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DMGR7 - The Complete Book of Necromancers (2e)
DMGR7 - The Complete Book of Necromancers (2e)
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Judge Dredd: Apocalypse Dawn
Judge Dredd: Apocalypse Dawn
by Mongoose

Apocalypse Dawn

Apocalypse Dawn is a mini-campaign for four to six judges. Throughout the course of the campaign, the judges will pit their wits against sleeper agents from desolate East-Meg One who have been accidentally reactivated. The sleepers begin to pursue their prime directive to bring Mega-City One to its knee...

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DSL Ironworks
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Quick Decks 5: Salient-class Patrol Frigate is a ship book for the Mongoose Traveller system, detailing a 500 ton frigate widely used in the Foreven sector. Designed for long patrols along a frontier, the Salient is heavily armed and armored.  In addition to patrolling the space lanes, these sturdy escorts carry a squad of marines to deal with boarding actions, rescue missions

Doctor Who - The Second Doctor SourcebookDoctor Who - The Second Doctor Sourcebook

Cubicle 7 Entertainment Ltd.
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Celebrating the 50th anniversary year of Doctor Who, this Sourcebook explores the Second Doctor’s adventures. With detailed information on all the allies, enemies, aliens and gadgets that he encounters, as well as examining each of his adventures, the book contains a wealth of material for the Doctor Who: Adventures in Time and Space RPG, and is also a fact-packed resource fo

Pulp Weird Encounters #1: The Tomb of Squonk and the Silent ArmyPulp Weird Encounters #1: The Tomb of Squonk and the Silent Army

Mystic Bull Games
$5.50
The Pulp Weird Encounter Series comprises DCC RPG Adventures inspired by the weird pulp fantasy of the 60's and 70's.  Issue #1 introduces you to the Tomb of the Squonk and The Silent Army.  Tomb of the Squonk: A hideous creature pleads for you to restore his human form in a weird twist on a fairy tale conceit. The Silent Army: Something in the woods has ensorcelled th

Class Expansions: Mysteries of Madness [PFRPG]Class Expansions: Mysteries of Madness [PFRPG]

Interjection Games
$1.00
Sometimes, all you need to have fun with a class for another few months is a few new ideas to tinker around with. Class Expansions is a series of lightweight supplements for The Pathfinder Roleplaying Game that takes a base class and offers alternative class features that, handily enough, each fit on one page or less. Following in this vein, Class Expansions: Mysteries of Mad

Nova Praxis GM Screen PDFNova Praxis GM Screen PDF

Void Star Games
$2.99
These screen inserts, formated to be arranged as three landscape panels, features art from Nova Praxis on one side and the following reference tables and rules on the other: Quick Reference Facts on the Houses Relative Distance Between Systems (a table not found in the core book) Skill Ranks and Difficulties Skill List Degree of Success chart Aspect Scopes Brief Synopsis o

Adventures Dark and Deep Game Masters ToolkitAdventures Dark and Deep Game Masters Toolkit

BRW Games
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What if Gary Gygax had not left TSR in 1985, and had been allowed to continue developing the world’s most famous fantasy role-playing game? Adventures Dark and Deep attempts to answer that question. We will, unfortunately, never know exactly what it would have looked like, because Gary Gygax did leave TSR in that year, and others took over the job of designing the second (a

Trouble BrewingTrouble Brewing

DwD Studios
$1.99
Relaxing at a tavern in Tenkar, shedding the dust of the trail from your boots and clothes, you stumble upon a danger that threatens the peace of this town. The local constable and his deputies are too busy dealing with its symptoms to address the cause. Are you and your friends ready to deal with the sinister secret

BattleTech: Technical Readout: 3145 Federated SunsBattleTech: Technical Readout: 3145 Federated Suns

Catalyst Game Labs
$14.99
The great experiment that was the Republic of the Sphere has  failed. Withdrawn behind the Fortress walls, the once-great  power has become a silent, opaque remnant of its former glory. Without its influence, old hatreds have risen anew. As war once   more rages across the Inner Sphere, new equipment strides across   ancient battlefields. Technology, o

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