| Product Name ▲ |
Publisher |
Price |

Solomon Kane: Traveler's TalesTM - An adventure book for the Savage World of Solomon Kane RPGTM.
Beware traveler, for many roads lead to Hell!
Evil cloaked in many forms holds sway across the world. Facing it is a small group of stout-hearted men and women, wanderers all, called by a powerful shaman to follow the Path of Kane.
Traveler's Tales comprises three short adven... [click here for more] |
Pinnacle Entertainment |
$9.99
|
 Sundered Skies Companion
A library module for the Fantasy Grounds II virtual tabletop
The Sundered Skies Just Got A Lot More Dangerous. . .
The Sundered Skies Companion expands upon and compliments the information found in the Sundered Skies core book. Designed to be used by players and Gamemaster’s the Sundered Skies Companion is bursting with gami... [click here for more] |
SmiteWorks |
$16.99
|
 Sundered Skies
Figure Flats Token Pack for Fantasy Grounds II
This product is an installable module containing tokens for use with the Fantasy Ground II virtual tabletop. Upon activating the module, the tokens will appear in your Token box for use throughout your game. They have been organized by genre and product name to make it easy to use multiple token pack modules... [click here for more] |
SmiteWorks |
$12.99
|
In the wake of the Serpentfall, Persia lies balanced between the desperate British Empire and the malevolent Soviet Union. Both powers have toyed with Persia in the past; both would gladly swallow it whole in the present. Their machinations reach a fever pitch in Persia’s historic capital …
This 35-page PDF City Sourcebook for Tehran in the world o... [click here for more] |
Atomic Overmind Press |
$7.95
|
Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases in the Sahara, deros skulk... [click here for more] |
Atomic Overmind Press |
$1.95
|
Mighty-thewed barbarians and grim mercenaries roam the desolate plains of Ohio. Giant snakes, and those who worship them, prowl the ruins of St. Louis. Pirates battle the Japanese invaders in the South China Sea. Bold British agents, equipped with experimental bio-technology, thwart the insidious infiltration of Stalin's humanzees. Sky-raiders strike from hidden bases in the Sahara, deros skulk... [click here for more] |
Atomic Overmind Press |
$1.95
|
SGG 12006 - Pine Ridge Horror.indd
Welcome to Pine Ridge National Forest
The Pine Ridge Region is a large territory of heavily forested ridges, buttes, and canyons, stretching across northwest Nebraska and into South Dakota. On the South Dakota land is the Pine Ridge Indian Reservation, home to the Oglala Sioux Nation. The Pine Ridge is densely covered in pine trees, with cot... [click here for more] |
Silver Gryphon Games |
$3.51
|
Our first follow-up to our smash hit Weird Wars in the new Savage Worlds system takes us to the jungles of Vietnam. Your grunt has 365 days and a wake-up to learn what really lurks in the jungle. Surviving is tough enough, but if your GI is really on the ball, he just might get drafted into the super-secret Phoenix Program and discover far more than he ever wanted about the Plain of Jars and th... [click here for more] |
Pinnacle Entertainment |
$9.99
|
This 17-page PDF contains player characters and most every monster you can encounter in this exciting new Savage Setting for Savage Worlds!You'll find grunts for the US, Special Forces, NVA, ARVN, and Montagnards! Look for free vehicles at www.greatwhitegames.com as well! ... [click here for more] |
Pinnacle Entertainment |
$6.95
|
This Player's Guide for Weird Wars: Tour of Darkness contains the first 35 pages of the book, including all the Edges and Hindrances, rules for character creation, complete equipment lists for America, French, and Vietnamese forces, and the setting rules (including resupply and the all-important fire support).
Our Player's Guides also feature a site license that allows the GM to print a... [click here for more] |
Pinnacle Entertainment |
$6.95
|
This product was previously available in subscription format
(Requires all previous chapters of War of the Dead)
The survivors of the Pinnacle cruise ship have traveled half-way across the country and survived impossible odds. From confronting the Living Dead, to facing cannibals, to escaping Edward Russo and his army of thousands of Living Dead, the characters have beco... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|

(Requires all previous chapters of War of the Dead)
The survivors of the Pinnacle cruise ship have traveled half-way across the country and survived impossible odds. From confronting the Living Dead, to facing cannibals, to escaping Edward Russo and his army of thousands of Living Dead, the characters have become legends to those aware of their exploits.
Curren... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|
Although often times the best defense truly is a strong offense, what do you do when you are surrounded by a well-armed outlaw army with stolen military hardware, and dozens of Ragers let loose upon the hallways of the prison you had considered a safe haven? How do you oppose such forces with untrained women and children in your camp?
Trapped inside the Federal Correctional Fac... [click here for more] |
Daring Entertainment |
$1.99
|

John Milton once wrote that it is "Better to reign in Hell, than serve in Heaven." The criminal known as Hell Fuerrie has taken that time-honored quote to new heights.
After making his way to a small Colorado town that had barely weathered the outbreak, Hell Fuerrie and his gang took control and renamed it Helltown. Although some resisted and formed a weak opposition,... [click here for more] |
Daring Entertainment |
$1.99
|

The dead rose to outnumber the living, and they hungered for the flesh of those who remained.
For months, the characters have struggled to survive in a world that was no longer theirs. Gone were the amenities they once took for granted, replaced by scavenging for even the most basic necessities. Past were the days of being surrounded by thousands of the living and barely noticing. Now w... [click here for more] |
Daring Entertainment |
$1.99
|

When the characters appeared on General Drazinsky's doorstep, he realized the situation for his facility had become extremely volatile. Already suffering from invasions due to the defection of a top scientist from Division-M, General Drazinsky also knew that he had sleeper agents within his ranks. Then the arrival of the survivor group placed the future of the facility in greater peril. Manipul... [click here for more] |
Daring Entertainment |
$1.99
|

After hundreds of miles, untold danger, and unspeakable tragedy, the journey is at an end.
One of the original scientists dedicated to studying the Living Dead has made a startling discovery— one that could save the future of the human race.
Not everyone is keen on the idea, however, as taking that road could also give Division-M the final piece they need to establish thei... [click here for more] |
Daring Entertainment |
$1.99
|

The characters are trapped in a maze of death as they attempt a last ditch effort to get out of the prison. Assaulted by outlaws that made it into the facility, they must fight for their lives against the combined forces of the invaders and the remaining Ragers.
But the battle for survival is barely the beginning, as the characters make a startling discovery about the Ragers that could ... [click here for more] |
Daring Entertainment |
$1.99
|

The characters battle through Rager infested caves, and meet General Drazinsky at the CRZ.
While seeking security and refuge, they learn more about the shadow war between factions of the remaining Federal government— a war focusing upon the Living Dead that could shape the face of the world emerging from the outbreak. ... [click here for more] |
Daring Entertainment |
$1.99
|

After taking control of a Federal prison and having it threatened from the inside by a serial killer, the characters were forced to abandon the safe haven altogether when Ragers made it into the facility.
Left with no supplies and inadequate protection against the winter elements, the group sought refuge within the Citizen Relocation Zone, which had been taken under control by unknown f... [click here for more] |
Daring Entertainment |
$1.99
|

Although it seemed as though the characters and their allies were beginning to understand the new world emerging from the shambling corpse of the old, recent events had once again threatened to throw that perception to the winds.
Now the characters must not only come to terms with everything they are about to learn, but at the same time wonder about their own safety within the facility.... [click here for more] |
Daring Entertainment |
$1.99
|

After losing the prison they called home to a combination of outlaws and Ragers, the characters made a mad escape through a series of caverns controlled by even more of the creatures. Left with no other option, they fled to the Citizen Relocation Zone to seek refuge, medical treatment, and protection from the winter elements.
In a world driven insane by the rise of the Living Dead, howe... [click here for more] |
Daring Entertainment |
$1.99
|

It can be a pain waiting around to be murdered, but if Caleb is correct in his fear, the characters might not have to wait very long.
As the story continues, the characters must decide between an all out war against the outlaws or sacrificing their allies to Living Dead experimentation. Meanwhile, agents from Division-M increase their efforts to apprehend the characters and transport th... [click here for more] |
Daring Entertainment |
$1.99
|

In the wake of the outbreak, entire cities fell as the Living Dead surged against humanity. Militaries abandoned posts. Governments fled to protect their own lives, leaving their citizens to die at the hands and teeth of an enemy they could not possibly understand. Even as those that survived the initial wave of the Living Dead did whatever was necessary to carve out an existence in the New Wor... [click here for more] |
Daring Entertainment |
$1.99
|

The characters have come a long way since the outbreak of the Living Dead consumed the world. From their first encounter with the creatures aboard the Pinnacle cruise ship; to their confrontation with Hell Fuerrie in North Carolina, they have faced harsh opposition. They've discovered the Living Dead can appear as Shamblers, Sprinters, Generals, and Infected Newborns. They've uncovered a plot b... [click here for more] |
Daring Entertainment |
$1.99
|
This product was previously available in subscription format.
Where were you, the day the Earth died?
An unexplained cataclysm is infecting the world. Millions are dying and rising as flesh-consuming ghouls. Entire cities are roaming graveyards, and even the countryside is overrun with creatures in search of living flesh. Those remaining are banding together for s... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|
Where were you, the day the Earth died?
An unexplained cataclysm is infecting the world. Millions are dying and rising as flesh-consuming ghouls. Entire cities are roaming graveyards, and even the countryside is overrun with creatures in search of living flesh. Those remaining are banding together for survival, some seeking safety in numbers and others seeking to use their number... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|
Where were you, the day the Earth died?
An unexplained cataclysm is infecting the world. Millions are dying and rising as flesh-consuming ghouls. Entire cities are roaming graveyards, and even the countryside is overrun with creatures in search of living flesh. Those remaining are banding together for survival, some seeking safety in numbers and others seeking to use their numb... [click here for more] |
Daring Entertainment |
$7.99
|
You've survived one catastrophe after another, seen every bit of peace you could squeeze from the world bled dry, and you finally had a plan and a destination. After being forced to react to the dying world, it looked as if you were finally going to be able to act first. Then it all came crashing down around you . . . or, more accurately, an Apache helicopter came crashing into you.
In ... [click here for more] |
Daring Entertainment |
$1.99
|
After being rescued from impending death thanks to an Apache helicopter that crashed into your vehicle, you have been nursed back to health and accepted by the people of Dalesbury.
Assigned to patrol duty as a means of contributing to the town's welfare in exchange for your medical treatment, you encountered a convoy of soldiers that survived the Jacksonville massacre. Taking them back ... [click here for more] |
Daring Entertainment |
$1.99
|
The seemingly peaceful town of Dalesbury has become a powder-keg of a power struggle between the Mayor and the newly arrived military forces, with you stuck in the middle.
With more questions than answers, a new mystery has developed as to the true identity of the town's newest Mayor, and his real reasons for assuming control.
Answers, though, will have to wait thanks to a horde... [click here for more] |
Daring Entertainment |
$1.99
|
In explosive Chapter One finale, the town of Dalesbury has become a war zone as you discover a secret that could effect the future salvation of the human race.
Can you survive the attack by the Living Dead horde, rescue your allies, and escape to safety before the Living Dead consume you, and with you the salvation of humanity?
... [click here for more] |
Daring Entertainment |
$1.99
|
Requires the previous War of the Dead adventures, and the Savage Worlds Explorers Edition rulebook
All hell has broken loose on the Pinnacle cruise ship. What should have been a fun-filled maiden voyage to the Bahamas has turned into disaster. In a matter of hours, the Living Dead have infected the entire ship. Thousands have been turned into flesh-eating ghouls. The ship has b... [click here for more] |
Daring Entertainment |
$1.99
|
You barely survived the outbreak aboard the Pinnacle cruise ship as the rest of the passengers and crew became Living Dead. After escaping in a mercenary craft that was damaged during the final battle against the zombies, you managed to ride the waves back to the United States, coming upon a small marina.
Although the place is deserted, a brief encounter with the Living Dead proves that... [click here for more] |
Daring Entertainment |
$1.99
|
After surviving the outbreak of the Living Dead on the Pinnacle cruise ship, then making your way to the Calm Seas Marina, you quickly realized the greatest threat was not the Living Dead . . .it was your fellow man!
Captured and held prisoner by the gang, you are forced to serve as bait to distract the Living Dead while the gang loots supplies. If you survive, they would be set free. I... [click here for more] |
Daring Entertainment |
$1.99
|
The world around you is dying and rising as flesh-consuming Living Dead!
After being introduced to the outbreak aboard the Pinnacle cruise ship-stranded in the middle of the Atlantic Ocean-you managed to escape back to land, only to be taken captive by an outlaw biker gang led by a bloodthirsty man named Hell.
Used as live bait to distract an entire town of Living Dead, you mana... [click here for more] |
Daring Entertainment |
$1.99
|
The world is descending into chaos as the Living Dead consume all major population centers.
Barely surviving the outbreak aboard the Pinnacle cruise ship, you were lost at sea before making your way back to the coast of North Carolina. After encountering a friendly, elderly couple that offered them shelter, food, and information, a biker gang calling themselves the Ghost Riders soon too... [click here for more] |
Daring Entertainment |
$1.99
|
After making it to the Rescue Station just in time to see it overrun and destroyed by the Living Dead, you took refuge in a nearby warehouse along with dozens of other survivors. It didn't take long for the Living Dead to converge on the location, though, and it probably won't take long for the survivors to begin tearing each other apart as paranoia and fear escalate.
Deciding it was im... [click here for more] |
Daring Entertainment |
$1.99
|
This product was previously available in subscription format
(Requires War of the Dead: Chapter One and Chapter Two)
In the months since the first Outbreak of the Living Dead, the survivors of the Pinnacle Cruise Ship have faced all manner of horrors. From the Shamblers to the Infected Newborns, from the Living Dead Generals to the Ragers, they have survived against insu... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|

(Requires War of the Dead: Chapter One and Chapter Two)
In the months since the first Outbreak of the Living Dead, the survivors of the Pinnacle Cruise Ship have faced all manner of horrors. From the Shamblers to the Infected Newborns, from the Living Dead Generals to the Ragers, they have survived against insurmountable odds. Now, an early winter has hit, and with it heavy snowfall and... [click here for more] |
Daring Entertainment |
$19.99 $10.99
|
(Requires War of the Dead: Chapter One and Chapter Two)
It's been three weeks since the birth of Faith Carlson. The group has remained at the Barrow farm while both the mother and child recover enough to travel.
With hundreds of miles remaining to reach Colorado, and supplies limited, the characters have been raiding nearby rural towns in preparation. Ambushed by men within the ... [click here for more] |
Daring Entertainment |
$1.99
|

Although the Living Dead are frozen and immobile in the harsh, wintry weather, the characters are faced with an entirely new set of problems.
Left with more questions than answers, and with time seemingly working against them, the characters have their hands full not only defending the prison against external enemies, but in securing the survivor camp against internal threats.
N... [click here for more] |
Daring Entertainment |
$1.99
|

While leading a group of diverse people is never easy, leading a group of people assembled through a sheer need for survival in a world controlled by the Living Dead is extremely dangerous.
Over the past several months, the characters have faced hordes of Living Dead, watched allies die, and discovered a bestial species with greater-than-human strength and endurance. Along the way, they... [click here for more] |
Daring Entertainment |
$1.99
|

As Shakespeare once wrote: "Uneasy lies the head that wears a crown." For the characters, that quote has probably never ringed truer.
The characters are drawn into a war against the militia that ends in several tragic deaths. An outbreak of the Living Dead infests the prison, and another murder is committed.
It all comes to a head for the characters when they learn the... [click here for more] |
Daring Entertainment |
$1.99
|

They say that every end is a new beginning. If that is true, then life for the characters is about to jump cycles.
As War of the Dead: Chapter Three comes to a close, the characters must contend with more upheaval within the camp as the militia hunts the murderer. Friends make plans to leave, and the very future of the camp is cast into doubt. Meanwhile, commandos from the Federal base ... [click here for more] |
Daring Entertainment |
$1.99
|
After rescuing their allies from an ambush set by Edward Russo's Living Dead, the group made it back on the road and headed toward Colorado.
Delayed yet again by a trap that disabled the vehicles, the convoy is now assaulted by a clan of cannibals that have escaped into a nearby series of caverns. Forced to rescue several kidnapped allies, the characters must play a game of survival in ... [click here for more] |
Daring Entertainment |
$1.99
|
After a pitched battle that saw several women and children carried off into the night by cannibals, the convoy had to split into separate teams. One team tracked the cannibals down to their hidden cabin and staged a daring rescue; another team went into the city in search of tires to fit the RV and Humvees.
Finally arriving in Colorado, the characters are faced with a new set of problem... [click here for more] |
Daring Entertainment |
$1.99
|
The convoy must fight for its life against the combined might of the Ragers and the few Living Dead not yet frozen by the early winter. Escaping and finding shelter from the heavy snow in a nearby cavern, the characters are soon attacked in renewed force.
Left with little choice if they are to stay alive, they head deeper and deeper into the treacherous depths of the cave system, eventu... [click here for more] |
Daring Entertainment |
$1.99
|
In Chapter Three: Week Five, the group must place their lives in the hands of the men as the Ragers catch up to them. It doesn't take long for them to realize that the men are outlaws, and that the women in the convoy are in danger.
Forced with no choice but to fight or die, the characters initiate a chain of events that will see the return of an enemy from the first weeks of the Outbre... [click here for more] |
Daring Entertainment |
$1.99
|
After taking control of the Federal Prison from the outlaws, the characters and the other survivors must now work to build a new home.
When a strange, new mystery presents itself, however, will the survivors have what it takes to discover the truth before it is too late?
... [click here for more] |
Daring Entertainment |
$1.99
|