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World of Darkness: The God Machine Rules Update

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Mummy the Curse Player's Book

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Eve of Judgment

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Blood Sorcery

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Eve of Judgment

Eve of Judgment


Rio de Janeiro is a city divided, its poor and dispossessed crowded into favela slums that occupy the surrounding hills and ridges. The slums are ruled by violence: armed drug gangs for the majority, and brutal occupation by police for those that become political liabilities. The Arisen concealed in the slums remain hidden, ignoring the bloodshed whenever they can and using it to hide their own...   [click here for more]

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Mage: The Awakening

Mage: The Awakening


ENnie Nominee Best Writing

The Power to Remake the WorldIn an age long gone, mortals dethroned the gods and seized the heavens for their own. And for it, they were flung down into the world of clay, their minds clouded by ignorance. Only a bare few remember their birthright - the power of magic. If they cannot claim the heavens, they will make their own...   [click here for more]

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Mage: The Awakening Demo Part 1

Mage: The Awakening Demo Part 1


ENnie Nominee Best Free Product or Web Enhancement

Gloria Mundi Gazing Into You

The first scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your frie...   [click here for more]

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Mage: The Awakening Demo Part 2

Mage: The Awakening Demo Part 2


Gloria Mundi Driving Angry

The second scenario in an eight-part chronicle which will be released here on DriveThruRPG. The chronicle takes the characters deep into the World of Darkness, revealing some of the secrets of the Awakened. Download this free booklet for everything you and five of your friends need to play your first game of Mage: The Awakening, White Wol...   [click here for more]

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Mummy Interactive Character Sheets

Mummy Interactive Character Sheets


When you trespass, 

the reason you feel 

you are being watched 

is because you are.

The fear is real.

When you steal, 

the dread that comes over you 

is neither guilt nor paranoia, 

but the cold certitude of fate.

The curse is real.

When you die, 

know that your life was bu...   [click here for more]

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Mummy the Curse

Mummy the Curse


When you trespass, 

the reason you feel 

you are being watched 

is because you are.

The fear is real.

When you steal, 

the dread that comes over you 

is neither guilt nor paranoia, 

but the cold certitude of fate.

The curse is real.

When you die, 

know that your life was bu...   [click here for more]

White Wolf  $19.99

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Mummy the Curse Player's Book

Mummy the Curse Player's Book


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all et...   [click here for more]

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Mummy the Curse Virtual Box Set

Mummy the Curse Virtual Box Set


Imagine being both dead and deathless at the same time. Imagine being cradled in the arms of death for years, sometimes decades on end, but all the while knowing that you will eventually not only arise again, but awaken to an unfamiliar world that mostly fears and hates you. Now imagine that your purpose, your entire existence, is bound within this cycle -- that you are chained to it for all et...   [click here for more]

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Promethean: The Created Demo

Promethean: The Created Demo


Promethean: The Created is a new game set in the World of Darkness, featuring a whole new type of character for players, inspired by the classic Frankenstein monster and the worldwide myths of Golems. Prometheans are soulless corpses animated by a mysterious, alchemical force — the Divine Fire stolen from the gods. Their hideousness forces humans, animals, and even nature itself to reject th...   [click here for more]
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Promethean: The Created Promo

Promethean: The Created Promo


It’s Alive!

This free booklet introduces you to those shadowy fifi gures inhabiting the World of Darkness known as Prometheans.

A storytelling game of stolen lives.

This is the fifi rst time that White Wolf has explored the traditional horror genre of created monsters — characters who f...   [click here for more]

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Storytelling Adventure System Guide

Storytelling Adventure System Guide


White Wolf's Storytelling Adventure System (SAS for short) is a series of stories in PDF format for our various Storytelling game lines. Think of a Storytelling Adventure System product (SAS) as a story kit, as if you’d bought a piece of modern furniture and brought it home in a big flat box. The basic parts that make up most SAS stories are simple: Storyteller characters, scenes a...   [click here for more]

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Vampire: The Requiem

Vampire: The Requiem


Welcome to the Danse Macabre

Since time immemorial, the Kindred — vampires — have stalked their prey, unseen by the mortal masses. Their world is a xenophobic nightmare, populated by tyrannical despots, wildeyed heretics, bloodthirsty rogues and scheming manipulators, all unified by the mysterious curse of vampirism. And you would join them? You would live forever? To...   [click here for more]

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Vampire: The Requiem Demo Part 1

Vampire: The Requiem Demo Part 1


Danse de la MortMary's Child

Your Requiem Begins Here

This free booklet gives you and four of your friends everything you need to play your first game of Vampire: The Requiem, White Wolf's all-new game of Modern Gothic Storytelling. Discover the seductive and dangerous world of the undead in "Mary's Child," a complete introductory scenario.

All ...   [click here for more]

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Vii

Vii


ENnie NomineeBest Art, CoverBest WritingBest Adversary/Monster Product

You don't believe me?You think I am lying?You think I would lie to my Prince about something like this?Seven did this to your people liege.Here, tonight, the truth was in this room.It stood here and cut up your subjects - my sire! - to speak to us, and still you doubt it?Seven is real.This is the...   [click here for more]

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Werewolf: The Forsaken Demo Full

Werewolf: The Forsaken Demo Full


Manitou Springs the Hunt Begins

 

This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") Those of you who a...   [click here for more]

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Werewolf: The Forsaken Demo Part 1

Werewolf: The Forsaken Demo Part 1


Manitou SpringsWelcome to Manitou Springs

the Hunt Begins

This introductory package contains everything you and a small group of friends will need to play your first game of Werewolf: The Forsaken, except for some pencils and paper (for notes) and several 10-sided dice. (These specialty dice are available in most hobby shops and are sometimes called "d10s.") ...   [click here for more]

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World of Darkness Rulebook

World of Darkness Rulebook


Where the Shadows Grow Long

We live our days completely ignorant of the true terrors lurking around us. Only rarely do our experiences draw back the veil of shadows and reveal the horror in our midst. These glimpses into the supernatural can cause us to retreat into comforting lies - 'There are no such things as monsters' - or stir our morbid curiosity. Only a few, howe...   [click here for more]

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World of Darkness: The God Machine Chronicle

World of Darkness: The God Machine Chronicle


"Here’s the question: Do you really want to know? Because it’s not like it’s a secret. It's just like your car - it doesn’t run by magic but it might as well, for all you know when you look under the hood."

– Wesley Cote, AKA The Key

What Has Risen May Fall

...   [click here for more]

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World of Darkness: The God Machine Rules Update

World of Darkness: The God Machine Rules Update


What Has Risen May Fall

What is the God-Machine? That question doesn't have a single, easy answer, but that doesn't stop people from asking. The World of Darkness is layer upon layer of mystery, but what is the mechanism that keeps it all moving? Is there a design in play? And what happens to those who think to u...   [click here for more]

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Wraith the Oblivion (2nd Edition)

Wraith the Oblivion (2nd Edition)


The Storytelling Game of Passion and Horror This isn't Heaven. This isn't Hell. This isn't anything you could have imagined. Death wasn't the end. Death wasn't the answer. Death was just the beginning. So what do you do? Do you listen to the voice inside your head telling you to just let go? Or do you still fight, still love, still feel the passion that won't let you rest? Oblivion's ...   [click here for more]

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Lancea Sanctum

Lancea Sanctum


I am God's holy monster, the drinker of mankind. For so long, I could not see the role I would play, because I looked for it with human, mortal eyes. So I put forth the truth in these pages, for you who seek as I have sought. I am not some godless beast who stalks beneath the dark grandeur of sanctity. I am the grandeur. I am sanctified.

- The Testament of Longinus<>...   [click here for more]

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World of Darkness: Tales from the 13th Precinct

World of Darkness: Tales from the 13th Precinct


The weirdness and long shadows of the World of Darkness don't go unnoticed.

For every vampire attack, werewolf rampage, sorcerous outburst, or other strange event, someone at the police station is going to get a call about it. Here, then, is how the law deals with the mysterious and supernatural, from investigation through prosecution.

Usable with any Wo...   [click here for more]

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The Fear-Maker's Promise (Changeling: The Lost)

The Fear-Maker's Promise (Changeling: The Lost)


This, the first SAS story kit for Changeling: The Lost, takes players' characters into the weirdly fantastic realm of the Hedge, where the terrors and wonders of the Fae lurk, and into the passion and courtly conflict of those who have escaped the Faerie lands and back into our world. They — and your characters — are changelings. Forever hunted by their former slave-masters from the...   [click here for more]

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Witches and Pagans

Witches and Pagans


 

Cauldron Fires Burn Bright

 

Once every month, when the moon is full, they meet to honor the Old Gods. Some meet in deep forests, others within circles of standing stones. Some whisper the names of their gods while others shout defiantly. They are the hidden children of the Old Ones, those who walk the left-hand path, and their magick is ancient. These o...   [click here for more]

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Changeling: The Lost

Changeling: The Lost


A Storytelling Game of Beautiful MadnessTaken from your home, transformed by the power of Faerie, kept as the Others’ slave or pet — but you never forgot where you came from. Now you have found your way back through the Thorns, to a home that is no longer yours. You are Lost. Find yourself.The Core Rulebook for Changeling: The Lost™ • A rulebook for playing ...   [click here for more]

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Mind's Eye Theatre: The Requiem

Mind's Eye Theatre: The Requiem


There’s Music in the NightAs the sun fades into memory and the world falls into darkness, the haunting notes of the danse macabre echo, calling the undead to play their nightly games. From turf wars in the streets to cutting remarks at society parties, old grudges spill fresh blood as vampires vie for power and prominence. It’s a world without pity, a world of predators. Now ...   [click here for more]

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Vampire: The Requiem Demo Full

Vampire: The Requiem Demo Full


 

Danse de la Mort

 

Your Requiem Begins Here

This PDF gives you and your friends everything you need to play your first game of Vampire: The Requiem, White Wolf's all-new game of Modern Gothic Storytelling. Discover the seductive and dangerous world of the undead in this complete introductory scenario.

All the necessary rules are ...   [click here for more]

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Mind's Eye Theatre: The Awakening

Mind's Eye Theatre: The Awakening


The Power to Remake the World

You were a normal person before you Awoke to the infinite possibilities of reality. Your life was turned upside down when you carved your secret name into the mystical Watchtower, but now you hold the power to remake the world, the power of true magic. The mysteries of the universe are unveiled before your eyes.

You are a mage now. You can do anything.

...   [click here for more]
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Coteries

Coteries


Strange Bedfellows

The Kindred are solitary predators, yet something within compels them to seek out others of their kind. Whether formed as a social faction, a cult of heretics, a consortium of conspirators or as an exercise in safety in numbers, a coterie of Kindred is no strange thing to see after sunset. How, then, do its members reconcile their bestial urges with t...   [click here for more]

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Legacies: The Sublime

Legacies: The Sublime


"Time is a cycle.Beginning.Middle.End.All part of the cycle.Genesis mandates conclusion;a start necessitates a closure.The tims is nigh for the conclusion.This is the end." -- Durandal, prophet of the Cult of the Doomsday Clock Mages aspire to greatness, and none more so than those who craft their souls with the techniques of the sublime—legacies that invoke awe and te...   [click here for more]

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Lore of the Forsaken

Lore of the Forsaken


"We lie when we call them Gifts. A gift is something given freely, an act of love or friendship. We tell each other, and ourselves, that the power we pull from the Shadow was meant to be ours, that each time a spirit deigns to grant us a portion of its power then we're one step closer to salvation. It's funny. You wouldn't think we were such good liars."Brokedown Val...   [click here for more]

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World of Darkness: Second Sight

World of Darkness: Second Sight


“Ordinary people don’t know it, but the world is shrouded in lies. Immerse yourself in them, and you discover that there are lies within lies. There are things in our world, monsters hiding among us, lurking in the shadows, preying upon us. But there also beings who are us and who are not us, people born or “blessed” to move objects with their minds, to read our inner...   [click here for more]

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Lodges: The Faithful

Lodges: The Faithful


"You have lain in the earth. You have walked in the Shadow. You have ascended your own funeral pyre. You have looked upon the face of the Death that awaits you, and you have returned to life carrying that knowledge with you. Come and take your rightful place among us, and know fear no longer." … from the rites of initiation of the Lodge of DeathBrotherhood of WolvesChann...   [click here for more]

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Nomads

Nomads


Something Wicked This Way Comes…Vampires are loath to risk their unlives by relocating to new cities. Blood is in scarce supply, werewolves haunt the wilds, and newcomers may break rules upon arrival that they never knew existed. Still, some vampires put the entire Requiem on the line for a taste of the freedom that the road offers - while others do it to escape their past.So L...   [click here for more]

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Bloodlines: The Hidden

Bloodlines: The Hidden


Foul Ancestry"In the dark corners we dwell, still-born Kindred for whom your clans have no meaning. Our blood is your blood, yet different. It has been willed, strained and afflicted until it has taken a different course in our veins. We are your worst nightmare, childer who defy your designs to forge our own veiled destinies. Placate us, serve us and we might give you a taste of ou...   [click here for more]

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World of Darkness: Armory

World of Darkness: Armory


Nothing out there is friendly.Nothing.I mean it.It's the golden rule, my man, the golden rule."Thou shalt SHOOT the CRAZIES in the HEART BEFORE they come bite the heart out of YOU."It's hard times, man.Hard times.Better be prepared.Hafta beNow gimme that duct tape and those tinsnips."- Larry Crenshaw, monster-hunterThis book includes:* A broad and detail...   [click here for more]

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Bloodlines: The Legendary

Bloodlines: The Legendary


"One of you.A score of me.A score of us.You will belong, blood and soul.You will be mine and ours."- Hannah Featheringay, Melissid MatriarchThese are the vampires other Kindred whisper about in the dark. These monstrous lineages, terrifying, taboo and bizarre, mystify even the Damned. Each is surrounded with a fog of rumor and myth that makes the truth of their power impossib...   [click here for more]

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Ghouls

Ghouls


Thralls of the Damned

Slaves to the addictive taste of vampiric Vitae, ghouls trade servitude for that heady substance. Servitude, however, damns them far more than they know, as their unnatural craving drives them to ever greater desperation and depravity. Among those known as blood slaves, there's no such thing as "just one fix."

Bound to the Night

...   [click here for more]
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The Pure

The Pure


"Child, we do not hate you for being born who you are. Each of us was born of wolf and man, and marked by the moon harlot with her silver when the change came on us. We cannot hate you because you were born of the blood that murdered our Father, for many among us were born of that blood as well."But you have heard our truth, and you reject it. You have felt the wrath of t...   [click here for more]

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Ordo Dracul

Ordo Dracul


Beyond Undeath Visionaries among the Damned, members of the Ordo Dracul seek to transcend the curse of vampirism. Devoting themselves to hoary experiments and the philosophies of their leader, Dracula, the Dragons of this covenant seek to discover what lies beyond the Requiem. A Covenant Guide for Vampire: The Requiem™ * Details the history, hierarchy and goals of the Ordo D...   [click here for more]

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The Invictus

The Invictus


An Invincible LegacyPatterning itself after the glory of Rome's Kindred society and the ages of kings that followed, the Invictus stands as a model covenant, one immune to the passage of time. But how well do ancient ways mesh with the Damned of the modern world? On whose backs is the Ivory Tower's foundation built?A Covenant Guide for Vampire: The Requiem

Details the histo...   [click here for more]
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Boston Unveiled

Boston Unveiled


That Old Black Magic The first European mages to arrive in New England made dark compacts and concords that still affect the region to this day. From ancient oaths signed in blood to the dying curses of witches, Boston's modern mages are bound by fates not of their own making. The region's history weighs heavily on the shoulders of all... even from beyond the grave. A Sourcebook for M...   [click here for more]

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City of the Damned: New Orleans

City of the Damned: New Orleans


The Sultry Night Beckons New Orleans lives on borrowed time. Steeped in the customs and traditions of the Old World and ruled with an iron fist by a pious Prince, the Kindred of the city keep the sanctity of the Traditions at court and sate their desires amid the neon glare of Bourbon Street. From the stately manors of the Garden District to the seedy lanes of the French Quarter, New Orl...   [click here for more]

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Hunting Ground: The Rockies

Hunting Ground: The Rockies


Homeland of the Wolves It's a place of refuge, a territory where the Tribes of the Moon hold strong. Wolves run on four feet through mountain forests, and on two through urban landscapes. But even this place of refuge has its own dangers, horrors revealed only by the light of the full moon. Werewolves are not the most dangerous things that breathe the night air. Mountains by Moonlight...   [click here for more]

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World of Darkness: Chicago

World of Darkness: Chicago


Chicago isn't corrupt.It's passionate.Genuine.Willing to do whatever it takesto be the city it wants to be.And corrupt.- Maxwell, Vampire Prince of ChicagoThe Windy City BeckonsChicago lies at the center of the web that is the American heartland. Tendrils of power, wealth, and reward stretch outward, ensnaring the selfish, greedy, and unwary. Yet, Chicago attracts its ...   [click here for more]

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Sanctum & Sigil

Sanctum & Sigil


"Since the times of the Exile and dispersion from that great polis have the Awakened formed together in unity and purpose. These cabals are the cornerstones of our society, the blocks from which shall be built a new city. Each sanctum is a part of this shining, dispersed city, each Hallow a jewel in its treasury. Let it be known tha...   [click here for more]

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World of Darkness: Shadows of Mexico

World of Darkness: Shadows of Mexico


Blood, Drugs and Conquest in the New WorldThey say the blood sacrifices never stopped. They say pyramids underneath Mexico City house vampire cults. They say werewolves prowl the border with the U.S. They say mage society self-destructed there, and now foreign treasure-hunting wizards are plundering the country’s artifacts. They say a lot of things. Find out the truth for...   [click here for more]

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World of Darkness: Shadows of the United Kingdom

World of Darkness: Shadows of the United Kingdom


They hunted the moors and forests in the days before Caesar came, and they prowl the towns and cities even now.

For millennia, supernatural creatures have walked these islands.

From the Scottish Highlands to the London streets, danger waits for the unwary.

Note: The Black & White print editions of this book are not full-bleed. Because of printing req...   [click here for more]

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Pandora's Book

Pandora's Book


"At the moment of our birth - if that's the word - we make a choice.Life of Death. Division or Unity. Madness or Sanity. Flux or Azoth.Do we really make that choice? Does something in a creator's makeup determine whether we sunder our flesh and slither away, or rise up to begin a new Pilgrimage? I don't know. But I do plan to find out, with your help. Yes, it might hurt a bit."- D...   [click here for more]

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Predators

Predators


Hunt or be HuntedThe world of werewolves is fear made flesh. Pain, terror and hatred all take physical form, and all hunt for prey. The Forsaken are well aware of these horrific threats, and pit themselves against their enemies when the moon rises. But are werewolves the predators... or are they the prey?Blood Flows Under a Full MoonAn antagonists supplement for Werewolf: The Fors...   [click here for more]

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