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Cave of Seiljua

Cave of Seiljua


Ragnar has slandered a fellow clansman, but fled before he was brought before the Thing.  The jarl orders the players to return Ragnar...alive.  The jarl believes Ragnar is hiding in an old cave within the wildlands.  A place once hunted often to thin out the horrible creatures that lived there. 

This is a mid-level, one pahe, viking themed adventure.  ...   [click here for more]

GM Games   FREE 

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Knowledge Illuminates

Knowledge Illuminates


Grab your dice and hire some henchmen, you're going to need them.  Knowledge Illuminates is a campaign starter adventure full of possibilities.  Explore a dark fantasy world in search of an unending treasure.  But within this adventure lurks a horror that will haunt the players for years.  So buckle up that helmet, sharpen that sword, and bring an extra pair of iron spikes, ...   [click here for more]

GM Games  $4.00 $2.50

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The Manor #1

The Manor #1


The Manor is a jammed packed, Old School zine.  Inside you'll find a stink'n old salt pit with one of my favorite creatures, a d12 table from the mischevious mind of Jason Sholtis, one of the many secrets of Rural Pennsylvania, a poetry slam by an old time blogging favorite Rusty Battle Axe, a table of random forest encounters and a boot merchant with a bad, bad past. 

...   [click here for more]
GM Games  $3.50 $2.50

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The Manor #2

The Manor #2


Issue #2 comes out swinging with a fully realized shop, Hugo's Healing Potions, that can be dropped into any fantasy campaign.  Maps, personalities, adventure hooks and even a random customer table.  The second half is dedicated to a versitile site, Snugglers Inn.  It can be used as a reoccuring place of operations or used as an adventure. 

This zine is for old schoo...   [click here for more]

GM Games  $3.50 $2.50

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The Manor #3

The Manor #3


The Manor is back with more old school gaming goodies.  Within these pages you'll find:

The Village of Aberton is suffering from a mysterious sickness.  Undead have been spotted on the dark countryside.  The Baron has not responded.  The monks of Ambrose Abbey seemed to have abandon Aberton.  Only a group a kick ass adventurers can cure this disease.

Pog...   [click here for more]

GM Games  $3.50 $2.50

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