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Aethos v1.0 [augmented pdf]

Aethos v1.0 [augmented pdf]


Nine hundred and thirty-five years ago, the Aeth attacked Earth. They abducted millions of humans. Not just humans, though. The Aeth arrived with a ship bigger than Earth and took entire chunks of the planet with them, setting them down like sod on the surface of their worldship. They never communicated with us, made no demands, they just did it, and then their worldship slowly accelerated...   [click here for more]
BTRC  $15.00

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Anointing the Seer - 4th Edition D&D adventure

Anointing the Seer - 4th Edition D&D adventure


In this tale of love, lonlieness, and betrayal, a malevolent warlock appears at the coronation of the new priestess at a flourishing temple, renowned for it's high priest's abilities as an augury, and lays a curse on all there. A call goes out for some brave souls who must enter the now dangerous temple, discover the nature of the woe laid upon the priestess and set all to right. Before all is done,...   [click here for more]
Unicorn Rampant Publishing  $5.00

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Anointing the Seer - d20 fantasy system adventure

Anointing the Seer - d20 fantasy system adventure


A malevolent warlock appears at the coronation of the new priestess at a flourishing temple, renowned for it's high priest's abilities as an augury, and lays a curse on all there. A call goes out for some brave souls who must enter the now dangerous temple, discover the nature of the woe laid upon the priestess and set all to right. Before all is done, they will face a witch and her minions, a warlock...   [click here for more]
Unicorn Rampant Publishing  $7.00

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Battle for Oz

Battle for Oz


You're Not In Kansas Anymore.... A new Wizard is enthroned in the Emerald City but his intentions are purely wicked. Heartless Tin-Men soldiers police the lands while sinister Straw-Men assassins instill fear in those who oppose his will. "Battle For Oz is what you get when an Oz movie is set in modern times with Dorothy’s butt-kicking daughter played by...   [click here for more]
Pirate Press LLC  $20.00

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Classic Spycraft: Shadowforce Archer Worldbook

Classic Spycraft: Shadowforce Archer Worldbook


What if James Bond Quit the Service, M couldn't be trusted, and Q worked for the bad guys?   This official Spycraft setting rips back a shroud of conspiracy concealing a century of lies, and presents a thrilling world of incredible movie action, psychic spies, mystic artifacts, and world-spanning criminal organizations, threatening to topple the global order. You play a shadow operative...   [click here for more]
Crafty Games  $10.00 $7.50

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Classic Spycraft: Spycraft Espionage Handbook

Classic Spycraft: Spycraft Espionage Handbook


Imagine that the world stands poised at the brink of oblivion, one press of a button from total annihilation. Now imagine that you're the only one who can stop it.   The fate of the entire world is in your hands. As a superspy working for MI6, the CIA, or an Agency of your own creation, only you have the skills, the experience, and the gadgets to take on the greatest threats the...   [click here for more]
Crafty Games  $34.95 $10.00

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Convention Book: Iteration X

Convention Book: Iteration X


MAN OR MACHINE? Iteration X represents the cutting edge of artifice, material science and man-machine technology. The Clockwork Conventioneers may be considered killer cyborgs or emotionless drones by their peers, but in truth they're pioneers as well as warriors. The Iterators' tools and computers empower humans , overcome defects and enable people to do things that would be impossible...   [click here for more]
White Wolf  $11.99

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Convention Book: Progenitors

Convention Book: Progenitors


Heart of the Union The Progenitors hid far more depth than anyone, Tradition or Technocrat, realized. Too long considered by others — and even themselves — as lab monkeys and cloistered researchers, their protective cocoon of isolation was ripped away by the Dimensional Anomaly. Forced by cataclysmic events, the Progenitors are injecting themselves back into a sick world....   [click here for more]
Onyx Path Publishing  $11.99

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CORPS v3.0 [augmented pdf]

CORPS v3.0 [augmented pdf]


What if there were secret forces influencing our lives? Aliens operating behind the scenes, genetic supermen manipulating our politics, ancient secret societies seeking alliances with forces beyond time and space, mad scientists bending the fabric of reality. What if everyone believed that some of these were true, but no one could prove any of it? CORPS...   [click here for more]
BTRC  $15.00

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DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG

DARK PLACES & DEMOGORGONS - Survive This!! - Core Rule Book OSR RPG


Following in the tradition of SURVIVE THIS!! Zombies! comes SURVIVE THIS!! Dark Places & Demogorgons, a tabletop roleplaying game that uses the Original 1970s Fantasy Roleplaying game rules but mutates it into this retro nightmare. It’s sleek, slender and creepy as Hell. In Dark Places & Demogorgons, you play as high school students during the early 1980s. The town you live in has...   [click here for more]
Bloat Games  $13.99 $10.49

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Destiny's Price

Destiny's Price


The Test The wet street mirrored the neon and the dark equally, impassively. At my feet, another life. I swallowed, knelt, felt her faltering pulse. I caressed her cheek. A caress like the angel of death. My throat tightened: Why do I stay? As if in response, the dying girl whispered, "Hold me." "At what price such power?" asked Siehchang. And again: "At what price...   [click here for more]
White Wolf  $9.99

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EABA v2.01 [augmented pdf]

EABA v2.01 [augmented pdf]


EABA v2 is a technological and to some extent conceptual evolution of the first edition of EABA (or EABA v1). EABA is the self-mocking acronym for the End All Be All role-playing system, a universal system designed to work with any genre, level of...   [click here for more]
BTRC  $20.00

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Exiles Of The Wicked Maze

Exiles Of The Wicked Maze


Exiles Of The Wicked Maze Created By: Dave Woodrum Art By: Dan (SMIF) Smith Welcome prisoner, welcome to your fate below! In just a moment you will be banished for your crimes to the wretched maze that is below. There you shall most likely find yourself a quick and painful death, most likely at the hands of another scoundrel such as yourself or...   [click here for more]
Fishwife Games  $6.00

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Exiles Of The Wicked Maze: Dark Lust

Exiles Of The Wicked Maze: Dark Lust


Exiles Of The Wicked Maze: Dark Lust Created By: Dave Woodrum Art By: Dan (SMIF) Smith Roughly five harvests ago a particularly courageous prisoner was exiled into the dungeon maze only to return to the surface as a great warrior. This prisoner was able to reclaim their right to return to the society above and was championed as...   [click here for more]
Fishwife Games   FREE 

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Fading Suns: Criticorum Discord

Fading Suns: Criticorum Discord


Hints of Rebellion Three dramas for Fading Suns provide the backdrop to the beginnings of an uprising in the Known Worlds. Aliens, repressed by humanity for generations view the rise of the new empire as an opportunity to be heard and rise up. Though not all agree on the methods of revolution. The al-Malik world of Criticorum is highlighted, with each drama taking place on the planet itself, or...   [click here for more]
Ulisses Spiele  $19.99 $14.99

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GURPS Action 1: Heroes

GURPS Action 1: Heroes


In a world where danger lurks in every shadow, death can come around any corner, and every sentence sounds like a movie trailer, there are those who would risk their lives to save the day. These brave souls are men of fortune. They are men of fate. They are men of . . . action! Action 1: Heroes draws its inspiration from the heroic men and women of action movies of the 1980s...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Action 2: Exploits

GURPS Action 2: Exploits


You have your guns and your backup guns. You have your sick ride with a trunk full of explosives, high-tech gizmos, and of course a few more guns. You've assembled a crack team of commandos, street-smart lawmen, suave super-spies, and world-class burglars . . . maybe all of them at once! You're ready to rock and roll. All you need is a target. GURPS Action 2: Exploits...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Action 3: Furious Fists

GURPS Action 3: Furious Fists


In Action 1: Heroes, you got stripped-down, hard-core rules for heroes who were too tough to handle! In Action 2: Exploits, you got so much crunch for running action-movie campaigns that it blew your mind! The excitement continues with Action 3: Furious Fists. This guide to martial-arts mayhem includes...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Action 4: Specialists

GURPS Action 4: Specialists


Time to Bring in the Experts Yes, GURPS Action is back with a vengeance! Action heroes might be stereotyped, but they rarely fit into nice, neat boxes. Studios spend big bucks making sure we all know exactly what's special about the hero of their latest blockbuster. While Action 1: Heroes and Action 3: Furious Fists are...   [click here for more]
Steve Jackson Games  $7.99

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GURPS After the End 1: Wastelanders

GURPS After the End 1: Wastelanders


New Heroes for a New World They say that life used to be easy, back before The End. People were civilized, food was abundant, and freakish monstrosities weren't trying to kill everyone. That all sounds so utopian, so peaceful . . . so boring! GURPS After the End 1: Wastelanders lets you create bold adventurers who journey forth to explore and thrive in a post-apocalyptic...   [click here for more]
Steve Jackson Games  $7.99

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GURPS After the End 2: The New World

GURPS After the End 2: The New World


It's Hellish but It's Home Civilized society is a thing of the past. Murderous creatures lurk around every corner. Even the environment itself seems out to get you. The worst thing you can do is travel into the wastes unprepared. The only way to survive is to know what hazards you'll be facing and how to overcome them. And GURPS After the End 2: The New World has...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Banestorm: Abydos

GURPS Banestorm: Abydos


Abydos: The merest whisper of the name sends shivers down the spines of the God-fearing people of Yrth. What lurks in the forbidden city of Abydos is so great a heresy, the Church suppresses all mention of its very existence. But such loathing has no meaning for the shambling, silent bodies who roam the streets of Abydos. The undead are the greatest resource of the necromantic priests who practice...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Classic: Reign of Steel

GURPS Classic: Reign of Steel


It is 2047 A.D. The robot revolt is over, and the machines have won. Ruthless Artificial Intelligences have exterminated most of humanity, while the survivors are hunted like animals, or face slow death in the robots' brutal labor camps. But a lucky few have escaped death or enslavement. While most of mankind has succumbed to despair, some refuse to give up hope. Around the world small groups of...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Creatures of the Night, Vol. 5

GURPS Creatures of the Night, Vol. 5


The darkness lurks, waiting, under the sea. It hides in riverbeds and lakes, judging its victims. Even the streets of civilization are not safe from perilous forces that pervert the expected. Beware. In this installment of Creatures of the Night, the elements of evil hide in plain sight, corrupting the familiar and turning seemingly safe situations into reason for panic....   [click here for more]
Steve Jackson Games  $4.99

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GURPS Disasters: Meltdown and Fallout

GURPS Disasters: Meltdown and Fallout


Atomic Power, Epic Danger! Radiation can be scary. You can't see it, smell it, or fight it by any conventional means, but it can be deadly just the same. GURPS Disasters: Meltdown and Fallout helps you bring this invisible threat to your gaming table, and gives adventurers the tools they need to deal with it. Inside this volume, you'll discover: The most common...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Gun Fu

GURPS Gun Fu


In a world . . . where the line between evil and honor is drawn by a bullet, only one supplement dares to lay down the law of the gun: GURPS Gun Fu. GURPS Gun Fu has everything you need for action-packed cinematic GURPS gunplay: A description and explanation of what the gun fu genre is and how to emulate it. Rules...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Infinite Worlds: Collegio Januari

GURPS Infinite Worlds: Collegio Januari


GURPS Infinite Worlds describes Infinity Unlimited, a mega-corporation that uses high technology to cross between parallel worlds. But what if the world-jumpers were not technicians, but wizards? What if Janus himself, the god of doorways, shared the spells and rituals needed to break through the quantum walls? The answer: Collegio Januari....   [click here for more]
Steve Jackson Games  $4.99

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GURPS Lands Out of Time

GURPS Lands Out of Time


Humans and dinosaurs go together like gamers and pizza. That tens of millions of years separated the last of the dinosaurs from the first of the humans is a mere inconvenience, easily ignored. GURPS Lands Out of Time is a sourcebook for human/dino adventuring, providing all you need to know to place man and giant reptile side-by-side, whether it's a "Lost World"...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Loadouts: Monster Hunters

GURPS Loadouts: Monster Hunters


When sinister forces assemble and speed is of the essence, those who stand against the darkness don't have time to go shopping. These brave souls need GURPS Loadouts: Monster Hunters. This book contains ready-to-go packages of gear -- weapons, protection, and equipment -- from GURPS High-Tech, GURPS High-Tech: Pulp Guns, Volume 1,...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Magic: Death Spells

GURPS Magic: Death Spells


Power Of Life And Death Tales of magic almost always include "death spells" among the abilities of sorcerers. These curses don't merely wound, control, immobilize, or incapacitate their victims -- they kill in one shot. GURPS Magic: Death Spells offers 48 genuine death spells spanning every college of magic. Each has its own strengths, weaknesses, peculiarities,...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Magic: Plant Spells

GURPS Magic: Plant Spells


Vegetation -- omnipresent, silent, essential for life, and able to kill. The fauna discounts the flora at its own peril. GURPS Magic: Plant Spells expands on the green-based magical college from GURPS Magic with a cornucopia of new information, including: Full GURPS information on broad botanical categories and stats...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Martial Arts: Fairbairn Close Combat Systems

GURPS Martial Arts: Fairbairn Close Combat Systems


William Ewart "Dan" Fairbairn was one of the most influential combat instructors of the first half of the 20th century. In his lifetime, he worked with organizations from the international Shanghai Municipal Police to MI-6 to the OSS. He developed combat instruction techniques, SWAT-type tactics, and even his own unarmed combat style. His teaching methods are still in use among law enforcement...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Martial Arts: Yrth Fighting Styles

GURPS Martial Arts: Yrth Fighting Styles


Become the Best Martial Artist on Yrth! GURPS Martial Arts looks at hand-to-hand combat of all kinds, with an emphasis on what's feasible on our Earthly orb. But what can fighters do in a world where "fantasy" is reality? GURPS Martial Arts: Yrth Fighting Styles explores the violent possibilities in the GURPS Banestorm...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Monster Hunters 1: Champions

GURPS Monster Hunters 1: Champions


Now the Horrors Have Reason to Fear When death can lurk around any dark corner, humanity's defenders must be ever-vigilant. Their story is yours, with GURPS Monster Hunters 1: Champions. Written by Jason "PK" Levine (author of GURPS Psionic Powers), GURPS Monster Hunters 1: Champions gives modern-day heroes what...   [click here for more]
Steve Jackson Games  $10.99

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GURPS Monster Hunters 3: The Enemy

GURPS Monster Hunters 3: The Enemy


The Dangers That Dwell in a Thousand Shadows The dead arise. Impossible animals lurk in the sewers. Inhuman forms howl at the moon while cultists chant nonstop in a filthy basement. For those champions who face the darkness, the job just got more interesting. GURPS Monster Hunters 3: The Enemy provides a horde of high-powered horrors. Although designed for GURPS...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Monster Hunters 4: Sidekicks

GURPS Monster Hunters 4: Sidekicks


Heroes Have What the Darkness Lacks -- Friends Anyone blessed with awesome abilities can take up armor and armaments to attack awful adversity. But what about the friends and allies with slightly less predestined potential? GURPS Monster Hunters 4: Sidekicks continues the fast-paced Monster Hunters series with information on the hunters...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Monster Hunters 5: Applied Xenology

GURPS Monster Hunters 5: Applied Xenology


Not All Threats Are Born From Nightmares Until now, GURPS Monster Hunters has focused on the paranormal: Champions, often empowered by magical and mystical abilities, face supernatural monsters from myth and legend. GURPS Monster Hunters 5: Applied Xenology is here to prove that horror meshes with science, too! Applied Xenology...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Power-Ups 1: Imbuements

GURPS Power-Ups 1: Imbuements


The Power is Within You! Ever wanted your character to pick up a sword - any sword - and make it a "flaming sword"? How about a gunfighter who could pick up any pistol and bypass armor without changing ammo? Now you can! Sean "Dr. Kromm" Punch has written GURPS Power-Ups 1: Imbuements specifically to address this ability. With skills falling...   [click here for more]
Steve Jackson Games  $4.99

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GURPS Power-Ups 2: Perks

GURPS Power-Ups 2: Perks


Penny Candy for Your Character! Everybody loves little bonuses for next to nothing. In GURPS, that means Perks -- one point advantages that add just a little edge to your character, and a whole mess 'o flavor. But like sweet treats, can you ever have enough? Sean "Dr. Kromm" Punch, architect of GURPS Fourth Edition, gathers together...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Power-Ups 3: Talents

GURPS Power-Ups 3: Talents


There Is No Substitute for Talent Training is good, but being a "natural" is better! GURPS Fourth Edition brings this real-life adage to the gaming table with Talents - advantages that improve groups of related skills and make them easier to learn. But so many Talents appear in so many GURPS supplements that choosing among them...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Power-Ups 4: Enhancements

GURPS Power-Ups 4: Enhancements


Enhance Your Game! Enhancements are useful tools, providing unlimited ways to modify advantages. GURPS Power-Ups 4: Enhancements adds to the material from the GURPS Basic Set to provide new and powerful options. This is a one-stop compendium of all general enhancements introduced after the Basic Set was released...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Power-Ups 6: Quirks

GURPS Power-Ups 6: Quirks


Small Problems, Big Fun With GURPS characters, as in life, it's often the little things that matter most. Take quirks, for instance. At just -1 point apiece, you might think they don't count for much. That's one way of looking at things . . . but not the only way, and certainly not the most fun way! GURPS Power-Ups 6: Quirks shows...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Power-Ups 8: Limitations

GURPS Power-Ups 8: Limitations


Why Limit Yourself? It's part of what you sign up for with a point-based game like GURPS, but nobody likes to be forced to omit part of a nifty character concept because they lacked the budget to buy what they had in mind. Fortunately, there are ways around this (besides cheating!): limitations. By adding some fitting drawbacks to your cool abilities, you can power...   [click here for more]
Steve Jackson Games  $5.99

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GURPS Powers: Enhanced Senses

GURPS Powers: Enhanced Senses


It's a Sensation! Special abilities come in many flavors. But if you don't notice the enemy sneaking up on you, you can't attack or protect yourself. If you don't notice tiny clues, you can't solve mysteries. Improved senses can solve your problems -- or save your life! GURPS Powers: Enhanced Senses is your guide to sensory powers. Use it in a wide range of campaigns, from...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Psi-Tech

GURPS Psi-Tech


Where GURPS Psionic Powers brought you powers of the mind, GURPS Psis presented the people who wield them, and GURPS Psionic Campaigns showed how to build settings around those elements, GURPS Psi-Tech is your gateway to the realm of psionic technology. It explores the paranormal interface...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Psionic Campaigns

GURPS Psionic Campaigns


Harnessing the unfathomable power of the mind isn't as easy as it sounds! Fortunately, GURPS Psionic Campaigns is here to help navigate the trickiest aspects of incorporating those abilities into adventures. This supplement contains: A brief history of psionics, from ancient times to modern research. A discussion of various ways to utilize psi in a campaign, both thematically...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Psionic Powers

GURPS Psionic Powers


Behold the power of the mind! GURPS Psionic Powers takes the freeform options of GURPS Powers and turns them into ready-to-use packages of psychic strangeness. You can use the abilities as presented, confident that they are built from -- and entirely compatible with -- the rest of the GURPS Fourth Edition character-creation...   [click here for more]
Steve Jackson Games  $11.99

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GURPS Psis

GURPS Psis


It's said that psychic powers are as intuitive as walking and talking. GURPS Psionic Powers went a long way toward making this true for gaming, speeding up the process of creating a psionic hero by doing all the math for you and explaining how the game mechanics work. GURPS Psis takes the next step, offering: A dozen templates for important psionic...   [click here for more]
Steve Jackson Games  $7.99

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GURPS Reign of Steel: Will to Live

GURPS Reign of Steel: Will to Live


Fatal Error: (A)void / (R)ebel / (F)lee? For millennia, humanity has mastered tools to further its goals. But what if technology became the master? Imagine a world where robots rule -- a tomorrow where imagination is outlawed. GURPS Reign of Steel: Will to Live includes all the intel required to upgrade the classic GURPS Reign of Steel setting...   [click here for more]
Steve Jackson Games  $9.99

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GURPS Social Engineering: Back to School

GURPS Social Engineering: Back to School


You Have a Lot to Learn GURPS is one of the rare few RPGs that lets characters improve between adventures as well as from them. The challenge is in making study interesting -- perhaps even an adventure in itself. GURPS Social Engineering: Back to School is the ideal textbook for gamers who want to learn how. Drama geeks will like...   [click here for more]
Steve Jackson Games  $7.99

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