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Cogs, Cakes & Swordsticks  - Steampunk RPG - Core Rulebook
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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

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Space Ship Paper Miniatures

$4.00 $3.99
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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

$1.00
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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

$1.00
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GetSome! Future Warfare: Synod Army List

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

$1.00
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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

$1.00
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GetSome! Future Warfare: Terran Army List

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Get Some! Future Warfare: Army Design Special Rules

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Get Some! Future Warfare

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 More New Products 
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Alpha Strike (PDF Edition)

Alpha Strike (PDF Edition)


Incoming Fire... Take Evasive Action! Divert Power To Shields And Launch Fighters!Alpha Strike is a fast paced card game of tactical combat in deep space. Players take on the role of starship captains, managing power levels to keep their ship combat ready while utilizing their ships capabilities to defend themselves and unleash devastating attacks upon their op...   [click here for more]

Digital Alchemy  $12.50 $9.95

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Art of War: Awakening Miniatures Game

Art of War: Awakening Miniatures Game


Welcome to the Art of War, a new miniature wargame that invites you to help decide the fate of intelligent life and planets all across the galaxy. Within the pages that follow, we have endeavored to create new challenges and tactics to players who are looking for a change of pace, and also lower the barriers to new players joining the gaming and modeling hobby. To people who are not familiar wi...   [click here for more]

Art of War Games  $3.00

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Black Sun Wars RPG Starship Starter set

Black Sun Wars RPG Starship Starter set


The first release for Black Sun Wars is the Human faction starter spaceship set.The set uses a modular building system, scalable printing and multiple colour variations for most of the models that allows you to create a near infinite amount of ship variations.Why modular?We specifically designed the sets to be modular so that you can truly have a unique fleet, no matter how many friends or game...   [click here for more]

Desktop Wargames  $12.00 $9.99

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Black Sun Wars RPG, 2 Frigates Starships

Black Sun Wars RPG, 2 Frigates Starships


Black Sun Wars RPG Frigates Starships (this listing is for 2 Frigates ONLY, want to buy the full starter set?) The set uses a modular building system, scalable printing and multiple colour variations for most of the models that allows you to create a near infinite amount of ship variations.Why modular?We specifically designed the sets to be modular so that you can truly h...   [click here for more]

Desktop Wargames  $5.00 $3.50

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City Blocks

City Blocks


City Blocks

DramaScape Brief Encounters Volume 05

Game Masters need quality maps for their miniatures. DramaScape™ is committed to bringing Game Masters the maps they need.

This product features a large-scale panoramic view of a modern city with four city blocks represented. The map features over 40 building...   [click here for more]

DramaScape  $2.00

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City Ruins

City Ruins


City Ruins

DramaScape Brief Encounters Volume 06

This map product is a full-color, 48 x 30 inch, City Ruin at a scale of 3ft per square inch. The ZIP file includes VTT images for your online gaming needs.

The Card version contains eighteen, d...   [click here for more]

DramaScape  $3.99

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Control Room

Control Room


Control Room

DramaScape Brief Encounters Volume 04

This map product is a full-color, 30x30 inch, floor plan of a SciFi Control Room.

Now includes a 360° view of the map.

Game Masters need quality maps for their miniatures. DramaScape™ is...   [click here for more]

DramaScape  $2.00

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Disposable Heroes Sci-Fi Statix 2: Aliens

Disposable Heroes Sci-Fi Statix 2: Aliens


Are metal miniatures too expensive for you? Do you need armies of miniatures? Look no further... Disposable Heroes® are downloadable paper miniatures that can be printed and then assembled for your wargaming or roleplaying needs. No other brand can offer the quality and flexibility of Disposable Heroes... One download includes everything you need: Includes 30 different alien figure...   [click here for more]
Precis Intermedia  $3.95

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ERA OF WAR: Midian Knights

ERA OF WAR: Midian Knights


MIDIAN KNIGHTS is the FIFTH set of figures being released for the game ERA OF WAR scheduled to be released around the end of 2012.  This set features everything you need to build a 1,000 point or larger army.  It features an overview of the rules and gives information regarding the squad set-up and weapons.

...   [click here for more]
Grey Matter Games  $2.49

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Fighting Vehicles I :Synod Military Forces in the Sol Sector

Fighting Vehicles I :Synod Military Forces in the Sol Sector


The armies of the Universal Synod of Worlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by de-centralized form of republic whereby sectors send representatives to the Universal Althing to decide matters of relevance to every being in the U...   [click here for more]

Art of War Games  $2.00

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Fighting Vehicles II : Multi-Mode Fighters and other Combat Mecha for Full Thrust, Dirtside II and Stargrunt II

Fighting Vehicles II : Multi-Mode Fighters and other Combat Mecha for Full Thrust, Dirtside II and Stargrunt II


I grew up watching Robotech in all of its early anime, poor quality, repetative combat sequence glory. I could not get enough of the veritechs and destroids. I loved them. I would race home from the bus stop so that I would not miss an episode. I was enamored with it and the feeling has never really left me as I grew up. Somewhere deep inside is the little kid who wanted to fly veritechs and fi...   [click here for more]

Art of War Games  $2.00

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Fighting Vehicles III :Fel'akin Military Forces in the Sol Sector

Fighting Vehicles III :Fel'akin Military Forces in the Sol Sector


Fel'Akin Defense Forces To Human eyes the Fel’akin appear to be large Feline humanoids. They are bipedal and stand between 6-7 feet tall and some have catlike tails The males appear larger to humans while the females appear slightly smaller in frame. They have a long natural lifespan and are very resilient to disease. Fel’akin possess great natural strength and agility. The Fel&rsqu...   [click here for more]

Art of War Games  $2.00

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Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector

Fighting Vehicles IV :Ghost Fleet Military Forces in the Sol Sector


Ghost Invasion Forces The Synod is a huge collection of various races. Some of these races started life as artificial intelligences. These intelligences eventually grew and evolved and became new life. These early intelligences wished to be treated as any other sentient being and took the Synod to the courts. After many years threading their way through the court system and eventually winning ...   [click here for more]

Art of War Games  $2.00

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Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust

Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Wit...   [click here for more]

Art of War Games  $1.00

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Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust

Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Wit...   [click here for more]

Art of War Games  $1.00

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Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust

Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust


The Supplamental Fleet Series The Supplemental series is meant to provide new units to use in your games. Some of these units will be unique with their own history and a specific statline that is unique to that unit. The War against the Synod and their Fallen allies is so vast it is actually numerous wars and battles within the mind bogglingly vast holdings of the Universal Synod of Worlds. Wit...   [click here for more]

Art of War Games  $1.00

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Fighting Vehicles V :Terran Military Forces in the Sol Sector

Fighting Vehicles V :Terran Military Forces in the Sol Sector


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country...   [click here for more]

Art of War Games  $3.00

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Fighting Vehicles VI :Aven Military Forces in the Sol Sector

Fighting Vehicles VI :Aven Military Forces in the Sol Sector


 The Aven prefer to use fast moving, hard hitting but lightly armored forces. They use VTOL based air assault troops, fast GEV tanks and Multi-Mode Fighters. The Aven are natural fighters in urban or mountainous areas as well as the plains. Their use of lightning assaults means they prefer a mobile defense rather than digging in and defending a piece of terrain. The Aven will often mine th...   [click here for more]

Art of War Games  $2.50

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Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust

Fighting Vehicles VII :Synod Fleet Units: Compatible with Full Thrust


 

The Synod Peace Fleet The Synod is a vast collective of races who pool resources and information. They have a long history of genetic manipulation and terraforming. Culturally they have grown stagnant and some planets are in the process of breaking away from the Synod of Worlds for various reasons. Most of them by force. The Synod has attempted through genetic manipulation to era...   [click here for more]

Art of War Games  $2.00

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Get Some! Future Warfare

Get Some! Future Warfare


Get Some! Future Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as well as the background for the Universe you are playing in. Tactics and Command should play the pivotal roles in the battle as well as a little bit o...   [click here for more]

Art of War Games   FREE 

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Get Some! Future Warfare: Army Design Special Rules

Get Some! Future Warfare: Army Design Special Rules


Here are 39 special rules that give your army some character and flexibility in any number of situations. Enhance your games and Get Some!

Get Some! Future Warfare is about getting your models out and playing an enjoyable wargame for a couple of hours with your buddies. It is NOT about WAAC (Winning at all Costs) but about designing an army that fits your collection and play style as we...   [click here for more]

Art of War Games   FREE 

Buy Now 
GetSome! Future Warfare: Synod Army List

GetSome! Future Warfare: Synod Army List


The armies of the Universal Synod ofWorlds are vast beyond comprehension. They control millions of worlds. They are far from a unified people but a confederation of thousands of smaller empires, republics, federations and states. They are ruled by decentralized form of republic whereby sectors send representatives to the Universal Althing to decidematters of relevance to every being in the Univ...   [click here for more]

Art of War Games  $2.00

Add to RPGNow.com Order 
GetSome! Future Warfare: Terran Army List

GetSome! Future Warfare: Terran Army List


The Terran Legions is a joint effort funded by the United States, the European Union, Australia, Japan and India. It uses shared equipment, language and a shared organization to create a unified Terran Defense Force and Terran Expeditionary Legions. It offers citizenship in any of the alliance countries for a five year term of service in the Legions. The Legions take volunteers from any country...   [click here for more]

Art of War Games  $2.00

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MACE: Massive Armored Combat Elements, Marks I - X

MACE: Massive Armored Combat Elements, Marks I - X


In the universe of Awakening ancient aliens who enforce pacifism on the rest of the senient beings of the universe, the Maces are one of the tools humanity embraces in order to help win a war they could never possibly win. The odds are so stacked against the Terrans and their few allies that it literally boggles the mind. They are up against a six billion year old civilization that spans galaxi...   [click here for more]

Art of War Games  $2.00

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Modern Warehouse

Modern Warehouse


Modern Warehouse

DramaScape Brief Encounters Volume 07

This product is a 48 x 30 inch full color floor plan of a warehouse.

The Card version contains eighteen, double-sided card tiles. Each over-sized tile is 8”x10” and printed on sturdy 12 point card stock. T...   [click here for more]

DramaScape  $3.99

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Sci Fi Cops: Future Lawmen

Sci Fi Cops: Future Lawmen


 Sci Fi Cops: Future Lawmen

30mm Character figures for Sci Fi & Modern gaming. 8 figure set includes: 1 x Officer Ewins, 1 x Officer Bishop, 1 x Officer Grant, 1 x Officer Wagner, 1 x Officer Smith, 1 x Officer Cooper, 1 x Officer Hicklenton, 1 x Officer Dillon, 1 x Sci Fi City Diorama Backdrop, 8 x Sci Fi City bases

<>...   [click here for more]
DARKMOOK Paper Miniatures  $2.45

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Space Ship Paper Miniatures

Space Ship Paper Miniatures


 

Space Ship Paper Miniatures

Dramascape Miniatures Volume 06

Each of the Space Ship Miniatures are hexagonal fold up tokens that can be given weight by placing say a coin or poker chip in the middle of the fold-up token.

These Space Ship Miniatures are meant for ...   [click here for more]

DramaScape  $4.00 $3.99

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The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being rati...   [click here for more]

Art of War Games  $2.00

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The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign II: Invasion of Sera: A Campaign for Full Thrust, Stargrunt II and Dirtside II


The victory in the Sentai system was costly for both sides but managed to buy both space and time to fortify against the inevitable Synod counter strike. The last three years has also allowed the Terran Alliance to strengthen the bonds formed in battle with many of its neighbors and budding allies. Trade between the worlds of the Terran Alliance grows and formal alliance treaties are being rati...   [click here for more]

Art of War Games  $2.00

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The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign III: The Battle for Alpha Centauri: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Both Trii'hom and Sera are fully engaged in a life or death ground war and both of their economies are devastated from orbital bombardments and heavy ground fighting. If this Ghost fleet comes through the Kreul system then that will give them three entry points into the Alpha Centauri system. The Alpha Centauri system is the linch-pin for controlling the entire sector and is the gateway to the ...   [click here for more]

Art of War Games  $2.00

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The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign IV: The Helldivers and Myrmidons of the Terran Joint Special Operations Command: Compatible with Full Thrust, Stargrunt II and Dirtside II


Joint Special Operations Commandoperating in the Ghost War Campaign

Terran military forces have extensive experience in conducting special warfare operations against each other but when the early battles with the Synod took place they lacked experience in orbital and deep space operations. During the lull in the general fighting for the last three years the Terran Joint Special Operatio...   [click here for more]

Art of War Games  $2.00

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The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II


Two years ago the Epsilon Eridani system was discovered to have a planet in the "Goldilocks" zone.  The European Union led by Germany and Britain combined with the support of Australia have spent the last two years putting together a colony plan and moving personnel and equipment into the system. The final colony shipment landed six months ago but the majority of the colony is st...   [click here for more]

Art of War Games  $2.50

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The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II


The skies of Earth have filled with the bulk of an enemy fleet. Our planetary defenses are fighting for their lives, and ours, to repulse the enemy fleet but they are outnumbered greatly. The cities of Earth are a madhouse of looting, violence and fear. Most bellieve it will be the end of our world but not all. Those who bellieve in the destiny of the human race fight valiantly to protect their...   [click here for more]

Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II


The Ghost Fleet has breached the Alpha Centauri System and a raging battle still continues on its surface. The majority of the Terran Alpha Centauri Fleet has withdrawn to protect the homeworld of humanity. The ruthless Ghost Fleet has doggedly pursued them all the way the the Sol System and is making its way toward the blue and green marble of our mother world. Fleet personnel have been recal...   [click here for more]

Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II


With the loss of Alpha Centauri our logistics chain has been comprimised and we are no longer recieving supplies from Terra. COMSENFLT has ordered the fleet to break anchor and make speed for the Gliese 876 system. Admiral Sorenson expects to meet heavy reistance from Ghost forces still in the Alpha Centauri System. He also expects scouting forces in the Gliese 876, Tau Ceti and Sirius system. ...   [click here for more]

Art of War Games  $2.00

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The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II

The Ghost War Campaign: The Siege of Terra: Risky Manuevers South America: Compatible with Full Thrust, Stargrunt II and Dirtside II


We have stopped two attempts by the invaders to destroy our planet in the last two weeks but we are not safe yet. Not by a long shot. The enemy fleet numbers in the hundreds if not thousands and cover our skies all around the globe. We don't know what is keeping them from a massive attack on all fronts but so far it has worked in our favor. The intelligence staff thinks they are testing us or ...   [click here for more]

Art of War Games  $1.00

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The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II

The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II


The two Myrmidons sprinted across the open field and up the cargo ramp, disappearing into the alien cargo ship. The assault team rushed across the open ground and secured a perimeter around the entrance. There were a few flashes of light from deep inside the transport followed by muffled cracks. The radio crackled to life in Carter's ear and a deep voice whispered, "Cargo Bay Secured. Proc...   [click here for more]

Art of War Games  $1.00

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The Sentai Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign I: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Sowing the Wind

Our Preservation Society Liason, Tosk, has filled in some of our knowledge concerning the local sector. He has advised us to seek out allies for we are not strong enough to take on the entire Synod of Worlds alone. While the Synod is a vast conglomeration and possesses incalculable resources, it is weak locally. The Sentai system is the lynchpin of commerce within the sy...   [click here for more]

Art of War Games  $5.00 $3.00

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The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II

The Sentai Campaign II: A Campaign for Full Thrust, Stargrunt II and Dirtside II


Reaping the Whirlwind...

The naval portion of the Battle of Sentai is over and very costly. The carrier Enterprise went down with all hands fighting three Synod destroyers. Her fighters destroyed a Synod battlewagon and a heavy cruiser. The Ark Royal rotated the combined fighter groups of both carriers throughout the battle and kept them in the fight. Her own planes destroyed the three ...   [click here for more]

Art of War Games  $5.00 $3.00

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City Blocks

01.City Blocks
02.City Ruins
03.Modern Warehouse
04.Sci Fi Cops: Future Lawmen
05.Control Room
06.The Ghost War Campaign: The Siege of Terra: Ride of the Valkyries: Compatible with Full Thrust and Stargrunt II
07.The Ghost War Campaign: The Siege of Terra: Gaining a Foothold Africa: Compatible with Full Thrust, Stargrunt II and Dirtside II
08.The Ghost War Campaign: The Siege of Terra: Opening Gambit Australia: Compatible with Full Thrust, Stargrunt II and Dirtside II
09.Space Ship Paper Miniatures
10.Fighting Vehicles Supplamental: Merchant Vessels: Compatible with Full Thrust
11.The Ghost War Campaign V: The Battle for Botany Bay: Compatible with Full Thrust, Stargrunt II and Dirtside II
12.Fighting Vehicles V :Terran Military Forces in the Sol Sector
13.Fighting Vehicles Supplamental: Additional Terran Warships: Compatible with Full Thrust
14.Fighting Vehicles Supplamental: Raiders and Pirates: Compatible with Full Thrust
15.The Ghost War Campaign: The Siege of Terra: Zulu Team: The Search Begins: Compatible with Full Thrust and Stargrunt II
 
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