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Emily Vitori Designs: Kobold Rogue 1
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Future Armada: Cygnus
Future Armada: Cygnus
by 0 hr: art & technology

Starship deck plans at 1 inch = 5ft in full color and black-and-white versions; presented poster sized and broken into pages; descriptions and OGL stats for ship and crew; 3D renderings; it's all there!


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'45 - Psychobilly Retropocalypse

'45 - Psychobilly Retropocalypse


HE was a mutant with a gift for the guitar and an eye for the ladies... SHE was a hotrod-racing bombshell on the lookout for love... IT crawled from the wastes of Nashville crater, seeking human victims... THEY were trapped in a world they never made!

'45 is a world where WWII was fought with atomic bombs on all sides '45 is a world w...   [click here for more]

Postmortem Studios  $8.00

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10 Star Systems

10 Star Systems


This PDF gives you 10 different Star Systems complete with stellar and planetary information.

Good for Full thrust Campaigns, D20 Future, Traveller and Star Wars campaigns.

...   [click here for more]
Art of War Games  $1.00

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100 Alien Flea Market Goods

100 Alien Flea Market Goods


100 ALIEN FLEA MARKET GOODS: Surrounding the larger urban star ports is a filthy, polluted sprawl of hustle and bustle. Within the crowded streets, alleys, and passages of this sprawl one is likely to find numerous outdoor markets that share much the same flavor as the old flea markets of Earth. But what might one find the vendors of such marketplaces selling? Simply roll the percentile di...   [click here for more]
Dark Quest Games  $0.79

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100 Chinese Female Names

100 Chinese Female Names


This PDF gives you 100 different Female Chinese Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Chinese Male Names

100 Chinese Male Names


This PDF gives you 100 different Male Chinese Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Exotic Materials

100 Exotic Materials


This PDF gives you 100 different Exotic Materials for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch.

...   [click here for more]
Art of War Games  $0.50

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100 Exotic Medications

100 Exotic Medications


This PDF gives you 100 different Exotic Medications for your Medic or Doctor types to dispense or for your merry band of space pirates to steal from the local Alliance Hospital. So you can drop one right into the action and not have to worry about creating one from scratch.

...   [click here for more]
Art of War Games  $0.50

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100 Female African Names

100 Female African Names


This PDF gives you 100 different Female African Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Female Scandinavian Names

100 Female Scandinavian Names


This PDF gives you 100 different Female Scandinavian Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Japanese Female Names

100 Japanese Female Names


This PDF gives you 100 different Female Japanese Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Male African Names

100 Male African Names


This PDF gives you 100 different Male African Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Male Scandinavian Names

100 Male Scandinavian Names


This PDF gives you 100 different Male Scandinavian Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Russian Male Names

100 Russian Male Names


This PDF gives you 100 different Male Russian Names for your games

...   [click here for more]
Art of War Games  $0.50

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100 Science Fiction Substances

100 Science Fiction Substances


This PDF gives you 100 different Science Fiction Substances for your incomprehensible engineer types so you can drop one right into the action and not have to worry about creating one from scratch.

...   [click here for more]
Art of War Games  $0.50

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100+ Space Based NPCs

100+ Space Based NPCs


This PDF gives you over 100 different Space Based NPCs for your games

...   [click here for more]
Art of War Games  $1.00

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100+ Starship Names

100+ Starship Names


This PDF gives you over 100 different Star System, Planet and Location Names for your games

...   [click here for more]
Art of War Games  $0.50

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1001 Science Fiction Weapons (Revised)

1001 Science Fiction Weapons (Revised)


One thousand and one weapons for the taking! From the Dawn of Time, human beings have searched for new and interesting things to bash one another with. In the spirit of this bold and noble endeavor, we present you with one thousand and one new implements of mayhem, for all your science-fiction violence needs. A thousand and one new ways to zap, bash, blast, hack, crush, rend, fry, frazzle, melt, m...   [click here for more]
Plain Brown Wrapper Games  $20.00 $12.95

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15 Space Opera Passengers - Space Opera Support #2

15 Space Opera Passengers - Space Opera Support #2


In space opera settings that allow the PCs to own their own ship, transporting passengers is a common occurrence. But coming up with unique passengers for each trip can be a real drag for the gamemaster - all too often they get relegated to a simple "you find 5 people who want to travel". 15 Space Opera Passengers offers a wide selection of 15 people (or groups of people), e...   [click here for more]

Polgarus Games  $2.50

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15 Starport Encounters - Space Opera Support #4

15 Starport Encounters - Space Opera Support #4


In most space opera settings, at some time or another the PCs are going to be passing through a starport. Whether it’s a massive structure that puts today’s modern airports to shame or the futuristic equivalent of a small tin shed on a hill, starports can be a fantastic location for adventures. 15 Starport Encounters offers 15 different encounters that the PCs could...   [click here for more]

Polgarus Games  $2.00

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15 Startown Hazards (EABA)

15 Startown Hazards (EABA)


Cities can provide many challenges to a group of characters. Aside from all the normal difficulties that come from dealing with millions of people, at times it can seem like fate itself is trying to cause trouble for the characters while they are in a city. 15 Startown Hazards offers a selection of hazards the characters may face while in a city. While the title refers to a startown (...   [click here for more]

Polgarus Games  $1.75

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15 Startown Hazards - Space Opera Support #5

15 Startown Hazards - Space Opera Support #5


Cities can provide many challenges to a group of characters. Aside from all the normal difficulties that come from dealing with millions of people, at times it can seem like fate itself is trying to cause trouble for the characters while they are in a city. 15 Startown Hazards offers a selection of hazards the characters may face while in a city. While the title refers to a sta...   [click here for more]

Polgarus Games  $1.75

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1948: Basic Training Manual

1948: Basic Training Manual


1948: Basic Training Manual

System: d20 ModernGenre: Sci-FiInterior Illustrations: 18Onscreen Page Count (Including cover and OGL):54Printer-Friendly Page Count (Including title and OGL):47

This file covers 13 Advanced Classes for the 1948 Campaign World....   [click here for more]

Bloodstone Press  $2.00

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1948: Complete Training Manual [BUNDLE]

1948: Complete Training Manual [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... 1948: Elite Training ManualMSRP: $2.00BUNDLE PRICE: $1.50

1948: Elite Training Manual

System: d20 ModernGenre: Sci-FiInterior Illustrations: 14Onscreen Page Count (including cover and OGL):50Printer-Frien...   [click here for more]

Bloodstone Press  $9.00 $6.00

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1948: Drugs

1948: Drugs


System: d20 ModernGenre: Sci-FiInterior Illustrations: 3Onscreen Page Count (Including cover and OGL):17Printer-Friendly Page Count (Including title and OGL):11

This file documents 13 of the most widely available drugs on the battlefields of 1948. Common, life-saving drugs like morphine help soldiers survive grievous wounds...   [click here for more]

Bloodstone Press  $2.00 $1.50

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1948: Occupations

1948: Occupations


1948: Occupations

System: d20 ModernGenre: Sci-FiInterior Illustrations: 12Onscreen Page Count (including cover and OGL):17Printer-Friendly Page Count (including title and OGL): 12

 

This file includes game rule information on 28 of th...   [click here for more]

Bloodstone Press  $1.00

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1948: Organizations, Agencies and Secret Societies

1948: Organizations, Agencies and Secret Societies


This supplement contains descriptions of nearly 50 unique agencies, organizations, and secret societies from the early 20th century. Although they are designed for use with the 1948 Campaign Setting, they can also be used seamlessly with any WWII campaign setting, such as Hell on Earth (1939-1945). They can also be used with any other sort of RPG dealing with the early 20...   [click here for more]

Bloodstone Press  $2.50 $1.35

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1948: Ray Guns

1948: Ray Guns


1948: Ray Guns

Version: 1.0 Genre: Retro-sci-fi Interior Illustrations: 7 Page Count (Including cover and OGL): 10

This supplement features d20 statistics for 12 new ray guns, suitable for any modern or science fiction adventure. Three different models of the d...   [click here for more]

Bloodstone Press  $3.00 $2.00

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1948: Specialized Training Manual

1948: Specialized Training Manual


1948: Specialized Training Manual

System: d20 Modern Genre: Sci-Fi Interior Illustrations: 21 Onscreen Page Count (including cover and OGL):67 Printer-Friendly Page Count (including title and OGL): 58

Although nearly all the feats in the Modern rulebook are available in 1948, characters in this setting h...   [click here for more]

Bloodstone Press  $2.00

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1948: Spy Radios and Cipher Devices

1948: Spy Radios and Cipher Devices


1948: Spy Radios and Cipher Devices

System: d20 ModernGenre: Retro-Sci-FiInterior Illustrations: 6Page Count (Including cover and OGL): 14

This supplement features 15 different communication devices for clandestine operatives of the early and mid 20th century. Most are pulled straight from the archives of the OSS, ...   [click here for more]

Bloodstone Press  $2.50 $2.00

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1948: Templar Knights

1948: Templar Knights


1948: Templar Knights

System: d20 ModernGenre: Retro-Sci-FiInterior Illustrations: 11Page Count (including cover and OGL): 34

This supplement details the history of the Templar Knights and their role in the 1948 Campaign Setting. Special attention is paid to the many legends and mysteries surrounding them ...   [click here for more]

Bloodstone Press  $3.50 $3.00

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1948: The HE-111-Z

1948: The HE-111-Z


The HE-111-Z

System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Page Count (Including cover and OGL): 10

The HE-111-Z was created by fusing two obsolete airplanes together and adding a fifth engine. Original...   [click here for more]

Bloodstone Press  $2.00

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1948: The Ninja

1948: The Ninja


This supplement details the d20 Modern Ninja prestige class that appears in the 1948 Campaign World. It also features the Cloak Dance feat, a description of a Japanese secret society (the Black Dragons), and one new talent for Fast heroes, providing everything you need to play a Ninja with the d20 Modern system. It also introduces Dragonfly...   [click here for more]

Bloodstone Press  $2.00 $1.25

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1948: The Rat

1948: The Rat


The Rat is among Germany's first generation of super weapons that helped turn the tide of the war in 1945. Armed with two 11-inch cannons, several anti-aircraft guns, a short-range artillery cannon, and a .60 caliber machine gun, the Rat is a battleship that cruises the land. Like a mobile fortress, it has more than 40 men aboard includin...   [click here for more]
Bloodstone Press  $2.50

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1948: The Vimana

1948: The Vimana


The Vimana

System: d20 Modern Genre: Sci-Fi Interior Illustrations: 5 Page Count (Including cover and OGL):14

"Bhima flew with his Vimana on an enormous ray which was as brilliant as the sun and made a noise like a storm of thunder<>...   [click here for more]

Bloodstone Press  $2.50

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1948: Top Secret Serums

1948: Top Secret Serums


Top Secret Serums

System: d20 Modern Genre: Sci-Fi Interior Illustrations: 3 Page Count (Including cover and OGL):13

"Enemy Troops Found with Mysterious Serums!"

"British Commandos Encounter Nazi Super Soldiers!"

"Spies Report Shocking Biochemical Research in the Soviet...   [click here for more]

Bloodstone Press  $2.00

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1948:Clandestine Weapons

1948:Clandestine Weapons


1948: Clandestine Weapons

System: d20 ModernGenre: Sci-FiInterior Illustrations: 7Onscreen Page Count (including cover and OGL):14Printer-Friendly Page Count (including title and OGL): 11

This file covers 18 top secret weapons for covert agents in 1948. Super silent firearms, concealable knives, disguise...   [click here for more]

Bloodstone Press  $2.50 $2.00

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1948:Top Secret Explosives

1948:Top Secret Explosives


System: d20 Modern Genre: Retro-Sci-Fi Interior Illustrations: 6 Page Count (including cover and OGL): 15

This supplement features 8 different explosive and incendiary devices and 5 different firing devices designed for saboteurs working behind en...   [click here for more]

Bloodstone Press  $1.85

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200+ Star System, Planet and Location Names

200+ Star System, Planet and Location Names


This PDF gives you over 200 different Star System, Planet and Location Names for your games

...   [click here for more]
Art of War Games  $0.50

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2300  AD Man's Battle for the Stars

2300 AD Man's Battle for the Stars


Man has made it to the stars. Now he must fight to stay there, Human soldiers fight the implacable alien Kafers, Police fight smugglers, pirates and terrorists on rich human colonies. Explorers fight uncharted systems on the Frontier. Colonists fight hostile environments on strange worlds. And nations fight each other for political power to determine who will lead the human race in the stru...   [click here for more]

Game Designers' Workshop (GDW)  $24.95 $18.72

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2300 AD  Traveller: 2300

2300 AD Traveller: 2300


Journey across the light years exploring the uncharted systems of the frontier; watch your two shadows under a double star; war against the unfathomable Kafers amid the exotic enviroments of alien worlds; ride the beanstalk down to the towering cities of Earth, the economic center of an ever expanding human civilization. Be a part of the new age in Traveller: 2300-the state-of-the-art in...   [click here for more]

Game Designers' Workshop (GDW)  $24.95 $18.72

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2300 AD Aurore Sourcebook

2300 AD Aurore Sourcebook


Aurore Sourcebok

Nobody said it would be easy. On Aurore, life is no paradise. There are the quakes and volcanos, the inedible (and often hostile) life forms, and the peculiar orbital mechanics which made half the planet too hot for human habitation. Even to grow food is a struggle of sizable dimensions. The Kafer Invasion only made things more complicated....

Aurore is one of the least ho...   [click here for more]

Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Bayern

2300 AD Bayern


The chief tenet of the Astrnomischen-Rechen Institut is the pursuit of interstellar exploration for the betterment of humanity. A rich and coveted pocket of stars lies a mere 350 light-years away. The time has come to unlock its secrets.

Resting comfortably in the constellation of Tauras in Earth's familiar night sky, the Pleiades have long been an object of awe, worship, and i...   [click here for more]

Game Designers' Workshop (GDW)  $7.00 $5.26

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2300 AD Beanstalk

2300 AD Beanstalk


The beanstalk hung above the horizon of this stark, airless asteroid like a shining silver thread against the backdrop of the star-sprinkled blackness of space. As I watched, a cargo capsule (almost invisibly small at this distance) slipped from beneath the edge of the main station and began to crawl down the beanstalk in its long descent to Beta's surface. Eventually, like the beanstalk it...   [click here for more]
Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Colonial Atlas

2300 AD Colonial Atlas


Since the first colonies were placed on Tirane in the mid-2100s, the human prsence in spac has expanded widly. With each new garden world discovered, the nations of Earth scramble to place their power base in the stellar civilization.

Every one of Earth's 29 colony worlds is described in Colonial Atlas, wih information on wach of the following:

System Data: The col...   [click here for more]

Game Designers' Workshop (GDW)  $12.00 $9.00

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2300 AD Deathwatch Program

2300 AD Deathwatch Program


What a sweet deal.

All you have to do is transfer one passenger from a small oil corp in Corpus Christi to an even smaller one in Monterey.

Easy money.

But playing bus driver turns sour. Bandits start shooting at you, so you radio for backup, and both the Mexican and Texan corps send in air support. The two rival pilots start a dogfight, and official Mexican aircraft join in. ...   [click here for more]

Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Earth/Cybertech Sourcebook

2300 AD Earth/Cybertech Sourcebook


This is Earth. This is home. Even after years spent wandering among the colony worlds, where every turn brings anew discovery a man's heart quicken as he returns to the planet that gave him life.

And Earth's cities hold surprises to rival those found on alien worlds.

The Earth/ Cybertech Sourcebook describes the Earth of the 24th century from Earth's...   [click here for more]

Game Designers' Workshop (GDW)  $10.00 $7.50

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2300 AD Energy Curve

2300 AD Energy Curve


The carefree activity around Beta Canum often belies the horrible reality of the Kafer was in the bright visible stars overhead. Only the most experienced and fearless crews dare travel through that area of space, through the hotly contested systems of the border. Several centuries of human civilization can attest to the simple fact that a frontier is always a dangerous place to conduct busines...   [click here for more]

Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Equipment Guide

2300 AD Equipment Guide


Humans are tool-using creatures and this is proved nowhere more than in the inhospitable wastes of space. In the reaches between the stars, every breath a human takes depends upon the functioning of his gear. Equipment must be used to regulate his temperature, the pressue of his atmosphere, and to give him mobility, keeping him from drifting , lost, through the darkness of the universe. His ...   [click here for more]

Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Ground Vehicle Guide

2300 AD Ground Vehicle Guide


Myriad Vehicles are produced by the factories of Earth and the human colonies of deep space. Vehicles are needed for exploration, for combat, and for transport of cargo and people. From the smallest passenger snow-skimmer to the largest cargo hovercraft, vehicles make life on the frontier possible. It is , after all, a long walk home.

The Ground Vehicle Guide presents 34 veh...   [click here for more]

Game Designers' Workshop (GDW)  $8.00 $6.00

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2300 AD Invasion

2300 AD Invasion


Another distant explosion shook the complex, throwing Konrad to the corridor floor. The cement torw at his knees and the plams of his hands. Blinking back tears, he climbed to his feet. Through a nearby viewport he could see the huge Kafer battleship approaching, its bulk blotting out the stars.

"There's nowhere left to run." It amazed him how calml he could accept that....   [click here for more]

Game Designers' Workshop (GDW)  $8.00 $6.00

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