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A World of Rage

A World of Rage


A World Burns The Amazon is burning. The dragons stir beneath Russia's soil. Africa is ablaze. Asia is split by the Shadow War. The Garou's European homeland is under siege. There's nowhere to run. The whole world is a battlefield. But wherever the Wyrm stirs, the Garou are there. No matter the city, country or continent, they rage against their foe. Visit New Places, Make Enemies and...   [click here for more]
White Wolf  $11.99

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Aliens & Deviltry

Aliens & Deviltry


Aliens & Deviltry re-presents two classic Fading Suns sourcebooks, each with d20 System rules (these rules require the use of the Dungeons & Dragons® Players Handbook, Third Edition, published by Wizards of the Coast®). CHILDREN OF THE GODS: OBUN & UKAR One of the earliest sentient races humanity discovered was the Ur-Obun — peaceful and wise philosophers. Soon after,...   [click here for more]
Holistic Design  $9.38 $7.04

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Ananasi

Ananasi


Kiss of the Spider Folk Out of the shadows they come, scrabbling on eight million tiny legs. They have no friends, only food. They have no enemies, only the dead. They are the children of Weaver, Wyrm and Wyld all in one, the predators among predators. They are without mercy or compassion, but they are never without style. They are the Ananasi, the children of Grandmother Spider and theyre so...   [click here for more]
White Wolf  $10.99

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Apocalypse

Apocalypse


The Final Battle There is nowhere left to run. The Enemy has broken loose and come to the final battleground. The prophecies have come true. The monsters from deep within the Earth run free in the burning cities, and the stars are falling from the sky. Human civilization is ending, and the werewolves are the only ones left to fight. The End Times are here. it is time to save Gaia, or die trying....   [click here for more]
White Wolf  $17.99 $17.99

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Apokalypse

Apokalypse


Die Letzte Schlacht! Eine Flucht ist nicht mehr möglich. Der Feind hat sich aus seinem Gefängnis befreit und seinen Fuß auf das letzte Schlachtfeld gesetzt. Die Prophezeiungen sind wahr geworden. Die Ungeheuer aus den Eingeweiden der Erde streifen frei durch brennende Städte, und die Sterne fallen vom Himmel. Die menschliche Zivilisation geht unter, und die Werwölfe sind die...   [click here for more]
Feder & Schwert  $33.49 $28.69

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Bastet

Bastet


The Shadow Children walk the twilight days unafraid, For none may rival them in their sleek majesty. None can equal their ferocity: The jungle trembles like smoke at our furious roars, The sun grants us strength to slay the rain, With a blow from our paws we shake the earth. None can equal their honour: The wisdom of forever...   [click here for more]
White Wolf  $10.99

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Blasphemies

Blasphemies


"Is there some sort of appeal to being ignorant? Do you sleep better without the knowledge of things outside your tiny boundaries? Perhaps it suits you not knowing why you should be afraid. If you die having only known a single beautiful lie, perhaps you'll be happier. Or perhaps that will be the worst regret to haunt you in hell." -- Olivia Citysmith Blasphemies is a supplement...   [click here for more]
White Wolf  $16.99 $12.74

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Book of Auspices

Book of Auspices


The Five Faces of Luna The tricker; the shaman; the judge; the bard; the warrior. Each werewolf follows one of the five auspices, according to the blessings of the moon. A werewolf has a great obligation to follow the ways of the moon phase under which he was born - but it isn't in vain. If he is true to his moon, he can reap great rewards and bring glory to his people. If he shames his moon,...   [click here for more]
White Wolf  $11.99

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Book of Crafts: Whispers of Dissent

Book of Crafts: Whispers of Dissent


Walking Secrets... Once, I met a Chinese woman with hobbled feet and ancient eyes. Once, I fought a knight whose armor shone like burnished light. In the streets of Cairo, sharp-toothed men gnaw sinners' bones; in Haitian midnights, the Loa dance. Not all magi go to war, my young friend. Many dwell in the Titans' shade, the shadows of shadows. These so-called "Orphans"...   [click here for more]
White Wolf  $9.99 $7.49

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Book of the Weaver

Book of the Weaver


The Skeins of Progress, Technology & Permanence She is the mistress of technology, the queen of science. Her servants skitter across the Pattern Web of the entire world, fortifying the walls between spirit and flesh. Hers are the powers of invention and stasis alike; hers is the force of conformity and order. And she is utterly, completely and irrevocably out of her mind. Spinning...   [click here for more]
White Wolf  $8.99

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Book of the Wyrm (2nd Edition)

Book of the Wyrm (2nd Edition)


The Rot at the Core of the World Atrocity is its wine. It feasts on disease. It fattens itself on the corruption in the hearts of human and werewolf alike. It is as old as the stars, vaster than suns, blacker than the voids of space. It is the corruption that gnaws at the World Tree's roots, the hatred that threatens to devour Gaia. It is the Wyrm. The Army of the Apocalypse You can't...   [click here for more]
White Wolf  $10.99

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Caerns: Lieux de Pouvoirs

Caerns: Lieux de Pouvoirs


Cette Terre Désirée Le monde est la chair de Gaïa, la Terre Mère. Elle est sacrée pour les Garous. Sur Sa surface se trouvent des lieux où Son pouvoir est puissant, et où les Garous peuvent encore contacter le monde des espirits. On peut encore trouver ces sites dans les bois, les vallées et les montagnes. Ce sont les caerns, les anciens lieux...   [click here for more]
Hexagonal  $31.58 $8.08

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Dead Magic II Secrets and Survivors

Dead Magic II Secrets and Survivors


Hidden in Obscurity... Australia. Etruria. Scandinavia. In these places and more, magical styles were carefully preserved by cunning individuals who eschewed the Traditions and Crafts, but who evaded the Technocracy. Long thought lost, these cloistered practitioners have come forth once again - and their ways grow. The rebelling Traditions can draw from their strength if they can learn from it......   [click here for more]
White Wolf  $13.99

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Die Hohen: Kompendium für den Erzähler

Die Hohen: Kompendium für den Erzähler


Ein Quellenbuch für Die Hohen! Wahre Weisheit erfordert Wissen. Die Welt der Hohen ist ein trügerischer Ort, und die Schwelle brodelt nur so vor Gefahren. Sie entspringt der fremdartigen Macht der Geister und den Intrigen der Drachenblütigen, der rohen Gewalt der Elementare und dem uralten Zorn der Hohen des Mondes. Welchen Weg auch immer sie wählen, Hindernisse, denen sich...   [click here for more]
Feder & Schwert  $7.61

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Die Welt im Zorn

Die Welt im Zorn


Die Erde brennt Der Amazonas steht in Flammen. Unter Rußland regen sich die Drachen. Afrika brennt lichterloh. Asien istr im Krieg der Schatten entzweit. Die Heimat der Garou, Europa, steht unter Belagerung. Es gibt keinen Ausweg. Die ganze Welt ist ein Schlachtfeld. Doch wo immer dar Wyrm sich regt, sind auch die Garou zur Stelle. Ganz gleich welche Stadt, wlches Land oder welcher Kontinent,...   [click here for more]
Feder & Schwert  $24.73 $20.07

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Expedition to Undermountain (3.5)

Expedition to Undermountain (3.5)


Expedition to Undermountain is a 224-page super-adventure that revisits the greatest dungeon in the Forgotten Realms campaign setting. Located beneath the city of Waterdeep, Undermountain has lured countless heroes to their doom. Like other adventures in the “Expedition” series, this product takes a classic D&D location, updates it for v.3.5, and features many new surprises....   [click here for more]
Wizards of the Coast  $34.95 $17.49

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Fading Suns (Second Edition)

Fading Suns (Second Edition)


It is the dawn of the sixth millenium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation -- and then squandered it, fought over it, and finally lost it. A New Dark Age has descended upon humanity, for the greatest of civilizations has fallen and now even the stars are dying. Feudal lords...   [click here for more]
Holistic Design  $17.48 $13.11

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Fading Suns Game Master's Guide (Revised Edition)

Fading Suns Game Master's Guide (Revised Edition)


Deadly Adversaries… Worlds of Danger... Darkness Everywhere… At the dawning of the sixth millennium A.D. an Emperor has claimed the Phoenix Throne and united the Known Worlds following three decades of interstellar civil war. Still, the peace is precarious and many forces threaten the Empire: ambitious nobles fight to increase their power; greedy merchants...   [click here for more]
FASA  $21.00 $15.75

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Fading Suns Player's Guide (Revised Edition)

Fading Suns Player's Guide (Revised Edition)


Nobles... Priests... Aliens... Knights It is the dawn of the sixth millenium and the skies are darkening, for the suns themselves are fading. Humans reached the stars long ago, building a Republic of high technology and universal emancipation — and then squandered it, fought over it, and finally lost it. Fading Suns is a saga of humanity’s fate among...   [click here for more]
FASA  $21.00 $15.75

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Fading Suns Players Companion

Fading Suns Players Companion


A valuable expansion to the Fading Suns rules, this big book includes new Blessings and Curses, Benefices and Afflictions, skills, occult powers, weapons, equipment and valuable rules expansions. In addition, there are new character roles: Knightly orders, Church sects, new religions, guilds, military units, details on sentient alien races and the genetically engineered Changed. A must for players...   [click here for more]
Holistic Design  $12.50 $9.38

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Fading Suns: d20 Character Codex

Fading Suns: d20 Character Codex


Player characters come from all walks of life: nobles, priests, guildsmen, aliens and barbarians. Now, they can come from even more freakish backgrounds! The Fading Suns: d20 Character Codex is an invaluable expansion to the Fading Suns: d20 rules. It includes alien races, the Changed (genetically engineered mutants), prestige classes (the True Knight, the Saint, the Talent, the Phoenix Guardsman,...   [click here for more]
Holistic Design  $12.50 $9.38

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Garras Rojas: Libro de Tribu

Garras Rojas: Libro de Tribu


Creéis que nos conocéis, pero no es así. Creéis que sois como nosotros, pero no lo sois. Nosotros somos únicos. Somos los Garras Rojas. Intentáis comportaros como nosotros, pero no podéis. Intentáis seguir nuestro ritmo, pero os quedáis atrás. Seguimos el camino más arduo. Somos los Garras Rojas. Intentáis...   [click here for more]
LaFactoria  $14.64 $8.08

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Gurahl

Gurahl


Waking from centuries of slumber, the Gurahl — the werebears — rise again. Some aid the Garou from the shadows. Others exact vengeance on werewolves for ancient slights. Now players can become these gentle and ferocious, strong and unyielding creatures. Gurahl allows you to create a werebear character of your own — and to join in the final struggle against the forces of Apocalypse....   [click here for more]
White Wolf  $10.99

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Hunter: The Reckoning

Hunter: The Reckoning


Take Back The Night For centuries, supernatural powers have reigned, warring among themselves, culling the human herds and lashing out from the shadows. The creatures of the night have held court since before the dawn of history. Nothing lasts forever. From the throng of humanity, individuals emerge who know the truth. They know monsters exist. Enough is enough. The forces of darkness...   [click here for more]
White Wolf  $17.99 $13.49

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Khyber's Harvest (4e)

Khyber's Harvest (4e)


A trek across the Shadow Marches leads weary travelers to Blackroot, a quiet village of ramshackle huts nestled among the darkwood trees. Here, orcs and humans live in peace. However, all is not well. Something evil has crawled up from below, threatening to devour the village and its denizens. Only a party of brave heroes stands in its way. This DUNGEONS & DRAGONS® adventure, created...   [click here for more]
Wizards of the Coast   FREE 

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Le Monde des Ténèbres: Hongkong

Le Monde des Ténèbres: Hongkong


Les anciennes traditions n’existent plus Hongkong, Chine. Les plus grand bastion de capitalisme au monde est maintenant enlacé par les anneaux du dragon communiste. Mais des changements plus importants sont près de se produire dans cette ville carrefour où vampires et loup-garous, fantômes et Araignées-Gobelins, mages et momies se mêlent. Le futur est...   [click here for more]
Hexagonal  $32.72 $12.13

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Lodges: The Faithful

Lodges: The Faithful


"You have lain in the earth. You have walked in the Shadow. You have ascended your own funeral pyre. You have looked upon the face of the Death that awaits you, and you have returned to life carrying that knowledge with you. Come and take your rightful place among us, and know fear no longer." … from the rites of initiation of the Lodge of Death Brotherhood of Wolves...   [click here for more]
White Wolf  $16.99 $12.74

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Lords & Priests

Lords & Priests


A compilation of two of the most popular (and out of print) Fading Suns sourcebooks: "Lords of the Known Worlds" and "Priests of the Celestial Sun." Includes 10 pages of new material. Lords of the Known Worlds Nobles are the unquestioned rulers of the universe. Few are privy to their lifestyles and secrets, and the great unwashed understand little of the perks (and...   [click here for more]
Holistic Design  $13.98 $10.49

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Loup Garou: Le Guide des Joueurs

Loup Garou: Le Guide des Joueurs


“Rassemblez-vous, mes petits, et écoutez la chanson des puissants Garous, la Race qui se meurt, les derniers défenseurs de Gaïa. Ils ont longtemps combattu contre les ténèbres envahissantes, contre la corruption du Ver Bien que blessés et meurtris, ils continuèrent la lutte, seuls contre la Fin. Personne n’écouta leurs plaintes, nul...   [click here for more]
Hexagonal  $46.30 $21.58

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Loup-Garou: l’Âge des Ténèbres

Loup-Garou: l’Âge des Ténèbres


Les Loups sur le Seuil Les seigneurs vampiriques de la Longue Nuit ont la prétention de régner sur l’Europe médiévale... Pourtant ils restent dans leurs châteaux et leurs cathédrales, séparés de leurs congénères par des forêts qu’ils scrutent avec inquiétude. Car des grands loups...   [click here for more]
Hexagonal  $37.04 $17.53

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Merchants of the Jumpweb

Merchants of the Jumpweb


The nobles and the Church may vie for the leadership and minds of the Known Worlders, but the merchants own the stars. Without their high-tech savvy or the loans from their coffers, travel and commerce could not take place. This book details the histories and modus operandi of the Merchant League guilds, from the weird Engineers to the stately Reeves. ...   [click here for more]
Holistic Design  $10.00 $7.50

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Mokole

Mokole


Enter the Dragon To those who have heard the legends, they require no introduction. They are the greatest of Gaia's shifting children. They are the ones who remember the days of the dinosaurs and draw upon the power of the Age of Reptiles. None can equal their wisdom when they are calm, and none can stand before them when they are angry. They are the Children of Dragon. The crocodile-shifters....   [click here for more]
White Wolf  $11.99

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Nagah

Nagah


Snakes in the Garden Theirs is the sacred duty of delivering justice. Theirs are the tools of venom and stealth. Theirs is the burden of silence. They are the Nagah, the sinister serpent-folk of the World of Darkness. For millenia, they have carried out their duties in perfect secrecy, bringing death to those that have earned it without leaving a single scrap of evidence of their existence behind......   [click here for more]
White Wolf  $11.99

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Noblesse Oblige: The Book of Houses

Noblesse Oblige: The Book of Houses


Those Who Rule Since the Mythic Age, the noble houses have been hailed as the leaders of the fae. Though most know only a little of these houses, few truly understand them. Finally, Barn Edgewick, scribe to High King David, has assembled a discourse on the five most powerful houses of the Seelie Court. These pages are a complete dissertation and serve both as a primer for those fae...   [click here for more]
White Wolf  $10.99 $8.24

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Onyx Path 2013-2014 Publishing Schedule

Onyx Path 2013-2014 Publishing Schedule


Dare To Walk The Onyx Path This brochure contains: An intro letter from Rich Thomas, founder of Onyx Path Publishing, that describes the Onyx Path business model and how the company is re-energizing the WW game lines. A look at the past year's worth of projects by gameline. The August 2013 to August 2014 schedule, including brief descriptions of the projects and their estimated...   [click here for more]
Onyx Path Publishing   FREE 

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Orphaned Races: Ascorbites & Hironem

Orphaned Races: Ascorbites & Hironem


"If there's one thing I've learned in my years as a merc, it's stay away from the Bugs and Lizards. They're both hidin' somethin'!" Orphaned Races examines two of the sentient races of the Fading Suns universe: The insectoid Ascorbites and the reptilian Hironem. The Ascorbites, native to the Decados-ruled jungle planet of Severus, are perhaps the least understood race in the Known Worlds....   [click here for more]
Holistic Design  $10.00 $7.50

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Players Guide to Garou

Players Guide to Garou


A Nation of Wolves They fight with tooth and claw against an enemy worse than any nightmare. They struggle amongst themselves, vying to defend a society in which the strongest and wisest can lead the War of the Apocalypse. They are bitter rivals and lifelong friends. Above all, they are Garou. Whatever else comes, the werewolves of the Garou Nation will stand as one - or will fall together....   [click here for more]
White Wolf  $17.99 $17.99

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Players Guide to the Changing Breeds

Players Guide to the Changing Breeds


Beasts in Human Skin The wolves cannot be everywhere at once, in the deep jungles and wide savannas, in the stormy skies and the darkest seas, other werebeasts hunt. Serpents with the cunning of humans glide in the darkness, jaguar warriors offer bloody sacrifices to their goals, and cuning spiders weave their spells to catch prey. The other...   [click here for more]
White Wolf  $17.99

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Possessed

Possessed


Spirits Made Flesh The fomori: luckless hosts taken over by the evil spirits of the Wyrm. The Drones: humans rebuilt by the Weaver into a more "perfect" form of life. The gorgons: creatures of the wild places, infused with Wyld energy. The Kami: spirit servants of Gaia given flesh. They are the hands of the greatest powers set to "walk the Earth. They are the Possessed. Your...   [click here for more]
White Wolf  $11.99

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Rage Across Egypt

Rage Across Egypt


THE CURSE OF THE AGES For thousands of years, the Silent Striders have been forced to wander far from their homeland. Exiled by the curse of an ancient vampire, they have been uanble to return to their territory of Egypt, instead roaming the roads and byways of the rest of the world. Now as the world urns toward Apocalypse, things may be poised to change. The Silent Striders just might be...   [click here for more]
White Wolf  $10.99

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Rage Warriors of the Apocalypse

Rage Warriors of the Apocalypse


With a Howl of Fury For too long, the Wyrm has spread its influence across Mother Gaia. In pain, she cries out to her strongest children. With a howl, they answer her. From the white-hot crucibles of battle they arise, joining into packs to tear through all who would threaten their world. But the Wyrm, too, has its dark heroes, and they are willing to do anything...   [click here for more]
White Wolf  $15.00 $8.99

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Ratkin

Ratkin


A Plague of Rats For ages, theyve waited in the shadows, beady eyes and high chittering the only signs of their presence. They seethe with ancient hatreds and poorly healed wounds. Now the time comes for them to boil up out of the sewers, to exact their revenge upon the world. The Ratkin are coming. Woe to anyone they catch. The Infestation Begins! With the release of the fifth Changing...   [click here for more]
White Wolf  $11.99

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Rokea

Rokea


The Seas Run Red They have patrolled the lightless depths of the ocean since the time of the dinosaurs. Those that dare to invade their waters die. Those that offend them are devoured. But now it is not enough to simply remain in the oceans. Now the weresharks, the Rokea, walk the land on two legs. Now the balance shifts and anyone who crosses them is prey. Feeding Frenzy The Changing Breed...   [click here for more]
White Wolf  $10.99

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Sandstorm (3e)

Sandstorm (3e)


Take the Heat Sweltering temperatures, bone-scouring windstorms, and other dangers threaten explorers in waste environments. From arid deserts and volcanic regions to ash-choked dungeons and the lava-filled layers of Gehenna, unwary travelers may fall victim to the unrelenting hazards that await. This supplement for the D&D game explores the impact of desert...   [click here for more]
Wizards of the Coast  $34.95 $17.99

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Sinners & Saints

Sinners & Saints


The Best of the Worst Here is a rogues gallery of people and creatures from the Known Worlds and beyond: noble rivel, well-meaning (and not so well-meaning) priests, space pirates, deadly mercenaries, assassins, alien animals (pets and predators), bizarre creatures and more. Each has a story to tell and will lead player characters into intrigue and adventure. Each comes on its own sheet for ease...   [click here for more]
Holistic Design  $7.97 $5.98

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Sorcerer Revised Edition

Sorcerer Revised Edition


Small Miracles Hedge wizards and minor magicians - condemned to the limited powers of rigid Paths and subtle phenomena. Without Awakening, they cannot grasp the true potential of magic - but they're far from weaklings. With careful study and strong will, they unlock power without risk of Paradox. Now that the Reckoning has come, even sorcerers are needed in the Traditions. Whether wizards,...   [click here for more]
White Wolf  $10.99

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Star Crusade

Star Crusade


After the Fall of the Second Republic, many of the worlds of Human Space were lost behind sealed jumpgates. Only in the Known Worlds has civilization maintained a tenuous hold against a plunge into barbarism -- or so the nobles and Church would have others believe. In truth, other star-faring nations exist in fractured jumpwebs throughout space, and some of these distant kingdoms are no longer content...   [click here for more]
Holistic Design  $12.50 $9.38

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The Chronicles of Ramlar Player's Guide

The Chronicles of Ramlar Player's Guide


The Player’s Guide for the Chronicles of Ramlar Revised Edition fantasy role-playing game presents the expanded A/B System (“Armor/Body”), usable with any game world. The game engine features: Critically acclaimed Demeanor/Theme system that reinforces and rewards character goals; character advancement is not hand-waved but through roleplaying Incentives and bonuses for building...   [click here for more]
White Silver Publishing  $15.00

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The Inquisition

The Inquisition


While young vampires may scoff at the mortals who hunt them, their elders remember a time when robed monks rode from haven to haven, using the twin weapons of fire and their faith to destroy the undead. But the Inquisition did not die in those dark ages. Its soldiers still roam the Earth, and the Damned fear it more than any other group of mortals. This supplement includes ways to integrate Inquisitors...   [click here for more]
White Wolf  $11.99

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The Wild West Companion

The Wild West Companion


Choose Your Friends Wisely In the Savage West, everybody's got a grievance, and everybody's totin' iron - or silver - and we don't mean coins! Know who's watchin' your back 'cause we're talkin' life and death here: day-to-day life on the frontier and ways you can avoid day-to-day death there. All sorts, from sodbusters to Sioux warriors, from Silent Striders to Iron Riders, can use the wisdom...   [click here for more]
White Wolf  $10.99

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