Close
New Account
 
  
 
 
You will lose your chance to get the free product of the week.
One-click unsubscribe later if you don't enjoy the newsletter.
Close
Log In
 
 Forgot password?
 
     or     Log In with your Facebook Account
Green Ronin Fat Dragon Games
Cubicle 7 Chaosium
Wizards of the Coast Pinnacle Entertainment
 Follow Your Favorites!
NotificationsLog in or create an account and you can choose to get email notices whenever your favorite publishers or topics get new items!

 What's New?
RPG Background Loops MP3: Superhero Hoover Fortress
RPG Background Loops MP3: Superhero Hoover Fortress
$1.50









Artist
Lin Bo   Remove Search Term
Advanced Search >


Products found in this section... Sort by: 
 Title ▲   Publisher    Price  
#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

Add to RPGNow.com Order 
A Peculiar Pentad - Savaged!

A Peculiar Pentad - Savaged!


Help Is Here ... For A Price It's a lonely life investigating grisly affairs and confronting unnamable horrors, and it requires all sorts of materials that can't be bought at the corner store as well as information that isn't found in mass-market publications. Sometimes it seems like an investigator is all on his or her own, with no one to turn to for advice, assistance, or just fairly-priced...   [click here for more]
Rogue Genius Games  $7.99

Add to RPGNow.com Order 
Advanced Options: Extra Evolutions

Advanced Options: Extra Evolutions


Although summoners might not seem as if they're rooted in mythology and popular fantasy literature, they represent the iconic character that accomplishes much with the aid of a powerful, otherworldly ally (or sometimes slave). Aladdin and his genie, the king and the witch Zoulvisia, the tale of the genie of the bronze ring (from The Blue Fairy Book by Andrew Lang), and even the tall tales of...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
Advanced Options: More Cavalier Orders

Advanced Options: More Cavalier Orders


The Advanced Player’s Guide introduced the cavalier as a new class: the mounted knight whose power comes as much from the conviction of his ideals, the oaths that he swears, and the challenges that he makes as it does from sheer force of arms. The cavalier class is flexible and customizable through the use of cavalier orders—a themed focus for the character built around the ideas...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
Black Crusade

Black Crusade


The intoxicating lure of Chaos leads untold millions down the path of corruption, and the noblest of intentions offers little protection against its dark influence. A soldier’s bloodlust, a politician's ambition, a lover’s desire, and even a mother’s whispered prayer over her feverish child – they are all the playthings of the Dark Gods. Why resist? Wealth, power, and happiness...   [click here for more]
Fantasy Flight Games  $59.95 $30.00

Add to RPGNow.com Order 
Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks

Christina Stiles Presents: Ultimate Options - Minor & Major Drawbacks


Welcome to Ultimate Options: Minor & Major Drawbacks, the latest Christina Stiles Presents offering from Super Genius Games! This book builds on the Drawback rules presented in Ultimate Campaign, with the Minor Drawbacks listed here being equivalent to the Drawbacks from that book, making them, in effect, reverse Traits that allow the character to receive an extra Trait in exchange...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
Conflict PvP Tactics & Teams Rulebook (for Pathfinder)

Conflict PvP Tactics & Teams Rulebook (for Pathfinder)


Conflict PvP adds advanced team vs. team mechanics and rules to the Pathfinder RPG. Resulting in raw, brutal, yet governed competition! Play with a team or as gladiator styled individuals. Conflict offers scenarios suitable for both styles of play. These scenarios and rules are much more than just death-matches. Instead, matches are driven by scenarios with clearly defined...   [click here for more]
Conflict Games, LLC  $12.00

Add to RPGNow.com Order 
Genius Guide to Apeiron Staves

Genius Guide to Apeiron Staves


What In The World Are Apeiron (pronounced a-pay-ron) Staves? Simply put, they are to spellcasters what a magic sword is to a fighter. They are weapons of war used by the magically inclined to blast away that which ails them. Where the swordmaster passes down his blade to his favorite student, so too does the master wizard pass his apeiron stave down to his star apprentice. Apeiron...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
Ranger Options: Knacks of Nature

Ranger Options: Knacks of Nature


The ranger has a strong tradition in fantasy fiction and mythology. In myths and legends, rangers borrow from ancient sources such as the Greek and Roman goddess of Artemis and Diana. Medieval and later tales included the vigilante and guerilla freedom-fighter Robin Hood, the Huntsman of Grimm’s Snow White fairy tale, and even Jack the Giant-Killer. In modern fantasy fiction, the ranger borrows...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
SGG Presents: Power Word Spells: Lore of the First Language

SGG Presents: Power Word Spells: Lore of the First Language


Welcome to Power Word Spells: Lore of the First Language, the latest product in the new Super Genius Presents line of books! Power word spells are one of the most interesting elements of the “assumed setting” described by the rules of the Pathfinder Roleplaying Game Core Rulebook. Though the power word spells do not have any description of how and why they are different...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
Sorcerer's Options: Beyond Bloodlines

Sorcerer's Options: Beyond Bloodlines


Sorcerers are set apart from most other spellcasters by being creatures with vast and growing natural magic powers, closer in concept to monsters than the sages of study and learning epitomized by wizards or the agents of divinity that make up the ranks of clerics, druids, inquisitors, oracles and paladins. Even witches and bards are normally presented as drawing on power that originates outside them...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to 110 Spell Variants

The Genius Guide to 110 Spell Variants


Although a vast number of spells are available in the game's core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it's not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can make a lot...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
The Genius Guide to 110 Spell Variants Volume 3

The Genius Guide to 110 Spell Variants Volume 3


While there are a vast number of spells available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, as a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that there...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
The Genius Guide to Another 110 Spell Variants

The Genius Guide to Another 110 Spell Variants


Although a vast number of spells are available in the game’s core rulebooks, many GMs and players have an insatiable desire for more options. In many cases it’s not necessary to create new spell options from scratch, since a few minor changes to an existing spell can create something with a very different feel or impact on game play. These spell variants are based on the idea that you can...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
The Genius Guide to Chaos Magic

The Genius Guide to Chaos Magic


Chaos magic is the eldritch force of pure, churning anarchy, outrageous coincidence, and unrelenting entropy. It is more than spells that draw on the chaotic element of the alignments that define the morals of creatures throughout the multiverse, it also is a way to dip into the pure stuff of madness and creation. Chaos magic requires its practitioners to embrace a lack of control, and accept that...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to Hellfire Magic

The Genius Guide to Hellfire Magic


Hellfire – the stuff of legends and nightmares. Classically associated with the wrath of the gods and the acrid scent of brimstone, hellfire is also one of the background elements of hell and the torments that await there. Hellfire represents a common element of many fantasy stories and classic mythologies, but has very little presence within the Pathfinder Roleplaying Game. The Genius...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to Horrifically Overpowered Feats

The Genius Guide to Horrifically Overpowered Feats


This product is a bad idea. It contains a wide array of feats that are, as the title suggests, horrifically overpowered. The only way these feats can be considered “balanced” is that they can make any character horrifically overpowered, so allowing them all into a campaign gives all the players (and monsters, and NPCs, and even minions) a chance to be ridiculously super-powered. And as...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to More Cavalier Talents

The Genius Guide to More Cavalier Talents


The idea of cavalier talents (and why they are a good idea) is first presented in The Genius Guide to the Talented Cavalier, along with a large number of talents (many adapted from the abilities of cavalier archetypes). The new talents presented here can be used with that book, or added as new options for the traditional cavalier class. To use these talents with the core cavalier class,...   [click here for more]
Rogue Genius Games  $2.49

Add to RPGNow.com Order 
The Genius Guide to Relics of the Godlings II

The Genius Guide to Relics of the Godlings II


Mythology is full of heroes who carried one or two amazing items throughout their adventuring careers. Sometimes the acquisition of the item marked the hero as special from the beginning, or is the catalyst for the heroes early adventures. Often, special magic items are given to heroes by the gods (Perseus famously receives gifts ranging from Hades’ helm of invisibility to Hermes’ winged...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to the Death Knight

The Genius Guide to the Death Knight


The death knight is a champion of the grave, serving to spread the power of death throughout the lands of the living. Most death knights are the chosen warriors of gods of undeath and decay, evil psychopaths who desire nothing more than to see the “mistake” of life replaced by the glorious, unchanging “blessing” of undeath. Though unquestionably evil, these death knights are...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to the Godling Ascendant

The Genius Guide to the Godling Ascendant


Beings with powers drawn from the might of the heavens themselves, godlings first appeared in The Genius Guide to the Godling. That product gave us two hero classes, the clever godling and mighty godling, based on the classic Greek heroes and heroines who could claim Olympians as parents or grand-parents. It also offered a godling prestige class, for characters whose divine heritage doesn’t...   [click here for more]
Rogue Genius Games  $7.99

Add to RPGNow.com Order 
The Genius Guide to the Mosaic Mage

The Genius Guide to the Mosaic Mage


Traditional wizards find magic in books, sorcerers in blood, and bards in music. The most powerful magical creatures of the Material Plane—dragons—find magic in color. Ignoring the traditional schools of magic, mosaic mages define spells by associated color. Red magic is violent and aggressive, but it also heals and loves. Both black magic and white magic are death, but one is also evil...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
The Genius Guide to the Talented Cavalier

The Genius Guide to the Talented Cavalier


The cavalier is one of the least flexible classes in the base rules. The class grants a single choice at first level (what order to join), and a very few bonus feat options (six over 20 levels, half of which must be teamwork feats and half combat feats), and no other opportunities for customization. The only other classes with so few customizable abilities are spellcasters, who can create very different...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to the Talented Fighter

The Genius Guide to the Talented Fighter


The Genius Guide to the Talented Fighter rewrites the classic fighter class to use talents instead of static class abilities alternating with bonus feats. Rather than require all fighters be brave and balance their efforts between armor and weapon bonuses, each fighter can custom-fit the classes abilities to match a player’s specific concept. This increased flexibility allows the fighter...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
The Genius Guide to the Talented Rogue

The Genius Guide to the Talented Rogue


Rogues are the iconic masters of stealth and subterfuge, with access to both a number of powerful set class features (primarily relating to traps, evasion, and sneak attacks) and a flexible set of customizable talents. While this gives them a wide range of options, it can also lead to characters with specific sneak, criminal, or adventurer concepts having abilities they don’t need, such as a...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
Ultimate Options: New Arcane Discoveries

Ultimate Options: New Arcane Discoveries


Wizards are portrayed, both in descriptive materials within the game rules, and in most fantasy fiction, as scholars and learned masters of mystic powers who have access to lore and magic tricks second to none. However, in most campaigns there is nothing a wizard can do that a sorcerer cannot. The wizard does gain considerable versatility, in the form of an unlimited number of spells known, but as...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
[PFRPG] Advanced Options: Cavaliers' Orders

[PFRPG] Advanced Options: Cavaliers' Orders


The Advanced Player's Guide introduced six new base classes. One of these new classes is the cavalier: the mounted knight whose power comes as much from the conviction of his ideals, the oaths that he swears, and the challenges that he makes as it does from sheer force of arms. The cavalier class also introduces the concept of cavalier orders-the cavalier chooses one order from among the six...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
[PFRPG] Adventurer's Atlas: Outpost Qether

[PFRPG] Adventurer's Atlas: Outpost Qether


Adventurer's Atlas: Outpost Qether is a generic location set on the borders of any two nations with a tense relationship. The outpost is home to all sorts: traders, criminals, farmers, and military men. It's a place where hope is fading fast now that distant rulers have decided that the fifty-year-old installation has outlived its usefulness. Unless someone finds a good reason for the...   [click here for more]
Super Genius Games  $3.99 $2.98

Add to RPGNow.com Order 
[PFRPG] Codex Draconis: Blue Satraps of the Deserts

[PFRPG] Codex Draconis: Blue Satraps of the Deserts


Welcome to the second Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here in the second volume of our line, we present options and alternatives for a dozen blue dragons, covering every age category of the azure lords of the steppes and deserts. Each age category also has three pregenerated treasure...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
[PFRPG] Codex Draconis: Green Menace of the Woodlands

[PFRPG] Codex Draconis: Green Menace of the Woodlands


Welcome to the third Codex Draconis, the line of products that gives you what you need to drop dragons into your games with a minimum of effort and a maximum of options. Here, in the third volume of our line, we present options and alternatives for a dozen green dragons, covering every age category of the jade rulers of sylvan spaces. Each age category also has three pregenerated treasure hoards,...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
[PFRPG] Codex Draconis: Red Tyrants of the Mountains

[PFRPG] Codex Draconis: Red Tyrants of the Mountains


Red dragons are the big bad guys, with names like Smaug, Glaurung, and Vermithrax. They are what we think of when we read the word after the ampersand. They are icons of evil, and targets for greedy adventurers everywhere. Here, in the fourth Codex Draconis, we give you what you need to drop red dragons into your games with a minimum of effort and a maximum of options. We want to help you create red...   [click here for more]
Rogue Genius Games  $4.99

Add to RPGNow.com Order 
[PFRPG] The Genius Guide to Feats of Psionic Might

[PFRPG] The Genius Guide to Feats of Psionic Might


From Owen's introduction: "I have always been a big fan of psionics. Some of my first professional, paid projects were articles about psionics for previous editions of the rules (in a magazine with a name that rhymes with Flagon). My decade-long home campaign had numerous psionic groups and characters, and I continued to allow such characters in the more recent OGL games I ran. With the advent of...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
[PFRPG] The Genius Guide to Fire Magic

[PFRPG] The Genius Guide to Fire Magic


Fire is arguably the most dangerous and most useful of the elements. Fire represents the power of civilization, through cooking, forging, ceramics, and the production of light. It also represents the power of destruction in that it is a threat to farm, forest, and city alike. Fire is the first magic, and the power to rub sticks together to create a living heat that breathes and moves is the first shaman's...   [click here for more]
Rogue Genius Games  $3.99

Add to RPGNow.com Order 
Displaying 1 to 33 (of 33 items) Result Pages:  1 
Select Page Number