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Judge Dredd: Apocalypse Dawn
Judge Dredd: Apocalypse Dawn
by Mongoose

Apocalypse Dawn

Apocalypse Dawn is a mini-campaign for four to six judges. Throughout the course of the campaign, the judges will pit their wits against sleeper agents from desolate East-Meg One who have been accidentally reactivated. The sleepers begin to pursue their prime directive to bring Mega-City One to its knee...

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Use your favorite monsters but change the game! Make your monster new again without changing its Challenge Rating. No templates to apply, just switch out the monsters existing abilities for the new ones. This saves you time while instilling a sense of dread and wonder of the unknown back into the game, even for those jaded players who have memorized the Bestiary. Do more than just

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Deadlands Noir introduced you to the rain-soaked streets of the Big Easy and the heroes who battle from its shadows. TheDeadlands Noir Companion shines a light on the rest of Noir North America—including Chicago, Shan Fan, Lost Angels, and the incredible City of Gloom. The Companion also introduces martial artists, and adds Sykers and the Blessed to the ranks of th

Nova Praxis GM Screen PDFNova Praxis GM Screen PDF

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These screen inserts, formated to be arranged as three landscape panels, features art from Nova Praxis on one side and the following reference tables and rules on the other: Quick Reference Facts on the Houses Relative Distance Between Systems (a table not found in the core book) Skill Ranks and Difficulties Skill List Degree of Success chart Aspect Scopes Brief Synopsis o

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Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of re

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