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Hideouts & Hoodlums, Book III:  Underworld and Metropolis Adventures

Hideouts & Hoodlums, Book III: Underworld and Metropolis Adventures

How long have you been waiting to combine golden age superhero gaming with old school game rules? Wait no longer! Book III, Underworld and Metropolis Adventures, will aid the Editor in preparing an entire campaign around the exploits of brave Heroes battling evil Mobsters, whether it be in a secret hideout and the open streets of a busy metropolis! HIDEOUTS & HOODLUMS is an approved...   [click here for more]
Great Scott! Games  $3.50

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Sandstorm (3e)

Sandstorm (3e)

Take the Heat Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await. This supplement for the D&D game explores the impact of desert...   [click here for more]
Wizards of the Coast  $34.95 $17.99

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