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BattleTech: Mercenary's Handbook 3055

BattleTech: Mercenary's Handbook 3055


No Cash, No Galaxy! Running a merc unit is a serious business first, last and always. Not just any group of gung-ho 'Mech jocks can survive in the cutthroat world of the mercenary, and any MechWarrior who ignores this fact ends up working for someone else, dispossessed, or dead. Running a successful merc unit takes know-how, skill, careful planning, and sometimes a little luck. If you still...   [click here for more]
Catalyst Game Labs  $15.00 $7.00

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Blue Frog Tavern

Blue Frog Tavern


Blue Frog Tavern...a solitaire adventure for Tunnels & Trolls. You will need the Tunnels & Trolls rules to play. At the end of the day you come upon a small country tavern near a dark forest; over the door is hung a wooden sign with a blue frog painted on it. You enter and ask the bar man about the local gossip. He tells you that the local order of Red Robed Priests have been...   [click here for more]
Flying Buffalo  $5.95 $3.95

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City Sites (2e)

City Sites (2e)


City Sites, the first in a series of AD&D game floorplans, includes extensive details on urban settings that player characters are liekly to visit in any campaign. For instance, within you'll find a smithy run by gnomes; a temple that's home to an orphaned dragon; and a tavern that patrons can't enter until they give the password This book also describes two inns, a singing...   [click here for more]
Wizards of the Coast  $12.95 $9.99

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Dark Tower (1979)

Dark Tower (1979)


The classic Judges Guild dungeon module Dark Tower in its original form! A 72-page scenario, including four detailed dungeon levels, a village, and other items: new monsters and artifacts, the history of the area, and more! An ancient evil has overtaken a once holy shrine; thus, a sleepy mountain hamlet becomes the focal point for strange disappearances and even stranger legends. Dark Tower was...   [click here for more]
Judges Guild  $6.99

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Deities & Demigods (1e)

Deities & Demigods (1e)


Product History Deities & Demigods (1980) was the fourth hardcover release for Advanced Dungeons & Dragons and the final book that Gary Gygax conceived of when he originally laid out the plans for the Advanced Dungeons & Dragons line in The Dragon #14 (May 1978). The AD&D Line. Deities & Demigods followed the Monster Manual (1977),...   [click here for more]
Wizards of the Coast  $12.00 $9.99

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Earthdawn Game Master's Guide (Pathfinder RPG Edition)

Earthdawn Game Master's Guide (Pathfinder RPG Edition)


A Land of Wondrous Beauty and Unspeakable Evil... ...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Game Master's Guide (Savage Worlds Edition)

Earthdawn Game Master's Guide (Savage Worlds Edition)


A Land of Wondrous Beauty and Unspeakable Evil... ...When the Wizards proclaimed that the Scourge had ended, Jaro, I, and three others broke open the seals on the doors and walked outside. We hoped to find a new world brimming with life. Instead, a barren landscape stretched before us. As quick as thought, the sky grew dark with creatures, their attack nearly overwhelming us. We...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Player's Guide (Pathfinder RPG Edition)

Earthdawn Player's Guide (Pathfinder RPG Edition)


THE AGE OF LEGEND Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Player's Guide (Revised Edition)

Earthdawn Player's Guide (Revised Edition)


THE AGE OF LEGEND Before science, before history, an era of magic existed in our world’s dim past. Magic flowed freely, touching every aspect of the lives of men and women of the Namegiver races. It was an age of heroes, an age of fantastical deeds and mythical stories. It was the Age of Legend. Bold heroes from all across Barsaive band together—ready to fight for life...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Player's Guide (Savage Worlds Edition)

Earthdawn Player's Guide (Savage Worlds Edition)


THE AGE OF LEGEND Before science, before history, there was an Age of Legend... For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and the brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races...   [click here for more]
FASA  $29.99 $17.99

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Earthdawn Rulebook (First Edition)

Earthdawn Rulebook (First Edition)


Before science, before history, there was an Age of Legend… For years humanity huddled in underground kaers, as the astral beings known as the Horrors ravaged the land in an orgy of terror and destruction. Now the long, dark age of the Scourge has passed, and brave adventurers emerge to reclaim their world. Elf, ork, t'skrang, human, and other wondrous races explore a world that teems with...   [click here for more]
FASA  $30.00 $18.00

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Earthdawn Rulebook (Second Edition)

Earthdawn Rulebook (Second Edition)


Before science, before history, there was an Age of Legend - and Legends never truly die...   For years, the Name-givers - those races gifted with the ability to Name, and shape the very magic of the world - were forced to live in underground citadels known as kaers, while malevolent creatures from astral space, so terrible they could only be called Horrors, ravaged their world.  ...   [click here for more]
FASA  $30.00 $18.00

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GA2 Swamplight (2e)

GA2 Swamplight (2e)


The city of Chala, nestled banks of the Leal river, has prospered for generations. But now the city faces misfortune, pestilence, and decay, because the icon which brought it prosperity has been stolen. All the clues suggest that the sacred object was carried into the heart of nearby Blackweed Swamp. But who, or what, would commit such a crime? Whoever is responsible, the statue must be recovered,...   [click here for more]
Wizards of the Coast  $4.99

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Gamemaster Pack (First Edition)

Gamemaster Pack (First Edition)


The Gamemaster Pack provides gamemasters with all the charts and tables needed to run an Earthdawn campaign in a convenient, easy-to-use format. The Earthdawn Gamemaster Pack also includes sheets of treasure cards and a booklet featuring new rules for adding depth to your game, guidelines for setting up Earthdawn campaigns, and twelve Gamemaster characters. ...   [click here for more]
FASA  $12.00 $7.20

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Gloranthan Classics Volume I - Pavis & Big Rubble

Gloranthan Classics Volume I - Pavis & Big Rubble


Welcome to Pavis, beware the Rubble! is an updated and reformatted 316 page reprint of ALL of the information from the two original Chaosium Runequest boxed sets, consolidated and organized together. Additional material on the Sun Dragon cult, plus 35 additional new pieces of art specifically commissioned for the book are also included. Rediscover the Puzzle Canal, Kakstan's Art Museum, Balastor's...   [click here for more]
Issaries  $40.00 $19.99

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Gloranthan Classics Volume II - Griffin Mountain

Gloranthan Classics Volume II - Griffin Mountain


Welcome to Griffin Mountain. Gamers have enjoyed playing in Glorantha for a long time now, over 25 years. The time is right to relaunch a major campaign source that went out of print over 20 years ago. This second edition reprint contains all of the original supplement, several articles printed in magazines, over 35 new pieces of additional art, designer's notes, and a never before published...   [click here for more]
Issaries  $40.00 $19.99

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Gloranthan Classics Volume III - Cult Compendium

Gloranthan Classics Volume III - Cult Compendium


Welcome to the Cult Compendium. In the fantasy roleplaying world of Glorantha, magic works because relations between the spiritual and physical planes are firm and immediate. Maintaining good ties with your chosen god allows your character to learn special magics or to receive visions of other places, provides him with trusty companions in a cut-throat world, and may even give him the...   [click here for more]
Issaries  $40.00 $19.99

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Gloranthan Classics Volume IV - Borderlands & Beyond

Gloranthan Classics Volume IV - Borderlands & Beyond


Welcome to the Borderlands This is an updated and reformatted 300+ page reprint of ALL of the information from the original Chaosium Borderlands boxed set, Plunder, and Runemasters, as written for the Runequest 2 rules. I have also included additional Plunder items, expanded Runemasters character histories, and loads of background info from Nomad Gods and Wyrms...   [click here for more]
Issaries  $40.00 $19.99

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Torg: Infiniverse Campaign Game Update I

Torg: Infiniverse Campaign Game Update I


When Apeiros the Creator fled from the Destroyer, the Nameless One, worlds beyond worlds were created. Different realities separated and evolved. The Infiniverse was born. Now, some of these Infinite Realities have invaded Earth. Magic, horror, super-tech, and primitive mysticism war for control of the Possibility Nexus. Only the Storm knights, heroes who fight against the Invaders, can save all...   [click here for more]
Ulisses Spiele  $8.99

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Torg: Infiniverse Campaign Game Update II

Torg: Infiniverse Campaign Game Update II


The Infiniverse. Uncharted realities were created by Apeiros, with no knowledge of each other's existence, being born, evolving, struggling, and dying all at once and not at all. More than just distance separates them. But now, some realities have begun to discover each other. The Destroyer, the Nameless One made certain that Apeiros' creations could not exist each alone in the Infiniverse, playing...   [click here for more]
Ulisses Spiele  $8.99

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Torg: The Gaunt Man Returns

Torg: The Gaunt Man Returns


The Near Now. Two years ago, a band of intrepid Storm Knights trapped the Gaunt Man within a powerful reality storm. Now the master of the horror realm of Orrorsh, the most powerful High Lord of all, is back! The Gaunt Man has returned in time to learn that a renegade Hellion Court member is planning to destroy a major city in a bid for supreme occult power. But the Lord of Fear knows the...   [click here for more]
Ulisses Spiele  $6.99

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Torg: War's End

Torg: War's End


The final battle has begun For five years, the Possibility Wars have raged across the globe. Now, at last, the Storm Knights face their greatest challenge, the battle that will save the world … or destroy it. From the palace of Dr. Mobius to a mid-air battle with Tharkoldu; from a witch-burning in Boston to a struggle of Nightmares in New Orleans; and finally, the ultimate clash of...   [click here for more]
Ulisses Spiele  $8.99

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Ursined, Sealed and Delivered - Pathfinder Edition

Ursined, Sealed and Delivered - Pathfinder Edition


One of the One Night Stands series, Ursined, Sealed and Delivered is a newly written adventure module, but it's a truly unique window into the early days of the game. The module is written by Dennis Sustare, the designer and author of the original Druid class that has become a key character class in virtually every fantasy game ever written since 1978. I've done almost no...   [click here for more]
Frog God Games  $4.99

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Ursined, Sealed and Delivered - Swords and Wizardry Edition

Ursined, Sealed and Delivered - Swords and Wizardry Edition


One of the One Night Stands series, Ursined, Sealed and Delivered is a newly written adventure module, but it's a truly unique window into the early days of the game. The module is written by Dennis Sustare, the designer and author of the original Druid class that has become a key character class in virtually every fantasy game ever written since 1978. I've done almost no...   [click here for more]
Frog God Games  $4.99

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Volo's Guide to the Sword Coast (2e)

Volo's Guide to the Sword Coast (2e)


Well met, traveler! Welcome to the latest in the popular series of guidebooks penned by Volothamp Geddarm. You hold in your hands and overview of the most important inns, taverns, shops, and tourist attractions in the western Heartlands, the coast of which is known as the Sword Coast. These lands begin south of fabled Waterdeep and the Savage Frontier, continue up the northern boarders of Amn, and...   [click here for more]
Wizards of the Coast  $9.99

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