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 Title ▲   Publisher    Price  
Automata: Guide to the Awakened

Automata: Guide to the Awakened


Automata: Guide to the Awakened Automata: Guide to the Awakened offers steampunk fans four new construct races for use in the Pathfinder Roleplaying Game. Set in the evocative Rhune: Dawn of Twilight campaign setting, this guide gives GMs and players alike extensive information on how to treat constructs in the setting, as well as new rules for individual...   [click here for more]
Storm Bunny Studios  $4.99 $3.99

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Children of the Hammer

Children of the Hammer


Children of the Hammer: A Guide to the Clockwork Elves And Dwarves of Rhune Children of the Hammer is about the other side of Rhune: Dawn of Twilight, the settled, occasionally civilized side of that world. It describes two of the foundation races—the clockwork elves and the dwarves – the principal races that...   [click here for more]
Storm Bunny Studios  $5.00

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Children of the Wode

Children of the Wode


Children of the Wode By Jaye Sonia and Will Cooper Children of the Wode describes the harsh, darklands west of the City-States of Vallinar—lands tha tdominate most of southern Midgard. It describes the refined society lying in the heart of an otherwise wild and violent kingdom, one that the citizens of the City-States of Vallinar rightly fear. This volume describes,...   [click here for more]
Storm Bunny Studios  $5.00

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Emerald City Knights Adventure Series

Emerald City Knights Adventure Series


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. The adventures in this product are also available individually. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald...   [click here for more]
Green Ronin  $10.00

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Freedom's Most Wanted

Freedom's Most Wanted


What are heroes without villains? Unemployed, that's what! Fortunately, Freedom's Most Wanted provides heroes with corrupt crimes to solve, dastardly plots to unravel, and sinister super-villainy to defeat. This beautifully illustrated book offers a collection of all new villains for the award-winning Freedom City campaign setting for Mutants & Masterminds. From petty...   [click here for more]
Green Ronin  $14.50

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Halt Evil Doer! Second Edition

Halt Evil Doer! Second Edition


A detailed guide to the Heroic Earth setting for all your superhero gaming needs! Containing new alien races, new cities, new foreign countries, new planets, new dimensions, new secret societies, a host of new super heroes, and new villains! Halt Evil Doer! contains an in-character guide to crime fighting written by one of the setting’s super heroes and Game Master’s section for...   [click here for more]
Phipps Studios  $35.00 $15.00

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Improbable Tales: Primal Power

Improbable Tales: Primal Power


NEW superheroic fun for the ICONS game system: Primal Power! A super-evil super-genius gorilla is attacking a top secret weapons plant -- your heroes must stop him before he can escape with a Doomsday weapon! Primal Power is a short, fun, fast-playing scenario that is ideal for a quick evening's entertainment or to drop as a set-piece into a longer adventure. Primal Power contains...   [click here for more]
Fainting Goat Games  $3.00 $2.50

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KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques

KOBOLD Guide to Game Design, Vol. 3: Tools & Techniques


Marster the art of game design! The Kobold Guide to Game Design Volume III: Tools &Techniques goes even deeper into the territory of professional design with a dozen essays by an all-star lineup of industry veterans including: Award-winning designer and publisher Wolfgang Baur 3rd Edition Dungeons & Dragons designer Monte Cook 4th Edition Dungeons &...   [click here for more]
Kobold Press  $18.95 $14.95

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KOBOLD Guide to Magic

KOBOLD Guide to Magic


Kobolds Work a Little Magic The popular and wildly useful Kobold Guide series tackles the biggest subject in fantasy: Magic! What makes a fantasy fantastic? Magic, of course! Whether it’s unearthly beasts, scheming sorcerers, legendary swords or locales that defy logic and physics, a compelling fantasy story needs magical elements. The tricky part is that in order for the story to...   [click here for more]
Kobold Press  $24.99 $14.99

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Kobold Quarterly #1

Kobold Quarterly #1


Kobold Quarterly is the scrappy little magazine of Open Design, a tiny journal that covers the world's premiere roleplaying game and the world's best fantasy adventures. Each issue is written by the industry's best, including many well-known RPG designers from Ed Greenwood to Wolfgang Baur. Each features full-color art by fantasy artists new and familiar. Kobold Quarterly gives...   [click here for more]
Kobold Press  $8.99 $3.99

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Kobold Quarterly 11

Kobold Quarterly 11


Some of you may be familiar with the time-honored tradition of "going to 11." Well, KQ is right there with its latest issue. Kobold Quarterly #11 is loaded with things that go right up to the edge, and then one more. Don't believe us? Here's a sampling of the just-a-little-more philosophy at work: 1) An awesome Ecology of the Vampire.... 2) ....plus a free map of...   [click here for more]
Kobold Press  $5.99 $4.49

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Kobold Quarterly Magazine 17

Kobold Quarterly Magazine 17


The kobold are feeling wicked! Kobold Quarterly issue #17 celebrates the villains, getting right into the meat of things with an article that introduces special arch-nemesis abilities for recurring villains and the PCs who hate them. As they clash again and again, these abilities gain more potent - ultimately legendary - power. The issue also adapts several classic confidence games and swindles...   [click here for more]
Kobold Press  $5.99 $4.49

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Midgard Bestiary for 4th Edition D&D

Midgard Bestiary for 4th Edition D&D


The Midgard Bestiary for D&D is here, with more than 150 monsters and foes drawn from Open Design's award-winning adventures and sourcebooks! Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years - ready to deploy in your D&D adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign...   [click here for more]
Kobold Press  $24.99 $9.99

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Midgard Bestiary for AGE System Vol. 1

Midgard Bestiary for AGE System Vol. 1


The Midgard Bestiary for the AGE system is here, with 50 monsters and foes drawn from Open Design's award-winning adventures and sourcebooks! Between its covers lurk some of the greatest monsters that Open Design has unleashed on players over the last five years - ready to deploy in your AGE System adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign...   [click here for more]
Kobold Press  $4.99

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Midgard Bestiary for Pathfinder RPG

Midgard Bestiary for Pathfinder RPG


The Midgard Bestiary for the Pathfinder RPG is here, with more than 100 monsters and foes drawn from award-winning adventures and sourcebooks! Between its covers lurk some of the greatest monsters that Kobold Press has unleashed on players over the last five years - ready to deploy in your Pathfinder RPG adventures. All are core fantasy creatures designed for easy adaptation to a homebrew campaign...   [click here for more]
Kobold Press  $24.99 $9.99

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Midgard Bestiary: 13th Age Compatible Edition

Midgard Bestiary: 13th Age Compatible Edition


Make your icon rolls—and hope for sixes! The Midgard Bestiary: 13th Age Roleplaying Game Compatible Editionis sending 100 weird, warped, and unpredictable new monsters your way. ASH LAW has redesigned the greatest monsters from the Midgard Campaign Setting for your 13th Age game. You’ll also get: Adventure hooks for each monster and lists of things you’re...   [click here for more]
Kobold Press  $24.99 $14.99

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever! It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will: Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against...   [click here for more]
Green Ronin  $12.00

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Mutants & Masterminds Atlas of Earth-Prime: Canada

Mutants & Masterminds Atlas of Earth-Prime: Canada


Visit a world not our own, but strangely familiar, a world of heroes and villains, of wonders and dangers, and limitless adventure! The Atlas of Earth-Prime is a trip around the world of the Freedom City and Emerald City settings for the Mutants & Masterminds Superhero RPG, looking at different regions and their heroes, villains, features, and opportunities,...   [click here for more]
Green Ronin  $1.99

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Mutants & Masterminds Deluxe Hero's Handbook

Mutants & Masterminds Deluxe Hero's Handbook


Fly into super-heroic battle with Mutants & Masterminds! You and your friends take on the roles of super-powered heroes in a world of criminal masterminds, paranormal terrorists, destructive brutes, and other insidious villains. You get to thwart their evil plans and bring them to justice! Since 2002, Mutants & Masterminds has earned its title as the World’s Greatest Superhero RPG,...   [click here for more]
Green Ronin  $19.99

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Mutants & Masterminds Gamemaster's Guide

Mutants & Masterminds Gamemaster's Guide


While Mutants & Masterminds players create heroes, the Gamemaster creates the villains, the adventures, and the entire world where the series takes place. That can be a lot of work, but the Mutants & Masterminds Gamemaster's Guide is here to help you. This book has everything an M&M Gamemaster needs, from guidelines on creating challenges and adventures to advice on designing...   [click here for more]
Green Ronin  $17.50

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Mutants & Masterminds Hero's Handbook

Mutants & Masterminds Hero's Handbook


The Mutants & Masterminds Hero's Handbook is the core rulebook of the game's third edition and it gives you everything you need to have your own superheroic adventures. The detailed character creation system lets you create the hero you want to play, choosing from a wide range of skills, advantages, and power effects. Customize your hero's powers with modifiers to create an almost endless...   [click here for more]
Green Ronin  $17.50

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Mutants & Masterminds Power Profile #8: Water Powers

Mutants & Masterminds Power Profile #8: Water Powers


Each Power Profile takes a look at a particular type of super-power in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different abilities associated with that power, from offensive and defensive to movement and utility. It also discusses different power descriptors and how they affect game play, as well as features and complications...   [click here for more]
Green Ronin  $1.29

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Of Stave, Stone, and Heart: A Guide to the Runes for Game Master

Of Stave, Stone, and Heart: A Guide to the Runes for Game Master


Of Stave, Stone, and Heart: A Guide to the Runes for Game Masters by Jaye Sonia “May all of those who have sung night’s secret song smile while they read this…”   Designed for use with the Pathfinder Roleplaying Game, this guide is ideal for game masters who are running northern-based campaigns! Originally designed...   [click here for more]
Storm Bunny Studios  $5.00

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People's Revolution: Villains of WWII (BASH)

People's Revolution: Villains of WWII (BASH)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged...   [click here for more]
Vigilance Press  $2.00

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People's Revolution: Villains of WWII (ICONS)

People's Revolution: Villains of WWII (ICONS)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged...   [click here for more]
Vigilance Press  $2.00

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People's Revolution: Villains of WWII (M&M3e)

People's Revolution: Villains of WWII (M&M3e)


The Soviet super-team, the People's Revolution, was formed by the Kremlin in 1941 in response to demands from the Red Army for an organized force to counter the Nazi's super soldier forces. Although the British and American super soldiers receive the most attention and glory (at least in Western histories), the WW2 era People's Revolution team fought arguably the hardest, bloodiest and most prolonged...   [click here for more]
Vigilance Press  $2.00

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Player's Guide to Emerald City

Player's Guide to Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new...   [click here for more]
Green Ronin  $10.00

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Power Profiles

Power Profiles


Absolute Power! The Mutants & Masterminds Superhero Roleplaying Game gives you all the tools you need to create the super powers you imagine. Power Profiles gives you those powers... and more! In this book are more than thirty power types from Air and Armor to Water and Weather, each with some two dozen or more powers described and built in M&M game terms. That’s...   [click here for more]
Green Ronin  $19.99

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Rhune: Dawn of Twilight Stormpunk Character Primer

Rhune: Dawn of Twilight Stormpunk Character Primer


Rhune: Dawn of Twilight The Stormpunk Character Primer Originally released under "Jaye's Games," this free guide was designed to introduce Pathfinder Roleplaying Game fans to the world of Rhune: Dawn of Twilight, a setting that can only be fairly described as Stormpunk! A unique setting with clockwork men (called automata),...   [click here for more]
Storm Bunny Studios   FREE 

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Secrets of Emerald City

Secrets of Emerald City


Emerald City Needs Heroes! NOTE: This product is available as part of a larger set, also available on this site. Emerald City opens up a wider world for Third Edition of the World's Greatest Superhero RPG, Mutants & Masterminds! Set on the "Earth-Prime" of the award-winning Freedom City, Emerald City provides a home base for your heroes and all new...   [click here for more]
Green Ronin  $15.00

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The Iron Secret for 4th Edition D&D

The Iron Secret for 4th Edition D&D


Goblins have infiltrated the City of Iron to flood the kobold warrens. The heroes must stop the mad mercenaries before the violence escalates into war! Written using monsters from the Midgard Bestiary for 4th Edition D&D, this adventure is a quick run against surprisingly competent goblins with even more surprising friends. The adventure moves quickly from undead to dust diggers to leshy, and...   [click here for more]
Kobold Press  $2.99

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The Lost City

The Lost City


Adventure in the Ruins of a Once-Great City! The Lost City is an exciting Paragon-tier 4th Edition D&D adventure of lost threats and secrets obscured by time! The adventure offers new magic, a strange race of hidden servitors, and much more to intrigue a party of treasure-hunters. All-new monsters and ghostly foes, from the vile sand giants to the deadly gypsosphinx!...   [click here for more]
Kobold Press  $19.99 $9.99

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Tome of Artifacts

Tome of Artifacts


Let the Wonders of the Ages Inspire You! Few elements of fantasy roleplaying are as rife with possibility and potential as are artifacts, those ancient and unpredictable items of potent magics. Travel in quest of mystic wonders, stand as civilization's only defense against villains equipped with horrific powers, or challenge the gods themselves. Within these pages lie sufficient ideas...   [click here for more]
Necromancer  $39.99 $19.99

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Wargames 1: Superhuman Threats of the Cold War

Wargames 1: Superhuman Threats of the Cold War


Wargames reimagines the Iron Age as a time when the flag heroes of the NATO Alliance faced down their spandex-clad Soviet opposite numbers across the Berlin Wall and engaged in a shadow war of a super-powered covert adventures. You might ask: Why a book about superheroes in the Cold War? Well.... Because, when you really think about it, wouldn't Red Dawn have been a whole lot cooler if Captain...   [click here for more]
Vigilance Press  $9.95 $1.99

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Wargames: Battle Czar (ICONS)

Wargames: Battle Czar (ICONS)


Next in our line of retro-tastic 80s-supers themed line for ICONS is: the BATTLE CZAR In the Soviet Bloc, the renegade super-soldier Battle Czar is often remembered as one of the few good things that came out of the Stalin era: A champion and hero of the people who performed mighty deeds in the cause of good. Battle Czar is still a major force in Soviet culture, although he has grown disillusioned...   [click here for more]
Vigilance Press  $1.00

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Warriors & Warlocks

Warriors & Warlocks


A Mutants & Masterminds Sword & Sorcery Sourcebook Not all comic books are about costumed heroes fighting crime; many classic comics have featured the fantastical adventures of sword-wielding and spell-casting heroes. Now Warriors & Warlocks takes the Mutants & Masterminds RPG to the realm of fantasy. This beautifully illustrated sourcebook includes information on...   [click here for more]
Green Ronin  $16.95

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Wild Cards SCARE Sheet 15: Noel Matthews

Wild Cards SCARE Sheet 15: Noel Matthews


SCARE Sheets, written by John Jos. Miller, with game material and notes by Steve Kenson, is an expansion to our Wild Cards sourcebook, looking at the epic shared world setting changed forever when an alien virus mutates some of humanity into super-powered aces and twisted and deformed jokers. SCARE Sheets look at the characters of the new generation of Wild Cards books,...   [click here for more]
Green Ronin  $1.29

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Wild Cards SCARE Sheet 7: Hoodoo Mama

Wild Cards SCARE Sheet 7: Hoodoo Mama


SCARE Sheets, written by John Jos. Miller, with game material and notes by Steve Kenson, is an expansion to our Wild Cards sourcebook, looking at the epic shared world setting changed forever when an alien virus mutates some of humanity into super-powered aces and twisted and deformed jokers. SCARE Sheets look at the characters of the new generation of Wild Cards books,...   [click here for more]
Green Ronin  $1.29

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Worlds of Freedom

Worlds of Freedom


Infinite worlds, infinite possibilities: Freedom City is an eminently adaptable setting and this book proves it! Worlds of Freedom presents many visions of Mutants & Masterminds' most famous metropolis, from the Revolutionary and Civil War eras to the distant future, from parallel Earths where the Axis won World War II to a world of funny cartoon animals, and more! Worlds...   [click here for more]
Green Ronin  $14.50

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[PFRPG] Eldritch Secrets, Vol 1

[PFRPG] Eldritch Secrets, Vol 1


Spells, spells, and more... spells! Eldritch Secrets presents you with a treasure trove of new arcane and divine options and is your chance to boost your caster with new and exciting spells, feats and magic items!   Looking for a spell that animates a ship to fly through the clouds instead of the waves? Or what about a spell that reconstructs a ruined citadel......   [click here for more]
Headless Hydra Games  $12.00 $6.00

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