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Beasts of Legend: Coldwood Codex
Beasts of Legend: Coldwood Codex
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Aquatics

Aquatics


Bestiary Article

Mariners oft tell tales of ferocious beasts they have faced, whilst plying their trade. It is rumored that terrors such as the wrecan and daranog guard the skeletons of sunken ships.

Gigantic whales are killed for their ivory, blubber and oil but, occasionally, the hunters are the victims. The smaller dolphins are dashing friends of all sailors since...   [click here for more]

Columbia Games Inc.  $2.99 $2.40

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Bears

Bears


Bestiary Article

Bears are powerfully built. They are covered with long, rough fur, usually of one color, although some have white marks on the chest or face. A bear paw has five digits, each ending in a strong, curved unretractable claw.

Bears have an excellent sense of smell, but their eyesight and hearing are not as good. A bear can smell at 100 feet what a human can s...   [click here for more]

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Birds

Birds


Bestiary Article

Birds are ubiquitous across Hârn and familiar to all. They are found in cities and keeps, in fields and hedgerows, in the wilds, forests, mountains, and shores. They range in size from the small wren with a wingspan of six inches to the northern eagle, which reaches nearly 20 feet tip to tip.

This bestiary article describes how birds are used by man...   [click here for more]

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Cats

Cats


Bestiary Article

Cats are graceful, silent, masterful hunters. This article contains rules pertaining to cats and their abilities in combat and hunting. Eight species are represented:

Cheetah Cougar Dejerka Domestic Cat Dracofelas Lynx Lion Tiger ...   [click here for more]
Columbia Games Inc.  $4.99 $3.99

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Cattle

Cattle


Bestiary Article

Cattle are indigenous to Hârn and most parts of the Lythian continent. Domestic cattle are used for milk and labor and are slaughtered for hides, meat, and tallow. Herds of wild cattle roam the grasslands and river valleys in great numbers.

This article describes the domestic breeds of cattle common to Hârn as well as wild breeds such...   [click here for more]

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Chimerae

Chimerae


Bestiary Article

A Chimera is a creature composed of the parts of multiple animals. This article contains details and statistics for two such species: the Griffin, half lion and half eagle, and the fiercely territorial Hirenu, half equine and half eagle.

 

...   [click here for more]
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Deer

Deer


Bestiary Article

Many varieties of deer can be found on Hârn. The Hârnic tribesmen hunt them as a source of food, hide, antlers, and sinew, while the nobles of the island's kingdoms also hunt them for sport.

This bestiary article includes descriptions and statistics for three classes of deer. The Northern Deer, the largest indigenous species, prefers the colde...   [click here for more]

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Dogs

Dogs


Bestiary Article

Dogs play an important role among all levels of Lythian society. They are companions, trackers, guards, shepherds, fighters, and friends.

There are four broad classes of Lythian dogs. Dogs are selectively bred by dog trainers to preserve and propagate the best traits. Most dogs are of mixed parentage; those specially bred to type are expensive and ra...   [click here for more]

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Dragons

Dragons


Dragons is a Bestiary article (expanded from the 2002 release).

Dragons are the fire-breathing fiends of a thousand travelers' tales, the most feared of the fantastical beasts said to roam the Hârnic wilderness. Legends tell of the Great Wyrm that emerges from its lair to devour an entire village or just one helpless maiden. While many such tales can be discounted as the ravings o...   [click here for more]

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Ghosts

Ghosts


Bestiary Article

Ghosts features rules for manifestations allowing ghosts to scare the life out of the living.

...   [click here for more]
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Goats

Goats


Bestiary Article

Goats were introduced to Hârn by the earliest Jarin settlers. They have adapted to the island very well and provide milk, meat, tallow, and horn.

This article describes the common uses, physical statistics, and economic data of the domestic goats common to Hârn. Also included are a detailed description and statistics of the wild moun...   [click here for more]

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Horses

Horses


Bestiary Article

Most kingdoms on Hârn rely on an elite mounted warrior class for protection and maintaining the rule of law. As a result the horse is by far the most popular form of transportation on the island for nobility, and its use in warfare is almost universally considered the pinnacle of martial achievement.

There are two indigenous breeds of horse on ...   [click here for more]

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Ivashu

Ivashu


Bestiary Article

Ivashu are creatures of Ilvir, known as the Fatherless Multitude by the faithful, or the Accursed Beasts of the Barren Circle by non-believers. Ilvir creates the Ivashu at Araka-Kalai, making use of a limited number of souls over and over again. Some Ivashu are fairly common, because they have proved most adaptable to survival, or because they are the easies...   [click here for more]

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Sheep

Sheep


Bestiary Article

Sheep are among the most common livestock on mainland Lythia and are particularly numerous on Hârn. Sheep thrive in almost any kind of terrain but are disease-prone and favored as snacks by wolves and gargun (Hârnic orcs).

This article describes the common uses, physical statistics, and economic data of the domestic sheep common to H...   [click here for more]

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Snakes

Snakes


Bestiary Article

Snakes are scaly, limbless reptiles. Snakes usually attack humans only when startled or injured. There are five broad classes of snakes known in Lythia and Hârn: adders, asps, myenae, constrictors, and harmless snakes.

...   [click here for more]
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Swine

Swine


Bestiary Article

Swine are born to die; the food value of a pig is far greater than all other uses. From the guildsman's hams and the legionnaire's sausages to the lard on a peasant's crusty bread, from the lord's succulent roast pork to the suckling pig of the wedding feast, there is no creature more honored in the kitchen.

This article describes the common use...   [click here for more]

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Tawedog

Tawedog


The "Old Ones of the Forest" are one of the most elusive and mysterious of the sentient species of the Misty Isle of Hârn. They once ranged throughout the primeval Peran region but today are rare even among the dense forests of the northern coastal plain.

Taller than a man by more than half, a Tawedog's rangy frame is covered in stringy, ruddy brown hair tinged blue-green with mos...   [click here for more]

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Undead (Morvrin)

Undead (Morvrin)


Bestiary Article

Many folk are aware of a fate worse than death. Anyone, whether noble or common, free or serf, strong or weak, good or wicked, can lose their soul to Bukrai. The servants of Bukrai are the soul-predators known to most folk as amorvrin (singular: amorvrus) and their undead slaves the gulmorvrin (singular: gulmorvrus).

Originally presented in HarnMa...   [click here for more]

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Zhura (Fungi)

Zhura (Fungi)


Zhura (pl. Zhuran) is the Khuzan name for mushroom, a staple of their diet. It has come to be used in human society as a general name for predatory fungi that require animal protein and/or minerals to reproduce.

...   [click here for more]
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Ilme

Ilme


Ilme is a Bestiary article.

The Ilme are a strange race of mere-dragons, among the most unique and mysterious of the intelligent races on Hârn. The Ilme have an ancient culture with a complex language and a deep mythology. They bear some likeness to their great dragon cousins, and many a reported tale of dragonkind was almost certainly really an Ilme encounter, but there are signi...   [click here for more]

Columbia Games Inc.  $3.99

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Bats

Bats


Bats is a Bestiary article.

Bats are feared by many, in part because they have long been associated with witchcraft, darkness, and evil. This bestiary article describes the habitat and physical attributes of Hârnic bats, with full HârnMaster stats.

The article also gives full information on rabies, "The Wreaker's Madness," and how to reflect its ef...   [click here for more]

Columbia Games Inc.  $0.98

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HarnQuest 17 [BUNDLE]

HarnQuest 17 [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...

Atlas Map C6MSRP: $6.99BUNDLE PRICE: $6.99

Atlas Hârnica map C6 covers the northwestern coast of the Kingdom of Rethem. The map covers a number of major settlements, including Tormau, held by Ea...   [click here for more]

Columbia Games Inc.  $24.97

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Rabbits

Rabbits


Rabbits originate around the Venarian Sea. The Jarin and later Lythian settlers brought rabbits with them to Hârn as food animals; over time, they escaped into the wild and have spread throughout the island, although predators generally keep their numbers in check. Hares are relatives of rabbits; however, they do not live in burrows and instead rely on speed to escape.

Rabbits...   [click here for more]

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Rodents

Rodents


Rodents are the most numerous of all mammals. They are very adaptable and are found in practically every environment on the Misty Isles. Some species, especially mice, voles, and rats, survive at the bottom of the food chain by their sheer fecundity.

Rodents is a bestiary article. It describes the habitat and physical attributes of Hârnic rats, beavers, and squirrels, wit...   [click here for more]

Columbia Games Inc.  $3.98

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Horses

01.Horses
02.Bears
03.Dogs
04.Undead (Morvrin)
05.Cats
06.Aquatics
07.Dragons
08.Ghosts
09.Snakes
10.Zhura (Fungi)
11.Tawedog
12.Ivashu
13.HarnQuest 17 [BUNDLE]
 
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