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Book of Magic

Book of Magic


A Manual of Mysterious Magics! By the Shining Sigil of Sirrion! The Book of Magic is the complete Mutants & Masterminds sourcebook on the Arts Arcane, all that is magical and mysterious. It is a guide to comic book magic, providing everything players and Gamemasters need to run games based on magical comics ranging from light-hearted to dark post-modern and everything in-between....   [click here for more]
Green Ronin  $14.95

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Chaos Earth® RPG

Chaos Earth® RPG


Rifts® Chaos Earth® RPG Chaos Earth® is a complete role-playing game with its own, unique, stand-alone setting. Player characters are heroes lost in the throes of the Apocalypse. Equipped with the most advanced robots, power armor and weapons in the world, they refuse to give up, and fight against overwhelming odds to save some fraction of humankind. Meanwhile, nightmarish...   [click here for more]
Palladium Books  $20.95 $10.49

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Cosmic Handbook

Cosmic Handbook


The cosmos is a vast realm of primal powers, alien empires, and wonders and dangers beyond imagining. Now it is yours to explore with The Cosmic Handbook for the Mutants & Masterminds Superhero Roleplaying Game. This sourcebook looks at the universe beyond Earth, from the history of the cosmic in the comics to the conventions of cosmic stories and characters. In the pages of The Cosmic Handbook...   [click here for more]
Green Ronin  $14.95

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Crooks!, Second Edition

Crooks!, Second Edition


The classic Crooks! sourcebook is back for the 2nd edition of Mutants & Masterminds! More than 50 of the world's most dastardly supervillains, monsters, power-mad sorcerers, and would-be conquerors return to the World's Greatest Superhero Roleplaying Game in this lavishly illustrated catalog of criminals conceived, written, and art-directed by Super Unicorn design studio. Battle the...   [click here for more]
Green Ronin  $13.95

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d20 Apocalypse (d20M)

d20 Apocalypse (d20M)


New rules designed for running a d20 Modern campaign in a postapocalyptic setting. This new rules supplement provides everything players and Gamemasters need to participate in adventures in a post-apocalyptic setting, including rules and designs for apocalyptic events, such as nuclear war, environmental disaster, alien invasion, or Armageddon. The book provides new rules for barter,...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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d20 Critical Locations (d20M)

d20 Critical Locations (d20M)


Locations of adventure for any d20 Modern campaign. d20 Critical Locations features 40 full-color maps of interesting modern locations, valuable to any d20 Modern campaign. Beautifully rendered by cartographer Christopher West and ready for use in any d20 Modern, each map comes with adventure hooks and pregenerated supporting characters. Some maps appeared previously in Polyhedron Magazine, but most...   [click here for more]
Wizards of the Coast  $19.95 $9.99

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Dragons & Gods Sneak Preview

Dragons & Gods Sneak Preview


This is a sneak preview of Dragons & Gods™, a sourcebook for the Palladium Fantasy RPG®, 2nd Edition. This preview includes the front cover, contents and credits, an overview of dragons in the Palladium Fantasy setting, characteristics common to most adult dragons, an overview of the gods of the Palladium World, and the description and stats of Utu,...   [click here for more]
Palladium Books   FREE 

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Emerald City Knights Chapter 2: Out of Their League

Emerald City Knights Chapter 2: Out of Their League


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast counterpart. This downloadable product...   [click here for more]
Green Ronin  $3.95

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Emerald City Knights Chapter 3: Power Play

Emerald City Knights Chapter 3: Power Play


A Heroes Journey Adventure For Mutants & Masterminds Third Edition Previously in Emerald City Knights: Chapter 0 – The Silver Storm (free download!) Chapter 1 – Life in the Aftermath Chapter 2 – Out of Their League Emerald City Knights is a complete Mutants & Masterminds Third Edition adventure set in Emerald City, Freedom City's west-coast...   [click here for more]
Green Ronin  $3.95

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L5R: Bloodspeakers

L5R: Bloodspeakers


Blood is Life, and Blood is Death Discover the darkest secrets of maho, the foul magic of the Bloodspeakers! New rules for maho temptation and mass sacrifices, a huge list of more than 40 new maho spells, four Bloodspeaker prestige classes, and details of both the four Bloodswords of Yajinden and the four Masks of Iuchiban! This sourcebook also contains the complete Bloodspeaker adventure,...   [click here for more]
Paradigm Concepts, Inc.  $12.50

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Mutants & Masterminds Annual #2

Mutants & Masterminds Annual #2


It's Back... And Better Than Ever! It's here because you, the fans demanded it! The Mutants & Masterminds Annual #2 is a collection of articles, insights, and exciting adventures for the World's Greatest Superhero Roleplaying Game. In its action-packed pages, you will: Explore new types of M&M games like the gritty Street Justice of Keith Baker, the mythic realms of Against...   [click here for more]
Green Ronin  $11.95

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Mutants & Masterminds Gadget Guide: Nanotech

Mutants & Masterminds Gadget Guide: Nanotech


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Gadget Guide: Vehicles

Mutants & Masterminds Gadget Guide: Vehicles


Each Gadget Guide in the series takes a look at a particular type of devices in Mutants & Masterminds game terms, putting together the effects and modifiers from the Hero's Handbook to present different a wide variety of gadgets of that type. It also looks at specific concepts related to creating and using those devices in play. The Guide is a catalog of ready to use toys for...   [click here for more]
Green Ronin  $2.95

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Mutants & Masterminds Rogues Gallery #5: Megalodon

Mutants & Masterminds Rogues Gallery #5: Megalodon


Rogues Gallery … villains galore! Each Rogues Gallery entry includes a complete super-villain profile and character sheet with Mutants & Masterminds Third Edition game information. It also includes the villain's background and various adventure hooks to use the character in your own game. Each entry is illustrated and, as a bonus, includes the villain's game information...   [click here for more]
Green Ronin   FREE 

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Nations of Théah: Book 1: The Pirate Nations

Nations of Théah: Book 1: The Pirate Nations


“When do we go home? We are home.” — Bloody Bonnie McGee, bosun of the Black Dawn   No men are as free as the sons of the sea. The pirates of Théah are not bound by nationality or religion, only a desire for adventure… and profit. Théah’s kings and queens may rule the land, but freedom rules the waves. The Pirate Nations includes:...   [click here for more]
John Wick Presents  $19.95 $6.37

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Nations of Théah: Book 3: Montaigne

Nations of Théah: Book 3: Montaigne


"When the sun sets, the land will run red with blood." — Lady Jamais Sices du Sices This is truly a golden age. Montaigne stands on top of the world, and no one can challenge her authority. The limitless gold that pours from the Empereur’s coffers fuels the war against Castille — a war which can only end in victory for Montaigne, and the destruction of the Empereur’s...   [click here for more]
John Wick Presents  $19.95 $7.96

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Rifts® World Book 12: Psyscape™

Rifts® World Book 12: Psyscape™


Rifts® World Book 12: Psyscape™ Fabled Psyscape™, the stuff of myths and legends, revealed at last! The history, power and key figures of this mysterious realm of psychics, psychic energy and psionic mastery. 11 new psychic O.C.C.s like the Psi-Ghost, Psi-Nullifier, Psi-Slayer, Zapper & others. 28 new psychic abilities and notes on psychic powers and combat. 20...   [click here for more]
Palladium Books  $20.95 $10.49

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Rifts® World Book 13: Lone Star™

Rifts® World Book 13: Lone Star™


Rifts® World Book 13: Lone Star™ The Coalition State of Lone Star is a wild and woolly place of contrast and conflict. The Coalition States claims the entire State of Texas as their own, but they only control a small corner of it. It is here, at the Lone Star Complex, that the CS engages in genetic engineering and creates the famous Dog Boys and a host of other mutants. The rest of...   [click here for more]
Palladium Books  $20.95 $10.49

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Spectre of Sorrows: Age of Mortals Campaign II (3.5)

Spectre of Sorrows: Age of Mortals Campaign II (3.5)


A New Kind of Ghost Story… A group of scarred survivors look to the horizon, ready to escape the horrors of the Desolation. Bearing powerful magic and a terrible secret, they are the target of powerful enemies—including deadly servants of Chemosh and a distant, enigmatic threat. With luck and courage, they’ll survive to understand how their quest relates to the spectral image of...   [click here for more]
Wizards of the Coast  $29.99 $14.99

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