes and wreathe the battlefield with lightning. Others, such as Transmutation, are the domain of those seeking to explore the many forms of reality and how they can be bent and reshaped. Still others are much subtler; the school of Abjuration, for example, is ... [click here for more] |
Mongoose |
$14.95 $3.99
|
Every wizard, sorcerer and bard knows deep within that his abilities are a pale imitation of the true power that dragons embody, and every new avenue of research is an attempt to find the original path of magic. Dragons continue to practice their arts, looking at the mortals trying to reach beyond their own limits with amusement, worry or admiration. Some of these magnificent beasts even teach ... [click here for more] |
Mongoose |
$14.95 $3.99
|

There are monsters in the deep, beasts whose flesh is perfect obsidian, whose eyes shine like midnight stars and who yearn to hunt again beneath the open sky. These beasts are the drow, and it is their doom to never again feel the light and warmth of the sun, until such time as the elven gods are thrown down and all their favoured children slain. The cities of the drow spread like a ca... [click here for more] |
Mongoose |
$14.95 $3.99
|

Common arcane lore divides physical existence in four basic elements: Air, Earth, Fire and Water. By manipulating these elements, arcane spellcasters create some of the most spectacular effects of magic, raising walls of stone around them or raining fiery death upon their enemies. Unlike druids, who control nature’s resources out of a pact of mutual respect, wizards and sorcerers master t... [click here for more] |
Mongoose |
$14.95 $3.99
|

You wish to study enchantment with me? Are you certain you understand what it is you ask? The school of enchantment specialises in a very powerful but very personal form of magic, making people, places and things affect the minds of others in ways that can be very intimate indeed. With this magic you can make someone fall in love, pledge devotion to a task, or defend a place with his very life.... [click here for more] |
Mongoose |
$14.95 $3.99
|

Familiars have long been a part of the arcane tradition and their fabled past has been portrayed in many a yarn, old and new. They are depicted in the tales as dedicated servants, faithful confidants, and in some cases as unwavering soul mates, but no matter how they are described one thing is certain: familiars are more than just simple companions to keep your feet warm on a cold winter’... [click here for more] |
Mongoose |
$14.95 $3.99
|

Illusionism has always been seen as a weaker form of magic, a school to be ridiculed rather than studied by most self-respecting mages. However, this book shall reveal that illusionism is neither to be scoffed at nor to be trifled with. At its heart, illusionism is the art of deception, be it benign or malicious in nature. It alters another’s perceptions and tricks their senses. T... [click here for more] |
Mongoose |
$14.95 $3.99
|

Throughout the civilised lands of man, dwarf and elf, the practice of necromancy is universally shunned, its knowledge suppressed and its practitioners persecuted. Only now, with the advent of Necromancy – Beyond the Grave, are the darkest secrets of this terrible and frightening magic finally revealed. One skilled in wizardry or sorcery may use this tome, for good or ill, and tap the pow... [click here for more] |
Mongoose |
$14.95 $3.99
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The wizard is an archetype of power. With courage and discipline he ventures into forbidden mysteries, learning the spells which may melt down reality and remould it closer to his heart’s desire. Once the heady heights of ninth level spellcasting are attained, the magician is believed to be at the apex of his power. However, there are those for whom this is just the beginning. The... [click here for more] |
Mongoose |
$14.95 $3.99
|

Mortals look up at the midnight sky and see the stars, eternal and changeless. They have worshipped them, feared them, hidden from them and tried to understand them. They are the one constant promise that, in a world of constant chaos, there is something innately ordered and beautiful about the universe. Star magic is a school of magic that harnesses the hidden order of the universe. In... [click here for more] |
Mongoose |
$14.95 $3.99
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Although wizards and libraries are so often connected, very little time has been spent on exploring the function and powers of the library. Libraries usually turn up as scenic backdrops or repositories for purely magical resources, whereas there are more potentially useful books in a library than there are supplies in an adventuring gear shop. We will therefore be taking a long overdue stroll d... [click here for more] |
Mongoose |
$14.95 $3.99
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Encyclopaedia Arcane: Nymphology - Blue Magic. This is truly the book we could never print. Ever. It is just too full of naughtiness and innuendo to appear on the shelves of your local retail store. As such, this instalment of the Encyclopaedia Arcane, Nymphology, is only available from RPGNow.com, where you must be old enough to possess a credit card in order to purchase it. If you... [click here for more] |
Mongoose |
$8.00 $3.99
|

The fey – also known as faerie, or fair folk – are some of the most misunderstood creatures in fantasy games. Some view them as harmless sprites living in the depths of sylvan woods; others see them as vindictive creatures with limitless power who steal children and play cruel and even lethal pranks on those that cross their path. The truth, as might be expected of such an enigmatic... [click here for more] |
Mongoose |
$14.95 $3.99
|
It is said that when the gods created the world, they gently blew life into it, awakening the conscience in every piece of their work. Trees, rocks, rivers, fire, wind, mountains… all of them received the holy breath, and all of them worshipped the gods before the first race set foot on the face of the world. They were the animae, the souls of all things: the spirits. These beings are th... [click here for more] |
Mongoose |
$14.95 $3.99
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In the minds of all sentient creatures lies the potential to change the world. Every thought, every action resonates throughout reality. Actions and thoughts intersect, collide, contradict, and merge together to form the fabric of cause and effect that make up ‘reality’ as people understand it. Most people express their power to change the world though their bodies. They tak... [click here for more] |
Mongoose |
$14.95 $3.99
|

Enhanced Armor
Pages: 5Illustrations: 3Game System: OGL 3.5
This file covers four unique types of non-magical enhancements and alternate rules that can be used to improve your medieval armor:
Gemstone Plating
Hell Forged
click here for more] |
Bloodstone Press |
$2.50 $1.99
|

Part of the appeal of RPG's is their linear nature. Rarely does a game "end" in the same sense as a board game or a card game. You continue to gain experience and progress until you reach higher levels. All the core classes top-out at 20th level, but if you wish to continue playing the same characters you then move into the Epic Level! I really enjoy playing Epic level campaigns. Why ... [click here for more] |
Skortched Urf' Studios |
$1.99
|
 Magic is at the heart of high fantasy. More than horrendous monsters or heroic sagas, the prevalence of powerful magic is at the core of truly fantastic adventures. This is especially true at epic levels, where the characters have grown beyond mere mortality. Following the truism that epic characters need epic magic, here are over a dozen new epic spells of all strata, waiti... [click here for more] |
Skortched Urf' Studios |
$1.99
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Epic Monsters. The name really does say it all. This tome is the perfect resource for games masters whose campaigns are nearing epic levels of play and need additional support to take their campaign beyond 20th level. With a veritable plethora of tremendously powerful creatures detailed within, Epic Monsters is the definitive source of challenges for the emerging epic level ... [click here for more] |
Mongoose |
$19.95 $5.99
|
 Elemental Powers III: Gazetteer of the Sea Realms profiles 15 geopolitical regions in a d20 high magic fantasy setting.? The book is designed for both the player and the gamemaster.? For GM's, the book can be used to flavor your own campaign or it can be used as a basis for campaigning in the Elemental Lands setting.? Each region is rich with adventuring possibilities and provides a new gar... [click here for more] |
Dunham Studios |
$9.99 $3.99
|
Author: James Thomson Yes, that's right. It's yet another collection of 99 new OGL spells from the good folks at Plain Brown Wrapper Games.We have esoteric arcana, lost rites, creepy private rituals and invocations by the bucketful. And all for less than six bucks! That's your best value on the dollar for unsavory occult weirdness. Buy the whole series and you can slurp down blasphemou... [click here for more] |
Plain Brown Wrapper Games |
$5.95
|
Play a character from this book and the experience points come to you. Who said you had to play the good guys? Being evil just got easier. This book has everything you need to run evil characters, develop evil campaigns, and make your nasty NPCs just a little bit nastier. Evil has rules for new prestige classes, new spells, new clerical domains, and demon summoning. If you're playing good afte... [click here for more] |
Alderac Entertainment Group |
$19.95 $3.95
|

Exodus Texas is a stand alone expansion for the Exodus Post Apocalyptic RPG. Texas details new character options (race, skills, feats, equipment, and advanced classes) and Texas orgazations and major settlements. ... [click here for more] |
Glutton Creeper Games |
$12.00
|
Expanded Character Sheet for use with The Pathfinder Roleplaying Game is a 19 page PDF resource that players can use to have a more detailed view of the character they are playing. The Expanded Character Sheet for use with The Pathfinder Roleplaying Game consists of:
Character Sheet Character Sheet
Inventory And Equipment
Magic Item Location
Spell Listing For A Cleric, Bard, Druid, Pa... [click here for more] |
LPJ Design |
$0.99
|

The Children of Gaea are inspired by the classic Captain Planet cartoon, which, while a western cartoon had more than enough elements in common with traditional Sentai action to be included in Sentai Spectacular. The Children of Gaea were expanded upon in Sentai Sequel, and this short source book delves even deeper. Inside you’ll find details on the Children’s mission, their mysteri... [click here for more] |
Skortched Urf' Studios |
$3.99 $2.99
|

Welcome home, Master!
In Japan, maids are chaste, cute and cuddly servants, submissive, kind and dedicated to both their jobs and the (usually bumbling) men who employ them. Instantly recognizable in their frilly, ornately decorated aprons and skirts, maids are sexy….everything in the hyper-sexualized Black Tokyo campaign world is sexy, even the horrifi... [click here for more] |
Skortched Urf' Studios |
$2.99
|