A Dark Future is one of the most omnipresent themes in science fiction and fantasy literature, films, and games. From the grim futures postulated by H.G. Wells in The War of the Worlds and The Time Machine, to the dystopian societies described by Aldous Huxley in Brave New World and George Orwell in 1984, to the post-apocalyptic worlds of The Walking Dead and Suzanne... [click here for more]
In the real lives of most people, holidays and celebrations of various sorts often provide them with their greatest experiences, and positive and negative events alike tend to be significantly more memorable when viewed through the lenses of festivities. While most game masters and storytellers certainly understand how festivals, holidays, and celebrations can be used to accentuate the action of their... [click here for more]
Welcome to Lands Beyond Kos and the highly-anticipated Swords of Kos Fantasy Campaign Setting!
This book contains detailed descriptions of 16 different nations, brief entries on nine regions, and writeups on three specific places, all of which can be used either individually or in conjunction with one another, and within the context of the Kos campaign setting or as part of any other... [click here for more]
When a player character wishes to play a mutated animal or plant, he has several choices to make. Animals alone represent a large category but can actually be mammal, reptile, amphibian, avian, or even insect, and plants are no less diverse. Most animals have different types of advantages and disadvantages — some are very strong, while others are very agile, some can fly, some breathe water.... [click here for more]