| Product Name |
Publisher |
Price |
The premiere issue of Gygax magazine - the quarterly adventure gaming magazine.
Contents for issue #1:
The cosmology of role-playing games by James Carpio
Still playing after all these years by Tim Kask
Leomund's Secure S... [click here for more] |
TSR, Inc. |
$4.99
|
The seventh in our Weird Western Dime Novels finds Ronan Lynch crossing the Great Salt Flats of Utah when he stumbles across an ancient Spanish galleon miles from any ocean.
Written by Tim Brown, creator of TSR's Dark Sun! ... [click here for more] |
Pinnacle Entertainment |
$3.99
|
The Temple of Lady Avanthe details one of the Gods of Stability of the World of Tekumel. Learn more about the gentle Goddess, Mistress of Heaven, Maid of Beauty, and Mother of Devotion. This article reveals her Aspects and theology for the curious, and is a precursor to the Compendium of the Gods, Mitlanyal (there is some overlap of material). 8 pages. Welcome to a world as com... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Hnálla details the Supreme God of Stability of the World of Tekumel. “Fill the universe with Refulgent Brilliance! Let Changeless Radiance suffuse the Many Planes!” This article reveals his Aspects and theology for the curious, and is an excellent precursor to the Compendium of the Gods, Mitlanyal (there is some overlap of material). 10 pages. ... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Karakán details the War-God of Stability of the World of Tekumel. Karakán is celebrated as the “Lord of War, the Master of Heroes, and the Ultimate Warrior on the Final Day.” This article reveals his Aspects and theology for the curious and is an excellent precursor to the Compendium of the Gods, Mitlanyal (there is some overlap of material)... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Ksárul, “Doomed Prince of the Blue Room” details this mysterious God of Change of the World of Tekumel. Lord Ksárul’s inner doctrines are among the most mysterious of all of the Gods of Tékumel. This article reveals his Aspects and theology for the curious and is an excellent precursor to the Compendium of the Gods, Mitlanyal (t... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Sárku, Master of the Undead, details this dread God of Change of the World of Tekumel. “The domain of the Worm Lord is that of corpses, the grave, the process of decay, the eventual Change of all things into putrefaction and dust, ready for the Weaver of Skeins to take them up again and weave more of the Fabric of Time.” This article reveals his Aspects and... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Thúmis, Sage of the Gods, reveals much about this God of Stability of the World of Tekumel. “This Lord is cool and detached, clear and open to the intellect, full of knowledge and quick to reply...” This article reveals his Aspects and theology for the curious and is an excellent precursor to the Compendium of the Gods, Mitlanyal (there is some ove... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Temple of Lord Vimúhla reveals much about this God of Change of the World of Tekumel. “He is ‘the Flame Cupped Within the Lamp,’ ‘the Burning Foretold,’ and ‘the Blaze Contained.’ His followers are enjoined to wait for the Time of the Conflagration to Come.” This article reveals his Aspects and theology for the curious and is an excelle... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $3.00
|
The Almighty Gods of Yan Kor and the Lands of the North is a treatise on the nature of Pavár’s Pantheon as understood by the inhabitants of the “Lost Provinces” of the North of Tékumel. This article details theology, beliefs, and differences between the Yan Koryani and the Tsolyáni worldviews and is an excellent companion to the Compendium of the Gods, Mi... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
Create a Religion In Your Spare Time for Fun and Profit was originally published in The Gryphon and illustrates some of Prof. Barker’s views on religion in fantasy gaming. This is an engaging discourse useful for all sorts of games (including d20 campaigns), and will deepen your understanding of other books for the World of Tékumel, including The Book of Ebon Bindings... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $4.00
|
Tsolyáni Numerology delves into the esoteric and arcane nature of numbering in The World of Tékumel. This dissertation on the nature and relationship of numbers to the Greater Reality will deepen your understanding of other books for the World of Tékumel, including The Book of Ebon Bindings and the Compendium of the Gods, Mitlanyal. 6 pages. Welcome to a wo... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Tongue of Those Who Journey Beyond: Sunúz is not merely an article about one of the arcane languages of the Five Empires, rather “[i]t is intended as a ‘consciousness-raiser’: a means of introducing scholars to the study of the Pariah Deities.” This dissertation on the language of Sunúz provides a glimpse of the deeper recesses of The World of Tékum... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00
|
Deeds of the Ever-Glorious is a new netbook edition of the original Deeds of the Ever-Glorious, published by Adventure Games, Inc. of St. Paul, Minnesota. This comprehensive military encyclopedia details the histories of the legions of the Empire of the Petal Throne, Tsolyánu – including a list of all Tsolyáni emperors, details of battles fought with barbarians and the... [click here for more] |
M.A.R Barker's World of Tekumel |
$8.00 $6.00
|
The Ever-Glorious Empire: Éngsvan hla Gánga is a detailed examination of the history of the greatest empire ever on Tékumel – the Empire of Éngsvan hla Gánga. Once Pavár had revealed the Gods to the people of Tékumel, the hierophants of the newly-revealed Deities spread his revelations over all of the lands of the contempory Five Empires &ndas... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $4.00
|
The Splendour of Shényu originally appeared in The Tékumel Journal, and revealed the inner workings of the fierce reptilian non-humans called the Shén, and their lands to the south of Livyánu and near the Spouting Mountains of Tékumel. Also ncluded is the fascinating travelogue of Hirikása hiTu’únmra, a Tsolyáni officer who was... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Pé Chói originally appeared in The Tékumel Journal, and provided insights into this non-human race, now completely intermingled with humans: “So smoothly have members of this race adapted to human ways that there is hardly a human city of over five thousand which lacks its small and active community of these gleaming, chitin-armoured beings. Almost any urban... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
 “The peoples of the Five Empires love a good wager.” So begins The Game of Kévuk, a description of the gambling habits of the people of The World of Tékumel, including rules for Kévuk, a common dice game which you can learn to play! This article shows one of the more stimulating sides of life in the Empire of the Petal Throne. 8 pages. Welcome to a world... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Court of Purple Robes is a brief essay on the workings of the very highest levels of the government of the Empire of the Petal Throne, Tsolyánu. In the labyrinthine passages of the Imperial Palace of Avanthár, high nobles and functionaries ensure that the Emperor’s orders are carried out and the interests of the Imperium are guarded. Learn more about the origins of this spe... [click here for more] |
M.A.R Barker's World of Tekumel |
FREE
|
The Tsolyáni Language Primer is a short introductory course in the Tsolyáni language, which is spoken by the inhabitants of the Empire of Tsolyánu. Just as in Middle-Earth, the languages of The World of Tékumel are key to understanding this complex, multi-faceted fantastic creation – and the first language to learn is that of the Empire of the Petal Throne. This i... [click here for more] |
M.A.R Barker's World of Tekumel |
$12.95 $6.00
|
Bednálljan - The Script of the First Imperium reveals the language of the time before Pavár, during the reign of Queen Nayári of the Silken Thighs and her court in Jakálla. Related to languages such as Irzákh and Éngsvanyali, Bednálljan provides insight into a time long ago, far in the distant past – and yet still relevant to the Five Empires ... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
The Grammar of Engsvanyáli is an introduction to the language of the Priest-Kings of Gánga, who held sway over all of the Five Empires and beyond for thousands of years. This article is a companion to the History of Éngsvan hla Gánga (also available), and illuminates the time of the Éngsvanyali Empire: “Engsvanyáli was ‘pinned in place’ b... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $4.00
|
The Grammar of Livyáni is an exploration of the language of the secretive Empire of Livyánu, home of the Shadow Gods. Included in this carefully written treatise is an example of the poetry of Márya of Tsámra, the great poet of the ancient capital of Llyán. Included in this netbook addition is an index, this article is a thorough introduction for more advanced pl... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $3.00
|
The Grammar of Yán Koryáni is an examination of this most distantly related language of the Khíshan language group – and the tongue of Baron Áld’s delicately forged alliance against the Empire of the Petal Throne. Inside, you will find the text of a letter of introduction and safe passage from Baron Áld himself, as well as examples of the blocky scrip... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $1.99
|
Demonic Powers from the Book of Ebon Bindings is a handy reference to all of the abilities of the Lords of the Demon Planes. There is no need to go flipping through your books to find the definition of abilities such as “Abcission” or “Colliquation” or even “Metagrobilisation” – these powers are listed and defined, along with all of the rest. This article ... [click here for more] |
M.A.R Barker's World of Tekumel |
FREE
|
Welcome to a world as complex and fascinating as our own, but unlike anything you have ever experienced. Welcome to Tékumel, the creation of Professor M.A.R. Barker. This is an incredibly detailed science fantasy world, and the basis for the first complete world setting published by TSR Hobbies. Empire of the Petal Throne is a classic of the gaming genre, setting the standard for e... [click here for more] |
M.A.R Barker's World of Tekumel |
$14.00 $11.00
|
From the western provinces of Salarvyá to far-off Tsólei Isles, from the hellish climes of Shényu to the dark northern forests of Yan Kor, here is the geography of the Five Empires of Tékumel. Included are the two original maps of the Five Empires, with a hexagon grid overlay for easy location of sites mentioned in other Tékumel publications, including the origin... [click here for more] |
M.A.R Barker's World of Tekumel |
$10.00 $8.00
|
“Far to the south, ancient Jakálla slumbers in luxurious, decadent splendour above the yellowish tidal flats, cut in two from east to west by the darker waters of the Eqúnoyel River.” - from the Tékumel Source Book. Here you will find a map of the most ancient of cities of the Empire of the Petal Throne, Jakálla. Included is the original map of t... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00 $4.00
|
The Tékumel Journal was the first periodical devoted to the World of Tékumel. In this first issue, published in 1977, the contents include: The Temple of Thumis (the same as the separate article listed elsewhere) Selected biographies of different notable people of Tsolyánu The custom of the Méshqu plaques in Tsolyáni society The Splendour of Sh&eacut... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00
|
The Tékumel Journal was the first periodical devoted to the World of Tékumel. In this second (and last) issue, published in 1977, the contents include: Dispatches to the Imperium, including the account of the expedition to the Land of the Tané The Chrýstalli – the strange creature related to the Hlüss found in the far Northwest The Temple of Ks&a... [click here for more] |
M.A.R Barker's World of Tekumel |
$5.00
|
Tsolyáni, the language of the Empire of the Petal Throne, has a long history and reveals much about culture and society of the most powerful of the Five Empires. Prof. M.A.R. Barker wrote this guide for students, travelers, and businessmen within the Empire of Tsolyanu. From the "you of awed splendour" to the "you of far journeying" students may learn how the Tsolyani th... [click here for more] |
M.A.R Barker's World of Tekumel |
$17.95 $9.00
|
POCKET UNIVERSE is a complete compact role-playing game system that won't strain your brain, your muscles, or your wallet. Remember when RPGs were all about the game and the characters? When facing down a viscious basilisk meant worrying about being turned to stone more than whether or not you were entering or leaving a "zone of whatever"? Remember when the rules were actually helpful no... [click here for more] |
UNIGames |
$5.00
|
Crusader:The Journal of the Intrepid Adventurer
Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: “How is All Happenedâ€... [click here for more] |
Troll Lord Games |
$3.50 $2.45
|
Master Eldritch Secrets and Formidable Power
Myth and mystery surround those who wield the awe-inspiring might of arcane magic. Whether through ancient knowledge, innate talent, or supernatural gift, these formidable and versatile spellcasters command powers beyond measure.
This supplement for the D&D game provides everything you need to expand the power of ... [click here for more] |
Wizards of the Coast |
$29.95 $14.99
|
What Waits in the Ruined Dwarf Stronghold?
Two hundred years ago, the great dwarf smith Durgeddin the Black built Khundrukar, a hidden stronghold for his war of vengeance against all orckind. For years Durgeddin labored, until the orcs discovered Khundrukar and stormed the citadel, slaying all within. Legends say that Durgeddin's masterful blades and glittering trea... [click here for more] |
Wizards of the Coast |
$9.95 $4.99
|
Crusader:The Journal of the Intrepid Adventurer
Crusader brings its readers a plethora of useful articles, game design notes and game tips from the best in the biz! More than just another gaming magazine, Crusader offers fiction, poetry and spotlights artists of great repute as well as those of little renown. Regular features include: “How is All Happened” by Gary Gygax, her... [click here for more] |
Troll Lord Games |
$3.50 $2.45
|
An Adventure for Character Levels 1-3
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, ... [click here for more] |
Goodman Games |
$10.99
|
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid dungeon crawl, with the monsters you know, the ... [click here for more] |
Goodman Games |
$19.99
|
An Adventure for 10th Level Characters
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don't waste your time with long-winded speeches, weird campaign settings, or NPCs who aren't meant to be killed. Each adventure is 100% good, solid ... [click here for more] |
Goodman Games |
$12.99
|
An adventure for character levels 6-8
Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics adventures don’t waste your... [click here for more] |
Goodman Games |
$8.99
|

The gods of upper and lower Egypt are stern judges over those who rule their people. Young prince Sete-Ka is struck with the dream sickness. The gods transport his spirit into the dream lands on the other side of dawn. Here he will be tested for courage, honor, and the wisdom to rule the people of Egypt. If you make the right choices, the Prince wakes in the real world. If you prove greedy, fea... [click here for more] |
Margaret Weis Productions |
$4.99 $3.99
|

A blind seer's prophecy sends young Prince Delvin of Sea Reach Hold on a desperate quest for the magical sword, Havoc. Delvin has one day to retrieve the sword. If he fails, a fleet of pirates will attack his home and kill everyone he loves. The ancient family heirloom is said to be on Blackthorn, a volcanic island where the rivers run with evil magic, the shadows conceal enemies, ghosts walk a... [click here for more] |
Margaret Weis Productions |
$4.99 $2.99
|
 The Role Playing DB is a program that replaces the typical 'messy' loose-leaf notebook typically used by Role Playing gamers to keep track of their characters, spells, monsters, tricks, traps, and worlds. The Role Playing DB implements a user-friendly GUI that presents representations of character, monster, spell etc. sheets as well as maps, using both hex and square spaces on the screen and save... [click here for more] |
Deepwoods Software |
$5.00
|
The Role Playing DB is a program that replaces the typical 'messy' loose-leaf notebook typically used by Role Playing gamers to keep track of their characters, spells, monsters, tricks, traps, and worlds. The Role Playing DB implements a user-friendly GUI that presents representations of character, monster, spell etc. sheets as well as maps, using both hex and square spaces on the screen and save... [click here for more] |
Deepwoods Software |
$5.00
|
The coming of the Avatars and the Time of Troubles caused tremendous changes in the Forgotten Realms. Areas of dead magic and wild magic have appeared; character classes have been altered; new magical spells have been discovered; old gods have been slain and new ones arisen. All the changes and updates are incorporated into this one essential volume for Forgotten Realms players and dungeon mast... [click here for more] |
Wizards of the Coast |
$20.00 $9.99
|
The creatures of lore and legend-of myth and mystery - only the dragons know the answers to the secrets and ciphers that surround them. But brave adventuring souls who have gone before have left behind clues and epistles with valuable information for anyone in pursuit of dragons. This tome is a compilation of the lifetime efforts of numerous dragon-hunting adventurers, presented to those who cr... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|
They are the favorite foes of many a party of adventurers. In these pages, the drow come to life, their culture and powers detailed fully for the first time. This guide presents new rules galore; new spells, new magical items, insight into the mysteries of Lolth, Monstrous Compendium entries for related monsters of the Underdark-and much, much more.
Learn all about the drow herein, from ... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|
"Aye, fightin' ship to ship is a grand thing. Makes ya feel like a real pirate, aimin' ballistas and catapults and such at the enemy, blastin' great holes in her hull, watchin' 'em flee like rats." Jomo Shanbaeren's eyes glaze over with memories, and for a moment he looks like a young man again as he relives his glory days.
"And boardin'! That's the t... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|
At last! Complete in one catalog, all the finest merchandise Faerun has to offer is presented by that enterprising entrepreneur, Aurora the Eclectic. Useful for players in any AD&D fantasy campaign (and other role-playing games too!), this is a handy listing of items and goods of all kinds, from farming tools to scribes' pens, from imported Shou Lung silks to Maztican cotton, from... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|
From the storm-lashed rocks west of fabled Evermeet to the Plains of Purple Dust, all the folk of Faerun have heard of the Harpers. Noble fools, some call them. Crazy, misguided meddlers, others say. Still others disagree. "The one true hope of the Realms," said one princess.
"A shining light in the darkness of our lives," agreed a sage. "... [click here for more] |
Wizards of the Coast |
$15.00 $9.99
|