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The Archaeologist's Handbook
The Archaeologist's Handbook
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Sea Law

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Sea Law

Sea Law


Sea Law contains the ship combat system and naval campaign guidelines for the Rolemaster system. With Sea Law a GM can set up and resolve naval battles involving a wide variety of ships from early oared galleys to great sailing ships. In fact, the combat system doesn't require a GM-it is a fully functional boardgame. Sea Law has everything you need to handle action o...   [click here for more]

Guild Companion Publications  $10.00

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