| Product Name |
Publisher |
Price |
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.Our first issue presents: live-action rules for playing Pumonca; adaptations of the True Black Hand to MET; World of Darkness Fiction; deadly arcane Tremere rituals; and topical issues on live-action roleplaying and more! The Journal provides everything you need to make your Mind's E... [click here for more] |
White Wolf |
$7.95 $4.78
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Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off.This issue presents: rules for live-action Nunnehi; the next installment of the Mayday chronicle; a look at two of the largest live-action gaming organizations-The Camarilla and One World by Night; and topical issues on live-action roleplaying and more! The Journal provides everythin... [click here for more] |
White Wolf |
$7.95 $4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: live-action rules for playing the Thallain of the Shadow Court; World of Darkness Fiction; a human's perspective of the terrors that stalk the World of Darkness; a look ahead at one of the most eagerly anticipated Mind's Eye Theatre releases of the year. The Jou... [click here for more] |
White Wolf |
$7.95 $4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: the secrets of the wraiths of the Jade Empire; the conclusion of the Mayday! chronicle; live-action Mage rules... sort of; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you n eed to make your Mind'... [click here for more] |
White Wolf |
$7.95 $4.78
|
Welcome to the Mind's Eye Theatre Journal, the publication that picks up where other Mind's Eye books leave off. This issue presents: The first part of MET's look at Wraith: The Great War; a look at the Bunyip for Laws of the Wyld West; the einherjar of the Dark Ages; World of Darkness fiction; topical issues on live-action roleplaying and more. The Journal provides everything you need to make you... [click here for more] |
White Wolf |
$7.95 $4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: The second part of MET's look at Wraith: The Great War. Werewolves in the Dark Ages. Yulan-jin and Dhampyrs. World of Darkness fiction. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind's Eye Theatre c... [click here for more] |
White Wolf |
$7.95 $4.78
|
Welcome to the Mind's Eye Theatre Journal, the magazine that picks up where other Mind's Eye publications leave off. This issue presents: A guide to acting in live-action play. Dharmas heretical to all self-respecting Kuei-jin. A look at the hideous fomori. Motivation to torch my effigy. Topical issues on live-action roleplaying and more. The Journal provides everything you need to make your Mind'... [click here for more] |
White Wolf |
$7.95 $4.78
|
The Black Hand crumbles. The Final Nights approach. The Gurahl awaken and Doissetep falls. The world is on a high-speed collision course to The End, and you don't wanna get run over. Don't Be Left BehindThe Mind's Eye Theatre Journal is a quarterly trade-sized release that showcases new rules, updates and changes in the World of Darkness® for live-action games. Material never before unearthed ... [click here for more] |
White Wolf |
$7.95 $4.78
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The release of our spring/summer e-magazine, Epitaph! Sample pages from new releases and pre-release material, along with staff interviews and columns make this a huge 50 page bundle of free fun for our fans! Among the contents there is a brief teaser from Geist: The Sin-Eaters, which will be released this year at Gencon 2009. ... [click here for more] |
White Wolf |
FREE
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This innovative RPG supplement raises the presentation of game material to a new level. Volume One in this series of Campaign Books provides information to run more than just a fantasy adventure, it helps you run an entire campaign.
And not just one campaign, but six!
Each of the campaigns details a unique setting, important NPCs, and a complete storyline with outlines of ... [click here for more] |
White Wolf |
$7.95 $4.77
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Six adventures for use with any game system!
Collected from the early issues of WHITE WOLF Magazine, these exciting adventures take you from dangerous orc-infested mountains to a billowy place in the sky, from the depths of an elven forest to a bustling city where the dead walk the streets. Each adventure is designed to be played in one sitting and includes all aspects of roleplay... [click here for more] |
White Wolf |
$1.99
|
This is issue #18 of White Wolf Magazine (Horror Issue). Please note that all advertising in this PDF is out of date.
In this issue:ShadowrunCyberpunkGhostbustersCall of Cthulhuand more...
... [click here for more] |
White Wolf |
$2.95 $1.99
|
This is issue #19 of White Wolf Magazine (Alternate Fantasy Worlds issue). Please note that all advertising in this PDF is out of date.
This issue features:TalislantaCity-StateRolemasterReviewsand more... ... [click here for more] |
White Wolf |
$2.95 $1.99
|
This is issue #20 of White Wolf Magazine (Superhero issue). Please note that all advertising in this PDF is out of date.
This issue features:DC™ Heroes fantasy adventure Runequest Reviews ... and more.
Plus, the final installment of Demon Killer ... [click here for more] |
White Wolf |
$2.95 $1.99
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This is issue #21 of White Wolf Magazine (Torg & PBM issue). Please note that all advertising in this PDF is out of date.
This issue features:Torg AdventureTorg ReviewPBM Reviewsfantasy adventureShadowrunTroupe-Style RPG... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
|

This is issue #22 of White Wolf Magazine (Fantasy issue). Please note that all advertising in this PDF is out of date.
This issue features:FRPG Aventurenew spellsnew magic itemsArs MagicaRunequest... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
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This is issue #23 of White Wolf Magazine (Horror issue). Please note that all advertising in this PDF is out of date.
This issue features:Demons in FRPGsCall of CthulhuShadowrunFRPG encounterConan in PBM gamesAge of RUIN... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
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This is issue #24 of White Wolf Magazine (3rd Anniversary issue). Please note that all advertising in this PDF is out of date.
This issue features:Media in TorgShadowrunArs MagicaWarhammer FRPSpellbooksMagic Items... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
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This is issue #25 of White Wolf Magazine (3rd Annual Superhero issue). Please note that all advertising in this PDF is out of date.
This issue features:DC HeroesChampionsRolemasterTorgMagic ScrollsCapsule Reviews... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
|

This is issue #26 of White Wolf Magazine (Annual Science Fiction issue). Please note that all advertising in this PDF is out of date.
This issue features:StarKhanShadowrun ArchetypesCyberpunk 2020TorgFantasy AdventureRifts Review... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
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This is issue #27 of White Wolf Magazine (Annual PBM issue). Please note that all advertising in this PDF is out of date.
This issue features:StarKhanLegendsMiddle-Earth PBMTorgArs MagicaLive-Action RPG... and more. ... [click here for more] |
White Wolf |
$2.95 $1.99
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This Issue Includes: ITEMS FOR ANY REALM - Spike Y. Jones gives us some magic items modelled in our own image. THE SILICON DUNGEON - Jim Trunzo lets us in on what's hot and what's not in computer games, including a peek at the new Wizardy INFILTRATION OF THE MIND MAGGOT FROM PLANET V - A new live action roleplaying scenario by Roger Spendlove of the Dream Park Corporati... [click here for more] |
White Wolf |
$3.50 $2.10
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This is issue #34 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. For a complete table of contents and more, please take a look at the product preview. Included in this issue: Shadowrun™ - Magic over Bourban St.: C.R. Shaver and Jason Rush reveal the secrets of voodoo in Pt.4 of our Shadowrun™ New ... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this Issue: The Darkest Shadow - The Final intallment in our Shadowrun™ New Orleans supplement. The Wild Wierd West - Ten ways to spice up roleplaying in the Wild West. The Sorceress' Tower - An airy setting for Ars Magica The Surge - Altering possibility energy in Torg Dice Not Included - Spend a night of horror with The Calling of Craxuul-Thk ... [click here for more] |
White Wolf |
$3.50 $2.10
|

This Issue includes: STEWART DISCUSSES THE MERITS OF LIVE-ACTION ROLEPLAYING READERS SPEAK OUT ON KEVIN SIEMBEDA SHADOWRUNNERS GUIDE TO ENCHANTED OBJECTS BY CLINT BLACK THE WORLD OF FUTURE DARKNESS DEIRDRE BRCOKS BRINGS us PUNKED-UP CYBER-KINDRED THE SILICON DUNGEON 26 THE DUNGEON RETURNS WITH CAPSULE REVIWS BY JIM TRUNZO AN ADVENTURE FOR MILLENNIUM'S END BY ITS CREATO... [click here for more] |
White Wolf |
$3.95 $2.37
|
 Included in this issue: THE TREASURE OF GALILEE AN ADVENTURE FOR CHAOSIUM'S PENDRAGON BY PAUL COCKBURN THE SFOKESMAN SPEAKS - EXCERPTS FROM FLAGSHIP MAGAZINE MIND OVER MATTER- A SPECIAL INTRODUCTION TO MAGE:THE ASCENSION BY CHRIS HIND FEATURE REVIEWS: THE MASQUERADE, EARTHDAWN, UNDERGROUND BY STEWART WIECK ARTIST SPOTLIGHT A LOOK AT THE BEAUTIFULLY INTRICATE WORK OF BARBARA AR... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this issue: MAGE: THE ASCENSION - FUTURE REVIEW MAGIC: THE GATHERING - FEATURE REVIEW LOST SOULS - ON THE TRAIL OF JACK THE RIPPER SHADOWRUN - NEW MAGIC DISCIPLINES VAMPIRE MEETS CYBERPUNK - THE WORLD OF FUTURE DARKNESS PT. 3 OF 3 ... [click here for more] |
White Wolf |
$3.50 $2.10
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This is issue #39 of White Wolf Magazine. Please note that all advertising in this PDF is out of date. For a complete table of contents and more, please take a look at the product preview. Included in this issue: Howling at the Moon - By Travis Williams. Word on Blacks in Roleplaying Pg.9 The Powers of the Past - By John W. Vogel. There a... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this Valentine's Issue: Sex in Roleplaying - We're not afraid to ask. Vampire: The Masquerade - Toreador Blood Cults Earthdawn - A Heart Rending Tale 1st Annual Wolfie Awards - You're chance to howl! Legacy Rite Pt 2 of 6 - The First Official Werewolf: The Apocalypse Comic ... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this issue: BattleTech - Bullet-Spraying and Rocket-Spewing The Masquerade - Afraid of the Live Action Dark? Too Bad RuneQuest - Official Magic Colleges and Spells The Otherworld - Dreams in Roleplaying. Don't Worry, It's Dry. Legacy Rite Pt. 3 of 6 - The Fist Official Werewolf: The... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this issue: Seals of Satan - The boardgame Mom rold you not to play. It's April you Fool - Enough foolery to gag on. Werewolf: The Apocalypse - Part one in an official tooth gnashing second edition adventure. Vampuur: The Conspiracy - Wear something colorful for a change. Legacy Rite Pt 4 of 6... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this Issue Kult -Adventures in a Hell of someone else's making. Werewolf: The Apocalypse - Part two in an official fur-rending, Second Edition adventure In Sickness and In Health - Healing in your Fantasy World Last Stand - Our Wargaming Column is Here! Legacy Rite Pt. 5 of 6 - The First Official Werewolf: The Apocalypse Comic. ... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this Issue:
Wraith: Ghost Stories in teh World of Darkness
Magic: The Gathering - Strategies, Tournaments and Cards - Oh My!
Werewolf: The Apocalypse - Finale
Nightlife - Get Stoned, Play a Gargoyle
Legacy Rite Pt. 6 of 6 - The First Official Werewolf: The Apocalypse Comic
... [click here for more] |
White Wolf |
$3.50 $2.10
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Included in this Issue: Howling at the Moon - Tery Amthor of Metropolis discussed gays in roleplaying last issue. This issue presents responses from people in the industry. Beyond the Parents Basement - Chris W. McCubbin defines freedom. Where do you stand: Appreciator or frother? While you're thinking about it, Chris is hiding his fake Spock ears. The Care and Feeding of a City Camp... [click here for more] |
White Wolf |
$3.95 $2.37
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Preview of what's to come! ... [click here for more] |
White Wolf |
FREE
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