Rites of Battle, a supplement for Deathwatch, provides a host of additional options for players and GMs alike. This book expands on many of the ideas, themes, and systems present in the Deathwatch Rulebook and offers means to enrich and add detail to the adventures of a Kill- team in the Jericho Reach.
A host of new character options allow for increased personalization with thorough... [click here for more]
On the savage Feral World of Aurum, a proud colony of warriors resists the pull of the Imperium, and their assistance is vital in the face of new foes. Meanwhile, a city beneath the sea might hold the answers needed to uncover the mystery behind a missing Inquisitor. The Deathwatch is needed. The Emperor Protects contains three separate adventures for the Deathwatch roleplaying game set among the... [click here for more]
The Reis Confederacy is a turbulent place, where might makes right. When a whole city disappears, leaving behind a shimmering dome of energy, the Imperatrix must act.
An adventure written for APLs 3, 5 and 7 (character levels 3-8). ... [click here for more]
Savage Mountains features four complete adventures for the King Arthur Pendragon roleplaying game, set among the wild mountains of Wales. Ample background information is provided for the gamemaster. including details on the peoples of the region, politics, and notable places. Particular sections of this book are intended to be photcopied and be given to the players.... [click here for more]