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Shadow of the Zeppelin<sup>20</sup>

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Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate

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Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead

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Modern Dispatch (#131): The Sixth Seal 2: After the Quake

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Modern Dispatch (#130): The Sixth Seal 1

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Modern Dispatch (#129): The Ice Palace (Der Eis Palast)

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Modern Dispatch (#118): Pirates<sup>20</sup>: The Golden Age of Piracy

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Blutfahne (Gencon 2007 Adventure)

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Odyssey Prime: Southern Discomfort

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Odyssey Prime

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1948: Templar Knights

1948: Templar Knights


1948: Templar Knights

System: d20 ModernGenre: Retro-Sci-FiInterior Illustrations: 11Page Count (including cover and OGL): 34

This supplement details the history of the Templar Knights and their role in the 1948 Campaign Setting. Special attention is paid to the many legends and mysteries surrounding them ...   [click here for more]

Bloodstone Press  $3.50 $3.00

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1948: The Ninja

1948: The Ninja


This supplement details the d20 Modern Ninja prestige class that appears in the 1948 Campaign World. It also features the Cloak Dance feat, a description of a Japanese secret society (the Black Dragons), and one new talent for Fast heroes, providing everything you need to play a Ninja with the d20 Modern system. It also introduces Dragonfly...   [click here for more]

Bloodstone Press  $2.00 $1.25

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Blutfahne (Gencon 2007 Adventure)

Blutfahne (Gencon 2007 Adventure)


It is the Blutfahne, a Nazi flag stained with Aryan blood and one of the party's most revered relics. What is not widely known is that some of that blood belongs to Hitler himself. The mystic order of the Teutonic Knights has conducted blood sacrifices to strengthen the bond between Hitler and the flag. In the years since, Hitler has survived one assassination attempt after another. As long as...   [click here for more]
RPG Objects  $2.50

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Modern Dispatch (#118): Pirates<sup>20</sup>: The Golden Age of Piracy

Modern Dispatch (#118): Pirates<sup>20</sup>: The Golden Age of Piracy


The Golden Age of Piracy took place from approximately 1660 to 1720 A.D. Dynastic struggles and imperial intrigue had Europe embroiled in numerous wars, and national alliances shifted on a regular basis. With the military might of the Great Powers tied up in Europe, their far-flung colonies and the lucrative shipping lanes that connected them to the Old World were poorly guarded. This article ai...   [click here for more]
RPG Objects  $1.75

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Modern Dispatch (#129): The Ice Palace (Der Eis Palast)

Modern Dispatch (#129): The Ice Palace (Der Eis Palast)


In a secret fortress buried in the Antarctic ice…

Nazi mad scientists are devising superweapons that will give their side an insurmountable advantage

An armored mastermind is hatching a strategy that will land a knockout blow against the Allies

An army of clones is rapidly developing in a Nazi lab - ready to take up the banner of the Third Reich

Can your heroes ...   [click here for more]

RPG Objects  $1.75

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Modern Dispatch (#130): The Sixth Seal 1

Modern Dispatch (#130): The Sixth Seal 1


Want to shake up the status quo in your Supers20 game?

Your players will never forget the time that you smashed the entire North American continent and left it for them to pick the pieces.

The Sixth Seal is a serialized adventure path for Supers20 - in which the United States is devastated by a massive nation wide earthquake.

The PCs must deal with the crisis - and with the cha...   [click here for more]

RPG Objects  $1.75

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Modern Dispatch (#131): The Sixth Seal 2: After the Quake

Modern Dispatch (#131): The Sixth Seal 2: After the Quake


In Part 2 of Sixth Seal, the heroes' city has descended into chaos in the aftermath of the quake. Rival gangs vie for prominence and fight for turf with the remnants of the mafia, supervillains and the ragtag police force. Out of the shadows, a mysterious faction of black magicians and undead begins to carve out their own territory - strengthening their forces with the bodies of the dead.

...   [click here for more]

RPG Objects  $2.25

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Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead

Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead


In this latest installment of the Supers20 adventure path - the heroes are ordered to bring in an internationally wanted supervillain who has been hiding out in the rubble of their city.

The only problem is that she's the sole protector of a community of refugee who have been fighting for a nightly battle for survival against the undead.

It seems the city vampire population are n...   [click here for more]

RPG Objects  $1.50

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Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate

Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate


In this climatic conclusion to this Iron Age Supers20 adventure path, a united front of all the city's supervillains and gangsters is determined to destroy the last remnants of law and order and establish themselves as warlords of the ruins.

The heroes must make a final stand and hold the line against the forces of chaos and villainy to preserve a spark of order and civilization.

...   [click here for more]
RPG Objects  $1.50

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Odyssey Prime

Odyssey Prime


The government has a secret. This secret must be kept from the populaceat all costs, lest a panic of incomparable proportions be unleashed.

Doomsday is coming and the clock is running to find humanity a new home.

Odyssey Prime finds the characters assigned to teams ofagents that operate under the utmost secrecy. Their job? Travel...   [click here for more]

Eden Studios  $30.00 $7.50

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Odyssey Prime: Southern Discomfort

Odyssey Prime: Southern Discomfort


Some drunken South Carolina teenagers claim to have seen the Loch Ness Monster while out boating in the Charleston Harbor near Fort Sumter. Normally Project Odyssey ignores such crazy assertions, but a Coast Guard informant confirmed something big and “odd” is indeed swimming about the harbor. Since a gate mishap caused the last known dinosaur, Nessie, in fact, to appear, the Projec...   [click here for more]

Eden Studios  $4.00 $2.00

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Shadow of the Zeppelin<sup>20</sup>

Shadow of the Zeppelin<sup>20</sup>


This pulse-pounding adventure is set during the alternate timeline of Soldiers and Spellfighters20 - in which magic drastically altered how the Great War unfolded.

The introduction of griffins into Allied air forces stopped the Central Powers advance and bought the Allies much needed breathing room. But Gerry hasn't taken it laying down.

The engineers and battle-mages of the Imperi...   [click here for more]

RPG Objects  $4.95

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Odyssey Prime

01.Odyssey Prime
02.Modern Dispatch (#129): The Ice Palace (Der Eis Palast)
03.1948: The Ninja
04.1948: Templar Knights
05.Blutfahne (Gencon 2007 Adventure)
06.Odyssey Prime: Southern Discomfort
07.Modern Dispatch (#118): Pirates20: The Golden Age of Piracy
08.Modern Dispatch (#132): Sixth Seal 3: Rise of the Undead
09.Modern Dispatch (#130): The Sixth Seal 1
10.Shadow of the Zeppelin20
11.Modern Dispatch (#131): The Sixth Seal 2: After the Quake
12.Modern Dispatch (#133): The Sixth Seal 4: Barbarians at the Gate
 
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