| Product Name ▲ |
Publisher |
Price |
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. Although solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&r... [click here for more] |
Super Genius Games |
$1.50 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that&rsqu... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Someti... [click here for more] |
Super Genius Games |
$1.49 $1.00
|
Where magic and science collide!
Within #30 Alchemical Gadgets are mysterious fluids and uncanny gizmos than a tinkering fanatic can shake a telescoping grasping hand at!
Wearable lenses to deduce the nature of a violent event? You can find those down past the Firefly boxes but if you are the Glasswood Portholes then you have gone way too far. ... [click here for more] |
Rite Publishing |
$2.99
|
Will You Bear The Standard?
A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How will you bear that standard? Stories of lancers with streaming pennons or fallen banners picked up by lone squires fill a bard’s songbook. Be it a banner’s carried on a standard, a guidon on a spear marking a mercenary company, a g... [click here for more] |
Rite Publishing |
$2.99
|
"Because sometimes you want more than just a cool horse."
No action scene is as iconic to action-adventure as the Chase scene. And you should rush in and out of your chase scene in styles with one of these fantastic conveyances!
Within you will find the Battlecord a dwarven designed chariot that sounds the drums of war; The Dancing Phoeinx... [click here for more] |
Rite Publishing |
$3.99
|
Come and graft both power and horror to your body!
Replace your organs and other parts with those crafted by the fleshgrafters. Take your skin and arms replace them a trolls, Exchange your eyes for that of an anti-paladin so you can sense good, or exchange your mouth for a leech maw!
Brought you by the critically acclaimed author of #30 Intelligent Magic Items and #30 Haunt... [click here for more] |
Rite Publishing |
$3.99
|
"The Haunts of Japanese Horror"
Kaidan whose very name means ‘ghost story’ in Japanese, is a mist enshrouded realm of exotic races, oni demons, and yurei ghosts, ruled by an undying imperial court, enforced by ruthless samurai, and with all social castes bound to an&n... [click here for more] |
Rite Publishing |
$3.99
|
"It's a nice use of space."
Dimensional transcendence, some architecture no matter how small it is on the outside, the inside can still dwarf gothic cathedrals.
Within you will find places such as the Belt of Winding Paths a star-studded belt that can lead you to an astronomical observatory; the Book of Books, a book tha... [click here for more] |
Rite Publishing |
$3.99
|
![#30 Series (PFRPG) [BUNDLE]](images/2373/90202-thumb100.gif) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... #30 Battle Standards (PFRPG) Regular price: $2.99 Bundle price: $0.99Will You Bear The Standard?
A flag is more than just a piece of cloth. It is a symbol; it can be one of hope or despair, freedom or tyranny. How... [click here for more] |
Rite Publishing |
$26.81 $22.98
|
"Our Dragons Are Different."
No creature is so iconic to fantasy roleplaying as the dragon. The dragon is to fantasy Rpgs as the space ship is to science fiction, as the vampire is to horror, as the quick-draw stranger is to the western. There is a reason why its on the cover of the Pathfinder Roleplaying Game Core Rulebook. Only a dragon has that kind of... [click here for more] |
Rite Publishing |
$4.99
|
Into the Chasm is a 10-page module for d20 fantasy that can be used as a stand-alone adventure, or an additional set of encounters for 'Miners from Afar' which is the featured adventure in Agility & Athleticism, Book One in the SkillCraft Series. Inside, four PCs of level 4 to 6 interact with exotic cultures and battle grotesque aberrations.
Written by Geoff Kushnick, i... [click here for more] |
Eldersygn Press |
$1.00
|
Cooperative Dungeon 01 - Terror and Blasphemy The marilith, Blasphemy, has spent many years building up her complex and gathering minions to her aid. It is up to a strong group of adventurers to remove her from this plane, permanently, either for the good of all or in an effort to replace her as a rising evil force for others to fear. With thirty encounter areas, and many traps, t... [click here for more] |
Creative Mountain Games |
FREE
|
All Quick Sheets show: − Your AC, including Touch and Flat-footed− Skills your GM may have to roll for you, including Hide, Move Silently, Listen, and Spot− Your primary missile and melee attacks− Your saving throws− Your initiative and grapple− Your starting HP− Your movement ratesVarious Quick Sheets may show − Number of spells a day, s... [click here for more] |
Creative Mountain Games |
FREE
|
This huge Bundle includes the PDF Icon-Interface Index, the SRD 3.5 Revised Basics, Spells, and Magic Items PDF, the SRD 3.5 Revised Monsters PDF, the SRD 3.5 Revised Creature Stat Blocks PDF, the 3.5 Revised Divine PDF, the 3.5 Revised EPIC PDF, the 3.5 Revised Psionics PDF, AND the 10 SRD 3.5 Revised Spellbooks (Adept, Assassin, Blackguard, Bard, Cleric, Domain Spells, Druid, Paladin, Ranger, So... [click here for more] |
Creative Mountain Games |
$19.95
|
Need a quick cohort, some ready-made miniature thugs, or even a main villain? Will adding a few details and adjusting the gear or wealth save you time when someone shows up without a PC ready? Your time is valuable and this batch of NPCs will save you hours of busy work. Just add a tad of flavor, print one out, then plug and play away! Grab a FREE 20th-level version of the Halfling Rogue NPC in th... [click here for more] |
Creative Mountain Games |
$7.95
|
 Need a quick cohort, some ready-made bodyguards, or even a main villain? Will adding a few details and adjusting the gear or wealth save you time when someone shows up without a PC ready? Your time is valuable and this batch of NPCs will save you hours of busy work. Just add a tad of flavor, print one out, then plug and play away! Grab a FREE 20th-level version of the Human Fighter NPC i... [click here for more] |
Creative Mountain Games |
$7.95
|
Here is the indispensable PDF of forms that will grow even more useful with time. These sheets were built with adaptability in mind while not sacrificing a compactness that makes tidy record keeping a cinch. A two-sheet solution for non-casters is the first thing to greet you. That is backed up with a single blank spell sheet that can be used for young spellcasters, multiclass characters, or on it... [click here for more] |
Creative Mountain Games |
$5.95
|
THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW... TOTAL VALUE:$49.85SPECIAL BUNDLE PRICE:$24.93SAVINGS OF:$24.92 (50%)... [click here for more] |
Creative Mountain Games |
$49.85 $24.93
|
The Materials you will find within include the Whispering Woodwind adventure (1st to 3rd level, 38 page PDF), the Potent Portals sourcebook (24 page PDF), Jalston: Overview a Large Town (7 page PDF), a Creation Myth (7 page PDF), Group Combat Feats (3 page PDF), Culture Class Trundlefolk (NPC Class, 2 page PDF), Culture Class County Clergy (NPC Class, 2 page PDF), the Unlimited Titles Generator (h... [click here for more] |
Creative Mountain Games |
$19.95
|
The topics of these PDFs include rules for Backgrounds, Contacts, Honor, and Reputation, rules for Organizations, and Weather rules. The 3 PDFs weigh in at 48 pages, 16 pages, and 20 pages respectively.... [click here for more] |
Creative Mountain Games |
$9.95
|
This classic dice game is simple to play and a whole lot of fun!Remember: Gambling is illegal in some places and should not be lightly entered into even where legal. These rules are made available primarily for those who like to have such games wthin their other games, so that the player characters can compete and wager. For that reason, it is here in PDF (eBook) format.Enjoy!... [click here for more] |
Creative Mountain Games |
FREE
|
How well do you know your gaming roots? Many of the older gamers among us can recall reading Howard, Lieber, or Tolkien, but how many harken back to the tales of Lord Dunsany's The Book of Wonder? Now is your chance to catch up with this Fantasy Classic in PDF (eBook) format. Inside are such classic short stories as... THE BRIDE OF THE MAN-HORSE DISTRESSING TALE... [click here for more] |
Creative Mountain Games |
FREE
|
Not all tales need be told as epics.Many of the old tales can be told at a nice quick clip and enjoyed every bit as much. Now is your chance to share a classic tale with young adventurers in PDF (eBook) format.In this installment, Perseus seeks THE GORGON'S HEAD!There's more Short Tales for Young Adventurers coming soon . . .... [click here for more] |
Creative Mountain Games |
FREE
|
You will find that this seemingly simple HTML/Javascript Utility Generator is more than meets the eye. Containing thousands of nouns and adjectives, it has the ability to churn out millions of random but useful titles for books, songs and poems for your Medieval/Fantasy game. Its HTML page appearance allows you to use the screen of you computer to present the titles as a stack of books (and print ... [click here for more] |
Creative Mountain Games |
$1.99
|

A full color set of Figure Flats for use with the Low Life game or any other way you want to play with them. These figures go along with The Whole Hole - A Gadabout's Guide to Mutha Oith - Volume 01: Keister Island, but the characters and creatures can be used just about anywhere. It even includes templates (small burst, medium burst, large burst, and cone), fungi, body buddies, and pets. Buy t... [click here for more] |
Mutha Oith Creations |
$19.95 $9.95
|

Tash Shardborn has this to say: “In a very real sense, the Keister is the island. But in an equally, and more accurately, real sense the island is the island. Witness the cosmopolitan jumble of Floom, the aromatic mysticisms of the Garden of Smellemental Glee, the monumental juts and caverns of the Knobby Rumple... Behold dank rites and unspeakable atrocities a... [click here for more] |
Mutha Oith Creations |
$29.95 $14.95
|
What do a twenty year old wrecked ship and an exquisite musical instrument have in common? You will have to catch up to a certain bard to find out but there may be other old secrets that need to be dealt with before all is done! This finely crafted adventure is geared for characters up to fourth level and easily added to any campaign setting. Players will love this adventure, which will have them ... [click here for more] |
Creative Mountain Games |
$4.95
|
(This is the re-release of this product)
An adventure for 4 Characters of Level 1-2by Jim Johnson with art by Andy Taylor Pathfinder Roleplaying Game Conversion by Mark Moreland
Deep within the forest, an ancient oak has grown huge, twisted, and evil. Ages ago, a savage cult haunted these woods and this tree became the catalyst of their unspeakable rites. Bel... [click here for more] |
Brave Halfling Publishing |
$7.95 $1.95
|
![(PFRPG) The Vile Worm of the Eldritch Oak [BUNDLE]](images/3154/95703-thumb100.jpg) THIS IS A BUNDLE PRODUCT. WHEN BUYING THIS ITEM YOU WILL RECEIVE SEPARATE DOWNLOAD LINKS FOR EACH PRODUCT LISTED BELOW...
Maps for The Vile Worm of the Eldritch OakRegular price: $5.95Bundle price: $3.00Have you been looking for great adventures to go with our fantastic maps? Well, the search is over!
For the first time in the history of Lord Zsezse... [click here for more] |
Lord Zsezse Works |
$9.90 $6.45
|
Playouts are layouts to be printed and used at the game table during play. In this PDF, you will find a small keep. It is four stories high with a sub-level that includes storage space and cells for prisoners or beasts. Consider the staircases somewhat fudged for use with a five-foot equals one inch grid. One could claim this keep has a garrison from one dozen to three dozen guards, if one... [click here for more] |
Creative Mountain Games |
$3.95
|
This series of five encounters make use of a cunning 3rd-level Kobold Barbarian and his trap-making ability in a woodland setting near three small communities.This new 18 page pdf features high-resolution Playouts (maps to be printed up for game table usage) for five separate encounter areas plus a bonus blank map with extra bits and pieces so that you can design limitless additional areas in the ... [click here for more] |
Creative Mountain Games |
$4.95
|
Can you steer your ship by the albatross? Do you dare to wear the Boar's Tusks of Goblinoid Slaying? Will casting the Shark's Feeding Frenzy on your companions save their skins?This new 32 page pdf takes many real world superstitions and gives you tips on how to use them in your game. Nearly one hundred Magic Items, Spells, and Advanced Creatures are included.... [click here for more] |
Creative Mountain Games |
$5.95
|
(Su) Monsters: The Headless Horseman REVIEWS "(Su) Monsters: The Headless Horseman does an excellent job at providing an interesting and mechanically strong monster generic enough to fit in almost any D&D game... If Washington Irvine were alive today, and if he were to play D&D, he'd buy it." --Casey Smith, d20 magazine Rack (Su) Monsters: The Headle... [click here for more] |
The Le Games |
$7.00 $1.13
|
0 HR: Fantasy Cartography Amber Hart Inn
Near a crossroads deep with the woods, the Amber Hart Inn is a home to travelers, mercenaries, and those seeking to avoid the law. With a spacious tavern, ample stables, and a variety of rooms, all of the amenities can be found here. Whether you are meeting someone for business or just passing through, you'll find a warm seat by the... [click here for more] |
0 hr: art & technology |
$3.95
|
0 HR: Fantasy Cartography Blackwolf Manor
Blackwolf Manor lies on the narrow run of land between the river and the city walls. This stretch of prime waterfront real estate is home to a mix of high-class shops, storehouses, and the occasional residence. The 'manor' was built by Nickolai Blackwolf a century ago - before the nearby port grew into a bustling city. While the ... [click here for more] |
0 hr: art & technology |
$3.95
|
0 HR: Fantasy Cartography Demon Delve Cavern
In the heart of the wastelands, surrounded by steaming pools of foul water and broken mountains that rumble in their sleep, lie the ruins of a dark sepulcher never completed. Dug into the raw stone of a towering cliff, the first chambers were barely hewn when something ancient and evil awoke within the depths. Now the temple sta... [click here for more] |
0 hr: art & technology |
$3.95
|
0 HR: Fantasy Cartography Lilly's Tavern
This sturdy stone tavern owned and operated by Lillian Andollina has had several names, and owners, over the years but has endured for decades near the crowded city wharf. Drawing a wide range of clientele including locals, sailors, and the occasional mercenaries; the common room is usually crowded in the evening an... [click here for more] |
0 hr: art & technology |
$3.95
|
0 HR: Fantasy Cartography Sailing Ships
Set sail on the high seas with this installment of Zero Hour fantasy cartography. Presented for your use are three sizes of ship, each with a variant configuration. At 100 feet in length, the largest vessel is a three masted ship with either three or four decks. An optional overlay page is provided to add a gun deck with ten c... [click here for more] |
0 hr: art & technology |
$3.95
|