| Product Name ▲ |
Publisher |
Price |

The true wonders of Arcana are explored in the monthly journals. Each issue will focus on a hex within the game world, offering rumors, hidden lore and detailed descriptions of all the important sites and people of that area. Full color maps (Also offered in print easy black and white) will be offered on the... [click here for more] |
Avalon Game Company |
$2.99
|
"A delightful system. Lean, elegant and flexible, but still allowing considerable depth." RpgGeek
Blade and Greystar shuffled around the corner of the ledge. They were now more than fifty meters high, on the accursed Nostrodomus Cathedral, hunting for John Ryder, the evil high priest of the Y-Rune sect. Perhaps the most dangerous man alive. Or actually, he was alr... [click here for more] |
Sangreal Games |
$9.99 $7.99
|
This is a very simple, very free, very fun universal role playing system. The idea is for a very easy to die in game, that is fun and flexible enough to fit into ANY world with a little bit of work. Download it, it's fun, it's great. I don't ask for any money, I just ask you give this game a shot. If you try it, you'll see just how flexible and dangerous the game system is. It takes concepts se... [click here for more] |
BazarGames |
FREE
|
High Fantasy Brought LowThe sky turned red, the ground split, the oceans flooded, fire rained down, mythical beasts woke and magic lashed out.You survived.Will you seize power amidst the chaos, help rebuild civilization, remap the twisted remains of the world ... or will you even survive another day?The story is yours to tell.This book contains everything you need to play, including a compl... [click here for more] |
Greymalkin Designs |
$19.99
|

Destiny: Custom Hero RPG is a table top Role Playing Game. Unlike other games in this genre, Destiny is very unique. In Destiny there is no level or character class system, you are charge with building your hero from the ground up. Within Destiny there are 1,200 hundred talents and endless combinations. Destiny CHRPG uses traditional RPG dice from d4 through d20, but in a different combat syste... [click here for more] |
World Dragon Publishing |
$7.00 $3.00
|
![Destiny: CHRPG starter kit [BUNDLE]](images/4735/105254-thumb100.jpg)
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Battlegrid for Destiny CHRPG Regular price: $1.00 Bundle price: $0.00This is the Battlegrid, used by the GM to set up monsters for Destiny CHRPG. By keeping the battle grid updated frequently, players with always... [click here for more] |
World Dragon Publishing |
$9.00 $5.00
|
What's All This Then?
Doodle Dice Monsters is a dice game in which players make doodles of monsters and then use dice to give those monsters abilities. The monsters then duke it out in a manner reminiscent of many collectible card games players might be familiar with. Players battle to the last die for bragging rights, honor, and as an ... [click here for more] |
Little Red Goblin Games |
$2.50
|
This is a supplement for the Farewell to Fear Progressive Post Fantasy RPG. But you do NOT need Farewell to Fear to benefit from this book. It has no hard rules in it; it's all setting, story hooks, and recipes. It's good reads, as Alton Brown might say.
Farewell to Foie Gras: Selected Logs in a Traveler’s Discoveries of Food and Drink across Arduise, Grand Culinary Trad... [click here for more] |
Machine Age Productions |
$8.00 $4.00
|
Get Some! Fantasy Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battel as well as a little bit ... [click here for more] |
Art of War Games |
FREE
|

When the Greeks merenaries set sail for Ionia they had no idea a storm of magnificent proportions would sweep their ships through space and time and deposit them on strange shores in a foriegn land. They manage to make landfall on a strange island and immediately came into conflict with strange monsters who inhabited the forests of the island chain. The small green creatures were vicious and cr... [click here for more] |
Art of War Games |
$2.00 $1.00
|

This force represents the typical force found among the Dwarven Holds of the Stone Serpent Mountains. This particular army comes from the ancient and proud Hold of Iron Root. They are led by King Torgul Pigiron and have been for over two centuries. Recent clashes with Felinid war parties have King Torgul angry and is seriosly considering launching a strike across the foothills and take Bloodsea... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Leonids are an agressive, expansionistic and brutal people. They rule Empire that spans the known world. They are not evil, just power hungry. They cannot abide the thought of another race ruling over them and whenever confronted with a people that could someday pose a threat to their Empire they attack it and seek to subjagate and enslave its people.
Get Some! Fantasy Warfare... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Mercenary armies are often cobbled together by experienced and money savvy soldiers who have a lot of friends in seedy places. These mercenary captains will recruit a dour and taciturn fellow soldier who can be trusted around gold and jewels. Together the Captain and Paymaaster will begin frequenting the brothels, taverns and dives recruiting sellswords, cutthroats, second story men, former sol... [click here for more] |
Art of War Games |
$2.00 $1.00
|

A ratling army is an undisciplined horde. They swarm across the battlefield pushing slaves and house rats in front in order to soak up enemy missile fire. They use large units of lightly armed skirmishers to outflank the enemy and attack from an unexpected direction. They use strange weapons and magic fueled warmachines that can cause panic in the enemy ranks. Ratling priests use strange ancien... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Satyrs are a flexible and mobile force and wander the forests ambushing caravans, traders and travellers. They are in a near constant state of war with the Wild Elves. They inhabit most of forests of the Known World and are a constant threat to trade and isolated villages.
Satyrs use deception and speed to out manuver their enemies and can strike from an enemies flanks or rear while it ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Skirmish Rules use the Get Some! system to play out small unit actions in your fantasy games. The rules have been tweaked to better simulate small actions between warbands. This is a good way to try out an army or the basic rules for Get Some! without buying or using tons of models. Less than ten models to a side usually and games can be pretty fast (around 30 to 45 minutes) it is great for... [click here for more] |
Art of War Games |
$2.00
|

Armies of angels and mortals march across the lands of man and the rest of the known world to bring the light of Law and Order to the darkest and coldest areas. Bloody conflict lay it this armies wake. There is no reasoning with an angel who's orders come directly from their gods. Those who attempt to resist are deemed blashphemers and heretics an entire cities have been leveled and burned in o... [click here for more] |
Art of War Games |
$2.00 $1.00
|

When the Celts where transported to the Known World they quickly adapted and thrived int he deep forests and plains. They are a hardy and industrious folk. Oddly enought hey found themselves cloe to thier ancient enemies the Romans though the two cultures have found a way to work together there are occasional flare-ups of animosity.
A Celtic Warband favors fast moving bands of warriors ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Crusaders initially invaded Outre Mare in order to cleanse the countryside of foul monsters that had overrun the area and killed the local villagers in droves. Some nobles within the Confederate Kingdoms answered the call by the Church of the Old One to rid the land of these monsters. They formed into crusading bands which eventually conglomerated into small fiefdoms once the area had been ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Empire of the Sun controls a large island chain far to the east, across the raging sea. They are led by an Emperor who the common folk believe is descended from a divine ancestory. The Emperor is reclusive and mysterious and most of the country is ruled by a warrior aristocracy called the Samurai, or those who serve. The senior and most powerful samurai in the Emperor's service is his pers... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Free Cities are usually ports and run by an oligarchy of wealthy merchants. As such most of their forces are mercenaries with a few specialist units native to that city. They tend to rely on formations of pikemen, crossbowmen and various light and heavy cavalry units. They use few warmachines and rarely take them on campaign. Thier mercenary forces tend to wear lighter armor, make extensive... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Gunpowder Kingdoms rely on the use of firearms and cannon mostly to defend their territories. Since the discovery of gunpowder they have abandoned the use of the heaviest armor but they still use a steel breastplate, open helmet and greaves. They use formations of Pikemen supported by llightly armored Gunners and heavy cannon. They still use fast cavalry for scouting and a few small formati... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Demon Queen sits upon her Throne of Bones and sends for legions of devils and deluded men to sow strife and violence in the world of ordinary men. She is an ancient creature born at the dawn of creation and constantly at war with the forces of Law and Order. The Abyss lives outside but alongside the world of mortals and occasionally passageways between the two worlds open up. When this hap... [click here for more] |
Art of War Games |
$2.00 $1.00
|
When the Legions where swept into the vortex that deposited them into this strange new world they had only the knowledge they carried with them inside their own heads. They could make or repair banded mail armor, gladius sword and pugio daggers, pilum javelins, spears, care and feeding of thier horses and how to build seige engines like the scorpion ballista and onager catapults from nothing bu... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Northmen are a fast moving sea-borne raiding force that terrorizes the coasts of the Northern Ocean and beyond. They are excellent seamen and have been known to show up on the other side of the continents looking for plunder and slaves. They are decently armored and wield the frightening Great Axe which has become so closely associated with the Northmen that coastal villagers simply refer t... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Orcs value strength and this can be found in their weapons and armor. They field the heaviest armor they can manufacture or loot and the heaviest weapons they can find. They ride fierce beasts and intimidate even trolls into doing their bidding. They are fierce and brutal warriors with simple tactics, get stuck in as quickly as possible.
Orcs use infantry, cavalry, chariots and monsters... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Sea Elves sail forth from their enchanted isle in the center of the Middle Sea. The Sea Elves are extraordinary traders and sailors. Thier magically powered ships are wonders of technology and magic welded together. They control the Middle Sea and its trade routes. They have trading posts and small city states on the shores of the Middle Sea and every other Sea or Ocean in the Known World. ... [click here for more] |
Art of War Games |
$2.00 $1.00
|

Shadow Elves are a murderous race and delight in the suffering of others. They prefer to wage war up close and personal where they can experience firsthand the suffering of their opponents. Thier physical beauty belies a savage and sinister nature. A Shadow Elf Enclave is a place of torment and pain for pleasure and the fulfillment of dark desires.
The Shadow Elf military forces are pri... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Undead Hordes are sweeping through the eastern half of the Confederate Kingdoms and many counties have fallen under the malign influence of foul necromancers and their legions of undead skeletons and zombies. It seems the more the Kingdoms of the west fight the undead hordes the more of their slain soldiers return to fight against their one time comrades in arms. Every manner of innocent cr... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Wild Elves belong to the great forests that spread across the Known World. They make their towns and villages high among the greatest trees connected by wood and rope bridges. They are wardens of the forest and protectors of the wild creatures within those forests. They are a peaceful folk unless the tranquility of their forests are threatened with logging, poaching or evil intentions.
... [click here for more] |
Art of War Games |
$2.00 $1.00
|

The Wyrmlings inhabit the swamps of the Known World in small numbers with perhaps only a sinlge tribe controlling a small swamp within a larger kingdom of another race. Only in the great southern forest on the banks of the Eleam River system do the Wyrmlings exist in great numbers. They control a vast empire along that great river and its surrounding rainforest.
The Wyrmlings use the ma... [click here for more] |
Art of War Games |
$2.00 $1.00
|
Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
Leagues of Adventure is a roleplaying game set in the late Victorian Age, a gritty steampunk game where the hostile natives are a serious threat, a pulp action game where the characters eat savage warriors for breakfast, a highly cinematic one which allows the characters to swing sing... [click here for more] |
Triple Ace Games |
$29.99
|
 Welcome to Leagues of Adventure a rip-roaring setting of exploration and derring-do in the late Victorian Age!
This is an age where the world is slowly shrinking. Colonial powers are extending their grip on Africa and Asia, brave men and women are venturing ever further into the great wildernesses in search of lost civilizations, new species of plants and animals, and to map the unexplored tra... [click here for more] |
Triple Ace Games |
$11.99
|

From the beginning of creation the lands of Restingore has constantly been torn by war. It began with the first tribes of man competing for resorces, and continued to increase in violence and lose of life as technologies and alliances grew. As tribes advanced to villages, towns, and cities full scale war decimated the lands and the human population.
Seeing the destruction, the Gods sent... [click here for more] |
Mecropoverse Industries |
$2.50
|

Welcome to the Alpha Apollo Cluster. In this system of planets and moons the Apollo Confederation rules as a utopia of civilization and technology. The Grand Council, made up of 12 people, reign supreme as the overlords of the Confederation and all Apolloites who live under their control. Through the Council the confederation has engulfed and terraformed twelve diffrent planets and twenty four ... [click here for more] |
Mecropoverse Industries |
$3.00
|
Rally Your Crew
Based on the best-selling novels by Brandon Sanderson and powered by an all new story-driven rules system, the Mistborn Adventure Game lets you explore, command, or liberate the oppressed world of Scadrial, battle the Lord Ruler's Inquisitors, and master the primal forces of Allomancy, Feruchemy, and Hemalurgy. It features new official fiction from Brand... [click here for more] |
Crafty Games |
$34.99 $14.99
|
"No need to Justify. No need to Explain. We are as we are. Such is Becoming."
Download a free preview game of Mystic Empyrean
Empyrean lies in ruins. Covered by the devouring fog of Aether, it is only a matter of time before the world dies without the sustaining power of Grand Cornerstone. As an Eidolon--an immortal forc... [click here for more] |
Level 99 Games |
$49.99 $14.99
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This huge core rulebook, at over 500 pages, is so large not because it is complicated: the basic rules you will need to understand in order to play the game fill only a small portion of the book. The book is so large because it describes the setting in great detail and because it provides players with literally hundreds of options for their characters.
The Core Rules book includes 9 cha... [click here for more] |
Eidolon Games |
$20.00
|
Other Worlds is a roleplaying game of heroic action and adventure for any genre. The game is driven by description: descriptions of characters, details of actions, and dramatic visualisations. Numbers and dice rolls are secondary to the action; in fact, you will find that in Other Worlds the rules serve to emphasise the story and increase the drama rather than getting in their way... [click here for more] |
Signal 13 |
$14.99
|
Part-Time Gods
You’ve been gifted with the spark of divinity. Will you give into the power and leave your mortal life behind? Or will you lead a double life and protect those closest to you? Choose wisely - You only have one soul.
Part-Time Gods is a roleplaying game where players take the role of ordinary people imbued w... [click here for more] |
Third Eye Games |
$29.95 $14.99
|

Spellbook Games is proud to announce the release of ‘Portal to Adventure,’ a classic style fantasy role-playing game system. ‘Portal to Adventure’ provides the essential rules and background material needed to run a fantasy campaign, and emphasizes playability, without overburdening either player or Games Master. The rules system hearkens back to... [click here for more] |
Spellbook Games |
$22.80
|

Realms is a huge and rich fantasy setting to adventure across, with rules for character generation, magic, combat, the environment, innovative experience rules that really reward role playing, and a good range of monsters and challenges to allow the gamemaster to fine-tune adventures. And now in its second edition Realms is even better, more in depth and rounded. The game mechanics ... [click here for more] |
Starbright |
$1.85
|
Shortlisted for Best New RPG in the 1999 Origins Awards!Shortlisted for Best Family or Party Game in the 2009 Origins Awards!Shortlisted for Best Writing in the 2009 Ennie Awards!
A GAME of WINE, WAGERS and COMPETITIVE LYING
Can you keep up with Baron Munchaus... [click here for more] |
Magnum Opus Press |
$19.95 $9.95
|
A D6 Paragraph-by-paragraph Golf Solo Adventure that can be used with any RPG rules.The simple and unadorned narrative of the most extraordinary and perilous golf game ever played. You read it correctly, golfing!Challenging:After you had driven the ball, the buffalo charged you and its was by running for your life that you were saved.Witty & Laughable:Playe... [click here for more] |
Cactus Games |
$2.00
|
After discovering a hidden magic door three young friends find themselves in a strange new fantasy world, where an angry monster demands that they hunt down mermaids with nothing more than a net and mallet! Of course, there’s a reward as well, if the friends survive long enough to defeat the Mermaid boss! This introductory game to The Magical Land of Yeld setting offers jrpg style co... [click here for more] |
Atarashi Games |
$3.00
|
What do you get when you cross serialized TV shows with a pen & paper system?
You get one very confused producer.
Take a trip on the zany side of roleplaying with a rules lite, roleplay heavy, original game system. With hints taken from shows like Law & Order, Star Trek, Days of Our Lives, and many more episodic syndicated TV shows- wha... [click here for more] |
Little Red Goblin Games |
$3.00
|
A penguin roleplaying game about everyday heroes and fate as an outcast, reserved for those who are in any way different from their fellows. Inspired by western movies, Valley of Eternity features a bit of comedy with serious undertones.
Designed mostly for one-shot adventures, Valley of Eternity is a good entry-level roleplaying game with a simple sett... [click here for more] |
Vagrant Workshop |
$19.95 $9.95
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The game rules in Warfare Tactics card game are not long to setup and play quickly but with customizable decks that increase replayability. In Warfare Tactics players control armies of monster cards which allow varied strategic usefulness. Monsters are units of fighting power that can be exploited in multiple ways (such as attack, retreat and surrender) for game advantage. Ran... [click here for more] |
Andrew Merchant |
$3.75
|
![WARMANCERS: Battle Arena [BUNDLE]](images/4587/112390-thumb100.png) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... WARMANCERS: Battle Arena Expansion One Regular price: $2.50 Bundle price: $1.00WARMANCERS: Battle Arena Game Expansion One is the fifth set of WARMANCERS: Battle Wizards to be released. This... [click here for more] |
Grey Matter Games |
$12.47 $10.00
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Flames That Burn Brightly
We are the sparks that incite change, the embers that burn down armies and the blades that cut the strings of corrupt politics. The Ninja Crusade has targeted our kind and we are not the ones to back down. The future is ours to control and will be written in the blood of our enemies.
And Burn with a R... [click here for more] |
Third Eye Games |
$19.99 $9.99
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