The premiere issue of Gygax magazine - the quarterly adventure gaming magazine.
Contents for issue #1:
The cosmology of role-playing games by James Carpio
Still playing after all these years by Tim Kask
Leomund's Secure Shelter by Len Lakofka
|Fat Dragon Games|
The Winterhawk Cemetery brings an all new dimension to common flat 2D cemetery terrain with the addition of open, 3D graves you can place miniatures in! Layer options make it easy to customize your models before printing, swapping window sizes, adding snow to the ground tiles, and much more. This set includes:• Chapel• Mausoleum• Headstones (
|Frog God Games|$19.99 $16.99
An adventure for 4 – 6 PCs Character Levels 5 – 12 Page count: 160 Hardback
The Heart of the Razor, includes four adventures:
Jungle Fever by Owen KC Stephens: An island hopping adventure of greed, betrayal, and undead vengeance for three to five characters of 11th–12th level. When a supernatural plague strikes down brothel workers in the cargo pit of Sharkjaw D
What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game?
Adventures Dark and Deep attempts to answer that question.
We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (a
Relaxing at a tavern in Tenkar, shedding the dust of the trail from your boots and clothes, you stumble upon a danger that threatens the peace of this town. The local constable and his deputies are too busy dealing with its symptoms to address the cause. Are you and your friends ready to deal with the sinister secret
Deadlands Noir introduced you to the rain-soaked streets of the Big Easy and the heroes who battle from its shadows. TheDeadlands Noir Companion shines a light on the rest of Noir North America—including Chicago, Shan Fan, Lost Angels, and the incredible City of Gloom.
The Companion also introduces martial artists, and adds Sykers and the Blessed to the ranks of th
Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of re
Use your favorite monsters but change the game!
Make your monster new again without changing its Challenge Rating. No templates to apply, just switch out the monsters existing abilities for the new ones. This saves you time while instilling a sense of dread and wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. Do more than just