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Critical Mass

Critical Mass


The heroes are called in to stop a terrorist raid on an experimental nuclear power plant Just another day at the office for super-powered vigilantes, right? But then the unexpected happens -- and the situations spirals dangerously out of control... Can the heroes contain the chaos? This quick-playing M&M Superlink Adventure is designed to make the GMs job easy and has been thoroughly playtested...   [click here for more]
Vigilance Press  $2.00

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Guild of Coin: Coinshares

Guild of Coin: Coinshares


GUILD OF COIN COINSHARES Realistic fantasy currency designed specifically for use with original Knights Crimson Publishing games currently in production; Also useful with many other board and role-playing games as attractive props, handouts, and tally aides. Print in full color for maximum visual effect or in monochrome on different colors of paper to represent various coin types. ...   [click here for more]
Knights Crimson   FREE 

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Myth & Magic Game Master's Starter Guide

Myth & Magic Game Master's Starter Guide


Welcome to Myth & Magic! Myth & Magic is an update and expansion to the 2nd Edition of the World’s Most Popular Roleplaying Game. It maintains the tone and atmosphere for classic storytelling, yet cleans up and modernizes some of the rules with new and improved mechanics. We here at NHG started our gaming careers in the 1989 rules. We have tremendous love...   [click here for more]
New Haven Games   FREE 

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SPARK: Fantasy Personas

SPARK: Fantasy Personas


This product is system non-specific and can be used easily with any fantasy game; no conversion or adaption required.   Game Mastery can be a challenging, grueling business. You need something to set your game apart, to make it memorable, to entertain your players in a way few others can. You need the tools to build an exceptional game in an industry full of flat,...   [click here for more]
Knights Crimson  $2.50

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SPARK: Fantasy Quest Hooks

SPARK: Fantasy Quest Hooks


This product is system non-specific and can be used easily with any fantasy game; no conversion or adaption required.   Game Mastery can be a challenging, grueling business. You need something to set your game apart, to make it memorable, to entertain your players in a way few others can. You need the tools to build an exceptional game in an industry full of flat, uninspired, worn...   [click here for more]
Knights Crimson  $2.50

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The Modern Grimorie

The Modern Grimorie


The needs of the day define the magic of the day. In ages past, spells enchanted swords so they could slice through the ectoplasmic bodies of ghosts, torches were made everburning, supple wood was hardened to iron, and the speech of the dragons held ancient words of power. And while Modern Spellcasters might use the old magic, including using ancient spells their original creators never intended,...   [click here for more]
Skortched Urf' Studios  $4.99 $3.33

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Ultimate Options: New Magus Arcana

Ultimate Options: New Magus Arcana


The magus class represents a trope common in fantasy fiction--the warrior-mage able to swing swords and cast spells with equal skill. From classic sword-and-sorcery wielders such as Michael Moorcock's Elric of Melniboné, to the protagonists of more modern fantasy tales such as Garion from David Edding's Belgariad series or Rand al'Thor from Robert Jordan's Wheel of Time series,...   [click here for more]
Rogue Genius Games  $4.99

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[PFRPG] The Genius Guide to Feats of Subterfuge

[PFRPG] The Genius Guide to Feats of Subterfuge


Not every Pathfinder Roleplaying Game character is built to take challenges on using direct assaults - some prefer subtler methods that focus on stealth, misdirection, and covert maneuvers. The Genius Guide to Feats of Subterfuge contains a collection of feats that provide new alternatives to characters who use duplicity and deception to make their ways through the world, including exactly zero feats...   [click here for more]
Rogue Genius Games  $3.99

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