| Product Name ▲ |
Publisher |
Price |
Since the beginning of such additions to the DriveThruRPG/RPGNow Weekly Newsletter as A Better Game and the comic strip Bring Dice and Chips, we've received hundreds of requests for an archive or to make "back issues" available. While that's still in the works, what we've decided to do here is col... [click here for more] |
OneBookShelf, Inc. |
$1.99
|
In an English country house, someone is about to commit a murder. Even they do not know what they are about to do.
A Taste For Murder is a roleplaying game for four to six players. As you go through the game, your relationships with the other characters get more and more screwed up. By the end, someone’s relationships will give them a motive for murder. ... [click here for more] |
Graham Walmsley |
$10.00
|
So, you would like to try your hand at writing an adventure. Easy right? Well, yes... er... kind of. To really make an adventure successful you need more than just a great idea and a bunch of cool monsters, although that’s an excellent start! You need proper spelling, grammar, and formatting. You need a solid layout with jaw-dropping artwork and top-notch cartography. You a... [click here for more] |
Adventureaweek.com, LLP |
FREE
|
Reflections of Voldaria, Volume I, A Fantasy Photo Art Collection & Print Set features: 25 unique high-definition photos (Primarily) of attractive females in interesting poses. (Many are wearing fantasy style clothing and/or brandishing various weapons.) Most of the models are scantily clad. There is one topless photo of a Lizard Rider. Please Note: Two of these pictures were... [click here for more] |
Stainless Steel Dragon |
$12.00
|

Sir Vaiden Erro is a knight of the Malkan Order, sorcerers sworn to uphold the ever-expanding mandates of the Calantian bureaucracy.
Originally assigned to guard an ambassador in a foreign land, it is through a twist of fate that Vaiden finds himself charged to help a colleague, Alix, track down and destroy the headquarters of the Drimlith Cabal-those responsible for the recent assassin... [click here for more] |
Heathen Oracle |
$2.99
|

Azieran: Coveting BloodshedIllustration by V. Shane.
Baron Von Draukenhaus has been summoned from a century long, self-imposed exile to lead a company of expendable heroes in striking a tactical blow against an enemy hellbent on enslaving all of Azieran. Wielding Darkannis, the blade upon which a horned, demonic bat is crucified, Draukenhaus finds himself accompanied by a motley band of... [click here for more] |
Heathen Oracle |
$2.99
|

A follow up to 2007's Classic Home Video Games, 1972-1984, this reference work provides detailed descriptions and reviews of every U.S.-released game for the Nintendo NES, the Atari 7800, and the Sega Master System, all of which are considered among the most popular video game systems ever produced.
Organized alphabetically by console brand, each chapter includes a description of the ga... [click here for more] |
McFarland |
$55.00 $17.50
|
Got Questions About RPG Design? Wolfgang Baur, Monte Cook, Ed Greenwood, Michael Stackpole, and other industry veterans have the answers you asked for...and the advice you need!
Get ready to create great new adventures, monsters and magic for your RPG campaign! The Complete Kobold Guide to Game Design offers 240 pages of in-depth essays on what makes RP... [click here for more] |
Open Design |
$39.99 $19.99
|
Something happened in the darkness of Gettysburg--something that scarred Ronan Lynch for life. Now, years later, he wanders the West finding trouble and generally shooting it for a price.
But things are about to get strange in the snowy Rockies. There he meets new allies and a deadly threat that's been around for a long, long time. This chance encounter will change him-and what's left o... [click here for more] |
Pinnacle Entertainment |
$3.99
|

Ronan and crew are hired by none other than Wyatt Earp and Bat Masterson to keep the law in Dodge City on the Fourth of July. Angry Rebels and drunken mobs aren't the worst of the deputies' problems, however: the Butcher has come to town!
This is the second Dime Novel in the legendary Deadlands series, following the adventures of Ronan Lynch, Bad Luck Betty, and Velvet Van Helter. It co... [click here for more] |
Pinnacle Entertainment |
$3.99
|

Ronan's adventures find him in the town of Varney Flats just as the ominous Night Train rolls in. What is its secret? What's in the mysterious larder?
Find out as death rides the rails in one of the meanest, nastiest tales ever written for Deadlands!
This is the third Dime Novel in the legendary Deadlands series, following the adventures of Ronan Lynch, Bad Luck Betty, and Velve... [click here for more] |
Pinnacle Entertainment |
$3.99
|
Called to face the pasts they hoped to leave behind, Lydia, Kennerly, Nara, and Taru leave the Reach for the homes they once knew. There, new enemies have been set against them, driven by the same dark force they hoped they had defeated. Now the people they once most trusted have become pieces in a game that may lead them down the road to their deaths. ... [click here for more] |
Virgil and Beatrice |
$12.95 $2.99
|
Thistle Games' RPG Handbook ~ Getting Started and RPG Handbook have a lot of detailed information for young adults, parents, GMs and those who want to organise groups. However, for a 13 year-old jumping straight into the main features of building RPG gameplay is always going to be more appealing.The introduction to Do You Dare To Dream? largely repeats the beginning of the Getting Sta... [click here for more] |
Thistle Games |
FREE
|
The 7,500 dton Donatella Light Escort is a new starship design for your Traveller campaign play. It is small for a capital ship but it well-apportioned with weaponray catrgo space and subcraft. With fourty-nine state rooms, it is also usable as a standard space liner or tourist liner. Players will enjoy the easy-to-read deckplans while referees will enjoy the comprehencsive statistics that allo... [click here for more] |
Rainer Games |
$0.50
|

Looking for just the right card for the gamer on your list. Dungeon Map Greeting Cards are just what you need. Three holiday greetings, four unique maps let's you assemble the perfect card for you and your gaming group. So send all of the gamers on your list on a special holiday adventure this season with Dungeon Map Greeting Cards. ... [click here for more] |
UnderCity Games |
$9.99 $2.50
|
 This lavishly illustrated guide explores the fantastic dungeons of the fictional D&D world, from the perilous Tomb of Horrors to the Sunless Citadel and the Lost Caverns of Tsojcanth. Aimed at the novice dungeoneer, this book provides tips and tricks for surviving deadly dungeons of all sorts, enticing would-be dungeon explorers with stories of fabulous treasures guarded by fierce monsters and... [click here for more] |
Wizards of the Coast |
$19.95 $7.99
|
In Family Games: The 100 Best, top game designers and publishers write about the most enjoyable, most cleverly designed titles of the last one hundred years. Their essays cover the spectrum from board games to card games, wargames to miniatures games to role-playing games, including old favorites and little known gems. These are the games that the designers themselves play, the ones that... [click here for more] |
Green Ronin |
$9.99
|

An eleven-year-old boy strangled an elderly woman for the equivalent of five dollars in 2007, then buried her body under a thin layer of sand. He told the police that he needed the money to play online videogames. Just a month later, an eight-year-old Norwegian boy saved his younger sister's life by threatening an attacking moose and then feigning death when the moose attacked him--skills he sa... [click here for more] |
McFarland |
$35.00 $12.50
|

Many aspiring game designers have crippling misconceptions about the process involved in creating a game from scratch, believing a "big idea" is all that is needed to get started. But game design requires action as well as thought, and proper training and practice to do so skillfully.
In this indispensible guide, a published commercial game designer and longtime teacher offers... [click here for more] |
McFarland |
$38.00 $12.50
|
This month we are giving away a free copy of our great little gaming e-zine.
<o:p> </o:p>
This issue has all sorts of goodies in it.
<o:p> </o:p>
Musing of the Avalon Stogie
Behind the Game, Talisman
Coral Thrown, Chapter VIII
Junkyard Wars
Raging Swan Gaming
Multi-Verse, New... [click here for more] |
Avalon Game Company |
$1.00
|

Since tabletop fantasy role-playing games emerged in the 1970s, fantasy gaming has made a unique contribution to popular culture and perceptions of social realities in America and around the world. This contribution is increasingly apparent as the gaming industry has diversified with the addition of collectible strategy games and other innovative products, as well as the recent advancements in ... [click here for more] |
McFarland |
$35.00 $12.50
|
In Hobby Games: The 100 Best, the top designers, authors, and publishers in the hobby games field write about the most enjoyable and cleverly designed games of the last fifty years. Their essays cover the gamut of the hobby market, from roleplaying games to collectible card games, and miniatures games to wargames to board games, with titles both familiar and esoteric. These are the games... [click here for more] |
Green Ronin |
$9.99
|

In this in-depth critical and theoretical analysis of the horror genre in video games, 14 essays explore the cultural underpinnings of horror's allure for gamers and the evolution of "survival" themes.
The techniques and story effects of specific games such as Resident Evil, Call of Cthulhu, and Silent Hill are examined individually. ... [click here for more] |
McFarland |
$25.00 $12.50
|

Hunters of Dragons illustrates the full history of the original version of D&D, as published by TSR from 1974 to 1993; a complete catalogue (with hundred of images) of the products connected with the game (including the licensed ones), including products originally published in languagesdifferent from English; a catalogue dedicated to unpublished works, another to the legendar... [click here for more] |
Inspired Device |
$9.95
|
Pull up a chair and see how the world's top game designers roll.
You want your games to be many things: Creative. Innovative. Playable. Fun. If you're a designer, add "published" to that list.The Kobold Guide to Board Game Design gives you an insider's view on how to make a game that people will want to play again and again. Author Mike Sel... [click here for more] |
Open Design |
$14.95 $9.99
|
Ever wondered what it takes to make it as a freelancer?
Want to improve your homebrew adventures? The KOBOLD Guide to Game Design distills years of professional experience into a collection of design wisdom that can improve your game and vastly increase your odds of selling a magazine article, adventure, or complete game design.
Includes tips from Keith Baker, Wolfgang B... [click here for more] |
Open Design |
$18.95 $14.95
|
The Essential Elements for Building a World
Roleplaying games and fantasy fiction are filled with rich and fascinating worlds: the Forgotten Realms, Glorantha, Narnia, R'lyeh, Middle-Earth, Barsoom, and so many more. It took startling leaps of imagination as well as careful thought and planning to create places like these: places that readers and players want to come back to again and again.>... [click here for more] |
Open Design |
$19.99 $12.99
|

Danielle Ackley-McPhail's take on the craft of writing is intelligent, insightful, and often quite funny-as is the woman, herself. She tackles, with style and skill, everything from the mysteries of dialogue to the vagaries of the modern publishing world."-Ty Drago, Author, Editor, Publisher
Have a Dream of Being An Author?Frustrated with Banging Your Head Against the Publishing ... [click here for more] |
Dark Quest Games |
$4.99
|
Paul Ingrassia of Troll Hammer Press (http://trollhammerpress.blogspot.com/) has put together a cool little supplement for ¡Uncle Cucuy's Lucha Libre! game. He's done the homework here and you'll find some great background on the culture of Mexican wrestling and ideas for making your matches more realistic and exciting. This supplement really adds some great flavor to the dice game of Mex... [click here for more] |
Fabled Worlds |
FREE
|

This tutorial goes hand in hand with the ACT - Adventure Composition Tutorial (link).
Todd Gamble (3x ENnie Award Winning Cartographer) has produced this simple tutorial to guide you in submitting a map for your original adventure proposal to be published by Adventureaweek.com, LLP. ... [click here for more] |
Adventureaweek.com, LLP |
FREE
|

With videogames now one of the world's most popular diversions, the virtual world has increasing psychological influence on real-world players. This book examines the relationships between virtual and non-virtual identity in visual role-playing games.
Utilizing James Gee's theoretical constructs of real-world identity, virtual-world identity, and projective identity, this research shows... [click here for more] |
McFarland |
$35.00 $12.50
|
You may have heard of the Old School Renaissance, an enthusiastic movement that champions old-school gaming and old-school systems.
Here's the problem: there are dozens of old school rule sets. So which one should you try?
The Old School Renaissance Handbook profiles 20 different popular old-school systems, including their basic mechanics, character attributes, and... [click here for more] |
Brent P. Newhall's Musaeum |
$4.99 $2.99
|
Open Game Table, The Anthology of Roleplaying Game Blogs aims to bridge the gap between the RPG blogging community and the broader table-top gaming fan base by showcasing the best talent in the RPG blogosphere. Within these pages are nearly fifty blog posts from dozens of top-quality RPG blogs chosen by the fans who read them. An expert panel of RPG bloggers, editors, and game designers judged ... [click here for more] |
Nevermet Press |
$5.00 $1.00
|
Foreword by Justin Achilli
Edited by Jonathan Jacobs, Kameron Franklin, Berin Kinsmen, Tony Law, Ben McFarland
Inside you will find timeless interviews with Dave Arneson on the roots of roleplaying games, Robin D. Laws on RPG theory and game play, and Jonathan Roberts on his career as a master cartographer. Open Game Table, Volume 2 features in all 65 art... [click here for more] |
Nevermet Press |
$5.00 $1.00
|
John Wick's monthly game master advice column in Pyramid was the most controversial in the magazine's history.
It was seen by some as revolutionary and dismissed by others as outright dangerous. Collected here for the first time are all eleven episodes including "Hit 'em Where it Hurts," a new introduction and closing statements by the author.
Lear... [click here for more] |
John Wick Presents |
$5.00
|
Often, we treat games like work. We buy shelves of thick books. We plan detailed adventures. We memorise rules.
In Play Unsafe, Graham Walmsley explores what happens when you throw the serious stuff away: when you stop working, stop planning and start playing. This book explains how to make roleplaying less like work and more like play; stop killing other players' ideas and build on the... [click here for more] |
Graham Walmsley |
$8.00
|
Update 7th May 2013 - as a result of the 600+ copies of Getting Started downloaded in the last week the complete RPG Handbook has been put on a short sale at . . . give or take a decimal point . . . 80% off. I.e. $1.99.
We're rolling a d20 every day to see how long this lasts. So the $1.99 pricing stays until a 13 comes up.
... [click here for more] |
Thistle Games |
FREE
|
Many Cthulhu games feel the same. You shoot cultists. You do rituals. You unearth a buried god that's like every other god you've dug up. This book shows you how to make your games new and horrifying: by stealing from H. P. Lovecraft.
Stealing Cthulhu is my guide to Lovecraftian storytelling for roleplaying games. Its central idea is: by stealing, adapting and combining Lovecra... [click here for more] |
Graham Walmsley |
$15.00
|
"Come on, natural 20! Daddy needs a new sword of wounding!"
This isn’t about math. It’s about unlucky breaks and victory against all odds.
click here for more] |
Gameplaywright |
$8.00
|

Despite the rise of computer gaming, millions of adults still play face to face role playing games, which rely in part on social interaction to create stories. This work explores tabletop role playing game (TRPG) as a genre separate from computer role playing games.
The relationship of TRPGs to other games is examined, as well as the interaction among the tabletop module, computer game,... [click here for more] |
McFarland |
$35.00 $12.50
|

Tracing the evolution of fantasy gaming from its origins in tabletop war and collectible card games to contemporary web-based live action and massive multi-player games, this book examines the archetypes and concepts within the fantasy gaming genre alongside the roles and functions of the game players themselves.
Other topics include:
How The Hobbit and The Lord of the Rings help... [click here for more] |
McFarland |
$35.00 $12.50
|
A must-have for the children of all us fantasy gamers. With these 29 pages of full color illustrations you can entertain and educate your baby on the monstrous dangers inherent in the worlds we adventure in. This is a must have for educating your child early about fantasy creatures while also providing a platform to begin teaching the essential ABCs.
This alphabet b... [click here for more] |
J. J. Sloane |
$1.99
|

This study takes an analytical approach to the world of role-playing games, providing a theoretical framework for understanding their psychological and sociological functions.
Sometimes dismissed as escapist and potentially dangerous, role-playing actually encourages creativity, self-awareness, group cohesion and "out-of-the-box" thinking.
The book also offers a detail... [click here for more] |
McFarland |
$35.00 $12.50
|
The Game Master is a book about roleplaying games. It is intended for game masters from the aspiring novice trying to figure out how to launch their first campaign to the veteran who wants to discover how to consistently produce games that work and avoid train-wreck campaigns. It aims to foster a deeper appreciation of the unique nature of RPGs as both a dynamic literary form and a typ... [click here for more] |
Tobiah Panshin |
$0.00
|
For years, tabletop role-playing games have been expanding and growing into ever-changing genres and sub-genres. After a while, there are so many products and so many sub-genres that trying to find just the right one can become overwhelming. So what do you do when you want to find a new game to play?
The Gamers' Guide to Tabletop Role-playing Genres helps to give Gamemasters and Playe... [click here for more] |
Roleplayers Chronicle |
$0.95
|
 Leadership Through Serenity, Positivity, and Transparency.
Whether you are already a leader or aspire to be one, we all know how challenging it is to run a guild, clan, corp, kinship, or any sort of organization. So why try to do it alone?
There is little doubt that taking on a position of leadership requires hard work and dedication. You’re going to be responsible for motivating... [click here for more] |
Epic Slant Press |
$7.99
|
You love Dungeons and Dragons. As an experienced dungeon master you've run dozens, if not hundreds of games. You put a lot of work into making your games great. What if there's another way to look at how you prepare your game? What if it turned out you could spend less time, less energy, and have a better game as a result?
It's time to unleash the Lazy Dungeon Master.
Written in... [click here for more] |
SlyFlourish |
$5.99
|
The world of Caribdus is drowning—cursed by three vengeful Sea Hags. Dozens of island nations have already been destroyed and the races beneath the Shimmering Seas have been ravaged by their drifting ruins and turbulent tides.
Through the mists at the center of this catastrophe drifts ships bearing strangers—time-tossed visitors from earth. One of these is Kyla Kidd, fast on the trail of he... [click here for more] |
Pinnacle Entertainment |
$3.99
|

The second part of The Legend of Kyla Kidd finds our heroine searching the oceans, jungles, and towns of Caribdus for the trail of her long-lost father-and his mysterious treasure!
In this part of the tale, Kyla makes new friends in the fantastic world of Caribdus-including a Chinese wind mage, a massive walrus-man, and a vengeful, sleek-skinned Doreen. She'll need them, because the que... [click here for more] |
Pinnacle Entertainment |
$3.99
|

Kyla and Ethan continue their adventure, crossing paths with the treacherous McEldoo, a Spanish fire mage, and his twin sister--an assassin! But the most challenging threat of all may be a debaucherous dance with none other than Bruno Baltimus--master of the city that bears his name and a thousand lurid indecencies!
***
The world of Caribdus is drowning--cursed by... [click here for more] |
Pinnacle Entertainment |
$3.99
|