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Maps and ChartsHigh Adventure Series
 Newest Products in This Section

Huberic of Haghill Map (1977)

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Modron Players Map (1977)

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Guide to the City State (1976)

$3.50
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F'deck Fo's Tomb (1981)

$2.00
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Four Dungeon Level Maps (1976)

$2.00
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Sea-Steeds and Wave Riders - Revision (2011)

$7.00 $4.00
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Lost Man's Trail (2010)

$14.00 $6.00
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Pegasus - The Classic Twelve [BUNDLE]

$33.00 $18.00
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Initial Guidelines Booklet M (1977)

$3.00
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Lara's Tower (1981)

$2.50
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Map 15: Isles of the Dawn

Map 15: Isles of the Dawn


Map 15: Isles of the Dawn

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 15 contains the sparse stretch of ocean containing the Isles of the Dawn. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details.

Map 15 of 18

Note: these pdfs are scans...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 16: Southern Reaches

Map 16: Southern Reaches


Map 16: Southern Reaches

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 16 contains the southern lands closest to the Demon Empires. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details.

Map 16 of 18

Note: these pdfs are scans of 20-year ol...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 17: Silver Skein Islands

Map 17: Silver Skein Islands


Map 17: Silver Skein Islands

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 17 contains the Silver Skein Isles as well as the City States of Rallu and Tula. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details.

Map 17 of 18

Note: these pdfs...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 18: Ghinor Highlands

Map 18: Ghinor Highlands


Map 18: Ghinor Highlands

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 18 depicts the Ghinor Highlands south of Ghinor and the coastal jungles. The map itself accompanies the Wilderlands of the Fantastic Reaches product. See that product for more details.

Map 18 of 18

Note: these pdfs are scans o...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 1: City State Region

Map 1: City State Region


Map 1: City State of the Invincible Overlord

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 1 contains the area around the City State of the Invincible Overlord. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details.

Map 1 of 18

Note: these pdfs are ...   [click here for more]

Judges Guild  $5.00 $2.25

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Map 2: Barbarian Altanis

Map 2: Barbarian Altanis


Map 2: Barbarian Altanis

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 2 contains the area south of the City State of the Invincible Overlord on the Altanian peninsula known as Barbarian Altanis. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details.

Map 2 of 18...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 3: Valley of the Ancients

Map 3: Valley of the Ancients


Map 3: Valley of the Ancients

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 3 contains the mysterious Valley of the Ancients. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details.

Map 3 of 18

Note: these pdfs are scans of 20-year old maps originall...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 4: Tarantis

Map 4: Tarantis


Map 4: Tarantis

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 4 contains the area around the City State of Tarantis. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details. The city of Tarantis itself is detailed in the prodcut Tarantis. See that product for more details.<>...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 5: Valon

Map 5: Valon


Map 5: Valon

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 5 contains the area around the City State of Valon. The map itself accompanies the Wilderlands of High Fantasy product. See that product for more details.

Map 5 of 18

Note: these pdfs are scans of 20-year old maps originally on brown pape...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 6: City State of the World Emperor (Viridistan)

Map 6: City State of the World Emperor (Viridistan)


Map 6: City State of the World Emperor (Viridistan)

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 6 contains the area around Viridistan, the City State of the World Emperor. The map itself accompanies the City State of the World Emperor product, which will be available soon.

Map 6 of 18

Note: the...   [click here for more]

Judges Guild  $5.00 $2.25

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Map 7: Desert Lands

Map 7: Desert Lands


Map 7: Desert Lands

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 7 contains the area known as the Desert Lands, containing the fabled Holy Cities of Mycr. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details.

Map 7 of 18

Note: these pdfs are sca...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 8: Sea of Five Winds

Map 8: Sea of Five Winds


Map 8: Sea of Five Winds

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 8 contains the area known as the Sea of Five Winds, containing the city of Tlan. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details.

Map 8 of 18

Note: these pdfs are scans o...   [click here for more]

Judges Guild  $5.00 $1.95

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Map 9: Elphand Lands

Map 9: Elphand Lands


Map 9: Elphand Lands

This map is one of the 18 large hex maps which constitute the Judges Guild Wilderlands setting.

Map 9 contains the area known as the Elphand Lands, containing the massive Irminsul forest and the ancient city of Damkina. The map itself accompanies the Fantastic Wilderlands Beyonde product. See that product for more details.

Map 9 of 18

...   [click here for more]

Judges Guild  $5.00 $1.95

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Adventure Games Journal #1

Adventure Games Journal #1


The first issue of Adventure Games Journal includes a 12-page introduction to the Wilderlands of High Adventure; a 5-page article detailing the family of the Invincible Overlord; a 5-page article covering the Knights of the City State and the infamous organization known as FEAR; a 4-page adventure "Maze of the Mad Mage," new monsters; complet...   [click here for more]

Judges Guild  $12.00

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Castles & Crusades: Aendryth's Eldritch Compendium

Castles & Crusades: Aendryth's Eldritch Compendium


Aendryth's Eldritch Compendium is the title of a thick black tome of spells arcane, unusual formulae, and strange magic items developed and written by a mighty wizard known as Aendryth the Eldritch Wizard, or simply, “The Eldritch,” who knew great renown some decades ago. Hounded by his former arcane master, Aendryth has not been seen in civilized lands for nearly 2...   [click here for more]

Judges Guild  $2.50

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Castles & Crusades: Barbarians of the Wilderlands 1

Castles & Crusades: Barbarians of the Wilderlands 1


From beyond the Pale they stride. Grim, mighty-thewed, born on battlefields and raised amidst wolves and lions. A road of red ruin they wreak across the civilized lands. From the cold north, the burning wastes, the boundless plains, and the fetid jungles they come, finding civilization wanting, but wanting all that civilization can give... and whatever they can take....

...   [click here for more]
Judges Guild  $4.00

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Pegasus - The Classic Twelve [BUNDLE]

Pegasus - The Classic Twelve [BUNDLE]


THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... Pegasus Magazine I (Apr-May 1981) Regular price: $2.75 Bundle price: $1.50

The Premier Issue - April/May 1981 is a 96-page magazine scanned in black & white for compression. It includes a 36-page City State installment ...   [click here for more]

Judges Guild  $33.00 $18.00

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Skills, Feats, and Languages of the Wilderlands

Skills, Feats, and Languages of the Wilderlands


The Revised Player’s Guide to the Wilderlands of High Fantasy is being released in PDF format in four chapters. Chapter 3: Skills, Feats, and Languages of the Wilderlands, includes the following material:

SKILLSNative Region and Homeland, Craft (Poisonmaking), Knowledge (Eldritch Arcana, Architecture and Engineering, Art and Liter...   [click here for more]

Judges Guild  $5.00

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Wilderlands of High Adventure Player’s Guide #1: Tharbrian Horse-Lords

Wilderlands of High Adventure Player’s Guide #1: Tharbrian Horse-Lords


Adventure Games Publishing presents the first in a series of cultural sourcebooks for the Wilderlands of High Adventure. Each installment of the Wilderlands of High Adventure Player's Guides includes a fully-detailed culture for players and judges to fully flesh out their Castles & Crusades adventures in the Wilderlands.

...   [click here for more]
Judges Guild  $5.00

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Wilderlands of High Adventure: 2008 Wilderlands Jam

Wilderlands of High Adventure: 2008 Wilderlands Jam


This 48-page booklet released at Gen Con 2008 combined three (formerly) web-only offerings and one preview of an (as yet unreleased) upcoming product line:

Warrior-Mages of the Wilderlands provides details on a multi-class of Fighter and Wizard for use with Castles & Crusades and the Wilderlands of High Adventure; Sorcerers of the Wilderlands provid...   [click here for more]

Judges Guild  $12.00

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Wilderlands of High Adventure: Southern Reaches Judges Map

Wilderlands of High Adventure: Southern Reaches Judges Map


Wilderlands of High Adventure Judges Cartography: Campaign Map 18: Southern Reaches

This is the first map released for the Wilderlands of High Adventure. With full-color cartography by Peter Bradley, it is as much a piece of art as a utilitarian map. Each numbered five-mile hex is filled with adventure and mystery!

This map is designed to be used either alone to spur the ...   [click here for more]

Judges Guild  $4.00

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Wilderlands of High Adventure: Southern Reaches Players Map

Wilderlands of High Adventure: Southern Reaches Players Map


Wilderlands of High Adventure Players Cartography: Campaign Map 18: Southern Reaches

This is the first map released for the Wilderlands of High Adventure. It is designed to be filled in by the players as they explore the Southern Reaches. Each numbered five-mile hex is filled with adventure and mystery!

This map is designed to be used either alone to spur the judge's imag...   [click here for more]

Judges Guild  $1.00

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Wilderlands of High Adventure: World of the Wilderlands of High Adventure Guidebook

Wilderlands of High Adventure: World of the Wilderlands of High Adventure Guidebook


This booklet is the sister-product of the Wilderlands of High Adventure Rhadamanthia Continental Map. The material presented herein originally appeared in the "World of the Wilderlands of High Adventure" article in Adventure Games Journal #1.

If you already have Adventure Games Journal #1, you do not need this product!

This booklet includes informa...   [click here for more]

Judges Guild  $6.00

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Wilderlands: Faiths of the City State: Forn Sidthr

Wilderlands: Faiths of the City State: Forn Sidthr


Faiths of the City State — Forn Sidthr: The Old Custom is a 13-page PDF detailing the civilized religion of the City State of the Invincible Overlord dedicated to the Aesir, centered on the Temple of Odin on the Plaza of the Gods. The 12 pages of game text provide Judges with all the information needed to immerse players in the primary faith of the City State, including:<>...   [click here for more]

Judges Guild  $3.00

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Wilderlands: Imperial Town of Tell Qa

Wilderlands: Imperial Town of Tell Qa


The Wilderlands of High Adventure: Imperial Town of Tell Qa PDF is a ready-to-play town setting designed and approved for use with Castles & Crusades. Found on the northern border of the Falling Empire of Viridistan (Wilderlands Campaign Map 4), Tell Qa includes 83 town locations complete with NPCs, ranging from taverns and inns to cou...   [click here for more]

Judges Guild  $9.00

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