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AADA Road Atlas V1: The East Coast

AADA Road Atlas V1: The East Coast


Civilization Is A Relative Term The East Coast is easily the tamest, safest, most fully recovered region in the United States. There are even a few areas where weapons aren't necessary! But the region is still dangerous, perhaps more so because of the sense of false security that is so easily developed. How can you tell the safe stretches of highway from the ambushes? Consult . . . The...   [click here for more]
Steve Jackson Games  $2.99 $2.30

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AADA Road Atlas V2: The West Coast

AADA Road Atlas V2: The West Coast


Go West, Young Duellist For nearly 200 years, the West Coast has lured the young and adventurous with many promises and beautiful locales. But the West Coast is not paradise. Danger lurks behind every corner, a threat behind every wheel. How can a visitor know where the beauty ends and the beast begins? Consult . . . The AADA Road Atlas and Survival Guide, Volume Two: The West Coast....   [click here for more]
Steve Jackson Games  $2.99 $2.30

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AADA Road Atlas V6: The Free Oil States

AADA Road Atlas V6: The Free Oil States


Bayous, Beef, and Black Gold The Free Oil States is the sixth volume of an ambitious project by your American Autoduel Association. The AADA Road Atlas and Survival Guide will tell you everything you need to know about each republic, including the roads, politics, police, duelling arenas, tourist attractions, and truck stops. Find out the real...   [click here for more]
Steve Jackson Games  $2.99 $2.30

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GURPS Classic: Autoduel (First Edition)

GURPS Classic: Autoduel (First Edition)


Life in the Fast Lane! Live fast, drive hard, and leave the burning wreckage of your foes in your rearview mirror! The world of Car Wars comes to GURPS with GURPS Autoduel. In this supplement, you'll find detailed vehicle design rules, an assortment of ready-to-use vehicles, and guidelines for making Car Wars...   [click here for more]
Steve Jackson Games  $4.99 $3.84

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GURPS Classic: Space Atlas 3

GURPS Classic: Space Atlas 3


Worlds of the Great Spiral This is your guide to the confederate worlds of the Great Spiral Sector. Each world description includes a complete Planetary Record Sheet, with an overview of the whole star system and a detailed description of the planet itself, using the GURPS Space format . . . planetary map, atmosphere and gravity, day and year length. Also covered are population,...   [click here for more]
Steve Jackson Games  $2.99 $2.30

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GURPS Spaceships

GURPS Spaceships


Three, two, one . . . Blast off! GURPS Spaceships is the long-awaited companion to GURPS Space, presenting rules for TL7-12 spacecraft, from tiny lifeboats to giant dreadnoughts. It covers spaceship design, travel, and operations, along with a (mapless) space combat system. The ship design and operation rules in GURPS Spaceships...   [click here for more]
Steve Jackson Games  $10.99

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Here Be Dragons (5e)

Here Be Dragons (5e)


You've fought basilisks, dragons, manticores, and wyverns... but have you really? History buff and accomplished game designer Michael Surbrook welcomes you to rediscover all the incredible monsters, beasts, and strange beings of the Medieval Age in a way you've never encountered them before. With deep research and completely re-engineered 5e mechanics that...   [click here for more]
Evil Beagle Games  $9.95

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Here Be Dragons (Hero)

Here Be Dragons (Hero)


You've fought basilisks, dragons, manticores, and wyverns... but have you really? History buff and accomplished game designer Michael Surbrook welcomes you to rediscover all the incredible monsters, beasts, and strange beings of the Medieval Age in a way you've never encountered them before. With deep research and completely re-engineered 5e mechanics that...   [click here for more]
Evil Beagle Games  $9.95

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Here Be Dragons (SW)

Here Be Dragons (SW)


You've fought basilisks, dragons, manticores, and wyverns... but have you really? History buff and accomplished game designer Michael Surbrook welcomes you to rediscover all the incredible monsters, beasts, and strange beings of the Medieval Age in a way you've never encountered them before. With deep research and completely re-engineered Savage Worlds...   [click here for more]
Evil Beagle Games  $8.95

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Kazei 5

Kazei 5


The Kazei Five Worldbook is designed to allow a Game Master to create and run a campaign using elements common to many near-future cyberpunk anime. The book is divided into several sections containing valuable information: Anime/Cyberpunk Sourcebook Kazei Five Worldbook Characters Scenarios ...   [click here for more]
Hero Games  $10.00

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Kazei 5 (HERO System)

Kazei 5 (HERO System)


Only human is not good enough. Want to be stronger? Faster? Smarter? You can, provided you are willing to pay the price... your humanity. Cybernetics allow you to punch harder, shoot straighter, run faster, and even think better. And if that's not enough, you can become a full-conversion cyborg, sacrificing mere meat for cutting-edge machine. You might opt for a genetic upgrade, a reworking of...   [click here for more]
High Rock Press  $19.95

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The Grand Melee

The Grand Melee


Flashing swords, shining armor, and shattering lances… …are all part of the greatest sporting event of the Middle Ages: the Tournament. With The Grand Melee, you have all the information you need to include a medieval tournament in your Pathfinder campaign. This 22-page supplement details how to set a tournament up; how one should be run;...   [click here for more]
Evil Beagle Games  $4.95 $3.71

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The Grand Melee (5e)

The Grand Melee (5e)


Flashing swords, shining armor, and shattering lances… …are all part of the greatest sporting event of the Middle Ages: the Tournament. With The Grand Melee, you have all the information you need to include a medieval tournament in your 5e campaign for the World's Most Popular Roleplaying Game. This 24-page supplement details how to set a tournament...   [click here for more]
Evil Beagle Games  $4.95

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The Grand Melee (Hero System)

The Grand Melee (Hero System)


Flashing swords, shining armor, and shattering lances… …are all part of the greatest sporting event of the Middle Ages: the Tournament. With The Grand Melee, you have all the information you need to include a medieval tournament in your Fantasy Hero campaign. This 22-page supplement details how to set a tournament up; how one should be run; and what...   [click here for more]
Evil Beagle Games  $4.95

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The Grand Melee (Savage Worlds)

The Grand Melee (Savage Worlds)


Flashing swords, shining armor, and shattering lances… …are all part of the greatest sporting event of the Middle Ages: the Tournament. With The Grand Melee, you have all the information you need to include a medieval tournament in your Savage Worlds campaign. This 20-page supplement details how to set a tournament up; how one should be run; and what...   [click here for more]
Evil Beagle Games  $4.95

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Whispering Pines

Whispering Pines


Whispering Pines is a tiny village hidden deep in the north woods, surrounded by a deep pine forest. It has always been a dark, isolated, and unwelcoming place. Now it is a nightmare for those who live here, a nightmare which threatens to spill out from this secluded enclave and engulf the entire world, because it has been taken over by the undead. Whispering Pines includes the following:...   [click here for more]
Evil Beagle Games  $4.95

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