Wizards of the Coast
$15.00 $9.99 At one time or another, every Dungeon Master faces questions like "What's the difference between banded mail and splint mail?" and "What do all these pole arms look like?"
DMs and players alike will be thrilled to find answers to these and other equipment questions all in this book, the Arms and Equipment Guide. |
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Green Ronin $1.29 Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of re |
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KOTODAMA HEAVY INDUSTRIES $14.00 Almost a decade ago, Japanese artist and game designer Junichi Inoue sat down to create what was, in his own words, a uniquely and unmistakably "Hyper Asian" Japanese world: a world of magic and technology, of samurai and Taoist sorcery, of powerful mecha and cultured geisha. The world was named Tenra, and the game was named Tenra Bansho, or "Everything in Hea |
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BRW Games $9.95 What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game?
Adventures Dark and Deep attempts to answer that question.
We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (a |
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Arc Dream Publishing
$39.99 $9.99 A demon gave you superpowers and it demands EEEEVIL!
In Better Angels, you play a supervillain trying to control the demon that gives you amazing powers—and you play the demon for the player next to you, pushing that player’s supervillain to greater and greater acts of supervillainy.
Do too much evil and the demon might take |
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Fantasy Flight Games
$19.95 $10.00 While the battle for Zverograd continues to rage, the Allies seek to gain a firmer foothold and strengthen their presence in the area by launching a daring series of raids upon Zverograd’s Axis-controlled airfield. Campaign Book: Icarus is a supplement for Dust Warfare that introduces a host of new aerial rules, plus much more. New special abilities like Air Sup |
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Dias Ex Machina Games $17.99
>>>NOW FOR PATHFINDER!!<<<
The city of Archon.
The most cosmopolitan, technologically advanced metropolis the world has ever seen,
where the nations of the world have at last come together to la |
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Void Star Games $2.99 These screen inserts, formated to be arranged as three landscape panels, features art from Nova Praxis on one side and the following reference tables and rules on the other:
Quick Reference Facts on the Houses
Relative Distance Between Systems (a table not found in the core book)
Skill Ranks and Difficulties
Skill List
Degree of Success chart
Aspect Scopes
Brief Synopsis o |
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