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#1 With a Bullet Point: 3 Things Made From Crabmen

#1 With a Bullet Point: 3 Things Made From Crabmen


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world-building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead

#1 With a Bullet Point: 4 Feats for Spells that Raise the Dead


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 5 Handy Haversacks

#1 With a Bullet Point: 5 Handy Haversacks


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Antimagic Field Feats

#1 With a Bullet Point: 6 Antimagic Field Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 6 Nonmagic Special Qualities for Weapons

#1 With a Bullet Point: 6 Nonmagic Special Qualities for Weapons


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 Sinful Feats of Gluttony (Full Clip!)

#1 With a Bullet Point: 7 Sinful Feats of Gluttony (Full Clip!)


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 7 War Master Feats

#1 With a Bullet Point: 7 War Master Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 8 Lightning Bolt Feats

#1 With a Bullet Point: 8 Lightning Bolt Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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#1 With a Bullet Point: 9 Witch Hunter Feats

#1 With a Bullet Point: 9 Witch Hunter Feats


Sometimes rules supplements read like the world-setting bible of frustrated novelists. While solid world- building is a useful skill, you don’t always need four paragraphs of flavor text to tell you swords are cool, magic is power, shadows are scary, and orcs are savage. Sometimes a GM doesn’t have time to slog through a page of history for every magic weapon. Sometimes all that’s...   [click here for more]
Rogue Genius Games  $1.00

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101 2nd Level Spells (PFRPG)

101 2nd Level Spells (PFRPG)


Never Cast the Same Spell Twice!   101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings a host of...   [click here for more]
Rite Publishing  $5.99

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101 2nd Level Spells Free Preview (PFRPG)

101 2nd Level Spells Free Preview (PFRPG)


Free Preview Never Cast the Same Spell Twice!   101 2nd Level Spells gives you – yes, you guessed it – 101 2nd level spells, that will help you realize the vision you’ve had for your spellcaster. From spells that are cast as move, swift and immediate actions to a curses for each stat, or spells that makes DCs random, 101 2nd Level Spells brings...   [click here for more]
Rite Publishing   FREE 

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101 Combat Feats (PFRPG)

101 Combat Feats (PFRPG)


Defeat your foe the old-fashioned way... brutally! 101 Combat Feats offers you new options so that the vision you have of your martial character can easily be obtained an explored. Use Catch strike to take your enemies weapon and stab him with it; Take Crush Shield and make an opponent's shield useless. Enjoy Diving Tackle when you put a foe into...   [click here for more]
Rite Publishing  $5.99

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101 Featured Alternate Racial Traits (PFRPG)

101 Featured Alternate Racial Traits (PFRPG)


Support for the Pathfidner Roleplaying Game: Advanced Race Guide! Many facets create a distinctive personality and character, and the proper traits can go a long way towards making your next hero much more memorable. Why not make sure you've got the best to choose from? With 101 Racial Traits for the featuared races presented in the Advanced Race Guide the you'll find more options, certain to...   [click here for more]
Rite Publishing  $5.99

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101 Magical Armor and Shield Properties (PFRPG)

101 Magical Armor and Shield Properties (PFRPG)


Think you have enough magical defenses to choose from? Think again! 101 Magical Armor and Shield Properties gives you – yes, you guessed it – 101 Armor and Shield Properties, that will help you realize the vision you’ve had for your character. From the ability to have armor that attacks your foes or acts to save your life to properties that have unique defenses against...   [click here for more]
Rite Publishing  $5.99

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101 Not So Simple Monster Templates (PFRPG)

101 Not So Simple Monster Templates (PFRPG)


Think you've seen it all? It's a big, scary world out there, and for your players, it's gotten nastier. 101 Not So Simple Monster Templates gives you more options, more creative flexibility and more ways to just freak out your players with new templates - itching to be added to any PFRPG monster. Enjoy simple templates like cowardly creature who just wants to run away (even...   [click here for more]
Rite Publishing  $5.99

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30 Character Motivations

30 Character Motivations


Adamant Entertainment, the first Pathfinder support publisher, presents this optional addition to the creation process for your Pathfinder Characters: 30 Character Motivations. Character Motivations are strong personality traits or passions which represent beliefs or ideals that shape a character’s actions and behavior. Motivations find their way into almost every aspect...   [click here for more]
Adamant Entertainment  $5.00 $3.75

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A Coward's Guide to Goblins

A Coward's Guide to Goblins


How Did I Get Into This Mess? "Oh, hullo. My name is Bucky Bandersnatch, halfling gardener, and I find myself in a terrible prediciment. You see, I've fallen in with some mercenaries who call themselves "adventurers." More like tomb robbers, if you ask me! But to help keep others from going off on foolish errands like mine, I'm keeping a chronicle of the horrible...   [click here for more]
Barrel Rider Games  $2.00 $1.50

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Accursed

Accursed


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens...   [click here for more]
Melior Via  $20.00 $15.00

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Accursed Player's Guide

Accursed Player's Guide


Monstrous Heroes Fight for Redemption... Witches have ruled the land since the last battles of conquest, but their Grand Coven has been sundered, leaving behind remnants of a once-mighty army. The survivors of the horde include captured citizens of the conquered nations that fought as the Witches’ shock troops. "I love it. Great graphics, great art, great writing,...   [click here for more]
Melior Via  $10.00 $7.50

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Advanced Races 4: Dragonkin (Pathfinder RPG)

Advanced Races 4: Dragonkin (Pathfinder RPG)


Scales, Charm, and Elemental Power—the Dragonkin are justly feared! Advanced Races 4: Dragonkin gives you everything you need to play a descendent of the greatest and most terrible monsters in fantasy roleplaying. Use it in the Midgard Campaign Setting or in the setting of your choice. Compatible with the Pathfinder Roleplaying Game, this 14-page book by designer Amanda...   [click here for more]
Kobold Press  $3.99 $2.99

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Adventure Quarterly #1 (PFRPG)

Adventure Quarterly #1 (PFRPG)


It's Christmas in July! From now through July 28th, this title has been marked down by 25%! For more values, visit our X-mas in July sale page. Are you ready for adventure? Welcome to the inaugural issue of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game...   [click here for more]
Rite Publishing  $9.99 $7.49

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Adventure Quarterly #2 (PFRPG)

Adventure Quarterly #2 (PFRPG)


There’s never enough adventures, right? Welcome to the second issue of Adventure Quarterly! Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder game from new and established voices in the RPG industry. It is our hope that like us, you feel that there’s just never enough adventure out there! Within this issue you shall find a means for...   [click here for more]
Rite Publishing  $9.99

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Adventure Quarterly #3 (PFRPG)

Adventure Quarterly #3 (PFRPG)


Who, what, where, why, or how? Welcome to the latest issue of Adventure Quarterly, where some of the fundamental questions of an adventure are put on shifting and shaky ground. Fresh faces and grizzled veterans take their turns at twisting familiar tropes into something new, all for your entertainment and patronage. Inside you will find adventures by Matt Banach, Michael Welham, and Alex...   [click here for more]
Rite Publishing  $9.99

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Adventure Quarterly Issues 1-4 Subscritpion (PFRPG)

Adventure Quarterly Issues 1-4 Subscritpion (PFRPG)


Are you ready for adventure? Welcome to the inaugural subscription of Adventure Quarterly and the start of a tradition. Adventure Quarterly is dedicated to regularly bringing you fun adventures for your Pathfinder Roleplaying Game from new and established voices in the RPG industry! We hope you are along for the ride and know you will love what we have to offer. In...   [click here for more]
Rite Publishing  $39.96 $29.99

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Age of Icons: 100 Lich Queen Agents (13th Age/Archmage)

Age of Icons: 100 Lich Queen Agents (13th Age/Archmage)


In a long running campaign involving the the forces of undead, you are going to need lots of NPC names. Age of Icons: 100 Lich Queen Agents is here to help. This list of 100 names will give you the inspiration you need for when you are planning your next gaming session. Additionally, 5 of the agents in the list receive full stat blocks; each comes complete with relations to the other...   [click here for more]
Jon Brazer Enterprises  $2.00 $1.50

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Age of Ideas: Character Backgrounds (13th Age/Archmage)

Age of Ideas: Character Backgrounds (13th Age/Archmage)


13th Age Compatible Each character has backgrounds that helps you succeed at non-combat skills. This unique history helps to flesh out your character and explains who you are as much as how you got here. Age of Ideas: Character Backgrounds is a list of 100 ideas that will help you find the exact background you are looking for with your character. Inside this 3...   [click here for more]
Jon Brazer Enterprises  $1.00 $0.75

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All That Glimmers

All That Glimmers


A Pathfinder Roleplaying Game GM’s Resource supplement by loads of great designers Bored of giving out the same old treasures? Find yourself describing hoards that include “gems worth 100 gp,” “a piece of jewellery worth 500 gp or a masterwork longsword?” Want to add in more flavour to your treasure hoards, but simply don’t have the time to create them yourself?...   [click here for more]
Raging Swan Press  $13.99 $10.49

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Avenngrail - Volume 1

Avenngrail - Volume 1


Fast and Easy Fantasy Roleplaying 3 Capable Core Classes. Over 30 spells. Create characters in 5- 10 minutes. Avenngrail was designed with fast character creation in mind. Intuitive and straight forward rules with few modifiers makes for easy and fun game play. Contains a 15 page adventure to play through. Contains all the rules necessary create...   [click here for more]
Castle Theory Games  $10.00 $0.99

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Bandits of the Rampant Horror

Bandits of the Rampant Horror


A Pathfinder Roleplaying Game GM'S RESOURCE supplement by David Posener The twisted spriggan Knights of the Rampant Horror, astride their fearsome krenshar steeds, prowl beneath the tangled branches of a forest haunted with creeping mists. These howling marauders travel the wood's claustrophobic roadways, lurking until they can extract tribute from travellers on lonely, creaking bridges or capture...   [click here for more]
Raging Swan Press  $3.99 $2.99

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Battlescenes: Undead Stormtroopers (ICONS)

Battlescenes: Undead Stormtroopers (ICONS)


As the Allies close in from the East and West, Nazi mad scientists and cultists at Castle Grunerwald have unlocked dark secrets and are raising undead legions to save the Reich from its enemies. Can your heroes storm Castle Grunerwald, thwart the Nazis and bring their unholy experiments to an end? The Undead Stormtroopers of Grünerwald! is a Battle Scene; a fleshed out adventure hook. It provides...   [click here for more]
Vigilance Press  $1.00 $0.75

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Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath

Beasts & Barbarians Heroic Tale #2: The Carnival of Nal Sagath


Nal Sagath is a town standing on a hill in the middle of large swamp, in the western part of the Borderlands. A former Tricarnian outpost, it was conquered and razed by the Iron Empire during the wars, and later reconstructed on its very same foundations. What the people of Nal Sagath no longer know is that a colony of old, twisted creatures lives in the dark tunnels under the town.  ey are the...   [click here for more]
GRAmel   FREE 

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Beasts & Barbarians Heroic Tale #1:  The Cliffs  Queen�s Court

Beasts & Barbarians Heroic Tale #1: The Cliffs Queen�s Court


The heroes were crossing the Cairnlands as part of a caravan, either working as hired guards, or as passengers traveling from the Marquees to Valkheim. This morning the caravan was ambushed by a band of Cairnlander marauders, and only the heroes escaped. And then, the real adventure begins! The Cliffs Queen's Court is the first freebie for the upcoming Beasts and Barbarians, a Sword and Sorcery...   [click here for more]
GRAmel   FREE 

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Beasts of the Dominions

Beasts of the Dominions


The mysterious Moloke-tanu hunting in the tall grass of the Ivory Savannah… The Yellowfingers lurking in the darkest tombs of the Cairnlands… The Yarakan, or Great Devourers, dreaming memories of a fallen empire… Ten monsters of the Dread Sea Dominions, each with a dedicated Savage Tale, await you within. In addition, a Player Appendix to let you play the dreaded Disciples of the Black Temple!...   [click here for more]
GRAmel  $10.51 $7.88

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Behind the Monsters: Barghest

Behind the Monsters: Barghest


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Bulette

Behind the Monsters: Bulette


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Dark Folk

Behind the Monsters: Dark Folk


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Gargoyle

Behind the Monsters: Gargoyle


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get...   [click here for more]
Fat Goblin Games  $3.00 $2.25

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Behind the Monsters: Roper

Behind the Monsters: Roper


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get to...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Skeleton

Behind the Monsters: Skeleton


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Terror Turkey

Behind the Monsters: Terror Turkey


This is our very special Thanksgiving 2007 edition of Behind the Monsters. These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Monsters: Vegepygmy

Behind the Monsters: Vegepygmy


These pdfs follow a format similar to that found in the popular Behind the Spells series (also presented by Tricky Owlbear Publishing) so chances are good that, if you enjoy that series, this one will also strike your fancy. Each issue is narrated by Jadrin Nelv, monk of the Order of the Sacred Branch. Jadrin schools novice monks in the ways of the multiverse's creatures and we, the readers, get...   [click here for more]
Fat Goblin Games  $2.00 $1.50

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Behind the Spells: Darkness

Behind the Spells: Darkness


The Behind the Spells series continues with the darkness spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster...   [click here for more]
Fat Goblin Games  $1.50 $1.13

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Behind the Spells: Feather Fall

Behind the Spells: Feather Fall


The Behind the Spells series continues with the feather fall spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines...   [click here for more]
Fat Goblin Games  $1.50 $1.13

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Behind the Spells: Permanency

Behind the Spells: Permanency


The Behind the Spells series continues with the permanency spell! This series examines those spells from the v3.5 SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your character's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines...   [click here for more]
Fat Goblin Games  $1.50 $1.13

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Behind the Spells: Sanctuary

Behind the Spells: Sanctuary


This series examines those spells from the SRD that are listed time and again on character sheets throughout gaming. These are the spells which, if on your PC's class list, will be taken as soon as possible and include such quintessential favorites as magic missile and fireball. Each pdf in this series examines the spellcaster who created the spell, one or more of the spell's hidden capabilities,...   [click here for more]
Fat Goblin Games  $1.50 $1.13

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Bestiarum Vocabulum: Monstrous Plants

Bestiarum Vocabulum: Monstrous Plants


Bestiarum Vocabulum: Monstrous Plants Despite the abundance of plants near and far, the green, growing world hasn’t inspired many menaces for Labyrinth Lord. But this is a world ripe with potential for the truly terrifying. Monstrous vegetation might sprout from many places and causes: manipulation by spells or curses, contamination by alchemical pollution, meddling by the divine, or even unholy...   [click here for more]
Fat Goblin Games  $3.99 $2.99

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Bestiarum Vocabulum: Nagas & Magics

Bestiarum Vocabulum: Nagas & Magics


Bestiarum Vocabulum: Nagas & Magics Sinuous, powerful, and mysterious, these magic-wielding reptilians are a diverse lot. Nagas might be highly intelligent or nearly bestial, good or evil, monstrously huge or merely man-sized. They may have been divinely molded for a specific purpose, or are simply members of the larger monster community. No single history speaks to every one...   [click here for more]
Fat Goblin Games  $3.99 $2.99

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Bite Me! Playing Lycanthropes

Bite Me! Playing Lycanthropes


Bite Me! Playing Lycanthropes -- Definitive Lycanthrope Guide Bite Me! Playing Lycanthropes presents rules and advice for playing natural and afflicted lycanthropes in the Pathfinder system, as well as a new and customizable natural shapeshifting race balanced against other advanced races, all written and designed by two-time Ennie-nominee, Robert H. Hudson, Jr. Everyone...   [click here for more]
Misfit Studios  $5.99

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Bite Me! Skindancers

Bite Me! Skindancers


Unleash the Inner Beast with Bite Me! Skindancers Bite Me! Skindancers presents a non-lycanthrope shapeshifting race with thematic and historical ties to lycanthropes for your Pathfinder game, designed by two-time Ennie-nominee, Robert H. Hudson, Jr. Superficially similar to lycanthropes in that they can turn into animals, skindancers lack the bestial rages and curse...   [click here for more]
Misfit Studios  $5.99

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