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Tribes Most Foul: Goblins

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TRIBES Anthology III

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All That Glimmers

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Portentous Dreams

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Frost Giant Pirates of the Icy Heart

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TRIBES Anthology II

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Villainous Pirates

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Scions of Evil

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Random Urban Encounters

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Duergar of the Obsidian Citadel

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Aasimar: Heirs of Glory

Aasimar: Heirs of Glory


Aasimar: Heirs of Glory is a Pathfinder Roleplaying Game compatible PLAYER'S RESOURCE supplement by Landon Bellavia.

Born as scions of celestial spirits, aasimar stand as proof that the mortal world is infused with touches of the divine. From relentless adversaries of evil to eccentric benefactors of justice, aasimars have developed many traits and techniques unique to the heirs of the ...   [click here for more]

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All That Glimmers

All That Glimmers


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of great designers   Bored of giving out the same old treasures? Find yourself describing hoards that include “gems worth 100 gp,” “a piece of jewellery worth 500 gp or a masterwork longsword?” Want to add in more flavour to your treasure hoards, but simply don’t have the time to create them ...   [click here for more]
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Antipaladins

Antipaladins


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell

Champion of evil and dark nemesis of the paladin, the antipaladin stands as a bulwark against the forces of light and weal. Worshipping corrupt gods or foul demons, antipaladins work to spread darkness and chaos throughout the world. Antipaladins often stand at the centre of the blackest, vil...   [click here for more]

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Bandits of the Rampant Horror

Bandits of the Rampant Horror


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by David Posener

The twisted spriggan Knights of the Rampant Horror, astride their fearsome krenshar steeds, prowl beneath the tangled branches of a forest haunted with creeping mists. These howling marauders travel the wood's claustrophobic roadways, lurking until they can extract tribute from travellers on lonely, creaking bridges...   [click here for more]

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Bugbears of the Frozen Tears

Bugbears of the Frozen Tears


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by John Bennett

The mangled cliff tops of the White Cliffs shelter a terrible menace for when the night air fills with the sound of invidious croaking, the Frozen Tears bugbears are on the hunt. Sadists, these bugbears stalk the passes on their bloated ice toad steeds seeking those foolish enough to venture out after dark. Chasi...   [click here for more]

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Caves & Caverns

Caves & Caverns


A Pathfinder Roleplaying Game GM'S RESOURCE SUPPLEMENT by Creighton Broadhurst and David Posener

In the deep, hidden places of the world where darkness rules, lurk dangers beyond the wildest nightmares of most who dwell in the sunlit uplands of the surface. Only the bravest and most skilled adventurers dare to invade the realms of the depraved duergar, the insane derro or the spider wor...   [click here for more]

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Centaurs of the Bleak Moor

Centaurs of the Bleak Moor


Claiming the windswept uplands of the Bleak Moor as their own, the Centaurs of the Bloodied Arrow jealously guard their territory. Locked in a death-struggle against the ferocious strength of the minotaurs dwelling in the Black Hills these puissant, but unpredictable and suspicious fighters harry all who dare encroach upon their realm. Centaurs of the Bleak Moor presents: Six new feats ...   [click here for more]
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Cultists of Havra Zhoul

Cultists of Havra Zhoul


The Order of the Dictum fights crime and corruption in a lawless society. They are the voice of the people, and an ally to those who desire law and order. But are they as benevolent as they seem? Is the code of order they seek to establish what the people truly want? A dark force lurks at the centre of this cult, and those that expect to find a kindred vigilant may instead discover too late tha...   [click here for more]

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Dhampir: Scions of the Night

Dhampir: Scions of the Night


Dhampir: Scions of the Night is a Pathfinder Roleplaying Game compatible PLAYER'S RESOURCE supplement by Landon Bellavia.

In the shadows of civilization, the offspring of the forbidden union between humans and vampires struggle to find their place in a hostile world. These scions of the night need every trick available to them if they are to survive the enmity and mistrust that awaits i...   [click here for more]

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Duergar of the Obsidian Citadel

Duergar of the Obsidian Citadel


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by John Bennett

Deep below a smoke-wreathed volcano dwells a black-hearted clan of duergar. From the vastness of the lightless halls of their Obsidian Citadel, they forge malevolent armour, weapons and items for any with the gold and bravery to deal with them. Such is their boundless greed and hatred of the surface dwellers, tho...   [click here for more]

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Frost Giant Pirates of the Icy Heart

Frost Giant Pirates of the Icy Heart


A Pathfinder Roleplaying Game compatible GM's Resource by Ben Kent

 

Ploughing through the water like a frozen leviathan, the Icy Heart is an immense pirate vessel carved from an iceberg. With a crew of frost giants, the Icy Heart is a ship like no other, capable of seizing the richest and most powerful vessels. The Icy Heart’s only weakness lies in its leadersh...   [click here for more]

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Half-Goblins of the Tangled Wood

Half-Goblins of the Tangled Wood


A Pathfinder Roleplaying Game Compatible TRIBES supplement by Creighton Broadhurst

Debased, mongrel descendants of humans enslaved by goblins centuries ago, half-goblins lurk in the deepest unknowable reaches of the Tangled Wood. Hateful and spiteful creatures, they worship fell powers and sacrifice those falling into their clutches to venerate their dark protector. Stealthy and cunning...   [click here for more]

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Iconic Characters

Iconic Characters


A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell

Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible?

Then Iconic Characters is for you! Iconic Characters pre...   [click here for more]

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Iconic Characters (Free Version)

Iconic Characters (Free Version)


A Pathfinder Roleplaying Game compatible PLAYERS RESOURCE by Mary-ann Astle and Martin Tideswell

Are you a player who has ever needed a 1st-level character quickly and don’t have the time to roll one up? Did your first PC suffer a tragic end and you want to get back into action as quickly as possible?

Then Iconic Characters is for you! Iconic Characters p...   [click here for more]

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Kai's Scoundrels

Kai's Scoundrels


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Ben Kent

Each cast out from their own societies, Kai's Scoundrels have become a tightly-knit band of smugglers without peer, famed for the transport of illicit wares. The Scoundrels comprise:

 

"Killer" Kai (N female human magus 7/rogue 1) is the driven young human woman who leads the Scoundrels whil...   [click here for more]
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Minotaurs of the Black Hills

Minotaurs of the Black Hills


Savage warriors of the Scarlet Axe tribe stalk the flinty uplands of the Black Hills. Guardians of the Yith's ancient, crumbling fortresses, the minotaurs wage unending bloody war against the centaurs claiming the surrounding desolate, windswept moorlands.

Minotaurs of the Black Hills presents:

 

Alternate class features for the sorcerer and ranger  Four new fe...   [click here for more]
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Orcs of the Eternal Zenith

Orcs of the Eternal Zenith


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by David Posener

The golden hush of midday bakes the rocky slopes of Marred Peak, scorching the hands of the orcish penitents sweltering before their shining prophet, Granalak Searshriek. The orcs, inspired by a visiting, ill-advised missionary, turned to worship the violent, burning aspect of the sun. Guided by divine insight, ...   [click here for more]

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Portentous Dreams

Portentous Dreams


A Pathfinder Roleplaying Game Compatible GM's Resource by Christian Alipounarian

 

Fascinating and mysterious, the world of dreams and nightmare are rarely trod by the average adventurer. But for some, dreams are a potent source of prophecy, direction and warning. Unlocking and interpreting the true meaning of dreams can gift an adventurer great advantages on his quest and ...   [click here for more]

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Scions of Evil

Scions of Evil


Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Scions of Evil presents scores of foes to bedevil your PCs and five sinister bands of black-hearted individuals.

 

As well as over 20 pages of new material including new villains and minions, Scions...   [click here for more]

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Thanegar's Horde

Thanegar's Horde


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Andrw J. Martin

Rather incongruously named, Thanegar's Horde by their embittered and crippled half-orc warlord these goblin marauders plague country villages and wandering travellers alike. Held together by the will of their broken lord, the horde comprises the disparate remnants of several goblin tribes along with bugbear and hu...   [click here for more]

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TRIBES Anthology I

TRIBES Anthology I


For the first time, TRIBES Anthology I gathers together details of five of the most popular tribes from the first ten instalments of the line! TRIBES Anthology I presents:

Bleached Skull Gnolls: Feral denizens of the deep woods and their terrible allies, the bloodspawn treants. Hobgoblins of the Mailed Fist: The skilled, disciplined mercenaries of the Mailed Fist and their elder bat m...   [click here for more]

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TRIBES Anthology II

TRIBES Anthology II


TRIBES: Anthology II presents the following tribes:

Centaurs of the Bleak Moor: Noble warriors who war with the Minotaurs of the Black Hills and their ancient, fell masters. Half-Goblins of the Tangled Wood: Debased and depraved descendants of a once proud warrior race enslaved by goblins centuries ago. Lizardfolk of the Dragon Fang: Deep in the heart of a forbidding swamp, the lizardf...   [click here for more]
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TRIBES Anthology III

TRIBES Anthology III


A Pathfinder Roleplaying Game compatible TRIBES supplement by John Bennett, Ben Kent, David Posener and Pierre van Rooden   TRIBES: Anthology III presents the following tribes:   Bugbears of the Frozen Tears: Lurking in the White Cliffs, the Bugbears of the Frozen Tears revel in terrifying their foes to death. Cultists of Havra Zhoul: Law-obsessed cultists who follow the teachings...   [click here for more]
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Tribes Most Foul: Goblins

Tribes Most Foul: Goblins


A Pathfinder Roleplaying Game Compatible GM's Resource by Creighton Broadhurst

Bored of pitting your PCs against boring, one-dimensional kobolds, orcs and goblins? Want to provide your monstrous minions with style and flair in appearance, mannerisms and battlefield tactic? Then, Tribes Most Foul is for you. 

Each supplement presents three tribes in rich, flavoursome detail ...   [click here for more]

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Villainous Pirates

Villainous Pirates


Cruising the sea lanes in search of loot, captives and reputation corsairs’ predations strike fear into the hearts of merchantmen and sailors alike. So often, though, the sea wolves themselves are little more than one-dimensional enemies that exist only to fall before the PCs’ blades. Villainous Pirates banishes this problem by presenting 30 Pirates of Note and nine Pirates of Ren...   [click here for more]

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Villains

Villains


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains presents seven malign foe to bedevil your PCs:

Teraim Arasten (LE male dwarf fighter 8) Firhar Luedul (NE...   [click here for more]
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Villains II

Villains II


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Martin Tideswell 

Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains II presents six high-level malign foes to challenge and bedevil your PCs:

 

Rexa...   [click here for more]
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Villains III

Villains III


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by Julian Neale and Martin Tideswell Every hero needs an antihero, every defender of the light must have darkness to keep at bay and every pure-hearted paladin needs a vile, shadow-cloaked assassin to cut down. Villains III presents ten low-level malign foes to challenge and bedevil your PCs.

Each villain benefits from an exten...   [click here for more]

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Wererats of the Roach-Run Sewers

Wererats of the Roach-Run Sewers


A Pathfinder Roleplaying Game Compatible TRIBES Supplement by Landon Bellavia

In the murk and stink beneath a bustling city's streets, scheming families of wererats scurry through the fetid sewers, often riding their vicious and bad-tempered cockroach steeds or accompanied by their filthy, disease-ridden dire rat pets.

Using dark magic and manipulative rituals to break and twist...   [click here for more]

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Random Urban Encounters

Random Urban Encounters


A Pathfinder Roleplaying Game GM’s Resource supplement by Ben Armitage and Creighton Broadhurst  Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? The...   [click here for more]
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Troglodytes of the Tentacled One

Troglodytes of the Tentacled One


A Pathfinder Roleplaying Game compatible TRIBES supplement by Creighton Broadhurst

In the dark, wild places far below the wave-flecked flanks of a forlorn, wave-lashed island lurk the degenerate troglodytes of the Tentacled One. Dwelling amid the tumbled cyclopean ruins of a forgotten epoch, the troglodytes toil in their labyrinthine, stench-filled caverns at the behest of their bloated...   [click here for more]

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Bleached Skull Gnolls

Bleached Skull Gnolls


A Pathfinder Roleplaying Game TRIBES supplement by Creighton Broadhurst

Feral denizens of the deep woods, the Bleached Skull Gnolls are creatures of atavistic desires and sadistic lusts. Ferocious warriors and terrible foes they worship the primal, blood-soaked spirits of the woodlands, and war with their neighbours for booty and sacrifices to bury beneath their sacred trees. Bleach...   [click here for more]

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Brethren of the Crimson Altar

Brethren of the Crimson Altar


A Pathfinder Roleplaying Game TRIBES supplement by Creighton Broadhurst

Four vampires in the thrall of the Crimson Altar of Kulan-Wyr - an ancient, bloodstained object crafted in the dim prehistory of the world - work to shatter the barrier holding back Death's legions. Stalking streets and alleyways they prey on the hapless and unwary, spiriting them away to a nameless fortres...   [click here for more]

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Fellowship of the Blackened Oak

Fellowship of the Blackened Oak


Allied with a power-hungry wyrm obsessed with finding and claiming her birthright, the Fellowship of the Blackened Oak lurk in the shadowed depths of the forest. A powerful alliance of convenience and mutual interests, woe betide any who invade the Fellowship's woodland home.

The Fellowship of the Blackened Oak comprises:

Aurakraul (LE female young adult green dragon): Crafty and mig...   [click here for more]
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Hobgoblins of the Mailed Fist

Hobgoblins of the Mailed Fist


A Pathfinder Roleplaying Game TRIBES supplement by Creighton Broadhurst

Equally renowned for their battle skills and mercenary hearts, the warriors of the Mailed Fist fight for anyone with the coin to pay them. Heavily-armoured, disciplined and well-trained, those that stand below the Mailed Fist's banner are formidable fighters capable of great slaughter. High above, their winged caval...   [click here for more]

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Kobolds of the Fallen Halls

Kobolds of the Fallen Halls


In the cloying dark of a dwarven hold long lost to fang and claw, two degenerate tribes of furtive kobolds fight a brutal war of deadly traps and sudden ambush. Driven relentlessly on by their draconic masters, only the utter annihilation of one tribe will end this decades-long rivalry. Kobolds of the Fallen Halls includes:

Eight new feats Four new spells Two complete dragon...   [click here for more]
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Lizardfolk of the Dragon Fang

Lizardfolk of the Dragon Fang


A Pathfinder Roleplaying Game Compatible TRIBES supplement by Marc Radle

Deep in the heart of a forbidding swamp, the lizardfolk of the Dragon Fang beat the drums of war. Lead by Sesskarr the Great, a mighty and charismatic lizard king with a tyrant's heart and a black dragon's blood, the Dragon Fang is aggressively expanding beyond their traditional tribal boundaries. Tribes of kobolds...   [click here for more]

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Pazuzu's Fury

Pazuzu's Fury


A Pathfinder Roleplaying Game TRIBES supplement by Eric Menge

Born of anger, resentment and corruption, the Harpies of Pazuzu's Fury lure the unsuspecting and weak willed to gory ends under tooth and talon. Their devotion to Pazuzu - the prince of winged demons - grants them horrific powers yet fuels an appetite that can be assuaged but never satisfied. Fear the rising of the blood moon...   [click here for more]

Raging Swan Press  $2.99

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Random Hill Encounters

Random Hill Encounters


A Pathfinder Roleplaying Game GM'S RESOURCE by Ben Kent

Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Hill Encounters is for you!

...   [click here for more]

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Random Marsh Encounters

Random Marsh Encounters


A Pathfinder Roleplaying Game GM'S RESOURCE by Davd Posener

Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don’t have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Marsh Encounters is for ...   [click here for more]

Raging Swan Press  $3.99

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Random Woodland Encounters

Random Woodland Encounters


A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst and Julian NealeA Pathfinder Roleplaying Game GM'S RESOURCE supplement by Creighton Broadhurst and Julian Neale

Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don't have the time to prepare them? Bored of pointless random encounters comprising band...   [click here for more]

Raging Swan Press  $3.99

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Random Woodland Encounters II

Random Woodland Encounters II


A Pathfinder Roleplaying Game GM'S RESOURCE by Creighton Broadhurst and Julian Neale 

Got barely enough time to prepare the module? Want to include cool, evocative random encounters in your games, but just don't have the time to prepare them? Bored of pointless random encounters comprising bands of generic monsters that only seem to exist to attack wandering PCs? Then Random Woodla...   [click here for more]

Raging Swan Press  $3.99

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 Hottest Items

Tribes Most Foul: Goblins

01.Tribes Most Foul: Goblins
02.All That Glimmers
03.Villainous Pirates
04.Scions of Evil
05.Dhampir: Scions of the Night
06.Caves & Caverns
07.Aasimar: Heirs of Glory
08.Troglodytes of the Tentacled One
09.Bugbears of the Frozen Tears
10.Villains III
11.Bleached Skull Gnolls
12.Duergar of the Obsidian Citadel
13.Orcs of the Eternal Zenith
14.Random Hill Encounters
15.Half-Goblins of the Tangled Wood
 
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