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Concept Cards

Concept Cards


What are Concept Cards? Have you ever had trouble coming up with a backstory for a character? Have you ever had a player that thought their character was just a bunch of numbers on a sheet with a name at the top. Well we definitely have and it’s from this idea that Concept Cards came to life. Concept cards are character development aids that provide a framework...   [click here for more]
Night on the Wall Games  $1.99

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Night's Black Agents

Night's Black Agents


Night's Black Agents has been nominated for five ENnie awards for Best Rules, Best Interior Art, Best Rules, Best Writing and Product of the Year. Find out why! The Cold War is over. Bush’s War is winding down. You were a shadowy soldier in those fights, trained to move through the secret world: deniable and deadly. Then you got out, or you got shut out, or you got burned out. You didn’t...   [click here for more]
Pelgrane Press  $24.95

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Night's Black Agents: Double Tap

Night's Black Agents: Double Tap


With all the Conspiracies, the intrigue, the danger, it’s hard to know what exactly is and isn’t on your side. When every shadow from the back alleys of Bucharest to the back benches of the parliament could hide an inhuman enemy, it’s hard to tell what solid ground you can stand on. What can you depend on? Can you make a difference? Trust no one and nothing except the silver bullets...   [click here for more]
Pelgrane Press  $16.95

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Night's Black Agents: Excess Baggage

Night's Black Agents: Excess Baggage


Excess Baggage is a twenty-minute demo scenario by Kevin Kulp for Night's Black Agents, a new GUMSHOE Game from Kenneth Hite (Trail of Cthulhu) that brings the excitement of your favorite high-octane spy thrillers to the table. Your job is to give new players a fast 20 minute experience that feels like it could have been torn from the best James Bond, Jason Bourne or Mission Impossible...   [click here for more]
Pelgrane Press   FREE 

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Night's Black Agents: The Zalozhniy Quartet

Night's Black Agents: The Zalozhniy Quartet


Gangsters, Smugglers, Arms Dealers... and Vampires. From the Ukraine, through Vienna and Baghdad, you must fight your way to the top of the conspiracy, past Soviet spies, con men and the supernatural horrors all out for your blood. The Lisky Bratva, a Russian mafiya brotherhood, will do anything to stop you. Keep running. Keep fighting. Make that red line on the...   [click here for more]
Pelgrane Press  $15.95

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Odyssey: Journey and Change

Odyssey: Journey and Change


Journey and change. Odyssey helps you to tell tales of ever-changing characters on remarkable journeys. This narrative-focused game from Will Hindmarch (Damnation City, Always/Never/Now) comes ready to play in numerous game worlds and ready to hack for any journey across space or through time that you can imagine. A collection of optional mechanisms helps new or...   [click here for more]
Will Hindmarch  $18.00 $11.00

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The Esoterror Summoning Guide

The Esoterror Summoning Guide


The Esoterror threat is growing. The membrane is thinning. Eradicating the threat did not work. Surpressing the threat is failing. The next step is Containment. We will have to create quarantine zones of areas of high supernatural presence and designate safe zones for habitation. Using force against the Esoterrorists has not worked. We must understand them and their methods in order to defeat them....   [click here for more]
Pelgrane Press  $9.95

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The Esoterrorists 2nd Edition

The Esoterrorists 2nd Edition


A stand-alone roleplaying game by Robin D Laws You are elite investigators combating the plots of the Esoterrorists, a loose affiliation of occult terrorists intent on tearing the fabric of the world. The Esoterrorists introduces the GUMSHOE rules system, which revolutionizes investigative scenarios by ensuring that players are never deprived of the crucial clues they need to move...   [click here for more]
Pelgrane Press  $14.95 $11.96

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The Esoterrorists 2nd Edition Sampler

The Esoterrorists 2nd Edition Sampler


This is a taster of what you'll get in the updated version of The Esoterrorists 2nd edition. It includes the table of contents, the horrible Corpsejabber monster from 2nd Edition and some GMing advice. The Esoterrorists 2nd Edition is available for sale here. In The Esoterrorists 2nd Edition, a stand-alone roleplaying game by Robin D Laws, you play elite investigators combating the plots of the Esoterrorists,...   [click here for more]
Pelgrane Press   FREE 

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Trail of Cthulhu: Eternal Lies

Trail of Cthulhu: Eternal Lies


A decade ago, a band of occult investigators battled against the summoning of an ancient and monstrous evil. They failed. Now, you must piece together what went wrong. Investigate ancient crypts, abandoned estates, and festering slums. Explore choked jungles and the crushed psyches of your predecessors. Follow in their footprints and make new ones of...   [click here for more]
Pelgrane Press  $24.95

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Trail of Cthulhu: Eternal Lies interactive campaign map

Trail of Cthulhu: Eternal Lies interactive campaign map


Rickard Gudbrand was so inspired by this image in the Eternal Lies book... ...that he decided to do a similar thing of his own, to be able to give his players during the game. Then he realised that he’d have to update the map as the investigators travelled to different locations, and possibly in a different order after the initial chapter. The result is a beautiful interactive PDF map...   [click here for more]
Pelgrane Press   FREE 

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Trail of Cthulhu: Out of Space

Trail of Cthulhu: Out of Space


Out of Space contains five adventures that will take Investigators from the mountains of northern Mexico to the skies above Germany, to the smog and disease of gaslight London and the raging tides of the Atlantic Ocean. It will even take you to a world that could only exist in your worst nightmares. Created by GUMSHOE designer and gaming luminary, Robin D. Laws, Trail...   [click here for more]
Pelgrane Press  $16.95

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Trail of Cthulhu: Sisters of Sorrow

Trail of Cthulhu: Sisters of Sorrow


Deep beneath the North Atlantic, all kinds of things can hear you scream. The crew of German U-boat UC-12, is sent on a standard mission; penetrate the North Sea defensive zone, make their way to Tyneside, lay their mines and return. But nothing in the Great War is that simple. While underwater, the crew start to hear a strange, muffled booming noise, ringing like a sequence of church bells. It’s...   [click here for more]
Pelgrane Press  $6.95

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