The City of Aquile Urban Campaign Module is a full city setting for a detailed urban campaign.
At 69 pages, including a full colour map, it has amazing detail of the city and its people.
While designed for the Mhar Fantasy RPG, it is easily used in any similar fantasy platform.... [click here for more]
The City of Halisburgh is a follow-up to the City of Livry and the two Castles & Keep modules covering the second most powerful city within the Kingdom of Anæland and the heart of political power for the Southern Lords in their struggle with the increasingly autocratic Royal Court in Livry. While written as part of the setting for Mhâr Fantasy RPG, Halisburgh is a stand-alone book and can be... [click here for more]
Welcome to the Superhero issue of The Grimoire. This issue includes a look at games featuring the heroes of the comic rack.
In the first article “Super Law!” covers an aspect that many comic supers take for granted when they go out to uphold it: the law itself. Some thoughts and ideas are given to GMs to add a new dimension to their Supers RPG.
Continuing with the theme, we have an article... [click here for more]
The bow is an instrument of focus and harmony. It is an instrument of calm perfection – when the archer draws her bow and nocks an arrow, a sense of stillness falls over her. She waits for the perfect moment, her senses focused and honed on a single point. When she releases her arrow, there is no hesitation – the reaction takes but an instant. The bow is the
perfect weapon in the mind of the mystic... [click here for more]