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The first issue of Adventure Games Journal includes a 12-page introduction to the Wilderlands of High Adventure; a 5-page article detailing the family of the Invincible Overlord; a 5-page article covering the Knights of the City State and the infamous organization known as FEAR; a 4-page adventure "Maze of the Mad Mage," new monsters; complete details ... [click here for more] |
Adventure Games Publishing |
$12.00 |
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100 Calamitous Curses provides the Castles & Crusades Castle Keeper with 100 unusual and interesting curses. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. While designed for use with Castles & Crusades, the curses are easily ad... [click here for more] |
Adventure Games Publishing |
$2.50 |
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100 Exciting Encounters — 1st Level Encounters provides the Castles & Crusades Castle Keeper with 100 ready-made encounters for use in any campaign. The encounters included on these tables are designed to be challenging for parties of three to eight characters where most if not all characters are 1st level. If you need an encounter for 1st level chara... [click here for more] |
Adventure Games Publishing |
$2.50 |
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100 More Calamitous Curses follows the original 100 Calamitous Curses product with 100 new unusual and interesting curses the Castles & Crusades Castle Keeper can use in his campaign. These can be bestowed upon player characters through mischance and misfortune or used by player character clerics and wizards on hapless non-player enemies. W... [click here for more] |
Adventure Games Publishing |
$3.00 |
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100 Treasure Troves — Treasure Type 1 provides the Castles & Crusades Castle Keeper with 100 ready-made treasure troves for use in any campaign. The treasures included on these tables were generated using the standard method presented in the Castles & Crusades Monsters & Treasures book. If you need a Type 1 t... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Aendryth's Eldritch Compendium is the title of a thick black tome of spells arcane, unusual formulae, and strange magic items developed and written by a mighty wizard known as Aendryth the Eldritch Wizard, or simply, “The Eldritch,” who knew great renown some decades ago. Hounded by his former arcane master, Aendryth has not been seen in civilized lands for nearly 2... [click here for more] |
Adventure Games Publishing |
$2.50 |
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From beyond the Pale they stride. Grim, mighty-thewed, born on battlefields and raised amidst wolves and lions. A road of red ruin they wreak across the civilized lands. From the cold north, the burning wastes, the boundless plains, and the fetid jungles they come, finding civilization wanting, but wanting all that civilization can give... and whatever they can take....
... [click here for more] |
Adventure Games Publishing |
$4.00 |
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This PDF features a new class for Castles & Crusades, the Martial Artist, designed as an alternative to the ascetic monk. The class is designed to emulate the classic non-monastic martial artists, from kensai (sword saints) to gangland street fighters to noble samurai. The class provides a simple framework for all the core abilities needed for a dedicated martial artist, an... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Adventure Games Publishing presents the first in a series of new monsters for the Castles & Crusades Castle Keeper to populate his dungeons and wilderness. Each installment of the Monstrous Menaces series presents three new monsters for a mere dollar, eminently affordable in today's economy.
The first installment, Monst... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Adventure Games Publishing presents the second in a series of new monsters for the Castles & Crusades Castle Keeper to populate his dungeons and wilderness. Each installment of the Monstrous Menaces series presents three new monsters for a mere dollar, eminently affordable in today's economy.
The second installment, Monstrou... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Avg. Rating:  
Adventure Games Publishing presents the third in a series of new monsters for the Castles & Crusades Castle Keeper to populate his dungeons and wilderness. Each installment of the Monstrous Menaces series presents three new monsters for a mere dollar, eminently affordable in today's economy.
The third installment, Monstrous ... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Avg. Rating:  
Adventure Games Publishing presents the fourth in a series of new monsters for the Castles & Crusades Castle Keeper to populate his dungeons and wilderness. Each installment of the Monstrous Menaces series presents three new monsters for a mere dollar, eminently affordable in today's economy.
The fourth installment, Monstrou... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Avg. Rating:  
Adventure Games Publishing presents the fifth in a series of new monsters for the Castles & Crusades Castle Keeper to populate his dungeons and wilderness. Each installment of the Monstrous Menaces series presents three new monsters for a mere dollar, eminently affordable in today's economy.
The fifth installment, Monstrous ... [click here for more] |
Adventure Games Publishing |
$1.00 |
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Over time players become complacent, sure in the knowledge that they have encountered every creature in the book and catalogued all treasures to be found. They won’t be so certain when the judge pulls out a new book of 32 pages of monsters and treasures that they’ve never seen before!
Monsters & Treasures of the Wilderlands 1 includes 27 new monsters des... [click here for more] |
Adventure Games Publishing |
$10.95 |
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The Revised Player’s Guide to the Wilderlands of High Fantasy is being released in PDF format in four chapters. Chapter 3: Skills, Feats, and Languages of the Wilderlands, includes the following material:
SKILLS Native Region and Homeland, Craft (Poisonmaking), Knowledge (Eldritch Arcana, Architecture and Engineering, Art and... [click here for more] |
Adventure Games Publishing |
$5.00 |
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Wilderlands of High Adventure Rhadamanthia District Map 9: Western Karak is the first in a series of maps that expand the original Wilderlands. This 13" x 19" map details the lands directly east of the Wilderlands proper, lands dominated by the Kingdom of Karak, an empire whose history stretches back millennia.
The haunted, empty wilds of the Wilde... [click here for more] |
Adventure Games Publishing |
$5.00 |
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Adventure Games Publishing presents the first in a series of cultural sourcebooks for the Wilderlands of High Adventure. Each installment of the Wilderlands of High Adventure Player's Guides includes a fully-detailed culture for players and judges to fully flesh out their Castles & Crusades adventures in the Wilderlands. ... [click here for more] |
Adventure Games Publishing |
$5.00 |
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This 17" by 22" map depicts the continent of Rhadamanthia, upon which the Wilderlands of High Fantasy are found. The Wilderlands is merely one of 15 large districts of Rhadamanthia, each District divided into 18 Campaign Regions.
The 15 Districts of Rhadamanthia are:
Northern: The Great Lakes, the Frozen Lands, Valonaria, Vanaraya, and the Tempest Lands.
... [click here for more] |
Adventure Games Publishing |
$5.00 |
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Wilderlands of High Adventure Judges Cartography: Campaign Map 18: Southern Reaches
This is the first map released for the Wilderlands of High Adventure. With full-color cartography by Peter Bradley, it is as much a piece of art as a utilitarian map. Each numbered five-mile hex is filled with adventure and mystery!
This map is designed to be used either alone to... [click here for more] |
Adventure Games Publishing |
$4.00 |
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Wilderlands of High Adventure Players Cartography: Campaign Map 18: Southern Reaches
This is the first map released for the Wilderlands of High Adventure. It is designed to be filled in by the players as they explore the Southern Reaches. Each numbered five-mile hex is filled with adventure and mystery!
This map is designed to be used either alone to spur the ju... [click here for more] |
Adventure Games Publishing |
$1.00 |
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This booklet is the sister-product of the Wilderlands of High Adventure Rhadamanthia Continental Map. The material presented herein originally appeared in the "World of the Wilderlands of High Adventure" article in Adventure Games Journal #1.
If you already have Adventure Games Journal #1, you do not need this product!
This booklet includes information on:>... [click here for more] |
Adventure Games Publishing |
$6.00 |
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![Wilderlands Rhadamanthia Bundle [BUNDLE] Wilderlands Rhadamanthia Bundle [BUNDLE]](images/2438/60601-thumb100.gif) |
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Wilderlands of High Adventure: Rhadamanthia Continental Map MSRP: {display_products_non_sale_price(57133)} BUNDLE PRICE: {display_price(3.0000)}
This 17" by 22" map depicts the continent of Rhadaman... [click here for more] |
Adventure Games Publishing |
$11.00 $7.00 |
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Faiths of the City State — Forn Sidthr: The Old Custom is a 13-page PDF detailing the civilized religion of the City State of the Invincible Overlord dedicated to the Aesir, centered on the Temple of Odin on the Plaza of the Gods. The 12 pages of game text provide Judges with all the information needed to immerse players in the primary faith of the City State, including:<>... [click here for more] |
Adventure Games Publishing |
$3.00 |
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The Wilderlands of High Adventure: Imperial Town of Tell Qa PDF is a ready-to-play town setting designed and approved for use with Castles & Crusades. Found on the northern border of the Falling Empire of Viridistan (Wilderlands Campaign Map 4), Tell Qa includes 83 town locations complete with NPCs, ranging from taverns and inns to cou... [click here for more] |
Adventure Games Publishing |
$9.00 $1.80 |
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